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1001. An exploit which needs addressed: I can drive proto tank with NO SP - in General Discussions [original thread]
Thing is let's say a player calls in a Gunloggi but gets shot by a sniper. If only that player, or another player with the same skills, can operate it then what if he can't get back to it because he spawns on the other side of the map? Or gets pin...
- by Altina McAlterson - at 2013.03.05 02:31:00
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1002. Regarding the Active Omega-Booster - in General Discussions [original thread]
Baal Omniscient wrote: Altina McAlterson wrote: Baal Omniscient wrote: So basically you are saying "It doesn't matter how broken it is right now, because later, at an undisclosed time in the future, after the top paying players have pull...
- by Altina McAlterson - at 2013.03.04 21:57:00
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1003. A way to solve the nerf-war - in Feedback/Requests [original thread]
Damage between weapon levels was halved not too long ago from 10% to 5%. I preferred the old way simply because by narrowing the difference you render some proto weapons almost completely useless. I liked it better before but it's also good now. T...
- by Altina McAlterson - at 2013.03.04 20:56:00
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1004. Regarding the Active Omega-Booster - in General Discussions [original thread]
Noc Tempre wrote: If someone's building me a house and I decided to start sleeping there before they've put the roof on it do I sue them because my stuff got wet in the rain? And "how balanced it is right now" is irrelevant if they already ha...
- by Altina McAlterson - at 2013.03.04 20:47:00
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1005. Regarding the Active Omega-Booster - in General Discussions [original thread]
Baal Omniscient wrote: Altina McAlterson wrote: When the player market is up and running you will be able to buy this thing for ISK (along with every other AUR item). So how is that pay 2 win? Seriously...I want someone to explain to me how ...
- by Altina McAlterson - at 2013.03.04 19:29:00
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1006. Regarding the Active Omega-Booster - in General Discussions [original thread]
When the player market is up and running you will be able to buy this thing for ISK (along with every other AUR item). So how is that pay 2 win? Seriously...I want someone to explain to me how something that can be purchased with either real money...
- by Altina McAlterson - at 2013.03.04 18:54:00
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1007. Requested Refund today from Sony - in General Discussions [original thread]
I will not let this thread die. No way, no how. This is great, I wish you could see my face I made while reading the OP. It's the same face I make when someone tells me they're going to "call their lawyer". Firstly, you have almost no chance of ...
- by Altina McAlterson - at 2013.03.03 11:28:00
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1008. Will CCP reset all of our stats and SP when the full game releases? - in General Discussions [original thread]
Bald Crusader Two wrote: Covert Clay wrote: I heard that they will reset everything for the full game release. Is this true? You heard incorrectly. CCP have not said that it will happen and they certainly do not want it to happen. What th...
- by Altina McAlterson - at 2013.03.03 11:09:00
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1009. Shotgun Scout - in Rookie Training Grounds [original thread]
I have marginal experience with shottys but I would say focus on Weaponry, Light Weapon Sharpshooter, Profile Dampening (Also Dropsuit Command, does the same thing so train them evenly. Don't upgrade one of them to IV if the other one is at II.), ...
- by Altina McAlterson - at 2013.03.02 19:48:00
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1010. Shield Extenders + Drawback - in General Discussions [original thread]
I don't think stacking penalties are a myth as they seem to work for everything except what the fitting screen lists for Damage Modifiers. And I was also under the impression that your sig radius was already being modified depending on the amoun...
- by Altina McAlterson - at 2013.03.02 19:35:00
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1011. The mathematics of skill upgrades, modules, dropsuits, and loadouts. - in General Discussions [original thread]
The CPU usage of shield mods is reduced by the Shield Enhancements skill. I don't believe this bonus is applied to Militia Modules. Look and see and I think you'll find the Basic Shield Recharger is drawing 28 CPU, not 30.
- by Altina McAlterson - at 2013.03.02 19:27:00
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1012. ASSAULT RIFLE CALCULATIONS FOR DMG / WEPONRY & 3 COMPLEX MODS - in General Discussions [original thread]
Here's the deal. The math works the same way as EVE and I'm going to *assume* CCP will implement a system similar to the one in EVE for displaying information in the fittings window. The individual bonuses from all applicable skills are added tog...
- by Altina McAlterson - at 2013.03.02 19:19:00
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1013. Why is it so hard to understand stacking penalties? - in General Discussions [original thread]
Sloth9230 wrote: dabest2evadoit7 wrote: General John Ripper wrote: stacking mod penalties do not work atm. How do you know this for sure? Because you should not get 1.21 for two complex damage mods, where exactly do you see the penal...
- by Altina McAlterson - at 2013.03.01 09:46:00
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1014. Why is it so hard to understand stacking penalties? - in General Discussions [original thread]
Buster Friently wrote: Nguruthos IX wrote: So is this correct? With 25% damage reducing hardener 0.75 damage taken for 1 hardener 0.75*0.75 = 0.5625 damage taken for 2 hardeners 0.75*0.75*0.75 = 0.421 damage taken for 3 hardeners right? ...
- by Altina McAlterson - at 2013.03.01 02:23:00
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1015. Why is it so hard to understand stacking penalties? - in General Discussions [original thread]
Yea, this is something that gives a lot of new players trouble since it isn't explained in any official sources. So here's the deal: Skill bonuses are added together before they are applied to the base amount. So at level 5 as skills that grants ...
- by Altina McAlterson - at 2013.02.28 20:40:00
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1016. My first ever "rage quit" - in General Discussions [original thread]
IRuby Heart wrote: I never understood how video games could make someone so angry that they'd quit. Hasn't happened to me yet However if you feel this game makes you rage, please don't ever get into the fighting game scene Mortal Kombat...
- by Altina McAlterson - at 2013.02.26 03:29:00
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1017. This isn't going to turn into one of "those" games is it? - in General Discussions [original thread]
GM Vegas wrote: If you were to go by EVE 'standards' cosmetic items can be purchased for AUR however you find them as well on the ISK Market (As you would with PLEX, another real money item). Everything has an 'ISK' price ;) The DUST 514 Marke...
- by Altina McAlterson - at 2013.02.25 22:04:00
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1018. The Gek is OP? - in General Discussions [original thread]
Y0UR NAME HERE wrote: Altina McAlterson wrote: That's exactly the problem. What is? And what would be done to the GEK to fix it?
- by Altina McAlterson - at 2013.02.23 00:26:00
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1019. [Request] Rear View Vehicle Button - in Feedback/Requests [original thread]
Christoph Archeon wrote: the rear view button is L2 to look 180 degrees from your front view point Or if you're on KB/M I believe it's C.
- by Altina McAlterson - at 2013.02.23 00:24:00
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1020. The Gek is OP? - in General Discussions [original thread]
Crimson Moon V wrote: Altina McAlterson wrote: I swear it's like everyone just got dumb as **** as soon as someone posted the first "GEK is OP" thread. Do you not use any other advanced mods? What about the MH-82 HMG? Seems like all heavies ...
- by Altina McAlterson - at 2013.02.23 00:19:00
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