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161. Objective Tank Solutions - in General Discussions [original thread]
Alternate Insano wrote: DISCLAIMER: I DO NOT USE TANKS BECAUSE I SUCK AT IT That said, tanks are as -balanced- as anything can be. Stop looking for an easy button. This is not the game you were looking for. There are other titles with no vehic...
- by Altina McAlterson - at 2014.02.15 21:54:00
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162. Objective Tank Solutions - in General Discussions [original thread]
Ryme Intrinseca wrote: Funny how these 'objective' ideas would have the net effect of making a high SP tank even more OP than they are already, by nerfing the only significant battlefield threat. Yes, I want the game to be fun for everybody ...
- by Altina McAlterson - at 2014.02.15 21:29:00
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163. Objective Tank Solutions - in General Discussions [original thread]
Awry Barux wrote: Objectivity isn't real. Your ideas aren't bad- I'm increasingly coming to agree that it may be genuinely impossible to balance tanks for ambush and skirmish simultaneously. The lore is easy- Ambush = no MCC = no RDV control AI...
- by Altina McAlterson - at 2014.02.15 20:41:00
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164. Suspicious lag lately... - in Technical Support/Bugs [original thread]
Hakyou Brutor wrote: Altina McAlterson wrote: Hakyou Brutor wrote: Just gonna go ahead and point out the obvious... recently I have noticed a major increase in people lag switching (yeah, go ahead say it's not possible) in pubs and PC (I ...
- by Altina McAlterson - at 2014.02.15 20:35:00
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165. Objective Tank Solutions - in General Discussions [original thread]
Remove vehicles from ambush. It's hard enough trying to balance the game as it stands now because pub matches are where most players (obviously especially new players) will spend their time. Unfortunately what's good for pubs might be bad at h...
- by Altina McAlterson - at 2014.02.15 20:28:00
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166. Hardeners are OP - in General Discussions [original thread]
JARREL THOMAS wrote: All you need are some enhanced hardeners fuel injector and your op All you need are militia hardeners. Alena Ventrallis wrote: Limit one hardener per vehicle. Boom. That's not as big of a deal as the efficacy of mil...
- by Altina McAlterson - at 2014.02.15 17:09:00
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167. Simple Tank Fixes - in General Discussions [original thread]
Or just bring back hardeners with tiered efficacy. Which I think would be a very prudent initial step. Which of course means CCP will probably do the opposite and then immediately take a holiday to celebrate a job well done.
- by Altina McAlterson - at 2014.02.15 17:08:00
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168. For the 100th time - in General Discussions [original thread]
In all honesty I think that most of it is there isn't any difference in the efficacy between the different tiers of hardeners, damage mods and shield boosters nor are there any skills to increase damage, armor, shields or passive resistances. You ...
- by Altina McAlterson - at 2014.02.15 16:48:00
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169. Unbalance mit tank - in General Discussions [original thread]
Debacle Nano wrote: What'd grammar do to you, huh? It's almost as if English isn't his first language... But to answer his question it's because for most modules militia mods have the same efficacy as complex mods with the only difference be...
- by Altina McAlterson - at 2014.02.15 08:00:00
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170. Question - How is isk payout calculated? - in General Discussions [original thread]
darkiller240 wrote: CommanderBolt wrote: Ahh ok guys thanks for the reply. So I figured it would be something to do with total isk destroyed. I also thought that personal K/D or at least how much isk I kill vs how much isk I lose may have s...
- by Altina McAlterson - at 2014.02.15 07:51:00
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171. Question - How is isk payout calculated? - in General Discussions [original thread]
Awry Barux wrote: Patrick57 wrote: Total of ISK destroyed on enemy team, divided up by players on friendly team and passed out according to WP. At least I think this is how it is. This, plus a bonus percentage or something for victory. So...
- by Altina McAlterson - at 2014.02.15 07:25:00
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172. Team killing-Item protection - in Feedback/Requests [original thread]
Talos Vagheitan wrote: You have no idea how happy I am that this happened to you. In short, you deserved it. I would have done the exact same thing. And let me make this promise: If I ever see anyone on my team sniping from the redline in ...
- by Altina McAlterson - at 2014.02.15 07:02:00
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173. Suspicious lag lately... - in Technical Support/Bugs [original thread]
Hakyou Brutor wrote: Just gonna go ahead and point out the obvious... recently I have noticed a major increase in people lag switching (yeah, go ahead say it's not possible) in pubs and PC (I don't do FW) I just wanted to know everyones thought...
- by Altina McAlterson - at 2014.02.15 06:57:00
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174. RR Heavies - in General Discussions [original thread]
Alaika Arbosa wrote: Heavy sniper is a scrub though. Forge Gun >>>>>>>>>>>>>>>>>>>>> Charge Sniper Rifle, it is the Heavy Sniper Rifle. Would that make my Heavy Thales fit dou...
- by Altina McAlterson - at 2014.02.15 05:18:00
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175. Team killing-Item protection - in Feedback/Requests [original thread]
You're an idiot OP for bringing a Thales to FW in all honesty. But also **** the guy that killed you in the *** with a **** ****** while his mother **** from a ***** goat **** *** ****** Mickey Rourke's *****. I've been team killed every time I'v...
- by Altina McAlterson - at 2014.02.15 03:38:00
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176. Madrugar fitting/CPU issues. - in Rookie Training Grounds [original thread]
Major Skeptic wrote: Do you guys or your corps have public channels? You seem helpful. Not really. But you can message me in game with any questions. This game has a brutal learning curve and I try to help out everyone I can.
- by Altina McAlterson - at 2014.02.15 03:25:00
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177. Tanks are for pussies - in General Discussions [original thread]
Henchmen21 wrote: Lorhak Gannarsein wrote: Raise the price on MLT tanks, yes. Nerf AV grenades because they're still stupid weapons and I hate them. They still have higher DPS than my IAFG. Whats the range on your IAFG? oh that right ri...
- by Altina McAlterson - at 2014.02.15 02:54:00
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178. Isk Payout Reduction? - in General Discussions [original thread]
Oxskull Duncarino wrote: Something that I think is reducing the overall pool of ISK to be split at end of game alot, is that all the FW gear that people are using that is lost, is only being factored for how much ISK it cost to buy, regardles...
- by Altina McAlterson - at 2014.02.15 02:04:00
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179. Madrugar fitting/CPU issues. - in Rookie Training Grounds [original thread]
Benjamin Ciscko wrote: One of the better fits I've heard of is 2 complex hardeners an ADV repper, and I believe the highs are a scanner and nitrus. I am a shield tank so I don't armor tank too much. Neither tank allows small turrets if you want...
- by Altina McAlterson - at 2014.02.15 01:56:00
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180. Madrugar fitting/CPU issues. - in Rookie Training Grounds [original thread]
Major Skeptic wrote: Thanks. Appreciate the info! Just earned over 12.5mill SP so my core skills are good. Just to tighten up turret skills and find corp. Do you guys bother with small turrets on your tanks? If I have room I'll throw one on...
- by Altina McAlterson - at 2014.02.15 00:52:00
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