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401. 12/7 [ Never Forget ] 9/11 - in General Discussions [original thread]
but are we even sure that 9/11 even happened, or at the least wasn't an inside job?
- by Alpha 443-6732 - at 2013.12.08 00:17:00
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402. Instant fix to grenade's power - in General Discussions [original thread]
Cat Merc wrote: Don't allow to cook them. Yes I'm serious. If you can't cook them, you can never get instant kills with them, the target always gets a chance to get away. Or, make all grenades have equal power throughout tiers (400 damage),...
- by Alpha 443-6732 - at 2013.12.08 00:16:00
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403. HAV thread.... - in General Discussions [original thread]
These threads always attract the worst kinds of people, holy ****. I'm glad CCP is doing their own thing from now on. You guys continue wasting your time on your poorly thought out arguments! I'd better get out of here before I get an aneurysm fro...
- by Alpha 443-6732 - at 2013.12.06 03:50:00
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404. Tanks in real... - in General Discussions [original thread]
Cosgar wrote: Using real life examples to gain leverage in an argument about balancing game mechanics leads to convenient bias. If you want realism, go play Red Orchestra. Funny thing is, red orchestra tank warfare is actually more balanced ...
- by Alpha 443-6732 - at 2013.12.05 21:42:00
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405. TTRU, a channel for great tankers. - in General Discussions [original thread]
pegasis prime wrote: Alpha 443-6732 wrote: pegasis prime wrote: bear my compressed particle cannon dose about 2600 damage with 3 damage mods +max skills so to get the damage as low as that it would need aprox 70% resist , and would be ver...
- by Alpha 443-6732 - at 2013.12.05 18:50:00
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406. TTRU, a channel for great tankers. - in General Discussions [original thread]
pegasis prime wrote: bear my compressed particle cannon dose about 2600 damage with 3 damage mods +max skills so to get the damage as low as that it would need aprox 70% resist , and would be very vulnerable during cooldown as with the 2 acctiv...
- by Alpha 443-6732 - at 2013.12.05 18:40:00
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407. TTRU, a channel for great tankers. - in General Discussions [original thread]
bear90211 wrote: Alpha 443-6732 wrote: bear90211 wrote: For permanent tankers or just really skilled ones, EVE locked and coded, I just have trouble finding those few great drivers in New Eden. So if I know your good(probably forgot all y...
- by Alpha 443-6732 - at 2013.12.05 18:23:00
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408. TTRU, a channel for great tankers. - in General Discussions [original thread]
bear90211 wrote: For permanent tankers or just really skilled ones, EVE locked and coded, I just have trouble finding those few great drivers in New Eden. So if I know your good(probably forgot all your names) try to refresh my memory, or you c...
- by Alpha 443-6732 - at 2013.12.05 17:58:00
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409. Oh gawd HMG is so fricking fun - in General Discussions [original thread]
Master Jaraiya wrote: Confirmed broken by all us fully specced HMG Heavies. Confirmed broken by CCP. Broken HMG is Broken. No offense but, nothing you say will change that. ur mum is broken
- by Alpha 443-6732 - at 2013.12.05 06:42:00
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410. TANK combat. - in General Discussions [original thread]
Also, I think that this is how it will work for infantry AV past 1.7: Swarms and PLC (plasma cannons will be viable, as they suffered no nerf to damage): Purely for infantry AV support on the fly -PLC will be slightly more rewarding in damage ...
- by Alpha 443-6732 - at 2013.12.04 05:21:00
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411. TANK combat. - in General Discussions [original thread]
Atiim wrote: Alpha 443-6732 wrote: Stop referring to the OP, it's pretty clear that he's a potato. Also, there is no point to even using combat vehicles if infantry have the best infantry killing weapons AND the best AV weapons. Once again...
- by Alpha 443-6732 - at 2013.12.04 05:09:00
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412. could we be allowed 3 teamkills as the starting limit please,? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: >Implying is this the birth of a new meme?
- by Alpha 443-6732 - at 2013.12.04 05:00:00
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413. TANK combat. - in General Discussions [original thread]
CrotchGrab 360 wrote: Bad idea. Anybody play Company of Heroes? Remember the tanks which took 0 damage from the wrong type of tanks? That's not balance, that's stupidity. it FORCES you to play in a way which you don't want to. Some people...
- by Alpha 443-6732 - at 2013.12.03 23:15:00
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414. TANK combat. - in General Discussions [original thread]
Atiim wrote: Alpha 443-6732 wrote: Atiim wrote: If you LOLTank Brigadiers want to be the only viable counter to yourselves, then fine. But you can't be effective at killing infantry then. This isn't World Of Tanks. And we aren't turning...
- by Alpha 443-6732 - at 2013.12.03 22:41:00
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415. TANK combat. - in General Discussions [original thread]
Atiim wrote: If you LOLTank Brigadiers want to be the only viable counter to yourselves, then fine. But you can't be effective at killing infantry then. This isn't World Of Tanks. And we aren't turning this into Tank 514. You can't be the "en...
- by Alpha 443-6732 - at 2013.12.03 00:18:00
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416. Good Bye... Avoir o/ - in The War Room [original thread]
You said avoir, which is incorrect. The proper way of saying goodbye in french is "au revoir," not avoir (which is "to have"). Goodbye forever.
- by Alpha 443-6732 - at 2013.12.03 00:10:00
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417. TANK combat. - in General Discussions [original thread]
Lorhak Gannarsein wrote: For sure the best counter for a tank should be a tank. But the only counter? I want what you're smoking! Monkey MAC wrote: 3) Infantry only become good for capping points Only saw your conversation after pos...
- by Alpha 443-6732 - at 2013.12.01 19:23:00
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418. An Important Suggestion From an Experienced Tanker: Vehicle Hitboxes [Dev/CPM Re... - in Feedback/Requests [original thread]
Harpyja wrote: I don't think disabling parts of a vehicle fits the lore. Armor repairers send out swarms of nanites to repair armor, so why can't they do that as well for tracks, turrets, etc? And for shields, well, you have to bring them dow...
- by Alpha 443-6732 - at 2013.12.01 19:14:00
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419. An Important Suggestion From an Experienced Tanker: Vehicle Hitboxes [Dev/CPM Re... - in Feedback/Requests [original thread]
Vyzion Eyri wrote: I'd like to see webifier mines, or a mass slow bomb as a WP reward. Besides that additional weakpoints will probably spawn more issues than it resolves. Webifiers would definitely be the better choice, now that I think a...
- by Alpha 443-6732 - at 2013.12.01 19:13:00
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420. TANK combat. - in General Discussions [original thread]
KING CHECKMATE wrote: Alpha 443-6732 wrote: KING CHECKMATE wrote: Let me elaborate: Av takes out Vehicles Vehicles Take down Infantry Infantry takes down AV See ? Rock/Paper/scissors But you want to be Rock with no paper. You want: ...
- by Alpha 443-6732 - at 2013.12.01 04:16:00
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