Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 |
41. Small blaster feedback - in Feedback/Requests [original thread]
Harpyja wrote: Alpha 443-6732 wrote: XxGhazbaranxX wrote: How about making the dispersion tighten the longer you shoot just like the HMG? That way you can sort of have more range with it. I'd rather it not have the obscene dispersion a...
- by Alpha 443-6732 - at 2014.06.18 21:02:00
|
42. Small blaster feedback - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: How about making the dispersion tighten the longer you shoot just like the HMG? That way you can sort of have more range with it. I'd rather it not have the obscene dispersion at all, rather than putting a bandaid on it
- by Alpha 443-6732 - at 2014.06.18 20:57:00
|
43. Small blaster feedback - in Feedback/Requests [original thread]
Alena Ventrallis wrote: The blasters need some dispersion, just not near as much. Cut it down by at least 50%. The small blaster always had a fair amount of dispersion. I just feel like they changed to many things at once with the blaster tu...
- by Alpha 443-6732 - at 2014.06.18 20:56:00
|
44. Small blaster feedback - in Feedback/Requests [original thread]
CCP Logibro wrote: We're aware of the crosshair issues. I feel like the dispersion is the major problem here. Do you think it would be possible to revert the dispersion entirely, then maybe work our way forwards from there? The dispersion ...
- by Alpha 443-6732 - at 2014.06.18 16:47:00
|
45. Small blaster feedback - in Feedback/Requests [original thread]
Some more feedback: The dispersion is more of a handicap than it is an aid. I could only see a dispersion of this magnitude helpful to someone who was horribly bad at aiming, as the dispersion was fine before and didnt need any changing. Today, ...
- by Alpha 443-6732 - at 2014.06.18 16:40:00
|
46. Tankers against competent AV - in General Discussions [original thread]
Nothing Certain wrote: Tebu Gan wrote: Alpha 443-6732 wrote: Again, with this being said, I do believe that AV needs a slight tweak, but its getting to the right spot. AV should never compete with tanks for raw stats, because the nature...
- by Alpha 443-6732 - at 2014.06.16 19:36:00
|
47. Tankers against competent AV - in General Discussions [original thread]
Comparing apples and oranges: the thread. As long as a tank cannot effectively fight in sockets as an infantryman would do, then the numbers will never be balanced. Of course, swarms need only a slight buff, PLC needs tweaking and overall infant...
- by Alpha 443-6732 - at 2014.06.15 14:10:00
|
48. Your character's back story (IC) - in General Discussions [original thread]
Your Absolut End wrote: >used to be a cool guy >joined army >way to good for matarian forces > amarrians invAde army base >get recruited for kameira special program >got trained by the elite amarian troups as test subject with...
- by Alpha 443-6732 - at 2014.06.15 00:22:00
|
49. Your character's back story (IC) - in General Discussions [original thread]
hi, my name is alpha, but you may call me alf, im a 12 million year old immortal vampire wizard sephiroth beaver batman USB cybernetic gender bender dragoness queen buff wizard, but dont judge me by my appearance, i am really cool to get to know, ...
- by Alpha 443-6732 - at 2014.06.14 18:58:00
|
50. I just Flaylocked 8213 - in General Discussions [original thread]
Atiim wrote: On an unrelated note, I killed Spkr4TheDead with my Swarm Launcher earlier. You'd probably die laughing if I posted the hatemail. I love me some sporker tears. Bobthe843cakeman and I were running troll sicas (double shield boo...
- by Alpha 443-6732 - at 2014.06.13 22:32:00
|
51. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
Brotherband wrote: That reload time for the large missile launcher is brutal. I think that you would see less rail spamming if the missile launchers had a shorter reload time or a clip as stated by harpyja. Dont change the missile until we s...
- by Alpha 443-6732 - at 2014.06.11 21:27:00
|
52. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
Godin Thekiller wrote: Alena Ventrallis wrote: Remove all railgun nerfs proposed for bravo. The glass cannon fits are too powerful because of how effective damage mods are. Tweak those, then test out everything else. Even then, by itself ...
- by Alpha 443-6732 - at 2014.06.11 21:25:00
|
53. Small Turret Hit Detection Fixes [Feedback/Brainstorm] - in General Discussions [original thread]
Pvt Numnutz wrote: Alpha 443-6732 wrote: Pvt Numnutz wrote: A gunner of mine noticed that if you put the reticule a little to the right or left of the target it hits. Very odd but it solves the problem in the mean time before the hit dete...
- by Alpha 443-6732 - at 2014.06.10 18:40:00
|
54. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Alpha 443-6732 wrote: Bring back the railgun's old range, but nerf it's ROF (halve it at the very least) An average ttk of 5 seconds may be good for infantry, but tanks cannot dart in and out of cover like them either...
- by Alpha 443-6732 - at 2014.06.10 18:36:00
|
55. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
Harpyja wrote: Tebu Gan wrote: CCP Rattati wrote: We propose the following: 1) Stacking penalties on Armor Repairers 2) Reduction and progression to Damage Amplifiers 3) Reduction of Large rail damage and ROF, increase of Heat Cost We w...
- by Alpha 443-6732 - at 2014.06.10 18:34:00
|
56. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
CCP Rattati wrote: We propose the following: 1) Stacking penalties on Armor Repairers 2) Reduction and progression to Damage Amplifiers 3) Reduction of Large rail damage and ROF, increase of Heat Cost We won't change shield modules for tanks ...
- by Alpha 443-6732 - at 2014.06.10 18:32:00
|
57. [Feedback] Militia Weapon Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: 3) The third part would be to allow all races to have access to the Frontline Suit of the other races, maybe a limited number or unlimited. Please comment on that as well, from lore perspective etc. I feel it is important t...
- by Alpha 443-6732 - at 2014.06.10 00:11:00
|
58. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
Oh yeah, there will never be any use for shield hardeners when a dmodded sica can take all your shields away with a single blow.
- by Alpha 443-6732 - at 2014.06.09 23:57:00
|
59. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
I also believe that the infantry AV gameplay should resemble that of a saboteur and should never compete with vehicles in their specialized area (from a raw stats point of view). With that being said, I also don't believe it is fair to be 3-4 shot...
- by Alpha 443-6732 - at 2014.06.09 23:55:00
|
60. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Alpha 443-6732 wrote: Bring back the railgun's old range, but nerf it's ROF (halve it at the very least) An average ttk of 5 seconds may be good for infantry, but tanks cannot dart in and out of cover like them either...
- by Alpha 443-6732 - at 2014.06.09 23:51:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |