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881. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
The dark cloud wrote: Alldin Kan wrote: Allotek Nanohive (R). I will not say anything else... I prefer the Wirykomi Triage nanohive . Its not hard to tell what you do cause i do it aswell. 1vs1 engagements= proceed as usual 1vs mult...
- by Alldin Kan - at 2013.07.04 20:41:00
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882. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Cat Merc wrote: Alldin Kan wrote: Cat Merc wrote: Ding ding ding! And here is where you fail. Nanohives are limited, unless they recharge, and move with you, this isn't a worthy comparison. They can be destroyed as well. I carry 3 and ...
- by Alldin Kan - at 2013.07.04 20:03:00
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883. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Cat Merc wrote: Ding ding ding! And here is where you fail. Nanohives are limited, unless they recharge, and move with you, this isn't a worthy comparison. They can be destroyed as well. I carry 3 and each has 400 HP, there's also the fact y...
- by Alldin Kan - at 2013.07.04 19:28:00
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884. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Matticus Monk wrote: On the one hand I'm glad to hear that in the opinion of one of Dust's well known players the Gallente medium suit not only has hope, but rivals the caldari ck.0. It's good to know that those choosing Gallente are not at a d...
- by Alldin Kan - at 2013.07.04 19:13:00
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885. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
Arkena Wyrnspire wrote: Could you provide details? If you see me in-game you'll get an idea of what I have.
- by Alldin Kan - at 2013.07.04 18:47:00
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886. Gallente Assault is now on par with Caldari - in General Discussions [original thread]
There's a certain fit that I made... this thing that I call a monstrosity now keeps my long term survivalbility similiar to Caldari CK.0 BUT I can fit a PRO light weapon, sidearm, and grenade too. I only mentioned the specifics to Grimmers for him...
- by Alldin Kan - at 2013.07.04 18:45:00
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887. You got issues with insane long loading times? Have a read. - in General Discussions [original thread]
I had this issue but It got fixed for me upon restarting multiple times :P
- by Alldin Kan - at 2013.07.04 16:18:00
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888. Why? - in General Discussions [original thread]
Because Surya and Sagaris, too bad their gone for now.
- by Alldin Kan - at 2013.07.04 15:51:00
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889. Gentlemen, what just happened? - in General Discussions [original thread]
Market is down for me and loading a character at beginning is taking too long.
- by Alldin Kan - at 2013.07.04 15:50:00
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890. market down - in Technical Support/Bugs [original thread]
Daily dose of bugs, I got the same problem.
- by Alldin Kan - at 2013.07.04 15:48:00
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891. With EZ-mode swarms, why have forge guns? - in General Discussions [original thread]
Forge guns are buff bro. 1. I can sometimes kill the driver or gunner of a LAV with direct impact (I need to record this ). 2. My Forge rips a hole on the backside of tanks. 3. Infantry are never safe. 4. I can farm WP from installations in ...
- by Alldin Kan - at 2013.07.04 15:34:00
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892. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
3 unintended changes so far according to Wolfman and Eterne: 1. Mass driver splash radius increased 2. Strafing increased for other reasons 3. Triple SP Cap is broken
- by Alldin Kan - at 2013.07.04 13:13:00
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893. CCP: Why change strafe speeds? - in General Discussions [original thread]
stlcarlos989 wrote: Aeon Amadi wrote: [quote=stlcarlos989] You apparently don't know how hard it is to fit Ferroscale and Damage Mods and have ignored all of the complaints about the new plates to begin with. Further more, my dropsuit doesn...
- by Alldin Kan - at 2013.07.04 04:03:00
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894. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
CCP Wolfman wrote: Hi WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for spla...
- by Alldin Kan - at 2013.07.04 03:46:00
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895. Leave Strafe Speeds as Is - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, There have been no changes to strafe speed. The movement settings in 1.2 are the same as they were before. I suspect it simply feels a little different because performance is now so much better :-) CCP Wolfman ...
- by Alldin Kan - at 2013.07.04 03:40:00
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896. Leave Strafe Speeds as Is - in General Discussions [original thread]
DUST Fiend wrote: Alldin Kan wrote: Before 1.2, the additional plates hit strafing hard. While I used the Minmatar Logi back then when the proto had 5.3 movement speed, I made a fit with 500 armor and even though I still had much higher MS ...
- by Alldin Kan - at 2013.07.03 22:58:00
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897. Leave Strafe Speeds as Is - in General Discussions [original thread]
DUST Fiend wrote: Alldin Kan wrote: Cat Merc wrote: Strafe speed only further buffed shield tankers, who were already better in every way than armor tankers. This was just the straw that broke the camel's back. Armor tankers got buffed...
- by Alldin Kan - at 2013.07.03 22:10:00
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898. CCP: Why change strafe speeds? - in General Discussions [original thread]
Aeon Amadi wrote: Why were the strafe speed restrictions removed, exactly..? [no likes...] New update to movement removed jump height penalty on adding more plates and MS being equal all around means that now it's ok to add stronger armor ...
- by Alldin Kan - at 2013.07.03 21:40:00
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899. Leave Strafe Speeds as Is - in General Discussions [original thread]
Cat Merc wrote: Strafe speed only further buffed shield tankers, who were already better in every way than armor tankers. This was just the straw that broke the camel's back. Armor tankers got buffed by new strafe, if anything it's the shiel...
- by Alldin Kan - at 2013.07.03 21:37:00
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900. Leave Strafe Speeds as Is - in General Discussions [original thread]
Icy TIG3R wrote: Only the scrubs with no gun game at all are complaining. Please tell them to **** off. Yeah, it hurts when your SP can't carry you. But in the end it all comes down to getting good. So, GG. All I need is the aiming to ge...
- by Alldin Kan - at 2013.07.03 21:33:00
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