Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1081. To Rattati: HMG balance. - in Feedback/Requests [original thread]
Breakin Stuff wrote: ACT1ON BASTARD wrote: Fox Gaden wrote: ACT1ON BASTARD wrote: Nothing about heavies changed in the last few months besides a heat build-up nerf. Why the nerf threads now? Nothing better to nerf? Strongboxes could ...
- by Alena Ventrallis - at 2014.12.25 03:47:00
|
1082. Opinions on the RR/ARR - in General Discussions [original thread]
ScR is fine. It has higher DPS, and pays for it with a heat mechanic.
- by Alena Ventrallis - at 2014.12.25 02:25:00
|
1083. To Rattati: clarification on optimal/effective ranage - in General Discussions [original thread]
A simple question. A lot of discussion is done on weapon optimal ranges, yet all updates are done in effective ranges, or at least that's all that mentioned. 1. Is this done with a reason? Is there a reason you say "effective range dropped from X...
- by Alena Ventrallis - at 2014.12.25 01:57:00
|
1084. Opinions on the RR/ARR - in General Discussions [original thread]
RR needs a recoil reduction, or preferably, CalAssault gets a recoil reduction bonus. ARR needs the bolt pistol sight on it and a optimal range cut to 60m.
- by Alena Ventrallis - at 2014.12.25 01:53:00
|
1085. MLT ARR is broken. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Alena Ventrallis wrote: Charge time is on purpose. The purpose is to introduce the concept of charge times to newbies without punishing them for it. Then the MLT ScR should have barely any heat. The purpose should be to ...
- by Alena Ventrallis - at 2014.12.24 22:48:00
|
1086. MLT ARR is broken. - in Feedback/Requests [original thread]
Charge time is on purpose. The purpose is to introduce the concept of charge times to newbies without punishing them for it.
- by Alena Ventrallis - at 2014.12.24 21:47:00
|
1087. To Rattati: Reimagining the RR; Take 2 - in Feedback/Requests [original thread]
My original proposal here was intended to give the RR a more Caldari feel to it. To me, it seemed like the RR was basically an AR with a few spreadsheet tweaks to it. Nothing that made it feel like it belonged to Caldari. My logic was, the bolt ...
- by Alena Ventrallis - at 2014.12.24 03:01:00
|
1088. To Rattati: What is priority? - in General Discussions [original thread]
Roadmap?
- by Alena Ventrallis - at 2014.12.24 02:59:00
|
1089. To Rattati: What is priority? - in General Discussions [original thread]
Atiim wrote: My priority would be: Vehicles > Core Mechanics > Racial Parity > Extra Content I'd say similar, but I'd like to know what Rattati's priorities are. The more ideas we can generate for his top priorities, the faster they...
- by Alena Ventrallis - at 2014.12.24 02:38:00
|
1090. The Caldari Way - The Cal Assault as intended - in General Discussions [original thread]
My problem with the CalAssault is that I can slap it on any given commando - or hell, even spec into rapid reload - and have the same thing, with other advantages besides. I want the Calassault to be better with the RR than other suits, and reload...
- by Alena Ventrallis - at 2014.12.24 02:12:00
|
1091. To Rattati: What is priority? - in General Discussions [original thread]
There are a multitude of issues that the community has consistently brought up. CalAssault bonus, Breach AR, naming conventions, balancing the RR, blueprints, vehicles, etc. So I wanted to ask, what exactly is a priority to you at this time? If we...
- by Alena Ventrallis - at 2014.12.24 02:06:00
|
1092. Server is down? - in General Discussions [original thread]
1. Takes minutes for the game to register search for battle. 2. wait for deployment for minutes then get booted. 3. several internal sever errors. 4. end of match screen never comes up, have to wait minutes for the game to put me back in merc quar...
- by Alena Ventrallis - at 2014.12.24 02:01:00
|
1093. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
This works for uplinks, but splitting up ammo is simply a bad idea. As it is it takes next to no time for 2-3 people to drain a proto hive, even with CalLogi bonuses. So I'd simply advocate increased max carry for hives.
- by Alena Ventrallis - at 2014.12.24 00:45:00
|
1094. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Alena Ventrallis wrote: If you're 21k ISK swarms are a match to my 500k ISK proto tank, You can stop there. I don't use swarms unless I feel like being useless. I have ZERO SP in swarms. I do forge guns. That's it. P...
- by Alena Ventrallis - at 2014.12.23 22:50:00
|
1095. To Rattati: ARR mag size. - in Feedback/Requests [original thread]
I believe this needs correcting as well, either lower ADS kick or give us the bolt pistol sight on the ARR. But balance is balance, And to be honest, I'm not sweating over 6 bullets. If they keep it where it is, I won't lose sleep, but still thoug...
- by Alena Ventrallis - at 2014.12.23 21:56:00
|
1096. To Rattati: ARR mag size. - in Feedback/Requests [original thread]
When the ARR was buffed, it got a damage-per-mag of 2436 at the proto level. In the interest of fairness, I would see the mag size cut to 52 from 58, with max ammo being adjusted for this as well. This gives it a damage-per-mag of 2184. Simply an ...
- by Alena Ventrallis - at 2014.12.23 21:44:00
|
1097. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Zaria Min Deir wrote: Alena Ventrallis wrote: Jaysyn Larrisen wrote: Alena Ventrallis wrote: We should increase the amount of deployables carried. Hard caps on amount deployed and bandwidth have all but stoppe...
- by Alena Ventrallis - at 2014.12.23 20:49:00
|
1098. To Rattati: HMG balance. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Runaway gun, AKA a "Casper" As in "A ghost is holding down the trigger." Runaway Guns would mean more if friendly fire is in place. For the unenlightened it means that the gun keeps firing until it jams or until it runs ...
- by Alena Ventrallis - at 2014.12.23 20:29:00
|
1099. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Breakin Stuff wrote: I love how this discussion treats killing vehicles with AV as invalid gameplay. No. Don't lump all vehicle pilots together. I don't. I just get tired of the mantra of ...
- by Alena Ventrallis - at 2014.12.23 19:39:00
|
1100. To Rattati: HMG balance. - in Feedback/Requests [original thread]
Fox Gaden wrote: Alena, your first solution is problematic. Increasing dispersion will shorten the range at which the HMG is effective while making it even easier to hit your target in close quarters. Since the current Heavy 514 meta is primari...
- by Alena Ventrallis - at 2014.12.23 19:16:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |