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421. Idea to help the non breach Scramble Pistol. - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: It's fine as it is. That explains why people use them all the time. Wait...
- by Alena Ventrallis - at 2015.05.24 00:58:00
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422. Team deploy. Please. - in Feedback/Requests [original thread]
REDACTED
- by Alena Ventrallis - at 2015.05.24 00:49:00
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423. Team deploy. Please. - in Feedback/Requests [original thread]
Here's my implementation. 1. 3 squads of 5, 1 team leader 2. Team leader has 3 chevrons above his head 3. Only team leader can queue his team 4. If team leader backs out, it makes everyone back out with him. EDIT: Okay, now that I've gotten some...
- by Alena Ventrallis - at 2015.05.24 00:44:00
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424. Team deploy. Please. - in Feedback/Requests [original thread]
HEre's my implementation. 1. 3 squads of 5, 1 platoon leader 2. Platoon leader has 3 chevrons above his head 3. only platoon leader can queue his team 4. if platoon leader backs out, it makes everyone back out with him. I'm really getting frustr...
- by Alena Ventrallis - at 2015.05.23 23:02:00
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425. Possible AHMG bug? - in General Discussions [original thread]
Raven-747 wrote: That thing can take on tanks so quit complaining about the efficiency. Exactly where do you see me complaining?
- by Alena Ventrallis - at 2015.05.23 22:58:00
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426. Damage mods stacking or not - in General Discussions [original thread]
Yeah, that's what we call being wrong.
- by Alena Ventrallis - at 2015.05.23 09:34:00
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427. Possible AHMG bug? - in General Discussions [original thread]
I'll test it, but I consistently see 126%.
- by Alena Ventrallis - at 2015.05.23 09:30:00
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428. Possible AHMG bug? - in General Discussions [original thread]
I noticed a small discrepancy when using my AHMG the other day. Normally, with my proficiency and augmented ammo facility, my normal HMG displays 138% damage to infantry armor. Now the AHMG should be the same, but I noticed it displayed 126% effic...
- by Alena Ventrallis - at 2015.05.23 05:12:00
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429. How to turn a CQC Gal Assault into a female dog - in General Discussions [original thread]
Never said you needed to git gud, just saying I don't see how this video shows scramblers being op. Not only were you never killed by one, they never even brought you to less then I'm guessing 40% health. With 509 armor, that isn't hard to do. Any...
- by Alena Ventrallis - at 2015.05.23 02:45:00
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430. Just a funny idea for ADS/Drop ships. - in Feedback/Requests [original thread]
I think they just need to add an off-slot and add PG/CPU for it. Python should be 3/2 and Incubus should be 2/3
- by Alena Ventrallis - at 2015.05.22 18:48:00
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431. Scanning should reveal the scanner - in Feedback/Requests [original thread]
I honestly don't understand why people think scanners are that overpowered. You need 3 to cover a 360 circle, you all have access to dampeners if you want to be invisible to them, and the GalLogi isn't exactly a citadel of defense that cannot be b...
- by Alena Ventrallis - at 2015.05.22 18:45:00
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432. Scrambler rifle charge nerf - in Feedback/Requests [original thread]
I vote for the small overheat after charge shots.
- by Alena Ventrallis - at 2015.05.22 18:41:00
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433. Fix Armor tanks. - in Feedback/Requests [original thread]
I don't even think active reps are necessary (though I do think they should be implemented) Tanks are too damn fast. If I catch a tank by surprise with PC and AV nades, he shouldn't be able to zip off to safety while going faster than a LAV and a...
- by Alena Ventrallis - at 2015.05.22 18:40:00
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434. drop link mercy killings - in General Discussions [original thread]
Depends. I aggressively kill any uplink I find out of habit, but if I see a teammate is covering one, I don't pay it much attention. Whether they camp it or not, the enemy will not be getting much use out of it, so I move on.
- by Alena Ventrallis - at 2015.05.22 18:37:00
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435. How to turn a CQC Gal Assault into a female dog - in General Discussions [original thread]
Alright, here is what I see happen. First one, you engage him and begin strafing. He hits you with a charge shot and a few scrambler shot here and there. At half armor, you retreat into the compound. You then attempt to use your ion pistol charge...
- by Alena Ventrallis - at 2015.05.22 18:32:00
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436. a sad farewell - in General Discussions [original thread]
Was fun in Z Platoon with you kill. Will miss you.
- by Alena Ventrallis - at 2015.05.22 18:12:00
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437. Remove Gallente Research outpost until fixed - in Feedback/Requests [original thread]
+1
- by Alena Ventrallis - at 2015.05.17 18:33:00
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438. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
So mercenaries are basically cylons. Got it.
- by Alena Ventrallis - at 2015.05.17 17:52:00
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439. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
A problem I could see with this is how do we determine fitting space granted. Will there be a Caldari Assault power core? A Caldari Medium power core? What's stopping me from giving my MinAssault the same fitting space as a MinLogi? How will fitt...
- by Alena Ventrallis - at 2015.05.17 10:05:00
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440. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Could this mean... A fix for lag? Maybe even... 20v20?
- by Alena Ventrallis - at 2015.05.15 04:27:00
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