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1201. Swarms vs Tanks. Video - in General Discussions [original thread]
Video test of how much damage swarms do vs militia tanks. All militia tanks were as they come, nothing extra added. The Gunnlogi at the end was fitted with two basic hardeners and a complex heavy shield extender. Swarm user (ratamaq doc) had profi...
- by Alena Ventrallis - at 2014.02.19 06:23:00
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1202. Back from ban!!! - in General Discussions [original thread]
Vegetation Monster wrote: N1ck Comeau wrote: Increase sniper base damage. Nerf damage mods. Make them low slots, thats my opinion. If damage mods were low slots, then you cant stack armour and damage. More balanced. but then we'll just ...
- by Alena Ventrallis - at 2014.02.19 00:40:00
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1203. Tankers Please Read - in General Discussions [original thread]
Should you need my tank as mobile defense, run up next to me and start shooting the side. I'll do my best to shield you, though without comms I can't really figure out where you need me to go.
- by Alena Ventrallis - at 2014.02.19 00:39:00
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1204. The info we will be getting in between now and fanfest (CPM words) - in General Discussions [original thread]
Rather than promises, why not give us something that already was promised last fanfest?
- by Alena Ventrallis - at 2014.02.18 19:06:00
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1205. TAAAAAAANKS WTF STAY AND FIGHT - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Their quick retreat is the worst part of fighting tanks. We need stasis webs to slow them down https://forums.dust514.com/default.aspx?g=posts&t=141358 Better yet, slow them down natively, and increase swar...
- by Alena Ventrallis - at 2014.02.18 17:59:00
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1206. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
Tanks should be the kings of AV. Blasters should be short range AV. The problem now is, if we made them AV turrets instead of AI, tanks would have next to nothing to shoot at. Once MAVs and MTACs are released, I'm for making blasters an AV turret.
- by Alena Ventrallis - at 2014.02.18 17:36:00
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1207. Assault dropship costs are insane - in General Discussions [original thread]
Honestly, have any of you who are against ADS price decrease actually flown one? For one match? Any takers? At a minimum, ADS need a price decrease, hands down. 120k would be optimal. They need some more work beyond that, but a price decrease at ...
- by Alena Ventrallis - at 2014.02.18 07:23:00
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1208. Why can't I fly! - in General Discussions [original thread]
First off, check out Judge Rhadamanthus' videos on dropship flying. He has excellent videos to show you how to fly. Link to the first video in the series is here, and you can navigate to the others from there. My personal advice, stay deep in y...
- by Alena Ventrallis - at 2014.02.18 05:01:00
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1209. On Swarms. Damage is close to fine. - in General Discussions [original thread]
ratamaq doc wrote: Alena Ventrallis wrote: Toby Flenderson wrote: Alena Ventrallis wrote: Again, the issue isn't damage, but the application of such. These numbers are to give a general idea. I won't run numbers for all possible combin...
- by Alena Ventrallis - at 2014.02.17 20:39:00
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1210. On Swarms. Damage is close to fine. - in General Discussions [original thread]
Toby Flenderson wrote: Alena Ventrallis wrote: Again, the issue isn't damage, but the application of such. These numbers are to give a general idea. I won't run numbers for all possible combinations of Swarms vs tanks because that'd take for...
- by Alena Ventrallis - at 2014.02.17 20:22:00
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1211. On Swarms. Damage is close to fine. - in General Discussions [original thread]
ratamaq doc wrote: Alena Ventrallis wrote: Again, it seems a lot of the issue is proto swarms and standard tanks. I'm for a swarm buff, don't get me wrong, but not a buff to its raw damage. I would also see a hardener limit, and have all har...
- by Alena Ventrallis - at 2014.02.17 20:17:00
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1212. On Swarms. Damage is close to fine. - in General Discussions [original thread]
TYCHUS MAXWELL wrote: Alena Ventrallis wrote: I pointed this out in the OP. Proto AV vs Standard vehicles is going to cause imbalances. Honestly, a simple solution might be making the current proto swarms into standard swarms, and removing a...
- by Alena Ventrallis - at 2014.02.17 20:11:00
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1213. On Swarms. Damage is close to fine. - in General Discussions [original thread]
To ratamaq: I may not be on at that time, but I've got you in my contact list, so we can figure out a time to do it. I'm able to be on dust most evenings, just that Mondays I have a set evening plan.
- by Alena Ventrallis - at 2014.02.17 20:10:00
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1214. On Swarms. Damage is close to fine. - in General Discussions [original thread]
Foundation Seldon wrote: No, the problem is ABSOLUTELY damage. The fact that you had to use Proto Swarms as the baseline for your argument is as much proof of that as anything else. STD and ADV swarms are, in most cases, not even worth mentioni...
- by Alena Ventrallis - at 2014.02.17 20:08:00
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1215. On Swarms. Damage is close to fine. - in General Discussions [original thread]
I pointed this out in the OP. Proto AV vs Standard vehicles is going to cause imbalances. Honestly, a simple solution might be making the current proto swarms into standard swarms, and removing advanced and proto swarms. Then when advanced and pro...
- by Alena Ventrallis - at 2014.02.17 19:50:00
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1216. On Swarms. Damage is close to fine. - in General Discussions [original thread]
ratamaq, I sent you an in game mail.
- by Alena Ventrallis - at 2014.02.17 19:43:00
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1217. On Swarms. Damage is close to fine. - in General Discussions [original thread]
Again, it seems a lot of the issue is proto swarms and standard tanks. I'm for a swarm buff, don't get me wrong, but not a buff to its raw damage. I would also see a hardener limit, and have all hardeners have the same long cooldown, to emphasize ...
- by Alena Ventrallis - at 2014.02.17 19:42:00
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1218. On Swarms. Damage is close to fine. - in General Discussions [original thread]
I saw you were using advanced swarms. What were the others using? And you were attacking while his hardener was up. Therein lies the problem. I have also said that hardeners should all have the same cooldown, have resistance go up through the tier...
- by Alena Ventrallis - at 2014.02.17 19:32:00
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1219. On Swarms. Damage is close to fine. - in General Discussions [original thread]
Yan Darn wrote: Alena Ventrallis wrote: INFINITE DIVERSITY IDIC wrote: Maths good, your logic based on a lack of experience though is profound. Without all the maths, heres how you know its weaksauce, 10 tanks on the field and none get ki...
- by Alena Ventrallis - at 2014.02.17 19:16:00
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1220. On Swarms. Damage is close to fine. - in General Discussions [original thread]
ratamaq doc wrote: I don't think your math is accounting for all the factors. Not many tanks worth worrying about would be running without reps for armor, so though you said no mods, you should at least account for the 100hp per second the lowe...
- by Alena Ventrallis - at 2014.02.17 19:14:00
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