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421. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Diablo Gamekeeper wrote: so, will i have to respec into new skills? I see no reason why your Dropsuit skills can't convert to power core skills. And I don't think they'll be called power cores, I'm just calling them that for now.
- by Aero Yassavi - at 2015.05.16 16:48:00
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422. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Good idea Mobius. Additionally, Avallo and I did an interview with Shayz last night (45 minutes long, so he's probably hard at work killing filler) and one of the things we touched on is how overwhelming it could also be for a new player to see ar...
- by Aero Yassavi - at 2015.05.16 16:28:00
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423. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Tech De Ra wrote: Aero Yassavi wrote: Taking an idea from Avallo Kantor and expanding it. Currently we have 180 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180. The SKIN system looks ...
- by Aero Yassavi - at 2015.05.16 09:29:00
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424. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
I-Shayz-I wrote: I'll be on until downtime tonight. Just got off work. Im free for the next few days, whatever works better for you. It's just that for some reason, ideas get implemented, or at least seem more realistic, when there is more sou...
- by Aero Yassavi - at 2015.05.16 06:24:00
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425. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
I-Shayz-I wrote: If I can get both Aero and Avallo that would be best. My personal chat channel is "Dusting Around", but if you have a better channel I can find you both in let me know. So your plan is to record in game audio chat for a vide...
- by Aero Yassavi - at 2015.05.16 04:04:00
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426. Never forget - in General Discussions [original thread]
Cat Merc wrote: Aero Yassavi wrote: You mean the system that unfairly created a snowball effect for the winning side? Perhaps the reason total victory hasn't happened since is because neither side ever truly earned total victory. It's lit...
- by Aero Yassavi - at 2015.05.16 04:03:00
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427. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Mobius Wyvern wrote: Aero Yassavi wrote: Avallo Kantor wrote: Mobius Wyvern wrote: Where are people getting the idea that Aero's post suggested all suits become BPOs? I don't see that anywhere in there. To be fair it was not stated...
- by Aero Yassavi - at 2015.05.16 04:01:00
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428. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Lore wise I think they'd be better as militia suits that you must pay for with ISK. Just makes more sense from a RP perspective. Also just a thought, what if we called these "Rigs" to keep with EVE terminology? I mean sure they don't quite funct...
- by Aero Yassavi - at 2015.05.16 03:54:00
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429. Never forget - in General Discussions [original thread]
Sgt Kirk wrote: Aero Yassavi wrote: You mean the system that unfairly created a snowball effect for the winning side? Perhaps the reason total victory hasn't happened since is because neither side ever truly earned total victory. Neither ...
- by Aero Yassavi - at 2015.05.16 03:39:00
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430. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Avallo Kantor wrote: Mobius Wyvern wrote: Where are people getting the idea that Aero's post suggested all suits become BPOs? I don't see that anywhere in there. To be fair it was not stated in the initial idea, although it was suggested...
- by Aero Yassavi - at 2015.05.16 03:36:00
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431. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Avallo Kantor wrote: Aero Yassavi wrote: I-Shayz-I wrote: 100 likes? Holy **** guys Aero, would you be interested in doing a questionnaire style video about this in order to talk with a little more detail about it, and possibly give your...
- by Aero Yassavi - at 2015.05.16 03:32:00
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432. Never forget - in General Discussions [original thread]
You mean the system that unfairly created a snowball effect for the winning side? Perhaps the reason total victory hasn't happened since is because neither side ever truly earned total victory.
- by Aero Yassavi - at 2015.05.16 03:28:00
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433. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
I-Shayz-I wrote: 100 likes? Holy **** guys Aero, would you be interested in doing a questionnaire style video about this in order to talk with a little more detail about it, and possibly give your thoughts about the main advantages and disadva...
- by Aero Yassavi - at 2015.05.16 03:20:00
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434. This was linked in Legion GD - in General Discussions [original thread]
As someone who follows the game industry quite a bit, the abandoning of trademarks is very common for titles with long development cycles. It's mostly due to someone forgetting to renew and gets corrected with a week. Let's wait and see.
- by Aero Yassavi - at 2015.05.15 19:11:00
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435. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Gregor stormwalker wrote: Breakin Stuff wrote: Dragonet Minamoto wrote: Avallo Kantor wrote: Robert Conway wrote: How would Officer suits work due to their unique style? Officer dropsuits have unique slot configurations. Powercor...
- by Aero Yassavi - at 2015.05.15 15:33:00
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436. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
kiarbanor wrote: Aero Yassavi wrote: I'm going to flat out say no the APEX being advanced cores. There must be a better way. Yeah, I can't think of one. I know the standard BPO modules that can't be put on any other suit will not be eno...
- by Aero Yassavi - at 2015.05.15 15:32:00
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437. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
I'm going to flat out say no the APEX being advanced cores. There must be a better way.
- by Aero Yassavi - at 2015.05.15 15:03:00
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438. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
kiarbanor wrote: Joel II X wrote: Awesome idea, but if I have a BPO suit and add a prototype core, wouldn't it be a cheaper BPO since it's a proto fit minus the cost of a STD suit? 3 ISK may seem like nothing, but it adds up eventually. Ot...
- by Aero Yassavi - at 2015.05.15 14:26:00
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439. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
So as far as how this idea came into existence, as stated in the OP I'm not the original creator of this idea but only the guy who saw it and was taken back by the ingenious nature and couldn't let it sit buried in a different thread. However, I d...
- by Aero Yassavi - at 2015.05.15 14:22:00
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440. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Robert Conway wrote: Aero Yassavi wrote: deezy dabest wrote: Bishop Harcourt wrote: God damn Aero and Avallo, this is the most genius like farm in all my time in Dust. I honestly vote that we somehow be able to like this more that ...
- by Aero Yassavi - at 2015.05.15 07:33:00
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