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441. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
True Adamance wrote: Aero Yassavi wrote: deezy dabest wrote: Bishop Harcourt wrote: God damn Aero and Avallo, this is the most genius like farm in all my time in Dust. I honestly vote that we somehow be able to like this more that ...
- by Aero Yassavi - at 2015.05.15 07:27:00
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442. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
deezy dabest wrote: Bishop Harcourt wrote: God damn Aero and Avallo, this is the most genius like farm in all my time in Dust. I honestly vote that we somehow be able to like this more that once. It is such a simple and AMAZING solution ...
- by Aero Yassavi - at 2015.05.15 07:23:00
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443. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Avallo Kantor wrote: Robert Conway wrote: How would Officer suits work due to their unique style? Officer dropsuits have unique slot configurations. Powercores (as proposed) do not have the ability to modify slot layout. As such, Officer ...
- by Aero Yassavi - at 2015.05.15 06:16:00
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444. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Robert Conway wrote: How would Officer suits work due to their unique style? Assuming power cores can only change CPU and PG, not slots, there will likely still need to be offer suits opposed to officer power cores. Not a big deal add those a...
- by Aero Yassavi - at 2015.05.15 06:13:00
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445. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
- by Aero Yassavi - at 2015.05.15 06:00:00
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446. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
CCP Rattati wrote: black protoskins could be unlockable with the powercores, IF this even possible. There are some complexities, but let me crunch more. If you can somehow make this possible I will personally stage an uprising (no pun intende...
- by Aero Yassavi - at 2015.05.15 04:58:00
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447. Yo Codes and Stuff - in General Discussions [original thread]
E tu, Noc?
- by Aero Yassavi - at 2015.05.14 22:17:00
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448. Anyone have MN Legacy SKIN pics? - in General Discussions [original thread]
True Adamance wrote: Actually because I'm too lazy to make my own thread....... can anyone confirm what if any changes the Amarr Legacy Skins Offer? Unlike the Minmatar Legacy annd Cal Legacy which appears to have some different I cannot see a...
- by Aero Yassavi - at 2015.05.14 22:10:00
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449. Announcement:NEW: Loyalty Store SKIN Modules are here - in General Discussions [original thread]
The fact that you can't buy these with aurum makes them completely worthwhile to me, and I already bought all the Imperial Marine SKINs. I actually hope these never become tradeable, as that kills off a big part of the appeal. As far as the APEX c...
- by Aero Yassavi - at 2015.05.14 20:55:00
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450. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Isa Lucifer wrote: I like the idea. More memory space, more room for content. Not only that but it makes fitting screens and asset management much more user friendly
- by Aero Yassavi - at 2015.05.14 17:53:00
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451. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Droopy Bawlz wrote: What about LP variants? Added. And doh! Meant to put this in features and ideas.
- by Aero Yassavi - at 2015.05.14 17:45:00
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452. Eliminating Redundant Assets: Power Core Slot - in General Discussions [original thread]
Taking an idea from Avallo Kantor and expanding it. Currently we have 120 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180. The SKIN system looks to eliminate redundant assets of BPO's, but ...
- by Aero Yassavi - at 2015.05.14 17:43:00
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453. My findings to counter or just avoid scanners & inner ring - in General Discussions [original thread]
I like to run Amarr scout with one complex damp and an ishukone cloak. If I start getting scanned well congratulations, you forced me out of the Amarr scout and into something more terrifying like an Amarr Assault.
- by Aero Yassavi - at 2015.05.14 17:16:00
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454. Vehicule SKIN incoming - in General Discussions [original thread]
Lol this is when we got monthly events.
- by Aero Yassavi - at 2015.05.14 17:12:00
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455. Vehicule SKIN incoming - in General Discussions [original thread]
Lol this is when we had Commander Wang
- by Aero Yassavi - at 2015.05.14 16:42:00
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456. Who has purchased a LP Marine SKIN? - in General Discussions [original thread]
I don't understand the randomness of skins not showing either, I'm getting the same results 100% of the time as well. 1) Never shows in Warbarge ever 2) Never shows in Merc Quarters when you sign on or switch from an alt. 3) always shows after ...
- by Aero Yassavi - at 2015.05.14 14:53:00
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457. Scout Registry / Killboard - in General Discussions [original thread]
Imperial Marine Light SKIN has me playing scout more often simply because it's the best Imperial Marine SKIN. Made a topic in the Features and Ideas section that basically suggests increasing Amarr movement speed and decreasing Minmatar movement...
- by Aero Yassavi - at 2015.05.14 03:32:00
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458. RDV Why U No Drop my Quafe Tank? <.<... - in General Discussions [original thread]
Caldari were always second rate drone manufacturers. If only we could replace the Bolas with the Gallente master drone race RDV
- by Aero Yassavi - at 2015.05.14 03:24:00
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459. Do you STILL use aim assist? - in General Discussions [original thread]
I definitely still use it bro. Sometimes it can be annoying though and aim me at the wrong dude
- by Aero Yassavi - at 2015.05.14 03:22:00
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460. Any amarr scout users? - in General Discussions [original thread]
JIMvc2 wrote: Its quite sad how these fools say the Amarr scout is bad. Yet you weaklings have no facts, support, nor any eveidence to back up your claim. Never say something is bad unless if you know about it and have support to back it up. ...
- by Aero Yassavi - at 2015.05.13 07:26:00
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