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61. dropship cargo bay doors - in Feedback/Requests [original thread]
This is rather annoying, especially if you're extracting a team under fire because they can still be killed as you lift off. Doors should only auto open upon contact with ground. If you're crashing, you were all dead anyways. Once lifted off, doo...
- by Aerius Corius - at 2014.02.25 19:56:00
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62. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
Brush Master wrote: Derpty Derp wrote: Should limit the height that people can spawn on them... Or don't allow people to dampen their fall... Otherwise we'll have 10 Gorgons doing nothing but hovering at the map roof every match for free war...
- by Aerius Corius - at 2014.02.25 19:48:00
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63. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Zeylon Rho wrote: NextDark Knight wrote: Any Devs still monitoring this thread. I'm very interested if the basic frames will varied in slot layout. It would be great if the Caldari Basic Heavy frame can have two lows at some level "Advance...
- by Aerius Corius - at 2014.02.25 02:38:00
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64. Remove WP for destroying yellow installation - in Feedback/Requests [original thread]
Proposition: Turrets in Red Zone reward no sp - enemy or friend. The points tankers make are valid and until CCP looks at installations (there are lots of infantry who think they aren't good either for other reasons - notably a team should rely o...
- by Aerius Corius - at 2014.02.25 02:18:00
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65. Portable External Shield Generator - in Feedback/Requests [original thread]
More equipment might not be a good idea...but in the interest of throwing other ideas out there (if only to be shot down) you oughta ask what other externals would people like to see? Your shield generator is a great idea in that field. Mini Tu...
- by Aerius Corius - at 2014.02.25 02:11:00
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66. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
Events that spotlight suit variations is kind of cool I suppose (the January event was cool) but they don't always helps out much for a lot of players. To use January as an example: if you don't use those weapons and styles, say you're a heavy use...
- by Aerius Corius - at 2014.02.25 01:59:00
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67. PS4 announcement. - in Feedback/Requests [original thread]
In all honesty I've had only two freezes on a victory/defeat screen at the end of the match and that's it. No lag, no glitches, no D/Cs...just the two freezes where I had to restart. I really think a lot of folk's problems come from their home ha...
- by Aerius Corius - at 2014.02.25 01:35:00
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68. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I'm sorry to say that all three of the things you have listed as your role are performed better by other play styles. Every other class is better at killing (force reduction), injuring, and creating fear (I'm a hell of a ...
- by Aerius Corius - at 2014.02.25 01:23:00
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69. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
Aerius Corius wrote: [quote=Texs Red] Listing who captures an object could also help - I do take points at times because only I defended it against those two capture-spamming scouts, then retook it. This shows the guy getting sniper kills is al...
- by Aerius Corius - at 2014.02.23 22:19:00
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70. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
Texs Red wrote: Problem is that, while all valid points, is hard to put into a point system. Which creates the illusion you are not being very productive and prevents people from being able to easily recognize good snipers from bad ones. Y...
- by Aerius Corius - at 2014.02.23 22:10:00
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71. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I'm with Aeon on this one. As it currently stands the issue with sniper rifles isn't their killing potential, its the fact that once equipped they don't do enough to support the team or even squad. Snipers are too independ...
- by Aerius Corius - at 2014.02.23 21:38:00
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72. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
pegasis prime wrote: I prefer to run missiles or rails on my gunlogi but most of the time when im on squad my squad leaders want blaster support simply because of its raw killing power, I have seen threads about removing large blasters altogeth...
- by Aerius Corius - at 2014.02.23 21:08:00
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73. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
+1 for Infantry Respec - you did it on vehicles after they were radically changed, why not here where 90% of the gameplay is? EvE would indeed be horribly broken if this happened, but DUST is not EvE. We don't run the risk of ever industrial 5 ye...
- by Aerius Corius - at 2014.02.23 20:41:00
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74. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
Adding this would entice more players to at least try to use vehicles - especially dropships. Should only be +25 like uplinks - people on the ground have to use up resources to fit it too. WIth 1.8 changes (and CCP's hints of making equipment spa...
- by Aerius Corius - at 2014.02.23 20:17:00
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