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4581. Scrambler Rifle PG changes? - in Feedback/Requests [original thread]
CCP Rattati wrote: Aisha Ctarl wrote: Omg CCP considering boosting Amarr?! It's the end times!! I would love to dispel this weird myth of CCP racial preferences, once and for all. Actions should speak louder than words, but I have sai...
- by Aeon Amadi - at 2014.06.11 17:26:00
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4582. [Video] Socket Bug - in Technical Support/Bugs [original thread]
http://youtu.be/Sj8xn4m-V5w The glorious effects of opening the map while in an LAV.
- by Aeon Amadi - at 2014.06.11 14:02:00
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4583. railgun tank having absolute range, killing me at around 1000m - in Technical Support/Bugs [original thread]
You do realize that there currently isn't a single map that permits engagements at 1000m, right..? I mean, even Skim Junction, one of the largest maps, is only about 800m - tops.
- by Aeon Amadi - at 2014.06.11 14:00:00
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4584. Continuity Error(s) and a Proposal - in General Discussions [original thread]
Talking about this sort of thing. Alright, so, Ametat Security is described as: "An offshoot of the Imperial Shipment corporation, originally formed to provide planetary security for the shipping giant on frontier worlds and new colonies. Ametat...
- by Aeon Amadi - at 2014.06.11 13:58:00
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4585. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: BL4CKST4R wrote: Still waiting on those optimal range figures... nerfing the range of the AR is definately not a thing I am happy about... unless the 8M loss was just to effective range in which case IDC because a Gallente...
- by Aeon Amadi - at 2014.06.11 13:09:00
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4586. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
So is the Salvager going to be an Equipment item? If so it might be considered sort of a 'soft nerf' to suits with only one (or no) equipment slots.
- by Aeon Amadi - at 2014.06.11 11:37:00
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4587. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: duster 35000 wrote: Not enough Complex reg shoukd be 40% Comeplex energizer should be 70% 5% won't make a slightest difference for shield tanking ability. I disagree because Cal Sentinel is really good. Go...
- by Aeon Amadi - at 2014.06.11 09:32:00
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4588. Character Movement - in General Discussions [original thread]
CCP Wolfman wrote: Jaysyn Larrisen wrote: CCP Wolfman wrote: Let's not get too far ahead of ourselves. I think we should be able to walk smoothly over rocks before we start running on walls :-) Not sure if it falls under the movement ...
- by Aeon Amadi - at 2014.06.11 09:19:00
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4589. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Not going to lie the thought of an 8-missile swarm launcher makes me giddy....
- by Aeon Amadi - at 2014.06.10 19:25:00
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4590. Never noticed it before, but this screenshot... - in General Discussions [original thread]
Old screenshot but I never noticed until now that the Gallente Logi's hand is supremely jacked up... http://web.ccpgamescdn.com/dust/news.control/64581/1/gallente_attack_squad.jpg Is this what it looks like in-game when holding a PLC?
- by Aeon Amadi - at 2014.06.10 16:45:00
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4591. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: Brotherband wrote: Love the dispersion I would just like a targeting circle that accurately displays the accuracy of the weapon. Changing the reticule is on my to do list. Mind changing the Plasma Cannon's to somet...
- by Aeon Amadi - at 2014.06.10 16:38:00
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4592. Character Movement - in General Discussions [original thread]
CCP Wolfman wrote: The idea is to start simple and build up. First smoother movement over undulating terrain. Second, help characters 'vault' over fence like objects. This is somethingwe can probably calculate based on the jump height so a heav...
- by Aeon Amadi - at 2014.06.10 16:35:00
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4593. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: lateris ablon wrote: Quote: Is loot destructible and how do you GÇÿbankGÇÖ it? Yes. The idea weGÇÖre developing is that players use a deployable GÇ£harvesterGÇ¥ to gather loot from a site before you take it to an extr...
- by Aeon Amadi - at 2014.06.10 16:29:00
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4594. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
DeathwindRising wrote: Aeon Amadi wrote: Having played around with some fits using some of proposed stats, I haven't really found anything game-breaking. Even running nothing but Shield Extenders and Shield Regulators, the only suit that ...
- by Aeon Amadi - at 2014.06.10 10:42:00
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4595. DUST 514: The King Is Dead And Our Princes Have Fallen - in General Discussions [original thread]
J0LLY R0G3R wrote: Iron Wolf Saber wrote: Aeon Amadi wrote: Blah blah blah 1.bliggity 2.blah 3.bliggity 4.blah Aeon for CPM 1 Chairman. I was once laser focused on you once again going for cpm. The laser got out of control since no...
- by Aeon Amadi - at 2014.06.10 10:41:00
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4596. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
DeathwindRising wrote: well thats my concern. everyone saying buff regs by 75% or more lol the delay would be like what? .5 seconds when you stack them? thats why im not sure what the goal is here. shield tanking works as INTENDED. the probl...
- by Aeon Amadi - at 2014.06.10 02:30:00
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4597. DUST 514: The King Is Dead And Our Princes Have Fallen - in General Discussions [original thread]
Baal Omniscient wrote: Dare I ask....? Is... GM Unicorn.... still with us? Eterne & Unicorn were the two I spoke to the most when I first started Dust..... ='( Aeon..... I'ma join you in the bottle tonight... Unicorn has been gone for ...
- by Aeon Amadi - at 2014.06.10 02:17:00
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4598. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
DeathwindRising wrote: Aeon Amadi wrote: DeathwindRising wrote: if you buff complex regulators to 40% youll get a 1.3 second shield delay when using 3 of them ive seen you guys talking about 75% and higher in some cases we cant buff r...
- by Aeon Amadi - at 2014.06.09 19:45:00
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4599. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
DeathwindRising wrote: if you buff complex regulators to 40% youll get a 1.3 second shield delay when using 3 of them ive seen you guys talking about 75% and higher in some cases we cant buff regulators anymore unless we decide that shield ...
- by Aeon Amadi - at 2014.06.09 18:52:00
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4600. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Aeon Amadi wrote: CCP Wolfman wrote: A drone trolling module, that is a cool idea. I'm not sure about damage reductions either, it is possible to do now but it makes weapons feel weak and can make firefights a bit long ...
- by Aeon Amadi - at 2014.06.09 12:40:00
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