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4981. Scout Registry / Killboard - in General Discussions [original thread]
CoD quality went south as well. MW3 was a beauty compared to garbage they've released each year since. * Haven't tried Advanced Warfighter :P
- by Adipem Nothi - at 2015.03.04 04:27:00
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4982. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Vrain Matari wrote: Rattati has an unhealthy fondness for using the ehp/dps hammer when finer tools are called for. Was it once or twice that he tried tuning Heat to reign in the HMG?
- by Adipem Nothi - at 2015.03.04 03:42:00
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4983. Scout Registry / Killboard - in General Discussions [original thread]
Jolly Roger87 wrote: Todays mission: Hook me up with a proto suit to run the nothi knifes on tomorrow. Specs: Gallente scout Primary will probably be an AR The skills are all at 5. Cept: No cloak, REs at 1 PW: GB-9 Breach SW: Nothi Knives...
- by Adipem Nothi - at 2015.03.04 02:43:00
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4984. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: Arkena Wyrnspire wrote: The range amp nerf was... excessive. Possibly unnecessary, too. The concern at the time was how these changes would affect the Heavy/Logi blob. Looking at this data, that co...
- by Adipem Nothi - at 2015.03.04 01:39:00
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4985. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Have you considered that the HMG is simply in massive usage due to the fact that PC map design heavily favors it because every PC battle is a cargo hub where they are the strongest? As far as pub data would go, its anoth...
- by Adipem Nothi - at 2015.03.04 01:31:00
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4986. Scout Registry / Killboard - in General Discussions [original thread]
Murt Lesp wrote: Alright, let's try this version I think this version looks much better.
- by Adipem Nothi - at 2015.03.03 21:57:00
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4987. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: But now you've been warned, so no moaning if you end up unhappy :-) To be perfectly fair, if the AM Scout gets a biotics bonus, I will buy another respec and run that thing more often than a heavy eats chips.
- by Adipem Nothi - at 2015.03.03 21:48:00
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4988. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: I have, the descriptions aren't in the same reality with how the weapons actually perform. Yo quiero homing missiles for this flaylock, por favor.
- by Adipem Nothi - at 2015.03.03 21:40:00
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4989. To Rattati: Help the logis PLEASE - in Feedback/Requests [original thread]
Meee One wrote: Adipem Nothi wrote: el OPERATOR wrote: Especially with a GalLogi who is quite likely detectable itself. And very likely underpowered for any sort of direct confrontation against a combat-superior frame that capitalizes. ...
- by Adipem Nothi - at 2015.03.03 21:29:00
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4990. Scout Registry / Killboard - in General Discussions [original thread]
Murt Lesp wrote: Extenders, I want the lower slots free for electronics and biotics. 4 suits for variety and the Amarr Scout because I want to "Find a way to make it work". If I had to cut suits it'd be Amarr Assault and drop the Amarr scout ...
- by Adipem Nothi - at 2015.03.03 21:17:00
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4991. Scout Registry / Killboard - in General Discussions [original thread]
Murt Lesp wrote: Debating a Respec... *ignores boos and questions* and it's because I went too deep into things I didn't understand. With 23 Million sp, I think I can fix "fix" my issues by skilling into the following Dropsuit command lv 2 = 2...
- by Adipem Nothi - at 2015.03.03 21:07:00
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4992. Scout Registry / Killboard - in General Discussions [original thread]
Murt Lesp wrote: Adipem Nothi wrote: Kaeru Nayiri wrote: Murt Lesp wrote: The Amarr scout would have access to more equipment, but with the bandwidth feature, they won't be able to deploy as much. Easily adjustable detail, though I ...
- by Adipem Nothi - at 2015.03.03 20:59:00
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4993. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Adipem Nothi wrote: Breakin Stuff wrote: Right. Will retry with fewer words: Reverse Range Amp Nerf = Bigger Inner Rings = Imbalance Reverse Range Amp Nerf = Stronger Scout Passives = "OP Wallhacks" Opinion. Yes, the first is my opin...
- by Adipem Nothi - at 2015.03.03 20:57:00
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4994. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: Murt Lesp wrote: The Amarr scout would have access to more equipment, but with the bandwidth feature, they won't be able to deploy as much. Easily adjustable detail, though I will leave the analysis to the experts. ...
- by Adipem Nothi - at 2015.03.03 20:45:00
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4995. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Adipem Nothi wrote: Breakin Stuff wrote: If we can break the blob the reasoning for the nerf is obsolete. Not necessarily. For reasons, we ruled that "360 wallhacks" were OP. Whatever those reasons were (ask Zat...
- by Adipem Nothi - at 2015.03.03 20:38:00
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4996. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: If we can break the blob the reasoning for the nerf is obsolete. Not necessarily. For reasons, we ruled that "360 wallhacks" were OP. Whatever those reasons were (ask Zatara), they very likely still exist as nothing e...
- by Adipem Nothi - at 2015.03.03 20:02:00
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4997. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: The range amp nerf was... excessive. Possibly unnecessary, too. The concern at the time was how these changes would affect the Heavy/Logi blob. Looking at this data, that concern was well-founded. Imagine if the blob ...
- by Adipem Nothi - at 2015.03.03 19:48:00
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4998. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: XxBlazikenxX wrote: Pseudogenesis wrote: Correct. I think the easiest solution is to remove team scanning and tweak the numbers on the scan circles again. Also, range extenders could be buffed so long as they made it s...
- by Adipem Nothi - at 2015.03.03 19:41:00
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4999. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
The-Errorist wrote: Adipem Nothi wrote: Zaria Min Deir wrote: Adipem Nothi wrote: John Psi wrote: Scout, whose task should be to EWAR EWAR Scouts were put out to pasture with Falloff. The GalLogi is the only competitive Recon &...
- by Adipem Nothi - at 2015.03.03 19:04:00
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5000. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Balistyc Farshot wrote: The biggest problem will be that heavies will start to have a real hard time fighting each other and with the HMG being bad at range it will get horrible at range. If it becomes a real problem, we could nerf Heavy HP...
- by Adipem Nothi - at 2015.03.03 16:54:00
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