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101. nova knifes should hurt vehicles as much as they do - in Feedback/Requests [original thread]
One Eyed King wrote: I am not a pilot or driver... That being said, I am pretty sure I could get outside of 3m of a knifer if they were attacking me. And if not probably deserved to die. Just be lucky they weren't one of the knifers skilled a...
- by Adipem Nothi - at 2016.01.24 04:34:00
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102. Scout Registry / Killboard - in General Discussions [original thread]
Finally saw Star Wars. Worth it
- by Adipem Nothi - at 2016.01.24 03:48:00
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103. Scout Registry / Killboard - in General Discussions [original thread]
Breakin Stuff wrote: Adipem Nothi wrote: Breakin Stuff wrote: Goddammit Adipem, quit engaging Godin in vehicle discussions. Watching him try to logic is making my head hurt. Unless you want to make peoples' heads hurt... In which case ...
- by Adipem Nothi - at 2016.01.24 00:23:00
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104. Scout Registry / Killboard - in General Discussions [original thread]
Neat stuff: http://community.eveonline.com/news/dev-blogs/project-discovery-needs-you/
- by Adipem Nothi - at 2016.01.23 13:54:00
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105. Scout Registry / Killboard - in General Discussions [original thread]
Breakin Stuff wrote: Goddammit Adipem, quit engaging Godin in vehicle discussions. Watching him try to logic is making my head hurt. Unless you want to make peoples' heads hurt... In which case I concede this round to you. Make it stop. G...
- by Adipem Nothi - at 2016.01.23 13:47:00
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106. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: But seriously, I have three sheets with different ideas on each. It's getting massive. And doing the maths when I tinker one thing across the vehicle types is tiresome. But if you actually read... You would know I'm not st...
- by Adipem Nothi - at 2016.01.23 13:34:00
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107. True HAV AV balance - in Feedback/Requests [original thread]
Godin Thekiller wrote: Also, instead of screaming "HARDENERS HARDENERS" how about we look at the thing WE as the pilots have figured out months ago: Repairers. Months ago, huh? Glad to hear you guys figured it out, Godin. Though if so obvio...
- by Adipem Nothi - at 2016.01.23 05:42:00
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108. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: Edit: oh and if one person can easily kill an HAV, more than one (oh idk, a fireteam?) could wreck HAV before they left the line. Making gameplay for operators complete ****. Sorry, not gonna do it, wouldn't be prudent. Ag...
- by Adipem Nothi - at 2016.01.23 05:34:00
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109. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: Adipem Nothi wrote: Devadander wrote: I get it, people want to run up solo and kill a tank. This may be what some people want, but it isn't at all what I suggested. I suggested that you account for and protect agains...
- by Adipem Nothi - at 2016.01.23 05:33:00
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110. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: I get it, people want to run up solo and kill a tank. This may be what some people want, but it isn't at all what I suggested. I suggested that you account for and protect against Scenario #2 . So long as Scenario #2 is h...
- by Adipem Nothi - at 2016.01.23 04:34:00
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111. True HAV AV balance - in Feedback/Requests [original thread]
Godin Thekiller wrote: ... hardeners aren't the problem ... What I see in game simple. When caught off-guard and/or hit hard with AV, tanks which aren't hardened typically retreat and tanks which are hardened very often stand their ground. P...
- by Adipem Nothi - at 2016.01.23 00:48:00
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112. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: There will be no hardener limit. That's a shame. Scenario #2 is a serious problem. So long as Scenario #2 is happening, HAV / AV interplay will remain broken. Limiting hardeners might furrow brows but it fixes the problem w...
- by Adipem Nothi - at 2016.01.23 00:40:00
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113. Scout Registry / Killboard - in General Discussions [original thread]
http://www.twitch.tv/valkyrie_wan5/v/36870227
- by Adipem Nothi - at 2016.01.22 18:09:00
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114. Simple easy things to make Dust better - in General Discussions [original thread]
Ripley Riley wrote: Adipem Nothi wrote: Instead of removing squads from pubs altogether, why not start with one mode and see if it helps? This idea will never come to fruition because we don't have the dev resources, I don't think... but I...
- by Adipem Nothi - at 2016.01.22 17:23:00
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115. Scout Registry / Killboard - in General Discussions [original thread]
Soto Gallente wrote: Adipem Nothi wrote: Lex DOCIEL wrote: Funny I've just discovered this topic after years playing (and dying) as a minmatar scout. I was even playing nova knives before it was cool... Even before the cloak. Yes, I d...
- by Adipem Nothi - at 2016.01.22 17:22:00
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116. Scout Registry / Killboard - in General Discussions [original thread]
Lex DOCIEL wrote: Funny I've just discovered this topic after years playing (and dying) as a minmatar scout. I was even playing nova knives before it was cool... Even before the cloak. Yes, I died a lot. :) Welcome! (I smell an alt, but...
- by Adipem Nothi - at 2016.01.22 16:51:00
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117. True HAV AV balance - in Feedback/Requests [original thread]
From my vantage, Hardener Stacking is a problem. Here's why: Assume that you've crept up undetected behind a stationary, hardened Blaster Maddie. When his hardener drops, you hit him with everything you've got. Lai Dais, Plasma Cannon, Proto Swar...
- by Adipem Nothi - at 2016.01.22 16:32:00
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118. Simple easy things to make Dust better - in General Discussions [original thread]
Happy Violentime wrote: Adipem Nothi wrote: Happy Violentime wrote: removing squads from pubs 'may' help. Why not start with one mode and see if it improves battle quality? I'm on EU server, we only have one mode LOL
- by Adipem Nothi - at 2016.01.22 15:29:00
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119. Simple easy things to make Dust better - in General Discussions [original thread]
Happy Violentime wrote: removing squads from pubs 'may' help. Instead of removing squads from pubs altogether, why not start with one mode and see if it helps?
- by Adipem Nothi - at 2016.01.22 15:06:00
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120. Simple easy things to make Dust better - in General Discussions [original thread]
Happy Violentime wrote: removing squads from pubs 'may' help. Why not start with one mode and see if it improves battle quality?
- by Adipem Nothi - at 2016.01.22 15:04:00
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