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4961. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: It's been said the best neurosurgeons exhibit sociopathic traits Don't sociopaths tend to be highly intelligent? Seems to me an ineffective sociopath might go unnoticed and undiagnosed.
- by Adipem Nothi - at 2015.03.04 20:08:00
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4962. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Adipem Nothi wrote: Appendix to Post 1491 Having given this further thought, I'm hesitant to ascribe one-way cause and effect when a confluence of factors may be at play. If PC Scout usage inclines as Heavy usage decl...
- by Adipem Nothi - at 2015.03.04 20:03:00
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4963. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Concerning Rouge: I want to like him. I'm sure he wants the best for the game and all that, but there is only one thing I know about him and that is the infamous 'Rouge Wedding'. Because though I want to believe that t...
- by Adipem Nothi - at 2015.03.04 19:54:00
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4964. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: Adipem Nothi wrote: Kaeru Nayiri wrote: Don't sell Rouge short, he is as much to thank as Rattati for all the good that's come to Dust lately. This is a really good point, Kaeru. Without Rouge, there's a chance that R...
- by Adipem Nothi - at 2015.03.04 19:47:00
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4965. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: Don't sell Rouge short, he is as much to thank as Rattati for all the good that's come to Dust lately. This is a really good point, Kaeru. Without Rouge, there's a chance that Rattati would've never had opportunity to t...
- by Adipem Nothi - at 2015.03.04 19:32:00
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4966. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Appendix to Post 1491 Having given this further thought, I'm hesitant to ascribe one-way cause and effect. If Scout usage inclines as Heavy usage declines, the GalLogi may very well play an active role in that incline. Will a Gal/Cal Scout da...
- by Adipem Nothi - at 2015.03.04 19:28:00
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4967. Scout Registry / Killboard - in General Discussions [original thread]
XxBlazikenxX wrote: Arkena Wyrnspire wrote: Acquired systems hacking 5. Triple codebreaker minja. First match after training this we had a domination objective on fracture road. Nobody could hack it because it was hellcamped. So. Minja tim...
- by Adipem Nothi - at 2015.03.04 19:20:00
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4968. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
I agree with the content of your message, Aeon, but the delivery struck me as a tad cheeky. Also, let's not be too hard on them for locking down the meta. As bad as Scout/Heavy 514 has been this year, it is no where near as pronounced and singl...
- by Adipem Nothi - at 2015.03.04 18:41:00
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4969. Scout Registry / Killboard - in General Discussions [original thread]
Is my thinking here right, guys, that it'd be best to play it safe for one patch? https://forums.dust514.com/default.aspx?g=posts&m=2657205#post2657205 (If not, please feel free to disagree.)
- by Adipem Nothi - at 2015.03.04 16:00:00
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4970. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
In light of upcoming HMG nerf, I'd like to formally suspend efforts (my own included) to "nerf GalLogi scans". I'd expect a decrease in PC Heavy usage to trigger a decrease in PC Scout usage; Assaults seem to be the superior slayer option in the ...
- by Adipem Nothi - at 2015.03.04 15:37:00
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4971. [Request] Add EMP resistance to Sentinel's role bonus - in Feedback/Requests [original thread]
Greiv Rabbah wrote: ... because im the most underpowered class in the game ... I agree that Heavies have it too easy, but I've gotta stop youthere, Greiv. Neither the Scout nor your MinScout is not the "the most underpowered class in the gam...
- by Adipem Nothi - at 2015.03.04 14:48:00
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4972. I can't have fun as a solo player. - in General Discussions [original thread]
Does "not trying while running a goofy fit" work well in other shooters?
- by Adipem Nothi - at 2015.03.04 14:36:00
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4973. (CPM/DEVS) Missions and why we don't bother - in General Discussions [original thread]
Sinboto Simmons wrote: 3: Activate instant booster 3 times. I'd take this one any day over "Get 10 vehicle kill assists".
- by Adipem Nothi - at 2015.03.04 14:32:00
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4974. Assault Speed fits Min OP? - in Feedback/Requests [original thread]
DeathwindRising wrote: now add that the minamatar assault bonus gives almost 200 rounds of ammo between the acr and smgs before reloading and it can strafe and hose down enemies with ease. minmatar also has highest movement speed of any assaul...
- by Adipem Nothi - at 2015.03.04 14:12:00
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4975. Assault Speed fits Min OP? - in Feedback/Requests [original thread]
duster 35000 wrote: Why would anyone use the ACR? It's weaker, lower dps. Its performance isn't affected by latency or input lag. The CR's burst interval is great so long as framerate is stable and there isn't much going on. But when latenc...
- by Adipem Nothi - at 2015.03.04 13:46:00
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4976. Apologies to those asking for a RE nerf - in General Discussions [original thread]
Kain Spero wrote: CCP Rattati wrote: Throwing distance is difficult to reduce if we don't want to mess up scouts throwing remotes on tanks. If it were that easy, we would have put zero throw distance a long time ago. I am still collecting da...
- by Adipem Nothi - at 2015.03.04 13:39:00
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4977. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Foundation Seldon wrote: Conversely the enemy team could coordinate a defensive push as well (suddenly 5 tanks rush out of the portals and break the enemy team). Could be fun. Exactly! The surprise aspect could be a blast. We'd need some k...
- by Adipem Nothi - at 2015.03.04 06:04:00
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4978. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Adipem Nothi wrote: Love it! Remotes were the first thing which crossed my mind, and it looks like you've already worked that out. Exit Nodes would need strong scan precision (to show remotes) and scan range (to show camp...
- by Adipem Nothi - at 2015.03.04 05:57:00
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4979. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Love it! Remotes were the first thing which crossed my mind, and it looks like you've already worked that out. Exit Nodes would need strong scan precision (to show remotes) and scan range (to show campers). Question: If a unit stood atop a Entry...
- by Adipem Nothi - at 2015.03.04 05:49:00
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4980. The best dropsuit for Sniper player ? - in General Discussions [original thread]
Recommend CalScout or Calmando Edit: Nevermind! Just noticed that Tyjus posted.
- by Adipem Nothi - at 2015.03.04 04:42:00
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