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6101. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Ironically, brick tanking is still a problem Alpha Debate, Moody wrote: You want to discourage brick-tank Scouts ... so you're going to nerf ewar and cloak? If Scouts can't hide, more of them will bricktank. Srsly,...
- by Adipem Nothi - at 2014.06.09 23:41:00
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6102. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: Someone catch me up on the cloak situation because I heard some changes occurred but I can't find good specifics. Cloak frustration and other BS is pretty much why I tried to Biomass after all it ruined the scout that w...
- by Adipem Nothi - at 2014.06.09 23:23:00
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6103. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: iv actually been thinking of a solution...bout to do the math really quickly I do hope you're better than me at doing math really quickly . The whole +20% deal yesterday was rather embarrassing. Though I would like t...
- by Adipem Nothi - at 2014.06.09 23:13:00
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6104. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: hey guys, been a long time since Ive posted here (or anywhere else for that matter as my main is banned and i forgot about this guy), but Id just like to check in about how you all are feeling with this new hot fix alpha ...
- by Adipem Nothi - at 2014.06.09 23:06:00
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6105. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Tanks should probably be noticeable from way off. Unless, of course, they "sneak" up from behind you. Jokes.
- by Adipem Nothi - at 2014.06.09 22:48:00
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6106. Scout Registry / Killboard - in General Discussions [original thread]
The AR variants need help, no doubt. I'm simply balking at the proposed figures. Numbers like these scream: " Wolfman, Remnant, QA: You guys weren't even close! " I'd like to think they were close; so big numbers like these make me nervous.
- by Adipem Nothi - at 2014.06.09 17:58:00
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6107. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: TAR buff is gargantuan and needs to be treated with bucketloads of caution. While I'm pleased as a plasma rifle lover for the AR buffs I'm concerned that this is too much too quickly. The TAR DPS will be mostly paper DP...
- by Adipem Nothi - at 2014.06.09 17:38:00
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6108. Scout Registry / Killboard - in General Discussions [original thread]
@ Haerr Very much like the idea of eWar not being black and white, and very much like your ideas. Though, I think this more a potential pursuit for Legion than a realizable request for Dust. Happyface, Sadface. Lol
- by Adipem Nothi - at 2014.06.09 16:04:00
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6109. Scout Registry / Killboard - in General Discussions [original thread]
Logibro says no knife changes this round :-( https://forums.dust514.com/default.aspx?g=postmessage&t=164373&f=730&q=2201094
- by Adipem Nothi - at 2014.06.09 15:10:00
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6110. Scout Registry / Killboard - in General Discussions [original thread]
Anyone opposed to changing MinScout layout from 3:3 to 2:4? All the good Scout stuff is in the lows ... ewar, codebreakers, biotics, cpu/pg chips. And the MinScout could finally claim its long-desired title ... fastest of all Scouts . Thoughts?
- by Adipem Nothi - at 2014.06.09 02:51:00
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6111. Scout Registry / Killboard - in General Discussions [original thread]
Appia Nappia wrote: that is correct And by Appia's Proposed Table ... A Scout with three damps (16dB) will always beat the 4cPE CalScout (17 dB). A 4cPE CalScout (17 dB) will always detect a Scout running two or fewer damps (17 dB). A 3cP...
- by Adipem Nothi - at 2014.06.09 02:17:00
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6112. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: Adipem Nothi wrote: I've convinced myself that CalScouts scanning MinScouts is a good thing: https://forums.dust514.com/default.aspx?g=posts&m=2199680#post2199680 Get in here guys, help me fix my thinking. My 2isk ...
- by Adipem Nothi - at 2014.06.09 01:44:00
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6113. Scout Registry / Killboard - in General Discussions [original thread]
Appia Nappia wrote: Shotty, it seems, has turned to the dark side of EZ mode scans :( Devil's Advocate. We're making progress, and you're looking good. So turn that frown upside down :-) Edit: Still not 100% convinced that your way is the be...
- by Adipem Nothi - at 2014.06.08 23:20:00
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6114. DUST 514: The King Is Dead And Our Princes Have Fallen - in General Discussions [original thread]
CCP Falcon wrote: Anyone who wants to rumor mill and/or post garbage will be on the receiving end of a long summer vacation from the forums. Moody is good for Dust. Banning Moody would be bad for Dust. Please don't ban Moody :-) BAMM HAVOC...
- by Adipem Nothi - at 2014.06.08 22:15:00
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6115. Scout Registry / Killboard - in General Discussions [original thread]
I've convinced myself that CalScouts scanning MinScouts is a good thing: https://forums.dust514.com/default.aspx?g=posts&m=2199680#post2199680 Get in here guys, help me fix my thinking.
- by Adipem Nothi - at 2014.06.08 19:07:00
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6116. Scout Registry / Killboard - in General Discussions [original thread]
Misunderstood Appia's bonus calculations ... Recalculating.
- by Adipem Nothi - at 2014.06.08 17:41:00
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6117. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: I already posted my preferred solution in the feedback thread " psst, CCP Logibro " Doesn't really matter what the Cal-Scout bonus is, the Min-Scout is SOL as long as Gal-Bonus is to dampening. Kk. So your and Broker's i...
- by Adipem Nothi - at 2014.06.08 16:34:00
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6118. Scout Registry / Killboard - in General Discussions [original thread]
o/ Patrick! Alrighty guys, let's Brainstorm. I know lots of you have made up your minds, but humor me once again. Let's get a our plan together and present it to Rattati. Problem: The MinScout is too easily scanned. Many have suggested tha...
- by Adipem Nothi - at 2014.06.08 14:50:00
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6119. STUN-LOCK - in General Discussions [original thread]
Dalmont Legrand wrote: Increase turning speed to 80/80 ^ Betcha $20 this guy's not a Scout. PS: Heavies are ridiculously good. I'm all for keeping them that way, so long as their Turning / Rotation Speed is reevaluated and reduced.
- by Adipem Nothi - at 2014.06.08 12:11:00
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6120. Rough Sketch of Sniper Rifle Damage Models. - in General Discussions [original thread]
Atiim wrote: Adipem Nothi wrote: Atiim, shouldn't these be skill-shot weapons? Headshots for the win? Yes, they should, and will. Headshots and skillful use will still be rewarded in the sense that it'll grant you an OHK, which can be very...
- by Adipem Nothi - at 2014.06.08 04:15:00
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