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3981. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Would prefer to buff scout speed tbh. If we can without breaking anything, then absolutely. If we can't, then we should either reduce Assault speed or implement Rattati's mass:movement model.
- by Adipem Nothi - at 2015.03.08 17:23:00
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3982. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: reduced ADS kick. Absolutely agree. I was thinking "ADS Kick" but only wrote "Kick".
- by Adipem Nothi - at 2015.03.08 15:15:00
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3983. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: @Adipem - Regarding your proposed assault bonuses, RoF on the Galassault is a bonus that normally gets people frothing at the mouth with rage. Why do you support it? CA and GA Assault bonuses should be as awesome and d...
- by Adipem Nothi - at 2015.03.08 15:13:00
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3984. Scout Registry / Killboard - in General Discussions [original thread]
XxBlazikenxX wrote: Adipem Nothi wrote: Jebus McKing wrote: One Eyed King wrote: Jebus McKing wrote: Him, everyone I'm talking to rather wants to see Basic suits removed completely than made viable, because lol no one will use Assau...
- by Adipem Nothi - at 2015.03.08 04:18:00
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3985. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: One Eyed King wrote: Jebus McKing wrote: Him, everyone I'm talking to rather wants to see Basic suits removed completely than made viable, because lol no one will use Assaults anymore. Is this an indication for a probl...
- by Adipem Nothi - at 2015.03.08 01:47:00
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3986. Hotfix Echo - Top 3 Jumpers (with maths!) - in General Discussions [original thread]
Joel II X wrote: Nirwanda Vaughns wrote: Just owonderign if scouts are just gonan be able to jump ontop of the 'tabletops' now instead lol tbh what a myo should do seeign as it increases strength is enable you to climb a ladder faster p...
- by Adipem Nothi - at 2015.03.07 17:42:00
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3987. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: Adipem Nothi wrote: +1 EQ for Assault might appeal to Assault users who don't like their current racial bonuses. EQ on a Heavy could certainly come in handy. Scouts were assigned a 2nd EQ slot to fit cloak, but they can't fi...
- by Adipem Nothi - at 2015.03.07 17:40:00
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3988. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Thoughts? Maths? Even if you can't login frequently, I think it still makes most sense to focus primarily on your mobile factory.
- by Adipem Nothi - at 2015.03.07 17:37:00
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3989. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: But I think making all Basic suits 50% cheaper than their specialized variant makes sense. Currently only the proto variant has a 40% discount. But that alone won't make anyone consider using them. Another idea would be to...
- by Adipem Nothi - at 2015.03.07 13:44:00
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3990. Scout Registry / Killboard - in General Discussions [original thread]
Another idea ... I'm sure something like it has already been suggested: Basic Med Frame * -1 to 2 Slot * +1 EQ * 50% Isk Discount Basic Heavy Frame * -1 Slot * +1 EQ * 50% Isk Discount Basic Light Frame * +1 to 2 Slot * -1 EQ * 50% Isk Di...
- by Adipem Nothi - at 2015.03.07 12:20:00
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3991. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: Adipem Nothi wrote: Jebus McKing wrote: So either Basic Frames get a role of their own or they will remain nothing more but an annoying obstacle on the way to the specialised suits. What if basic frames were made d...
- by Adipem Nothi - at 2015.03.07 12:15:00
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3992. Hotfix Echo - Top 3 Jumpers (with maths!) - in General Discussions [original thread]
LUGMOS wrote: Adipem Nothi wrote: -snip- You are correct - assuming that mercs jump off of ramps. Since they don't, horizontal speed has nothing to do with vertical displacement in this instance. A car going faster off of a ramp will go ...
- by Adipem Nothi - at 2015.03.07 12:10:00
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3993. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: So either Basic Frames get a role of their own or they will remain nothing more but an annoying obstacle on the way to the specialised suits. What if basic frames were made dirt cheap? Same slot layouts, but say 1/2 to 1...
- by Adipem Nothi - at 2015.03.07 11:54:00
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3994. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Bayeth Mal wrote: The buff to basic mediums my be the first part of the buff to Assaults in general. I for one am kinda pissed off they're doing this, other wise I wouldn't have wasted the millions of SP to unlock Gallent...
- by Adipem Nothi - at 2015.03.07 04:25:00
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3995. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: I mean, just think about inertia IRL vs Dust. Probably had to override the physics engine to disable infantry movement inertia. Probably had to override the physics engine to add jumps to MyoFibs :-)
- by Adipem Nothi - at 2015.03.07 02:14:00
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3996. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Adipem Nothi wrote: Pseudogenesis wrote: Adipem Nothi wrote: Pseudogenesis wrote: Kincats won't affect jump height. He said it's a factor of speed, not sprint speed. Plates affect speed which is why they affect ...
- by Adipem Nothi - at 2015.03.07 02:04:00
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3997. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Adipem Nothi wrote: Pseudogenesis wrote: Kincats won't affect jump height. He said it's a factor of speed, not sprint speed. Plates affect speed which is why they affect jump height. Confused. Sprint speed is a sp...
- by Adipem Nothi - at 2015.03.07 00:50:00
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3998. Hotfix Echo - Top 3 Jumpers (with maths!) - in General Discussions [original thread]
Aero Yassavi wrote: Do kin cats actually increase jump height? I thought jump height was a factor of movement speed, not sprint speed. This is a really good question. I believe that horizontal velocity at the instant of jump (i.e. launch s...
- by Adipem Nothi - at 2015.03.07 00:40:00
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3999. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Just remembered this about Myofs. The skill gives and increase of I think 50% to the module at level 5. So that 25% increase at proto may very well end up as 37.5% Good eye, Spade! Totally forgot about this ...
- by Adipem Nothi - at 2015.03.07 00:12:00
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4000. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: I think I am going to take another break from playing the game, minus any corp times I am able to set up. Changing scenery and servers might help. Try getting into a squad w/ Jebus, Haerr or Summer if they happen to be...
- by Adipem Nothi - at 2015.03.06 21:24:00
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