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101. [Request} Going Prone (please???) - in Feedback/Requests [original thread]
+1 I'm NOT a sniper and I still approve of this. It just adds to more realism. Heavy weapons should automatically get shouldered when prone though.
- by Abner Kalen - at 2012.09.20 01:06:00
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102. REQUEST: weapon hit fatigue - in Feedback/Requests [original thread]
I'm curious why / how it's possible to get headshots when your shields are still 100%. I've shot someone and immediately they die if I get a lucky headshot. The same has happened to me. It doesn't seem right if we're in these expensive dropsuits t...
- by Abner Kalen - at 2012.09.19 21:53:00
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103. Industry in DUST 514 - in General Discussions [original thread]
I'd love to see this sort of thing in Dust. To be able to set up a home base directly on the planet would be great as well, where you can walk around and produce goods & services, become a shop keeper for a bit, or train with various weapons a...
- by Abner Kalen - at 2012.09.19 16:15:00
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104. I'm curious about how many xbox gamers have come over to DUST 514 like I have. - in General Discussions [original thread]
I still love my xbox. I purchased the XCM Cross Battle Adapter for this game alone, only to find out it's not currently supported I just love my xbox360 controller. I will still be an xbox fanboy though. But I also play games on my PC and even ...
- by Abner Kalen - at 2012.09.19 01:56:00
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105. News from New Eden, RIP Vile Rat, update with CSM Message - in General Discussions [original thread]
Iron Wolf Saber wrote: RIP Vile-Rat never had the chance to bump into you ingame and would have liked to have meet you. Then again you made some very big decisions that interfered with me early in my eve carreer, including leading to the event ...
- by Abner Kalen - at 2012.09.12 06:07:00
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106. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Malfearion wrote: One map we need is a gun range .... ok so it is not a player vrs player map but there should be a default map that you can use to test stuff, it could even be available to all members of your corp so you can practice strategie...
- by Abner Kalen - at 2012.09.12 00:04:00
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107. I am Nova Knife, hear me roar! - in General Discussions [original thread]
Random conversations? On a PS3? Are voice comms working now?
- by Abner Kalen - at 2012.09.10 05:49:00
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108. Dev Q&A IRC Postings 1st September 2012 now with post lunch questions included. - in General Discussions [original thread]
I'm curious, any chance they'll support the XCM Cross Battle Adapter 2.2 or at least make a mention of testing it? There's no rapid fire or anything, but it just works great with every other game for the PS3. Thanks for posting these notes Iron...
- by Abner Kalen - at 2012.09.10 05:44:00
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109. So, is there any reason to use aim assistance? - in General Discussions [original thread]
I have it turned on but honestly it doesn't seem like it does anything. I get a few kills here & there but it's all lucky hits. For some reason I'm killed almost instantaneously by militia assault rifles, so it must be working for others. It w...
- by Abner Kalen - at 2012.09.10 05:15:00
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110. [Effects] Orbital Bombardment - in Feedback/Requests [original thread]
So I was looking at some great concept artwork over at Kotaku this morning and saw this particular interesting painting: Orbital Strike Notice how the air around the blast is distorted? It would be cool if the effects from an orbital assault w...
- by Abner Kalen - at 2012.09.07 14:55:00
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111. Gamescom gameplay - in Feedback/Requests [original thread]
hupi testi wrote: BestNameEva wrote: RolyatDerTeufel wrote: They said drones will be for launch. Can we get some NPC battles at sometime during beta? they were humanoid bots though, any mention of that? Maybe they were Sansha's i...
- by Abner Kalen - at 2012.09.06 06:57:00
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112. Gamescom gameplay - in Feedback/Requests [original thread]
BestNameEva wrote: RolyatDerTeufel wrote: They said drones will be for launch. Can we get some NPC battles at sometime during beta? they were humanoid bots though, any mention of that? I'd love to see that vid actually, I was lookin...
- by Abner Kalen - at 2012.09.06 06:29:00
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113. [REQUEST] Controller layout with flipped R1,R2 / L1,L2 Buttons - in Feedback/Requests [original thread]
Just like the title says, I really wish you could give us a controller layout that has the R1,R2 / L1, L2 buttons flipped, but everything else exactly the same. Or give us a way to remap the controller ourselves. That would be ideal. Thanks.
- by Abner Kalen - at 2012.09.01 03:40:00
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114. Salvage feature. - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: We don't need a mechanic where people salvage in battle. You salvage afterward, which is handled fine as an automatic thing. Having everyone run over to a tank and loot it in the middle of battle would be silly and is not a...
- by Abner Kalen - at 2012.08.27 01:20:00
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115. Cross Battle Adapter 2.0 and DUST 514 - in Technical Support/Bugs [original thread]
Shameless bump. It looks like there's a number of us that would like CCP to look into this issue. Thanks
- by Abner Kalen - at 2012.08.24 23:55:00
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116. Xbox 360 controller on Dust 514 - in General Discussions [original thread]
Tice Remington wrote: Rorek IronBlood wrote: Also to the original poster, if you want to use a Xbox controller try purchasing the Batterang that was sold for Batman: Arkham City or one another few variants purchasble usually at either Gam...
- by Abner Kalen - at 2012.08.24 14:35:00
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117. XCM Cross Battle Adapter 2.2 - in General Discussions [original thread]
Buzzwords wrote: i just use one of these. works perfectly, is roughly analogous to the 360 controller, and you can prolly get one at your local best buy. plus it has gimmicks! fans and lights! i like shiny!! I will have to pick one up a...
- by Abner Kalen - at 2012.08.24 05:43:00
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118. XCM Cross Battle Adapter 2.2 - in Technical Support/Bugs [original thread]
Can you please test with the Cross Battle Adapter (lets you play with your Xbox 360 controller)? Apparently it was working just fine in the last build, but in this build the analogue stick is jerky and doesn't want to move, almost like Dust is blo...
- by Abner Kalen - at 2012.08.24 05:18:00
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119. XCM Cross Battle Adapter 2.2 - in General Discussions [original thread]
theschizogenious wrote: Abner Kalen wrote: theschizogenious wrote: nope cause i use good ol sony standard issue dual shock 3 wireless controller black color or charcol or whatever its called You must have tiny hands... nope just g...
- by Abner Kalen - at 2012.08.24 05:14:00
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120. XCM Cross Battle Adapter 2.2 - in General Discussions [original thread]
theschizogenious wrote: nope cause i use good ol sony standard issue dual shock 3 wireless controller black color or charcol or whatever its called You must have tiny hands...
- by Abner Kalen - at 2012.08.24 03:48:00
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