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141. dropsuit/vehicle tethers - in Feedback/Requests [original thread]
Yeah, it would be nice to shoot people through the dropship but I'd think it would have to be after the shields were knocked out. Would be cool if there was a way to quickly do this
- by Abner Kalen - at 2012.08.17 20:35:00
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142. explosions shift aim point... - in Feedback/Requests [original thread]
Seran Jinkar wrote: In the end it's still an explosion. What are the alternatives to jumping target reticules? Maybe black or white flashes, tingling or knockdown. In the end it's either this, the jumping reticule or a decreased accuracy. Right...
- by Abner Kalen - at 2012.08.17 20:31:00
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143. [Request] More Obstacles On Terrain - in Feedback/Requests [original thread]
Or grass and trees. Even a wartorn planet should have trees, or what is left of trees. Shrubs. Grass. Birds. Bugs. Give me some LIFE!! Even if it's tan/grey things that once had life - at least it would look more realistic than just flat textured ...
- by Abner Kalen - at 2012.08.17 18:15:00
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144. Dropships - in General Discussions [original thread]
LOL!! Now THAT'S a wall of text!
- by Abner Kalen - at 2012.08.17 07:21:00
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145. explosions shift aim point... - in Feedback/Requests [original thread]
Rohnan Senkusha wrote: Terram Nenokal wrote: Ignatius Crumwald wrote: my head is not attached to the tip of my weapon so they shouldn't move in unison to begin with Welcome to first person shooters. and apparently, we're in a univ...
- by Abner Kalen - at 2012.08.17 00:18:00
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146. I'll Pay AUR for This - in General Discussions [original thread]
I believe this is in the works already, at least a similar feature will be available in the near future in Eve Online. I know they use different rendering engines, so I'm not sure how custom skins would impact performance in Dust. It would be nic...
- by Abner Kalen - at 2012.08.16 18:38:00
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147. Whats up with these forums? - in General Discussions [original thread]
I would just like the damned "Draft Saved" message to be properly formatted in CSS so it doesn't keep pushing the input box down a line every few seconds... And the Eve-O forums are actually quite robust. I'm assuming these forums will be identical.
- by Abner Kalen - at 2012.08.16 18:15:00
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148. Salvage - in Feedback/Requests [original thread]
I got 5 dropships for salvage in one battle tonight. Does anyone else find that odd? I don't remember dropships being used in that specific game. Are they in brand new condition?? I'd expect to pick up some nice weapons, but an entire dropship unt...
- by Abner Kalen - at 2012.08.16 07:17:00
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149. Request: Ability to go Prone - in Feedback/Requests [original thread]
I really think prone would be good. And yes there are advantages and disadvantages to prone. You are immobile for a short period of time when you get up (however dropping to prone should be quicker). 1 second to drop to prone, and 5 seconds to get...
- by Abner Kalen - at 2012.08.16 07:09:00
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150. All Dropsuits have zero numbers all of a sudden - in Technical Support/Bugs [original thread]
I believe I saw a thread about this bug before, but I'll just trace my steps: Just finished a match, back in merc quarters, and I spend 2.5mil buying 9 or 10 more loadouts. Then I join instant battle, and when the game loads it says all of my dro...
- by Abner Kalen - at 2012.08.16 06:56:00
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151. Unable to Join Battles - in Technical Support/Bugs [original thread]
crazy space wrote: Glad I'm not alone. This is its open on wensday we are being used hardcore for testing the buggy hold so the 21st is not buggy. Yay for being lab mice, at least they turned it on so soon, I consider this an advanced preview n...
- by Abner Kalen - at 2012.08.15 21:24:00
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152. A heavy now has to specialize in two suits - in General Discussions [original thread]
HowDidThatTaste wrote: The first suit has to be a scout or assault so on open maps you can get to objectives and not be destroyed in open spaces. A heavy suit is great in close quarter but not at all on open terrain unless you can group up wit...
- by Abner Kalen - at 2012.08.15 21:17:00
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153. Universal Voice Transmittters - in General Discussions [original thread]
CCP Frame wrote: Hello, Just to clarify what UVT is supposed to enable and what you get for free: UVT Gives you: - Ability to voice chat in custom channels, DUST or EVE/DUST - Ability to voice chat in corporation channels, alliance channels,...
- by Abner Kalen - at 2012.08.15 19:39:00
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154. Congrats!!! I am very impressed!!! - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: Tanks are only overpowered if you have enough ISK. They're so expensive if you have a modified kind. Just wait until the ISK starts flowing between Dust & Eve. I can imagine a planet campaign costing into the billio...
- by Abner Kalen - at 2012.08.15 19:29:00
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155. Still A Snooze-Fest - in General Discussions [original thread]
crazy space wrote: The dark cloud wrote: i bumped today into one of those imortal scout guys i tried to aim down sights, i tried to hip fire nothing works the guy sponged everything i was using. Discusting is you ask me. New shield mod low...
- by Abner Kalen - at 2012.08.15 16:37:00
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156. Unable to join a game - in Technical Support/Bugs [original thread]
I tried several times lastnight to start a game, but I either got a loading screen forever (had to quit and restart Dust using the PS button), or I was stuck in a "Initializing Battle" screen where each side would get to 15 players but it wouldn't...
- by Abner Kalen - at 2012.08.15 16:10:00
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157. 1200 aur drop suits. Anyone tempted? - in General Discussions [original thread]
I think one of the reasons the Dragonfly and other AU gear don't cause an uprising is because there are plenty of equivalent for ISK. I was using a few AU items a while back and while it gave me some small advantages, I just decided that I didn't ...
- by Abner Kalen - at 2012.08.15 05:38:00
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158. K17/D Nanohive heals before resupplying - in Technical Support/Bugs [original thread]
Vitriol18 wrote: CCP Frame wrote: Hey guys, Just to inform you that this is not a bug - it is supposed to work like that :) If i run up to a nanohive it becasue i wants ammo, if i have to wait for armour to rep first it totally defeats ...
- by Abner Kalen - at 2012.08.15 01:07:00
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159. REQUEST: Anti-tank in a light dropsuit - in Feedback/Requests [original thread]
Arramakaian Eka wrote: At the moment it's only possible to equip anti-tank weapons as a heavy AFAICT. This is unacceptable. Anti-tank role is all about movement, never bleeding twice in the same place, moving unseen, and dodging in and out of c...
- by Abner Kalen - at 2012.08.14 23:43:00
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160. Mouse turn too slow. - in Feedback/Requests [original thread]
I actually think this is a good thing. This type of gameplay is already in 3rd person games like Gears of War and Mass Effect 3 Multiplayer. Can you imagine a Heavy twirling about like a ballet dancer?
- by Abner Kalen - at 2012.08.14 23:35:00
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