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81. Headshots with AR?? - in General Discussions [original thread]
How is this possible if we have body shields and armor? I would think that shielding should be pretty solid all over, and after shields get depleted then you might be more vulnerable to your head. I've killed quite a few with this (which works ou...
- by Abner Kalen - at 2012.10.08 02:39:00
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82. check this out! - in General Discussions [original thread]
Isn't it a bit high to actually hit anything though? What is the range on those sniper rifles?
- by Abner Kalen - at 2012.10.08 02:31:00
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83. The star map - in General Discussions [original thread]
The starmap's controls are terrible. Not easy to find where you currently are, and not easy to even explore. Not intuitive. I also hate how Eve's starmap is controlled. I'm "hoping" CCP also sees the glaring usability issues with the map and have ...
- by Abner Kalen - at 2012.10.07 02:50:00
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84. Why Do Assault Rifles Have Zero Range? - in General Discussions [original thread]
And here I was thinking that they were shooting rather far. I've got Sharpshooter up to level 3 or 4 now and I've killed guys I could barely see. Personally I think SMG are far too accurate at long range, and so are AR after Sharpshooter and long...
- by Abner Kalen - at 2012.10.05 16:10:00
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85. Sweet, Pandemicx got 1337 WP - in General Discussions [original thread]
Get it? Nice score Pandemicx! Wish I were that leet By the way I'm loving this new Codex build!
- by Abner Kalen - at 2012.10.04 06:41:00
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86. XCM Cross Battle Adapter 2.2 - in General Discussions [original thread]
Bringing this back for the Codex build. I was hoping for controller remapping and a fix for the XCM Cross Battle Adapter movement glitch, but no can do. One can only hope for the next build in a couple months... Regarding the AirFlo, I did pick o...
- by Abner Kalen - at 2012.10.03 06:32:00
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87. XCM Cross Battle Adapter 2.2 - in Technical Support/Bugs [original thread]
BUMP FOR CODEX!
- by Abner Kalen - at 2012.10.03 06:27:00
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88. Please give me this AR sight - in Feedback/Requests [original thread]
Corban Lahnder wrote: In build one they had ADS for the basic variant of the assault rifle. Then they took it out completely in build two and the current one. Maybe they'll bring it back in codex who knows. I would like to see some ADS for the...
- by Abner Kalen - at 2012.10.01 21:45:00
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89. The one thing I want not listed in the patch notes. - in General Discussions [original thread]
Gooly wrote: Only a few hours before codex goes live and all I can say is I hope against hope that they made it so a vehicle won't drop when there's a blue underneath. I've dropped a couple LAV's on myself when the bullets start flying and a fe...
- by Abner Kalen - at 2012.10.01 05:30:00
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90. CCP needs to see this Kotaku article - in General Discussions [original thread]
As someone who works at one of the biggest ad agencies in Los Angeles.... anyone who works for anyone doing something will have some people who say negative things about them. It's just how it is. Glass Door has an ok premise, but usually the only...
- by Abner Kalen - at 2012.09.27 07:17:00
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91. Anyone have the MadCatz MLG Pro Circuit PS3 Controller? - in General Discussions [original thread]
Jimbeezy wrote: Abner Kalen wrote: RHYTHMIK Designs wrote: Jimbeezy wrote: DUST is not meant for a xbox controller Lol, oh really!? http://www.youtube.com/watch?v=6eJrfCM0tso&feature=player_detailpage#t=127s LOL, nice fi...
- by Abner Kalen - at 2012.09.24 01:01:00
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92. Anyone have the MadCatz MLG Pro Circuit PS3 Controller? - in General Discussions [original thread]
RHYTHMIK Designs wrote: Jimbeezy wrote: DUST is not meant for a xbox controller Lol, oh really!? http://www.youtube.com/watch?v=6eJrfCM0tso&feature=player_detailpage#t=127s LOL, nice find! Yes, I guess my hands just aren't ma...
- by Abner Kalen - at 2012.09.23 23:22:00
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93. New concept art + female characters - in General Discussions [original thread]
That space elevator concept art is really breathtaking.
- by Abner Kalen - at 2012.09.23 22:02:00
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94. Anyone have the MadCatz MLG Pro Circuit PS3 Controller? - in General Discussions [original thread]
So I'm an X360 Fanboy trying to get a similar controller experience for Dust and having a bit of trouble. I'm curious if anyone plays with a MadCatz MLG Pro Circuit PS3 Controller ? I first picked up the XCM Cross Battle Adapter that works ama...
- by Abner Kalen - at 2012.09.23 22:00:00
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95. Please give me this AR sight - in Feedback/Requests [original thread]
ADS?
- by Abner Kalen - at 2012.09.22 19:39:00
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96. can we get a free for all game mode? - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Zekain Kade wrote: You people want more game modes, but when an idea for a game mode comes up that's not team related, you all scoff at it. In the full game, it can just be something used as a practice set up for in ...
- by Abner Kalen - at 2012.09.22 17:20:00
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97. can we get a free for all game mode? - in Feedback/Requests [original thread]
DayZ.
- by Abner Kalen - at 2012.09.22 17:20:00
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98. The 'Unofficial' official DS3 layout ideas thread @CCP Wolfman - in Feedback/Requests [original thread]
How about support for XCM Cross Battle Adapter ? Can one of the devs pick one up and test this game out with a superior controller? Please Test This XCM Cross Battle Adapter NAOW!!!
- by Abner Kalen - at 2012.09.22 04:36:00
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99. [REQUEST] Controller Mapping and More! - in Feedback/Requests [original thread]
How about support for XCM Cross Battle Adapter? Can one of the devs pick one up and test this game out with a superior controller? Please Test This XCM Cross Battle Adapter NAOW!!!
- by Abner Kalen - at 2012.09.21 17:18:00
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100. [Request} Going Prone (please???) - in Feedback/Requests [original thread]
If everyone remembers why CoD has become such a huge game, it's because of Call of Duty II. The WWII single player game that honestly made me feel like I was literally in battle the first time I played it. I could hear the bullets whizz by my head...
- by Abner Kalen - at 2012.09.20 18:53:00
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