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2061. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Lance 2ballzStrong wrote: GENERAL FCF wrote: When will we be able to have more dynamic environments? ,meaning, Destruction to barriers, ground, walls, etc. Will we ever see Dust 514 on Ps4 supporting 514 player matches? It's completely possi...
- by 501st Headstrong - at 2013.11.14 22:14:00
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2062. [Request] Add battlefinder page on end of match screen - in Feedback/Requests [original thread]
Eris Ernaga wrote: KAGEHOSHI Horned Wolf wrote: As the title states, I want a battlefinder page on the end of battle screen so I can select my next battle from there. I want to quickly get from one battle to the next without wasting time loa...
- by 501st Headstrong - at 2013.11.14 21:35:00
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2063. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
Forlorn Destrier wrote: In the introductory post, it stated if you lose enough standings with a faction you would no longer be able to join in the battle on that facion's side. How would a mercenary locked out of factional warfare regain standi...
- by 501st Headstrong - at 2013.11.14 21:18:00
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2064. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: 501st Headstrong wrote: Agreed. And when can Squad Leaders call in different Orbitals? That would be very cool... Eh? Different orbitals? They already can, if you have the EVE support. Laser strikes are different t...
- by 501st Headstrong - at 2013.11.14 21:13:00
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2065. Isk Isk Isk, all about the ISK - in Feedback/Requests [original thread]
The trick is to Spec into your Core DropSuit Upgrades so you don't die as much. Also, run with different squads. When we redline, we give ourselves different challenges to test our prowess. For example, play Back to the Choppa, in which a Dropship...
- by 501st Headstrong - at 2013.11.14 21:10:00
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2066. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Agreed. And when can Squad Leaders call in different Orbitals? That would be very cool...
- by 501st Headstrong - at 2013.11.14 21:03:00
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2067. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
Avinash Decker wrote: I was asking CCP logicloop about map design , all the stuff takes up a lot of memory including terrain , so because that and budget they couldn't do certain things. I asked if it's possible to make a map that is smaller , ...
- by 501st Headstrong - at 2013.11.04 02:45:00
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2068. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
Disturbingly Bored wrote: CCP Stiffneck wrote: Personally, I'd like to have destructible environment first. Again: I think most people would agree with me, it'd be great to solve a tower-camping-forge-gunner problem by demolishing t...
- by 501st Headstrong - at 2013.11.04 02:42:00
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2069. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
Robert Conway wrote: I was wondering when we will be seeing other environmental things such as trees, rain, a blizzard, hail, or different kinds of flowers to stomp on and run over? Also water, but I realize the water one has already been addre...
- by 501st Headstrong - at 2013.11.04 02:33:00
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2070. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I'd start with a screen that allows you to deploy an entire team into battle. When you start doing that it'll matter. Then you'll see stuff really happening in FW. But people are so hard up for team deploy that 90% won't ...
- by 501st Headstrong - at 2013.10.03 02:52:00
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2071. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Jackof All-Trades wrote: I have issues with the lore... How would fires when spread on the ground retain a temperature strong enough to hurt a dropsuit (essentially an Iron Man suit). Aside from that, who doesn't like flamethrowers? It's p...
- by 501st Headstrong - at 2013.10.03 02:47:00
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2072. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: Dropped in to remind this "sad" news (in No Turret removal :'( ): CCP Logibro wrote: It's coming still, but not in 1.5 or 1.6. (And removing a turret removes the seat ) Source: https://forums.dust514.com/de...
- by 501st Headstrong - at 2013.10.03 02:44:00
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2073. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
D legendary hero wrote: still waiting CCP wolfman I know right
- by 501st Headstrong - at 2013.09.14 03:59:00
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2074. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Come on people, we need some fresh words in this thread. Post SOMETHING that is related to the topic, anything? New modules wanted to allow this, potential weapons or evasive maneuvers of Dropships. Why they should remain as they are, and if so wh...
- by 501st Headstrong - at 2013.09.10 21:39:00
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2075. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
RAIN6 BLOOD wrote: Just started playing DUST 514 and would like to give them feedback, all constructive. We need to be able to transfer isk to our mercs so we can actually get somewhere. Need to get people who have a mic to start using them. Pe...
- by 501st Headstrong - at 2013.09.10 21:36:00
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2076. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
@Tebow This still leaves people having to look awkwardly at the armor and shield health. And in real life, are there just to people sitting in a seat with MP3 music blasting? NO! They're helping their comrades and shooting with them. Besides, it'...
- by 501st Headstrong - at 2013.09.09 19:51:00
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2077. [Request] make this the heavy aircraft!!! - in Feedback/Requests [original thread]
These are AMAZING IDEAS. Best implemented after larger teams I agree, the Assault Bomber( Collosus) should also come with a Mobile CRU so troops can just rain down. Igor- So large it can actually hold multiple Dropships...
- by 501st Headstrong - at 2013.09.09 19:32:00
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2078. Orbitals... make them make sense - in Feedback/Requests [original thread]
Quil Evrything wrote: It makes no sense to me that "precision strikes", etc. take out people in buildings. Especially bunker type buildings. I know they're cool n all, but Eve/Dust trends towards a "Hard SciFi" genre, where tech makes sense. S...
- by 501st Headstrong - at 2013.09.09 02:41:00
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2079. (request) what we want for 1.5 - in Feedback/Requests [original thread]
ritslight umarn wrote: trees, friend's, heavys getting piggy back rides of scouts, mass hmg's , hmgs what fire scouts, heavys what pick up lavs and throw them at tanks , bunny hopping shopping carts with turrets with full 360 degrees wheels...
- by 501st Headstrong - at 2013.09.09 02:39:00
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2080. [Feedback] Fixing your Newbie Experience, because well......you cant do it yours... - in Feedback/Requests [original thread]
Clueless Clone wrote: Just got recruited by a friend last night. The academy battles were ok, but then it was me against PRO scouts and logis. Terrible experience and I may give up playing already. or. just log in everyday and wait until I have...
- by 501st Headstrong - at 2013.09.09 02:30:00
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