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81. 1.4's aimbot is too strong - in General Discussions [original thread]
Theex 1661 wrote: Billi Gene wrote: aim assist has been non existent since sometime in chromosome iirc .. if you've been using aim assist during that time it has been having a placebo effect ... ...afaik Who's talking about chromosome? I...
- by 2100 Angels - at 2013.09.05 01:52:00
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82. Am I the only one - in General Discussions [original thread]
SponkSponkSponk wrote: 2100 Angels wrote: I hardly notice it! Depends on the weapon you're using :) Sniper rifles don't get aim assist. haha yeah, shotguns, laser rifles and SMGs do though
- by 2100 Angels - at 2013.09.04 14:34:00
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83. Am I the only one - in General Discussions [original thread]
I hardly notice it!
- by 2100 Angels - at 2013.09.04 13:55:00
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84. I don't notice any aim assist at all. - in General Discussions [original thread]
Spkr4theDead wrote: *shrugs* neither I notice it when all my hp is gone in <1 second though.
- by 2100 Angels - at 2013.09.04 07:13:00
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85. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Cass Caul wrote: 2100 Angels wrote: Post 1.4: I was just in a game where I rendered a player model at 564m. This is great news! Not sure if this game was an anomaly, but is a step in a promising direction. I will note, however, that half of...
- by 2100 Angels - at 2013.09.04 07:08:00
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86. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Post 1.4: I was just in a game where I rendered a player model at 564m. This is great news! Not sure if this game was an anomoly, but is a step in a promising direction. I will note, however, that half of a large turret installation did not rende...
- by 2100 Angels - at 2013.09.03 16:15:00
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87. Wondering if other snipers have their own twisted ways of killing poor clones... - in General Discussions [original thread]
There is no sadism involved in what I do. I'm a machine. I deal with my victims in a cold, calculated and methodical manner.
- by 2100 Angels - at 2013.09.02 13:55:00
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88. Observations on scan radius, chevrons, etc - in General Discussions [original thread]
Quil Evrything wrote: 2100 Angels wrote: 2) Snipers don't always light characters up at any range <599m. On numerous occasions I have targetted an opposing sniper and have been unable to bring a chevron up or view suit details. The only ...
- by 2100 Angels - at 2013.09.02 03:56:00
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89. Heavy Snipers - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: go away. you are a bad player if you cannot see that logis make the best snipers. hah. stick to tanking
- by 2100 Angels - at 2013.09.02 03:49:00
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90. Did snipers get aim assist already? - in General Discussions [original thread]
CCP Wolfman wrote: Just to be clear, sniper rifles are not being given the new aim assists. The only assist they have is aim friction which reduces input slightly when close to a target. The MD, Flaylock and plasma cannon are also not being giv...
- by 2100 Angels - at 2013.09.02 03:41:00
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91. Observations on scan radius, chevrons, etc - in General Discussions [original thread]
I didn't have the patience to read through your entire post so forgive me if these things have already been addressed. There are a couple of flaws with your theories: 1) Snipers can't currently render past ~450m, how can you validate the "scan" r...
- by 2100 Angels - at 2013.09.01 12:51:00
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92. Skill Point Weekly Cap - How much in a week? SP & $$? - in General Discussions [original thread]
Toyboi wrote: i just wonder why someone would pay for a unfinished product!? this is a terrible attitude to have. the whole development model for this game, just like EVE, is continuous development. That means that the content will never b...
- by 2100 Angels - at 2013.09.01 08:21:00
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93. End-of-Match Kill Count Mismatch - in Technical Support/Bugs [original thread]
This happens to me every other game. Unfortunately haven't taken any screenshots, but this is generally within the last 5 seconds of the game. 10 seconds seems to be enough time for it to register.
- by 2100 Angels - at 2013.08.31 09:19:00
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94. To all the NOOBS.... - in General Discussions [original thread]
Sid Taris wrote: I know im not the only one that absolutely HATES this, but when in a match, and you see you have the enemy team on the ropes and they have ONE spawn point left, or someone is standing next to an enemy uplink....DO DONT HACK OR ...
- by 2100 Angels - at 2013.08.31 09:14:00
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95. Best suit for each light weapon - in General Discussions [original thread]
ZDub 303 wrote: Min Log is better for shotgun in my experience. You get 2 more lows so you can run two red and one green combined with 4 shields extenders and a PG upgrade and passive reps on the suit are OP as always. You also get a hacking bo...
- by 2100 Angels - at 2013.08.29 06:01:00
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96. Shield tanks got nerfed again... - in General Discussions [original thread]
With the way tanks are at the moment this was absolutely the right way to go about it. They're not being nerfed, they're being completely rebuilt. Logic should tell us from here that they should be a lot better balanced when they're re-released
- by 2100 Angels - at 2013.08.27 14:25:00
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97. Wolfman Will Vehicle users gain the option for respecing? After this major overh... - in General Discussions [original thread]
I would imagine that they will do what they do in EVE, and just refund the vehicle points when the changes are made
- by 2100 Angels - at 2013.08.27 13:57:00
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98. Why is the Shotgun... - in General Discussions [original thread]
I've noticed that hit detection is at its worst with the shotgun when the reticle only partially covers the target. That's not to say it isn't terrible when fully covering the target, because it is, but that's just when I've noticed it to be at it...
- by 2100 Angels - at 2013.08.27 04:00:00
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99. How to kill Tanks 101 - in General Discussions [original thread]
calvin b wrote: First thing is to skill into AV grenades to Advance or higher. Complex is best. Second thing is to make SL into proto with a proficiency of 3. Third thing equip scout with SL and nades. Fourth thing skill into advance or high...
- by 2100 Angels - at 2013.08.26 15:24:00
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100. [Bug] Unable to Sprint - in Technical Support/Bugs [original thread]
I've been finding this a lot recently, especially after having fired a swarm launcher. I'm not sure if that's an intended function of the weapon, but my god it is frustrating
- by 2100 Angels - at 2013.08.26 04:24:00
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