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461. Fetalis North Ward (Deactivated?) - in Technical Support/Bugs [original thread]
Today during a corp battle we were placed on the Fetalis North Ward (3 point with pipes) map. I was under the impression that this map had been deactivated. Is this not the case? some CCP confirmation would be great!
- by 2100 Angels - at 2013.02.08 02:39:00
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462. A thought about equipment slots on Scout/Sniper suits - in General Discussions [original thread]
I think the issue would be better addressed by changing where the red line is rather than the scout suits themselves......
- by 2100 Angels - at 2013.02.07 03:12:00
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463. Unhitable snipers on top of mountain peaks - in Manus Peak [original thread]
It's definitely a hit detection issue. Most easily noticeable at the tops of peaks, but I'm fairly certain that it isn't restricted to that situation. I've noticed many times i've hit the shields of a player, and can see the contact animation and ...
- by 2100 Angels - at 2013.02.03 02:58:00
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464. About snipers - in General Discussions [original thread]
Fivetimes Infinity wrote: 2100 Angels wrote: Perhaps useless was the wrong word to use, maybe "less effective" is better. The situation you've described would be one of the strengths of having a good sniper; keeping pressure on enemy fronts ...
- by 2100 Angels - at 2013.02.01 02:29:00
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465. Attention CCP: The only things you should be addressing immediately are... - in Feedback/Requests [original thread]
Zion Shad wrote: 1,2 & 3 all go together here and I have to say it has become better. The other thing I can say is that Imp & my guys seems to be killing just fine. Really? It's gotten worse and almost unplayable for me since TQ ...
- by 2100 Angels - at 2013.02.01 00:36:00
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466. About snipers - in General Discussions [original thread]
Fivetimes Infinity wrote: 2100 Angels wrote: MY point was that regardless of how good a snipers KDR is they are not "useful" and have trouble affecting the outcome of a match unless they are contributing to team goals i.e. overwatch of objec...
- by 2100 Angels - at 2013.02.01 00:29:00
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467. About snipers - in General Discussions [original thread]
Sleepy Zan wrote: Now your just acting idiotic, I meant it's the snipers that don't care, they have an easy way to get kills for very few deaths so why should they care about the rest of the team? *snipped personal attacks and inappropriate...
- by 2100 Angels - at 2013.01.31 02:20:00
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468. About snipers - in General Discussions [original thread]
Sleepy Zan wrote: Clearly still don't understand It has nothing to do with being useful to your team and whether or not you are can't be viewed as a drawback to sniping since many people don't care. Ohhhh right. you're concerned about th...
- by 2100 Angels - at 2013.01.31 01:49:00
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469. About snipers - in General Discussions [original thread]
Sleepy Zan wrote: You are having trouble comprehending what he is saying so I'll try to give it a go. As you said sniping from the hill top is reasonably "safe". The problem is there are no drawbacks to that safety you point and click just as ...
- by 2100 Angels - at 2013.01.31 00:34:00
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470. About snipers - in General Discussions [original thread]
Fivetimes Infinity wrote: Gee whiz, what a brilliant idea. If only I'd have thought of "l2p nub" first! My comments are not based on me frequently dying to snipers. I don't often die to snipers. I get wounded by snipers fairly often, but not...
- by 2100 Angels - at 2013.01.30 14:32:00
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471. About snipers - in General Discussions [original thread]
Fivetimes Infinity wrote: Ludvig Enraga wrote: Omg another stale thread about the same damn thing. I lost count. My popcorn got stale. And this one is a few pages long. Don't you guys get bored kicking this ball back and forth until it break...
- by 2100 Angels - at 2013.01.30 06:51:00
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472. My first experience with DUST 514 - in Feedback/Requests [original thread]
Luetin 09 wrote: Beast Beastlington wrote: Great video. You've addressed many of the concerns that people have about Dust. The concept is incredible but the core element just isn't there. Either CCP have a better build ready to go with a...
- by 2100 Angels - at 2013.01.30 01:50:00
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473. ZionShad is Officially running for CSM8 - in General Discussions [original thread]
next thing you know, people will be voting for him as a goof! http://www.youtube.com/watch?v=5NyvYwfZR38
- by 2100 Angels - at 2013.01.24 01:35:00
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474. Can DUST match the magical powers of this MAG love story? - in The Locker Room [original thread]
DUST Fiend wrote: Tryhard514 wrote: It will be similar in that most leave and say it's a terrible game. There will still be a small base of players who stick with Dust, just like MAG. I believe it's a much worse game and will have a smaller ...
- by 2100 Angels - at 2013.01.15 03:14:00
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475. Weapon drift makes player control seem worse than it is - in General Discussions [original thread]
player control is something that changes in every game. If you honestly think that every game is going to have the same movement mechanics then you're in for a rude awakening. I did notice it was different in DUST, but it was no harder to adjust t...
- by 2100 Angels - at 2013.01.15 02:22:00
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476. TQ is alive! - in General Discussions [original thread]
Kiiran-B wrote: Stuck loading character -.- this does not bode well Disconnected loading character... does not bode well at all
- by 2100 Angels - at 2013.01.10 13:28:00
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477. Server is up - in General Discussions [original thread]
"Synchronizing..."
- by 2100 Angels - at 2013.01.10 13:24:00
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