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581. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
Goat of Dover wrote: 2-Ton Twenty-One wrote: also this means the attacker has the clone production advantage because his attacking district will be making babies. Well this does not seem fair I think the advantage should go to the defend...
- by 2-Ton Twenty-One - at 2013.03.15 20:22:00
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582. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
Bendtner92 wrote: 2-Ton Twenty-One wrote: I was correct in that you can re-attack in the same day within the hour. so you could attack with 450 clones and take a district if 4 fights or less. That is not correct. If you attack a district ...
- by 2-Ton Twenty-One - at 2013.03.15 20:08:00
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583. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
Kira Lannister wrote: So basically a district can be bullied? lol Well its more like you like 5 guys to defend a base obviously you have left that front open to attack. Also a 450 vs 450 clone battle would be a massive no holes barred corp ...
- by 2-Ton Twenty-One - at 2013.03.15 19:57:00
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584. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
I HAVE BEEN TO THE MOUNTAIN TOP!!!!! And have brought back the information we seek! I demand likes and freedom for all races (real not meta)!!!! https://forums.dust514.com/default.aspx?g=posts&m=618642#post618642 I was correct in that you...
- by 2-Ton Twenty-One - at 2013.03.15 19:49:00
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585. Dust Sov warefare by the numbers -Economics- - in General Discussions [original thread]
Beers question. I thought the game allowed you to reattack with in a hour of your first attack. So you could attack the same district 4 times in 1 day could you not? Also I thought once a district is under attack you could not reinforce. thus t...
- by 2-Ton Twenty-One - at 2013.03.15 19:15:00
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586. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Mr Pwnykins wrote: Die Well. Kill well. Leave the dying to your enemies.
- by 2-Ton Twenty-One - at 2013.03.14 19:51:00
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587. Dropsuit type should affect grenade throw range and speed and maybe stamina reco... - in Feedback/Requests [original thread]
Sloth9230 wrote: On the contrary, heavies should throw farther, just look at these biceps. he has massive legs but that does not mean he can run fast, powerful sure quick no. its a matter of torque vs trust per second. sure he has powerful h...
- by 2-Ton Twenty-One - at 2013.03.14 18:20:00
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588. Scouts or nonheavy dropsuit should be able to climb metal walls with that piece ... - in Feedback/Requests [original thread]
open to balancing, I just set out its starting point. gotta start somewhere. post constructively on how you would like to see in operate.
- by 2-Ton Twenty-One - at 2013.03.14 18:17:00
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589. Im a little worried about friendly fire being implimented. - in General Discussions [original thread]
I am fine with no FF in pug games. Better to keep things simple and focus on corp match play and balance first. Sounds like this next update will be big enough as it is, no need to have too many plates spinning. we will have enough stuff to try an...
- by 2-Ton Twenty-One - at 2013.03.14 18:07:00
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590. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
forge guns are fine as is, dps on assault is perfect. they need to bring back the proto breach and buff the breach damage.
- by 2-Ton Twenty-One - at 2013.03.13 20:00:00
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591. Request: Orbital attacks should show name of the ship/type/capsuleer that droppe... - in Feedback/Requests [original thread]
Same as tanks do in game it should do for ships. Ob would not do it for npc orbital (warbarge) strikes. Down the road request for future updates.
- by 2-Ton Twenty-One - at 2013.03.13 14:22:00
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592. Question about Negative Feedback - in General Discussions [original thread]
The inner machinations of Negitive-Feedback are a enigma.
- by 2-Ton Twenty-One - at 2013.03.12 21:29:00
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593. Petition - Uncensoring the word kitten - in General Discussions [original thread]
Yes the kitten censorship was a important part of the dust gameplay metaverse BRING IT BACK!!!
- by 2-Ton Twenty-One - at 2013.03.12 16:39:00
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594. Bring back the kitten scensorship! - in General Discussions [original thread]
Vyzion Eyri wrote: Breaking News! Cat Merc's secret identity is revealed! WHY!!! why did i watch that? the whole thing..... I hate you so much right now.....
- by 2-Ton Twenty-One - at 2013.03.12 16:36:00
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595. All Ambush is now, is just tank warfare - in General Discussions [original thread]
Tanks are not worth the isk or WP per reward for killing, When I play I just avoid them because the amount of wp per minute and isk per minute i get from killing them compared to players is laughable. Tanks need to give a higher ISK reward probabl...
- by 2-Ton Twenty-One - at 2013.03.12 15:03:00
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596. So I gained the gift of flight - in General Discussions [original thread]
DAWM that heavy can jump!
- by 2-Ton Twenty-One - at 2013.03.11 22:31:00
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597. More thing to hack - in General Discussions [original thread]
lots of threads done on this by me and everyone else. Still +1 a good idea never gets old.
- by 2-Ton Twenty-One - at 2013.03.11 22:23:00
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598. Beast Blood modules, am I the only one with access to them? - in General Discussions [original thread]
TheMarkOf22 wrote: Increase's your ability to beast up to 100% one for each slot, fits all slots, Will trade for isk Would have asked you how you got a hold of my blood, but its too bad I never bleed. You must have gotten some from that ...
- by 2-Ton Twenty-One - at 2013.03.11 22:19:00
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599. Imperfects Official Statement: Regarding Pub-stomping - in General Discussions [original thread]
I believe this man to be a imposter. Imperfects have no public relations, only targets.
- by 2-Ton Twenty-One - at 2013.03.11 22:03:00
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600. Logi/Heavy channel - in General Discussions [original thread]
Need MOAR logis!! FEED MEEEEE!!!!
- by 2-Ton Twenty-One - at 2013.03.11 21:52:00
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