Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
461. Unreal vs. PFBHz tonight at 10 PM EDT - in General Discussions [original thread]
slap26 wrote: I've got 100mil on Unreal................................................................................................................................ I got 100 mil on Unreal too. I wonder how much money peeps are going t...
- by 0 Try Harder - at 2013.03.29 02:06:00
|
462. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Also, if we have to wait multiple days to deplete a corp's clone reserves, do we have the option to lock it down for ourselves for that entire time? I just don't want to make it so that some alt corp can safeguard the location after an assault ha...
- by 0 Try Harder - at 2013.03.28 23:09:00
|
463. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
CCP FoxFour wrote: Because I won, and because you had a production facility, I take 50 extra clones back with me. Half of what would have been generated. I don't touch your clone reserves. So do you think a way to make it so more clones ca...
- by 0 Try Harder - at 2013.03.28 23:06:00
|
464. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
CCP FoxFour wrote: Defender has 300 clones and a production facility (PF generates 100 clones a day). Attacker attacks. Attacker wins. Attacker has 100 clones at the end of the battle. Defender does not get 100 clones on their next reinforcemen...
- by 0 Try Harder - at 2013.03.28 21:58:00
|
465. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
=] thx for giving us the opportunity! I'll post lots in a bit (gtg for now >.<)
- by 0 Try Harder - at 2013.03.28 21:55:00
|
466. Unreal vs. PFBHz tonight at 10 PM EDT - in General Discussions [original thread]
light blade55 wrote: my money is on PFBHz wit Tryhard MVP and Slap destroying min 9 tanks My money is on them chickening out, because that is the only thing they do. edit: just so that this won't sound too troll-y and get the thread move...
- by 0 Try Harder - at 2013.03.28 21:39:00
|
467. Tank fitting ? - in Rookie Training Grounds [original thread]
Chances Ghost wrote: where have you gotten this information from? Step 1: Corp battle with your friend Step 2: Fit two Sicas. Put two shield extenders on one, and the same two shield extenders on the other. Leave one spot open for th...
- by 0 Try Harder - at 2013.03.28 16:40:00
|
468. Making the most of your orbital strikes - in Rookie Training Grounds [original thread]
Chances Ghost wrote: im reasonably sure that the squad leader gets commission off of the assists as well. yah, I thought I put that in @.@ I guess I didn't. The guys get extra points (from the defend mark) for the assists, then the SL gets...
- by 0 Try Harder - at 2013.03.28 16:26:00
|
469. Are hacked drop uplinks the only drop uplinks that allow your whole team to spaw... - in Rookie Training Grounds [original thread]
Hacked are supposed to work for your whole team. It's not a bug or problem with code or anything like that at all. It's intentional. The other ones sometimes work, but are not reliable. If you want a reliable teamspawn, use hacked.
- by 0 Try Harder - at 2013.03.28 16:25:00
|
470. On Flux Grenades - in Rookie Training Grounds [original thread]
um... shotgun doesn't need grenades, but imo you should use a better weapon (like an assault rifle). Flux grenades are fantastic. Just practice on a supply depot or something I guess? I'm not sure what to say other than throw them and win :x You...
- by 0 Try Harder - at 2013.03.28 16:23:00
|
471. Speculative fiction on future game mechanics - in General Discussions [original thread]
CCP FoxFour wrote: CCP Nullabor and I were just discussing this last night actually. We were actually discussing the transferring of districts for planetary conquest and how in the future if we do it how we should do it. How safe should it be ...
- by 0 Try Harder - at 2013.03.28 14:12:00
|
472. Speculative fiction on future game mechanics - in General Discussions [original thread]
Soraya Xel wrote: "Press X to screw team" I like that idea A LOT! Please make it so there's a "Press X to screw team" button in pub matches too. Maybe it would instantly Team Kill everyone on your team. That would just be so awesome.
- by 0 Try Harder - at 2013.03.28 05:49:00
|
473. Tank fitting ? - in Rookie Training Grounds [original thread]
Chances Ghost wrote: i think your confusing resistance modules with diagnostic low slot modules that increase base shields No, I am not. That's how those passive mods and skills work. It changes the "base" value. That's why shield control (5%...
- by 0 Try Harder - at 2013.03.28 05:19:00
|
474. Making the most of your orbital strikes - in Rookie Training Grounds [original thread]
Chances Ghost wrote: is this confirmed or speculation? (if speculation i will definatly test) That is confirmed =] I am a ***** for warpoints. (Unless they ninja-changed D:)
- by 0 Try Harder - at 2013.03.28 05:12:00
|
475. Are hacked drop uplinks the only drop uplinks that allow your whole team to spaw... - in Rookie Training Grounds [original thread]
Halcyon Grey wrote: Hmm I guess it isn't so clear cut after all. Thanks for all the input though, it definitely helps! it kind of is :P if you are screwing around in pubs it doesn't matter too much, but if you need a reliable teamspawn for...
- by 0 Try Harder - at 2013.03.28 02:34:00
|
476. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
the # of shots before reload is listed in the item info. If you hit triangle on a weapon, then R2 you'll get to the Attributes tab. On the Attributes tab you'll see "clip size". That's how many shots you get before you have to reload. Scrambler pi...
- by 0 Try Harder - at 2013.03.28 02:31:00
|
477. Tank fitting ? - in Rookie Training Grounds [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=61347 https://forums.dust514.com/default.aspx?g=posts&t=56114 just 2 threads on tanking i found rq. There's more, feel free to search =] go read!
- by 0 Try Harder - at 2013.03.27 15:56:00
|
478. Tank fitting ? - in Rookie Training Grounds [original thread]
xLTShinySidesx wrote: 0 Try Harder wrote: Passive resist is terribad. Why? Only works on hull. Shield extenders do not get the passive resist. Just do the calculations.
- by 0 Try Harder - at 2013.03.27 15:24:00
|
479. Newbie Tips - in Rookie Training Grounds [original thread]
Yani Nabari wrote: As far as I'm aware right now, aren't the only permanent suits right now first level suits? Like the in the case of scout dropsuits, the Valor suit. I'm just looking at it in the market and it seems to be exactly the same as ...
- by 0 Try Harder - at 2013.03.27 15:23:00
|
480. The Role of the Sniper - in Rookie Training Grounds [original thread]
Just call the sniper who rolls with his team, provides cover, counter snipes, and is an all around bad-ass a sniper. Everyone else is just a wanna-be
- by 0 Try Harder - at 2013.03.27 15:20:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |