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441. Hello! - in Rookie Training Grounds [original thread]
Michael Arck wrote: No matter how boring it sounds, read these forums and learn about everything. Even stuff you don't use, learn it. Be wary of people for this game is set in the EVE universe. Reading helps a small amount, but you get good...
- by 0 Try Harder - at 2013.04.01 06:33:00
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442. Attention Tank Drivers and Fitters - in Rookie Training Grounds [original thread]
KalOfTheRathi wrote: To each their own. Or in your view, to each their own as long as they agree with you. I think he's just trying to be helpful. With the way stacking penalties work, there's no point to a DCU. There was a question about...
- by 0 Try Harder - at 2013.04.01 06:24:00
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443. [Request] HAV Module: Guided Airburst Anti-Infantry Plasma Missiles - in Feedback/Requests [original thread]
gbghg wrote: I want this for my dropship, even if it ends up as a turret, screw it any from of countermeasures would be nice. :D:D:D:D:D! Sounds sweet! It would be pretty epic too.
- by 0 Try Harder - at 2013.04.01 04:04:00
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444. [Request] HAV Module: Guided Airburst Anti-Infantry Plasma Missiles - in Feedback/Requests [original thread]
So I've noticed a ton of threads suggesting new AV, so why not give the HAV pilots some love? I'd love to have Airburst Anti-Infantry Plasma Rockets as a secondary weapon (or module) on my HAV. When activated, a missile would fire out of the top...
- by 0 Try Harder - at 2013.04.01 03:28:00
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445. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
The dark cloud wrote: have a speed fit which goes allmost as fast like a LAV That's not true at all if you're talking about shield tanks. The Sagaris only has three low slots, and the nanofibers don't bring you close to the speed of a LAV. ...
- by 0 Try Harder - at 2013.04.01 03:10:00
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446. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: The nail in the coffin is that Armor Hardeners are infinitely better than Shield Hardeners. The 'Surge' Shield Reinforcement reduces damage by 30% with a 10 second active time and a 30 second cooldown. It is the best Shi...
- by 0 Try Harder - at 2013.04.01 03:03:00
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447. Assault Forge Guns - in Feedback/Requests [original thread]
Honestly, I'm ok right now with a good forge gunner being able to solo a proto shield tanked sagaris. (If you say this is bad tanker/not possible, you are just doing it wrong.) I'd like it if the cost of a proto forge gun was higher. To solo the ...
- by 0 Try Harder - at 2013.04.01 00:34:00
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448. DEV Topic/Discussion: Orbital Drop Spawns - in General Discussions [original thread]
> I'm worried about is the sound glitch. No one should drop out of the MCC right now because you can get the falling noise stuck on you that even enemies can hear. > Does this mean we are just saying **** the only thing that dropships might...
- by 0 Try Harder - at 2013.04.01 00:26:00
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449. [Request] Troll, Raid and Pillage Corps in Planetary Conquest - in Feedback/Requests [original thread]
I guess something more than just stealing clones, but something less than taking it over. Idk, just might be fun.
- by 0 Try Harder - at 2013.04.01 00:23:00
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450. [Request] Troll, Raid and Pillage Corps in Planetary Conquest - in Feedback/Requests [original thread]
Basically, I want a way to lock down an enemy district. Make it so that another corp has to spend resources or something on it, but cannot use it. It might be that let's say I attack another corp's district, beat all of their clones, but I don't ...
- by 0 Try Harder - at 2013.04.01 00:21:00
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451. Attention Tank Drivers and Fitters - in Rookie Training Grounds [original thread]
Also, the DCU activated ability combines with any other active hardeners, and as everyone knows there are stacking penalties. Using a DCU effectively reduces your EHP. (other mods ftw.) So yah, I agree with the OP. They are terribad, even for ar...
- by 0 Try Harder - at 2013.03.31 23:42:00
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452. How to: Squad Leader commands to Orbitals - in Rookie Training Grounds [original thread]
You can also call in orbitals from the overhead map. If you have an orbital available, and you are squad leader, you can open the overhead map, and when you select a location on the map (like you would for a defend mark) there will be an extra opt...
- by 0 Try Harder - at 2013.03.31 23:35:00
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453. Hello! - in Rookie Training Grounds [original thread]
Start playing the game! Make like 5+ extra characters with each on a different PSN and activate passive SP. Passive SP gives you SP at a steady rate. It is unaffected if you play or not. It can only be activated on one character per account. Tha...
- by 0 Try Harder - at 2013.03.31 23:17:00
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454. Sprint/Profile/Scan Comparisons - With DFT Results - in General Discussions [original thread]
Maken Tosch wrote: Verdict: Surprisingly, the Logistics and Assault suits are at a statistical tie at 8.9dB with Scout at 10.68dB and the Heavy trailing at 20.57dB. If you account for variants, the Logistics comes out on top. Looks like the Sco...
- by 0 Try Harder - at 2013.03.31 22:20:00
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455. Sprint/Profile/Scan Comparisons - With DFT Results - in General Discussions [original thread]
Beren Hurin wrote: I don't understand why you disregard high slots ...? I think he was just looking @ movement speed and scan profile. The other stats are super easy to see (ie logi suit is 4 high, 4 low, (assault is 3 high 4 low or 4 high ...
- by 0 Try Harder - at 2013.03.31 22:15:00
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456. Stacking penalties on active hardeners?? - in Rookie Training Grounds [original thread]
Heligg wrote: Is the penalty only effective when both modules are activated or is it effective all the time? It's only when both modules are activated.
- by 0 Try Harder - at 2013.03.31 22:00:00
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457. Plantary Conquest according to Beers - in General Discussions [original thread]
Free Beers wrote: -The shear amount of isk/assets that already exist in eve in the power blocks have made it impossible for any smaller groups to ever challenge. This is a legacy issue and part of the reason why CCP initially looked at dust as ...
- by 0 Try Harder - at 2013.03.29 19:44:00
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458. Unreal vs. PFBHz tonight at 10 PM EDT - in General Discussions [original thread]
EnIgMa99 wrote: Kreayshawn ftw GEKs are OP, and are apparently better than Balocs =]
- by 0 Try Harder - at 2013.03.29 13:56:00
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459. Armor Mercenary Pack - in General Discussions [original thread]
It's not p2w, the tanks are a step up from MLT but below (or possible around the same level) as STD (ie Gunnlogi or Madrugar). Yes, the Kaala has more PG than a Sagaris, but it also has the slots of a Sica. You can have all of the PG in the world...
- by 0 Try Harder - at 2013.03.29 05:49:00
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460. Unreal vs. PFBHz tonight at 10 PM EDT - in General Discussions [original thread]
GIZMO2606 wrote: Kreayshawn Coruscanti wrote: NIKIA BETHUNE wrote: U guys really have to post this on the forums? Get over yourselves when PC comes out it will no long be about this corp or that corp it will be about the alliance. Enjoy b...
- by 0 Try Harder - at 2013.03.29 05:24:00
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