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lDocHollidayl
Internal Error. Negative-Feedback
202
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Posted - 2013.08.01 16:09:00 -
[1] - Quote
GÇ£It's easy to attack and destroy an act of creation. It's a lot more difficult to perform one.GÇ¥ GÇò Chuck Palahniuk
Reg, if players like you have their way there would only be AR's. Let the game have some diversity. Nerf lasers much? Flux is lame maybe. Flaylock waaaa! Contact grenades...MOMMMMMMM! Weapons have pros and cons. The cons to the MD are range and travel time. It is quite arrogant to claim other weapons noob because you deem so. List the pros and cons and work on constructive criticism.
I will start...the MD has travel time, I have to predict where you will be in order to be successful.(bunny hoppers hate this because gravity is predictable...bunny hop much ;(... )The MD can rarely be effective in combat unless given high ground in engagements more then 40 meters. MD reload is long and often. MD users have short supply of ammo so they become tied to nano hive or resupplies. The AR can actually kill at ranges twice the effective rate of MD...Back off bro?
I respect your play not your arrogance. I concede 1v1 your skill is rarely matched but...this is far from a 1v1 game...TEAMPLAYERS much. Your rage bleeds the truth that you only respect gameplay that only mirrors your own. For the love of diversity think before you rage.
GÇ£He has a right to criticize, who has a heart to help.GÇ¥ GÇò Abraham Lincoln
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Oso Peresoso
RisingSuns
475
|
Posted - 2013.08.01 16:14:00 -
[2] - Quote
"To conceal anything from those to whom I am attached, is not in my nature. I can never close my lips where I have opened my heart." - Charles Dickens
This thread sucks.
"Where knowledge is a duty, ignorance is a crime." - Thomas Paine |
Musta Tornius
Cannonfodder PMC
543
|
Posted - 2013.08.01 16:58:00 -
[3] - Quote
That's a pretty weak defense for the massdriver. |
Deluxe Edition
TeamPlayers EoN.
671
|
Posted - 2013.08.01 17:01:00 -
[4] - Quote
My biggest problem is the insane damage they do to armor. They 1-2 shot anyone who gets into armor no matter the amount they have. Combining this weapon with the enourmouse blast radius of the proto flux and you have a combination that makes you invincible in any engagement.
My biggest qualm with the weapon is how badly it breaks armor tanking, the weapon single handedly makes armor tanking terrible as any one player with a basic mass driver can 2 shot you if you do not omnitank. The only time an AR has an advantage over a MD in combat is when the AR has the high ground on a ledge. Doing only spash damage and not landing a single direct hit it takes 4 shots to completely deplete most shield based logi's and assault's shields (3 if they are an armor tanked race) and takes only 1 shot to finish off the armor. Leaving 1 round to completely miss. Thats a lot of damage when you consider that isn't factoring in a single direct hit, and the weapon has a 4.4m blast radius!
Really the biggest change I would like to see is a 2m blast radius and changing the effeciency to +- 5-10% on shields and armor so that it's not a free kill on all gallante. |
ZDub 303
TeamPlayers EoN.
1417
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Posted - 2013.08.01 17:04:00 -
[5] - Quote
explosives damage calculation over the blast radius need a complete rework... this would include the MD. |
lDocHollidayl
Internal Error. Negative-Feedback
207
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Posted - 2013.08.01 17:41:00 -
[6] - Quote
I appreciate the thoughtful responses. Perhaps the armor bonus needs a tune up. I tank on an alt and swarms destroy armor tanks. Perhaps the MD does... I just want an honest appraisal of the weapon and its many ignored weaknesses. Such as the swarm, it can not touch infantry, making a strong side arm required. So it's power against vehicles makes sense to me.
I hesitate to nerf only because of the situation strength. I run a heavy and the flaylock and MD slay me in open fields. But in CQ often a miss or two from the MD gives me plenty of time to spray enough to make a fair battle. In open field the AR teammates slay the MD. Let us look at manus peak. 3 point map. A mass driver is useless in the assault from C to B or vice versa because of the open field he has to cross. But let him guard the letter from a high point and now he is OP. Many weapons are OP in situation and UP in others. Then there is the AR that can excel in all situations...not OP though. So 1 weapon is great in all situations (except sniper range) and then there are weapons that are OP in 1 situation but UP in another.
My concern is the removal of the OP for the sake of fairness then creating the laser situation. You must admit the MD user sacrifices many engagements that the AR would engage but because of the dynamics of the MD they have to pass it up or die.
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broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
78
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Posted - 2013.08.01 17:45:00 -
[7] - Quote
"If knowledge is power, then to be unknown is to be unconquerable." |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2149
|
Posted - 2013.08.01 17:55:00 -
[8] - Quote
"I owe it all to little chocolate donuts" - John Belushi |
Mamertine Son
Kirkinen Risk Control Caldari State
17
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Posted - 2013.08.01 18:00:00 -
[9] - Quote
lDocHollidayl wrote:GÇ£It's easy to attack and destroy an act of creation. It's a lot more difficult to perform one.GÇ¥ GÇò Chuck Palahniuk
Reg, if players like you have their way there would only be AR's. Let the game have some diversity. Nerf lasers much? Flux is lame maybe. Flaylock waaaa! Contact grenades...MOMMMMMMM! Weapons have pros and cons. The cons to the MD are range and travel time. It is quite arrogant to claim other weapons noob because you deem so. List the pros and cons and work on constructive criticism.
I will start...the MD has travel time, I have to predict where you will be in order to be successful.(bunny hoppers hate this because gravity is predictable...bunny hop much ;(... )The MD can rarely be effective in combat unless given high ground in engagements more then 40 meters. MD reload is long and often. MD users have short supply of ammo so they become tied to nano hive or resupplies. The AR can actually kill at ranges twice the effective rate of MD...Back off bro?
I respect your play not your arrogance. I concede 1v1 your skill is rarely matched but...this is far from a 1v1 game...TEAMPLAYERS much. Your rage bleeds the truth that you only respect gameplay that only mirrors your own. For the love of diversity think before you rage.
GÇ£He has a right to criticize, who has a heart to help.GÇ¥ GÇò Abraham Lincoln
You knew you were going to get so much hate for this.
Yeah it sucks dying from the mass driver but I really think dust community needs to be reserved now how many times they call down the mighty nerf hammer.
We got the flaylock and contact hades, lets rejoice. Lord help us (if)when they revive the laser rifle but for now we should be careful not to murder diversity in our crusade for balance. |
Cosgar
ParagonX
3733
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Posted - 2013.08.01 18:08:00 -
[10] - Quote
It's all part of the plan... |
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King Kobrah
SyNergy Gaming EoN.
930
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Posted - 2013.08.01 18:09:00 -
[11] - Quote
"The problem with quotes on the internet is that it is hard to verify their authenticity"- Abraham Lincoln
OP, the game should be balanced around assault rifles, and when you have a weapon that requires little skills to use and throws off aim each time it hits, that creates problems for people who are actually trying to aim a gun.
flux and MD is even worse of a skilless gimmick. |
semperfi1999
Internal Error. Negative-Feedback
708
|
Posted - 2013.08.01 18:25:00 -
[12] - Quote
King Kobrah wrote:"The problem with quotes on the internet is that it is hard to verify their authenticity"- Abraham Lincoln
OP, the game should be balanced around assault rifles, and when you have a weapon that requires little skills to use and throws off aim each time it hits, that creates problems for people who are actually trying to aim a gun.
flux and MD is even worse of a skilless gimmick.
HAHAHAHAHAHAHAHHAHAHAHAHA that was awesome.
I agree with Zdub regarding what should be done with explosives but I also am not as hopeful as Zdub that CCP will actually do the right thing.
As such I resign myself to proposing the reduction of AOE for this weapon as 8+ meter AOE is just crazy high. You can miss people so badly that you accidentally shoot the enemy MCC and still get the person you were aiming for with the splash dmg. |
lDocHollidayl
Internal Error. Negative-Feedback
212
|
Posted - 2013.08.01 18:49:00 -
[13] - Quote
King Kobrah wrote:"The problem with quotes on the internet is that it is hard to verify their authenticity"- Abraham Lincoln
OP, the game should be balanced around assault rifles, and when you have a weapon that requires little skills to use and throws off aim each time it hits, that creates problems for people who are actually trying to aim a gun.
flux and MD is even worse of a skilless gimmick.
This is what I am trying to educate against...AR is all that matters. You are consistent. I believe consistently bad for the growth and health of this game. |
LIFE RIPPER
Sanmatar Kelkoons Minmatar Republic
200
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Posted - 2013.08.01 18:55:00 -
[14] - Quote
Anytime regnyums name is brought up this quote shall appear. He wants to nerf everything but the AR
Skihids wrote:He is crying about it because he can't stand being killed by anything that he isn't using himself.
It's simple really. Some people don't have any tolerance for diversity. They won't be happy until they turn DUST into a1v1 dueling match so they can demonstrate their elite shooting skills.
They can't stand the thought of a messy battlefield where they may die because someone got the drop on them with a situational weapon. They rage whenever they die to anyone they don't consider as elite as themselves. They compensate by deriding anything other than their choice of weapon as "noob" weapon. That way they don't have to take responsibility for having died and their fragile ego can remain intact.
The sad thing is that they can actually be quite good shots. Skill doesn't necessarily factor into who is going to fall prey to this way of thinking. In their mind every battle should be an exactly even contest, mano a mano. If you shotgun them in the face or MD them from a roof you are lousy cheating scum who is using a noob weapon to win, because you certainly couldn't beat them if you were using their weapon (like a real man).
The only cure is to realize that DUST is modeling a messy battlefield with many different weapon systems that all have different strengths and weaknesses and if you die to one it doesn't necessarily mean you are "bad" or that your teammates should laugh at you. It shouldn't threaten your ego if you get popped by a shotgun to the face.
Just let the rage go and enjoy the diversity that is DUST. |
Chunky Munkey
Amarr Templars Amarr Empire
1049
|
Posted - 2013.08.01 18:56:00 -
[15] - Quote
Don't nerf the MD just because it decimates armour.
Buff armour.
Make Ferroscale & reactive plates worthwhile. And give Gallente assaults a bonus they can actually use. |
Mavado V Noriega
SyNergy Gaming EoN.
3978
|
Posted - 2013.08.01 19:06:00 -
[16] - Quote
lDocHollidayl wrote:GÇ£It's easy to attack and destroy an act of creation. It's a lot more difficult to perform one.GÇ¥ GÇò Chuck Palahniuk
Reg, if players like you have their way there would only be AR's. Let the game have some diversity. Nerf lasers much? Flux is lame maybe. Flaylock waaaa! Contact grenades...MOMMMMMMM! Weapons have pros and cons. The cons to the MD are range and travel time. It is quite arrogant to claim other weapons noob because you deem so. List the pros and cons and work on constructive criticism.
I will start...the MD has travel time, I have to predict where you will be in order to be successful.(bunny hoppers hate this because gravity is predictable...bunny hop much ;(... )The MD can rarely be effective in combat unless given high ground in engagements more then 40 meters. MD reload is long and often. MD users have short supply of ammo so they become tied to nano hive or resupplies. The AR can actually kill at ranges twice the effective rate of MD...Back off bro?
I respect your play not your arrogance. I concede 1v1 your skill is rarely matched but...this is far from a 1v1 game...TEAMPLAYERS much. Your rage bleeds the truth that you only respect gameplay that only mirrors your own. For the love of diversity think before you rage.
GÇ£He has a right to criticize, who has a heart to help.GÇ¥ GÇò Abraham Lincoln
Question: where was all this public posting against Regnum when he was in NF? cuz i swear when Reg and Protoman post the exact same stuff hes posting now saw alot of Yes men agreeing with everything they said. Now hes not in NF and im seeing a few NF now voicing out against some posts he has and tbh his posts havent changed.
so question why the sudden public outcry against ppl like reg? |
Skihids
Bullet Cluster
1800
|
Posted - 2013.08.01 19:11:00 -
[17] - Quote
King Kobrah wrote:"The problem with quotes on the internet is that it is hard to verify their authenticity"- Abraham Lincoln
OP, the game should be balanced around assault rifles, and when you have a weapon that requires little skills to use and throws off aim each time it hits, that creates problems for people who are actually trying to aim a gun.
flux and MD is even worse of a skilless gimmick.
That's precisely the assumption that is causing all the trouble.
No one weapon system should always win. There are situations where an AR user will be SOL. Just because it's the most basic weapon or the most popular doesn't mean it should always be viable.
That's obvious for other weapon systems. Lasers shouldn't always have an even chance of winning, and nobody will disagree. But because the AR is the weapon everything else is compared to people mistakenly assume that it should always have an even chance with each weapon in each situation. |
cedz636
Brutor Vanguard Minmatar Republic
55
|
Posted - 2013.08.01 19:14:00 -
[18] - Quote
"Don't cry because it's over. Smile because it happened." - Dr. Seuss
to all the whiners whining about their fits getting nerfed |
Skihids
Bullet Cluster
1800
|
Posted - 2013.08.01 19:16:00 -
[19] - Quote
cedz636 wrote:"Don't cry because it's over. Smile because it happened." - Dr. Seuss
to all the whiners whining about their fits getting nerfed
I'm still smiling over dropships in Precursor, but it's starting to fade... |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
553
|
Posted - 2013.08.01 19:17:00 -
[20] - Quote
"'Meow' means 'woof' in cat." -George Carlin |
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Skihids
Bullet Cluster
1801
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Posted - 2013.08.01 19:19:00 -
[21] - Quote
"Huh?" - Skihids |
LIFE RIPPER
Sanmatar Kelkoons Minmatar Republic
201
|
Posted - 2013.08.01 19:21:00 -
[22] - Quote
"There's an old saying in Tennessee -- I know it's in Texas, probably in Tennessee -- that says, fool me once, shame on --shame on you. Fool me -- you can't get fooled again." --Nashville, Tenn., Sept. 17, 2002
George Bush
. "See, in my line of work you got to keep repeating things over and over and over again for the truth to sink in, to kind of catapult the propaganda." |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
293
|
Posted - 2013.08.01 19:24:00 -
[23] - Quote
LIFE RIPPER wrote:"There's an old saying in Tennessee -- I know it's in Texas, probably in Tennessee -- that says, fool me once, shame on --shame on you. Fool me -- you can't get fooled again." --Nashville, Tenn., Sept. 17, 2002
George Bush
Strategery |
Cosgar
ParagonX
3739
|
Posted - 2013.08.01 19:26:00 -
[24] - Quote
William Shakespeare wrote:**** it! |
Lance 2ballzStrong
SyNergy Gaming EoN.
3282
|
Posted - 2013.08.01 19:29:00 -
[25] - Quote
OP got trolled to the max.
Defending your choice of weaponry in Reg's thread is one thing, but to create another thread for it is kinda sad tbh.
Personally, you're defending a semi auto noobtube. Shoot at people's feet, kill them with splash dmg. With a huge splash radius, that must be hard to do
Now make a thread about HMG's vs MD's |
ZDub 303
TeamPlayers EoN.
1425
|
Posted - 2013.08.01 19:29:00 -
[26] - Quote
semperfi1999 wrote:King Kobrah wrote:"The problem with quotes on the internet is that it is hard to verify their authenticity"- Abraham Lincoln
OP, the game should be balanced around assault rifles, and when you have a weapon that requires little skills to use and throws off aim each time it hits, that creates problems for people who are actually trying to aim a gun.
flux and MD is even worse of a skilless gimmick. HAHAHAHAHAHAHAHHAHAHAHAHA that was awesome. I agree with Zdub regarding what should be done with explosives but I also am not as hopeful as Zdub that CCP will actually do the right thing.As such I resign myself to proposing the reduction of AOE for this weapon as 8+ meter AOE is just crazy high. You can miss people so badly that you accidentally shoot the enemy MCC and still get the person you were aiming for with the splash dmg.
whoa whoa whoa... hold on here... who's to say I'm hopeful about anything here? lol
This problem extends to the fact that adv/pro flux grenades also have an obscene effective radius, stripping most if not all shields from many targets. Then the armor bonus on the MD comes in and ***** all over everything.
Its not the stats on the MD that is the problem, its how easy it is to kill targets with weapons that only need to get 'sorta close'. |
lDocHollidayl
Internal Error. Negative-Feedback
216
|
Posted - 2013.08.01 19:45:00 -
[27] - Quote
You are correct. This could have been named "Only ARs". I wrote the title as such because of his thread that is asking for the nerf hammer without thought and discussion. There may be merit in the rumor that Devs were convinced through loud mouthed discussion without thought to change and nerf weapons...the 7 round burst going to 3 specifically. Therefore I encourage the discussion. "Proof is in the pudding...I mean jello" Bill Cosby
The unhappy MD recipients ignore the cons and focus only on the pros.Hence arrogant. The quote on Reg is rather accurate for a very vocal section of this community that is blind to the benefit of diversity.
"so question why the sudden public outcry against ppl like reg?"
I recall no such thing...but if I have I did a disservice to this community and have matured. Pride will blind and when the "best" players yell about stuff it is often fogged by pride. |
Rusty Shallows
Black Jackals
205
|
Posted - 2013.08.01 20:12:00 -
[28] - Quote
Pretty much this. |
HowDidThatTaste
Ancient Exiles Negative-Feedback
3462
|
Posted - 2013.08.02 04:29:00 -
[29] - Quote
Mavado V Noriega wrote:lDocHollidayl wrote:GÇ£It's easy to attack and destroy an act of creation. It's a lot more difficult to perform one.GÇ¥ GÇò Chuck Palahniuk
Reg, if players like you have their way there would only be AR's. Let the game have some diversity. Nerf lasers much? Flux is lame maybe. Flaylock waaaa! Contact grenades...MOMMMMMMM! Weapons have pros and cons. The cons to the MD are range and travel time. It is quite arrogant to claim other weapons noob because you deem so. List the pros and cons and work on constructive criticism.
I will start...the MD has travel time, I have to predict where you will be in order to be successful.(bunny hoppers hate this because gravity is predictable...bunny hop much ;(... )The MD can rarely be effective in combat unless given high ground in engagements more then 40 meters. MD reload is long and often. MD users have short supply of ammo so they become tied to nano hive or resupplies. The AR can actually kill at ranges twice the effective rate of MD...Back off bro?
I respect your play not your arrogance. I concede 1v1 your skill is rarely matched but...this is far from a 1v1 game...TEAMPLAYERS much. Your rage bleeds the truth that you only respect gameplay that only mirrors your own. For the love of diversity think before you rage.
GÇ£He has a right to criticize, who has a heart to help.GÇ¥ GÇò Abraham Lincoln
Question: where was all this public posting against Regnum when he was in NF? cuz i swear when Reg and Protoman post the exact same stuff hes posting now saw alot of Yes men agreeing with everything they said. Now hes not in NF and im seeing a few NF now voicing out against some posts he has and tbh his posts havent changed. so question why the sudden public outcry against ppl like reg?
Just for the record. Check my posts reggie has been trying to nerf the hmg since the first time I domed him.
So to claim the s"suuden public outcry" just makes you look like your instagaten.. but whatever.
And here is my quote to fit in the theme here
"To the man who only has a hammer, everything he encounters begins to look like a nail." GÇöAbraham Maslow
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Nocturnal Soul
Immortal Retribution
315
|
Posted - 2013.08.02 04:39:00 -
[30] - Quote
LIFE RIPPER wrote:"There's an old saying in Tennessee -- I know it's in Texas, probably in Tennessee -- that says, fool me once, shame on --shame on you. Fool me -- you can't get fooled again." --Nashville, Tenn., Sept. 17, 2002
George Bush
. "See, in my line of work you got to keep repeating things over and over and over again for the truth to sink in, to kind of catapult the propaganda."
never heard the first one but the second one I use myself |
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SoTah Pawp
Amarr Templars Amarr Empire
387
|
Posted - 2013.08.02 04:41:00 -
[31] - Quote
"I Kissed a girl and I liked it." - Katy Perry. |
Rupture Reaperson
Greatness Achieved Through Training EoN.
264
|
Posted - 2013.08.02 04:46:00 -
[32] - Quote
"HODOR" -Hodor |
THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
185
|
Posted - 2013.08.02 05:20:00 -
[33] - Quote
"Itchy. Tasty..." - Umbrella researcher, Arklay Lab, Racoon City. |
Witness The End
Edimmu Warfighters Gallente Federation
18
|
Posted - 2013.08.02 06:35:00 -
[34] - Quote
"The quickest way to a girls bed is through her parents, have sex with them and you're in" -Zapp Brannigan |
dustwaffle
Gravity Prone EoN.
273
|
Posted - 2013.08.02 06:44:00 -
[35] - Quote
STFU - Random internet poster, circa 2000 |
miahus
SyNergy Gaming EoN.
88
|
Posted - 2013.08.02 08:05:00 -
[36] - Quote
lDocHollidayl wrote: I run a heavy and the flaylock and MD slay me in open fields. But in CQ often a miss or two from the MD gives me plenty of time to spray enough to make a fair battle
I honestly don't think you're convinced by what you're saying. I also don't know what you mean by a miss or two from the MD. Given the heavy's huge hit box, there is no way an MD shot would miss you, if not directly then by splash damage.
A noob tube is a noob tube, and that's that. If a game like COD doesn't give you the option to resupply its ammo, I don't know what CCP are thinking by giving it 6 rounds. It is really no different than the flaylock pre nerf. Its only "supposedly" redeeming factor is "oh but it requires CPU and PG like a main weapon" ... I say bullshit. I can't wait for the dual MD wielding commando's to surface, only then you might agree with the rest of those calling for its nerf.
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lDocHollidayl
Internal Error. Negative-Feedback
221
|
Posted - 2013.08.02 14:25:00 -
[37] - Quote
miahus wrote:lDocHollidayl wrote: I run a heavy and the flaylock and MD slay me in open fields. But in CQ often a miss or two from the MD gives me plenty of time to spray enough to make a fair battle I honestly don't think you're convinced by what you're saying. I also don't know what you mean by a miss or two from the MD. Given the heavy's huge hit box, there is no way an MD shot would miss you, if not directly then by splash damage. A noob tube is a noob tube, and that's that. If a game like COD doesn't give you the option to resupply its ammo, I don't know what CCP are thinking by giving it 6 rounds. It is really no different than the flaylock pre nerf. Its only "supposedly" redeeming factor is "oh but it requires CPU and PG like a main weapon" ... I say bullshit. I can't wait for the dual MD wielding commandos to surface, only then you might agree with the rest of those calling for its nerf.
In a 1v1 where both of us see each in CQ it is equal. If he is behind me and hits me a couple then I lose...I do not find the MD OP...in many many CQ situations MD kill them selves.
Are you saying the cons to the MD do not justify the pros? Read and digest the post. I can not use CoD as a standard to be measured against. Look at the weapon diversity..that is what this topic is about. Most games present weapon diversity as different colored ARs and RoF or burst fire etc. To have totally different weapons with the paper, rock , scissor style of game play is what Dust offers. I am merely attempting to educate against stripping the game of this uniqueness. |
Azura Sakura
Militaires-Sans-Frontieres
413
|
Posted - 2013.08.02 14:35:00 -
[38] - Quote
Doesn't change the fact that the MD is a crutch weapon. |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1024
|
Posted - 2013.08.02 14:40:00 -
[39] - Quote
Mavado V Noriega wrote:lDocHollidayl wrote:GÇ£It's easy to attack and destroy an act of creation. It's a lot more difficult to perform one.GÇ¥ GÇò Chuck Palahniuk
Reg, if players like you have their way there would only be AR's. Let the game have some diversity. Nerf lasers much? Flux is lame maybe. Flaylock waaaa! Contact grenades...MOMMMMMMM! Weapons have pros and cons. The cons to the MD are range and travel time. It is quite arrogant to claim other weapons noob because you deem so. List the pros and cons and work on constructive criticism.
I will start...the MD has travel time, I have to predict where you will be in order to be successful.(bunny hoppers hate this because gravity is predictable...bunny hop much ;(... )The MD can rarely be effective in combat unless given high ground in engagements more then 40 meters. MD reload is long and often. MD users have short supply of ammo so they become tied to nano hive or resupplies. The AR can actually kill at ranges twice the effective rate of MD...Back off bro?
I respect your play not your arrogance. I concede 1v1 your skill is rarely matched but...this is far from a 1v1 game...TEAMPLAYERS much. Your rage bleeds the truth that you only respect gameplay that only mirrors your own. For the love of diversity think before you rage.
GÇ£He has a right to criticize, who has a heart to help.GÇ¥ GÇò Abraham Lincoln
Question: where was all this public posting against Regnum when he was in NF? cuz i swear when Reg and Protoman post the exact same stuff hes posting now saw alot of Yes men agreeing with everything they said. Now hes not in NF and im seeing a few NF now voicing out against some posts he has and tbh his posts havent changed. so question why the sudden public outcry against ppl like reg?
Because of the beerorcacy negative feedback was always you free to have your own view as long its the same of ours. I am not supprised at all that Nf members are speaking out. I like everyone in NF but my god it was **** if were not In with the cool kids
Nice to see posting doc. You should join foxhound very strong group it turns out :-)
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CHICAGOCUBS4EVER
TeamPlayers EoN.
1008
|
Posted - 2013.08.02 14:46:00 -
[40] - Quote
really the only thing I see that may need addressing with the MD is the splash radius and possibly tweaking its effectiveness vs armor, as we can all agree its devastating.
the big reason this is coming to the forefront is simply because some MD users have gotten really good with it. just as AR users like regnum are extremely good with their weapon of choice.
achieving balance with diversity is always a tricky thing.
we have all seen CCP agreeing with us that tweaks are needed, but all too often have gone off the deep end in the tweaks.
I think the most recent tweak with fused and flaylocks was probably their best effort to date regarding balancing the weapons, but with their track record I agree we need to tread lightly and be very specific on input rather than leaving it open ended and then they go too far.
the MD is annoying, always has. throwing off your aim is the biggest thing, and adding to that the strength of the weapon in the right hands is what gives it this 'OP' feeling |
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lDocHollidayl
Internal Error. Negative-Feedback
222
|
Posted - 2013.08.02 14:51:00 -
[41] - Quote
Azura Sakura wrote:Doesn't change the fact that the MD is a crutch weapon.
Doesn't change the fact it is situation. I think the Ar is the easiest slayer weapon. If in skirmish or ambush one wants to be top kills the Ar is the easiest to succeed with..given a mobile suit.
Now lets play a game of what is fact...rather theory, observable response repeated in predictable manner.
AR is on top on kill boards. The same player using MD or AR... AR is better to be on top kill boards. Is it a crutch weapon? What does that mean? I assume you mean a non skilled player can do better with it. But can he if he is slayed from an AR from a distance that he can not return fire from? Are you then telling me all these pros are mad that a noob can kill them? In a situation that favors the noob does it not make sense a noob should kill them? IE on a table top with a pub stomper below him.
Heaven forbid noobs discover REs and a pro gets one shotted. "Waaaaaaa, he blew me up with one hit...that weapon that killed me is noob. NERF it."
|
Rynoceros
Rise Of Old Dudes
452
|
Posted - 2013.08.02 15:06:00 -
[42] - Quote
"I pi$$ excellence."
~Ricky Bobby |
Fiddlestaxp
TeamPlayers EoN.
295
|
Posted - 2013.08.02 15:07:00 -
[43] - Quote
Most players take more than a clip to kill without flux. That is > 10 seconds. Here I am shooting Angel Sunshine 5 times and they still aren't in armor. No flux, no kill. The vast majority of the game is still shield tanked. Mass driver is not the least bit overpowered without flux. Actually I would say that without flux, it is rather weak compared to the AR.
Throw in a flux and most people take 2-3 shots. Tell me. Is it the gernades that are overpowered or the mass driver? Been saying it since the release of chromosome (Pretty sure the throwing arc sucked before chrome). Gernades are overpowered. Too large a splash, too much damage, too many gernades. Fused were one element of that. Mass driver is just really effective at cleaning up after them. |
Azura Sakura
Militaires-Sans-Frontieres
413
|
Posted - 2013.08.02 15:13:00 -
[44] - Quote
lDocHollidayl wrote:Azura Sakura wrote:Doesn't change the fact that the MD is a crutch weapon. Doesn't change the fact it is situation. I think the Ar is the easiest slayer weapon. If in skirmish or ambush one wants to be top kills the Ar is the easiest to succeed with..given a mobile suit. Now lets play a game of what is fact...rather theory, observable response repeated in predictable manner. AR is on top on kill boards. The same player using MD or AR... AR is better to be on top kill boards. Is it a crutch weapon? What does that mean? I assume you mean a non skilled player can do better with it. But can he if he is slayed from an AR from a distance that he can not return fire from? Are you then telling me all these pros are mad that a noob can kill them? In a situation that favors the noob does it not make sense a noob should kill them? IE on a table top with a pub stomper below him. Heaven forbid noobs discover REs and a pro gets one shotted. "Waaaaaaa, he blew me up with one hit...that weapon that killed me is noob. NERF it." Hmm... Throw flux and 1 shot. |
semperfi1999
Internal Error. Negative-Feedback
710
|
Posted - 2013.08.02 17:29:00 -
[45] - Quote
steadyhand amarr wrote:Mavado V Noriega wrote:lDocHollidayl wrote:GÇ£It's easy to attack and destroy an act of creation. It's a lot more difficult to perform one.GÇ¥ GÇò Chuck Palahniuk
Reg, if players like you have their way there would only be AR's. Let the game have some diversity. Nerf lasers much? Flux is lame maybe. Flaylock waaaa! Contact grenades...MOMMMMMMM! Weapons have pros and cons. The cons to the MD are range and travel time. It is quite arrogant to claim other weapons noob because you deem so. List the pros and cons and work on constructive criticism.
I will start...the MD has travel time, I have to predict where you will be in order to be successful.(bunny hoppers hate this because gravity is predictable...bunny hop much ;(... )The MD can rarely be effective in combat unless given high ground in engagements more then 40 meters. MD reload is long and often. MD users have short supply of ammo so they become tied to nano hive or resupplies. The AR can actually kill at ranges twice the effective rate of MD...Back off bro?
I respect your play not your arrogance. I concede 1v1 your skill is rarely matched but...this is far from a 1v1 game...TEAMPLAYERS much. Your rage bleeds the truth that you only respect gameplay that only mirrors your own. For the love of diversity think before you rage.
GÇ£He has a right to criticize, who has a heart to help.GÇ¥ GÇò Abraham Lincoln
Question: where was all this public posting against Regnum when he was in NF? cuz i swear when Reg and Protoman post the exact same stuff hes posting now saw alot of Yes men agreeing with everything they said. Now hes not in NF and im seeing a few NF now voicing out against some posts he has and tbh his posts havent changed. so question why the sudden public outcry against ppl like reg? Because of the beerorcacy negative feedback was always you free to have your own view as long its the same of ours. I am not supprised at all that Nf members are speaking out. I like everyone in NF but my god it was **** if were not In with the cool kids Nice to see posting doc. You should join foxhound very strong group it turns out :-)
LOL steady I dont know why you would say this as this is an obvious lie. I have bumped heads several times with some of the guys in NF on the forums. Honestly the problem with the MD is there is no falloff dmg based on distance from the explosive and the AOE is way too large for there to be no falloff dmg. 9 Meter radius (6 for regular MD) is just rediculous. If you cant hit someone or have a hard time hitting someone in that blast radius then you just plainly suck. I dont mind AOE weapons most of the time but when they have a rediculous AOE................it just becomes ret@rded. |
Fiddlestaxp
TeamPlayers EoN.
296
|
Posted - 2013.08.02 17:51:00 -
[46] - Quote
semperfi1999 wrote:steadyhand amarr wrote:Mavado V Noriega wrote:lDocHollidayl wrote:GÇ£It's easy to attack and destroy an act of creation. It's a lot more difficult to perform one.GÇ¥ GÇò Chuck Palahniuk
Reg, if players like you have their way there would only be AR's. Let the game have some diversity. Nerf lasers much? Flux is lame maybe. Flaylock waaaa! Contact grenades...MOMMMMMMM! Weapons have pros and cons. The cons to the MD are range and travel time. It is quite arrogant to claim other weapons noob because you deem so. List the pros and cons and work on constructive criticism.
I will start...the MD has travel time, I have to predict where you will be in order to be successful.(bunny hoppers hate this because gravity is predictable...bunny hop much ;(... )The MD can rarely be effective in combat unless given high ground in engagements more then 40 meters. MD reload is long and often. MD users have short supply of ammo so they become tied to nano hive or resupplies. The AR can actually kill at ranges twice the effective rate of MD...Back off bro?
I respect your play not your arrogance. I concede 1v1 your skill is rarely matched but...this is far from a 1v1 game...TEAMPLAYERS much. Your rage bleeds the truth that you only respect gameplay that only mirrors your own. For the love of diversity think before you rage.
GÇ£He has a right to criticize, who has a heart to help.GÇ¥ GÇò Abraham Lincoln
Question: where was all this public posting against Regnum when he was in NF? cuz i swear when Reg and Protoman post the exact same stuff hes posting now saw alot of Yes men agreeing with everything they said. Now hes not in NF and im seeing a few NF now voicing out against some posts he has and tbh his posts havent changed. so question why the sudden public outcry against ppl like reg? Because of the beerorcacy negative feedback was always you free to have your own view as long its the same of ours. I am not supprised at all that Nf members are speaking out. I like everyone in NF but my god it was **** if were not In with the cool kids Nice to see posting doc. You should join foxhound very strong group it turns out :-) LOL steady I dont know why you would say this as this is an obvious lie. I have bumped heads several times with some of the guys in NF on the forums. Honestly the problem with the MD is there is no falloff dmg based on distance from the explosive and the AOE is way too large for there to be no falloff dmg. 9 Meter radius (6 for regular MD) is just rediculous. If you cant hit someone or have a hard time hitting someone in that blast radius then you just plainly suck. I dont mind AOE weapons most of the time but when they have a rediculous AOE................it just becomes ret@rded.
Don't even mention the boundless splash area. Nobody is using the boundless... It is inferior. There should be falloff to the splash. Should do full damage to 1/4th its current splash, 75% at half its current splash, 50% to 3/4ths current and 25% to its current splash. Damage values will probably need to be increased for it to remain viable.
Nerf ALL grenade equips (except fused, good job on fused) and add fall off. The gun isn't really overpowered right now, but I would like to see splash reworked anyway. |
lDocHollidayl
Internal Error. Negative-Feedback
225
|
Posted - 2013.08.02 18:31:00 -
[47] - Quote
Fiddle, You run MD, so the cons of range and reload and situation balance or not balance general game play? I know sometimes you just can not fight someone...like when you have low ground...it takes a miracle to hit someone weaving on high ground. Are not these aspects of balance? |
Maximus Stryker
Villore Sec Ops Gallente Federation
577
|
Posted - 2013.08.02 18:34:00 -
[48] - Quote
re: Mass Drivers
- Leave the splash radius - Reduce the direct and splash damage - Make is so the farther you are away from the impact of the MD round, the lower the effect is on you, damage should not be the same throughout the radius
"The individual has always had to struggle to keep from being overwhelmed by the tribe. If you try it, you will be lonely often, and sometimes frightened. But no price is too high to pay for the privilege of owning yourself." ~Friedrich Nietzsche |
Fiddlestaxp
TeamPlayers EoN.
297
|
Posted - 2013.08.02 18:58:00 -
[49] - Quote
lDocHollidayl wrote:Fiddle, You run MD, so the cons of range and reload and situation balance or not balance general game play? I know sometimes you just can not fight someone...like when you have low ground...it takes a miracle to hit someone weaving on high ground. Are not these aspects of balance?
It is very effective from a vantage point. Haven't really played that style much since chromosome (The 3.3 splash on a freedom was sufficient to nerf it so that it was no longer effective in that capacity), but it has regained that ability since the fix. The slow projectile speed coupled with the lack of splash made the guessing game too difficult. Didn't matter how well you aimed it, if they didn't go where they were "supposed" to, no dice.
With all the caldari spam it is ONLY effective with flux. It is usually effective against scouts and heavies(but I have been getting my **** pushed in by Jacobi and the majority of your heavies), but through a caldari logi up and you better hope you have enough fluxes or you will lose 100% of the time.
If you get the jump on someone( READ: cook a flux and throw it at their feet) you will win most engagements. If you miss one shot you will lose a fair fight. If they have >5meters in elevation on you, you are going to lose. You *CAN* hit them from far below, but only if they are stationary. High ground with a railing isn't going to happen. Railings in general kinda mess you up quite a bit.
It is more effective at great range than most guns (Might just be me... It is like the only thing I am really good at, level elevation long shots). At short range you run the risk of killing yourself and do quite frequently. People will try to close range on you from less than 8 meters... I give them the people's elbow at that point or try to barely hit them with the splash on their back side. Sometimes I accidently direct impact and we both die.
Takes 1 too many shots to kill a drop uplink.
Pretty balanced overall, except for flux +2 shot... Paradoxically, the armor tanks that complain about it are better off in most of the situations where it is overpowered. I feel like the grenade equipment is far too powerful overall, and that needs to be fixed before any reworking of the mass driver should be done. If there is a problem with it, it is surely the flux grenade. I don't really think there IS a problem with it, but have seen a few people that camp and cook fluxes that have done really well. |
Forlorn Destrier
Bullet Cluster
1279
|
Posted - 2013.08.02 19:22:00 -
[50] - Quote
I need popcorn. Imp vs Imp.
(Reg will always be an Imp, no matter what corp he moves on to) |
|
Forlorn Destrier
Bullet Cluster
1279
|
Posted - 2013.08.02 19:26:00 -
[51] - Quote
lDocHollidayl wrote:I appreciate the thoughtful responses. Perhaps the armor bonus needs a tune up. I tank on an alt and swarms destroy armor tanks. Perhaps the MD does... I just want an honest appraisal of the weapon and its many ignored weaknesses. Such as the swarm, it can not touch infantry, making a strong side arm required. So it's power against vehicles makes sense to me.
I hesitate to nerf only because of the situation strength. I run a heavy and the flaylock and MD slay me in open fields. But in CQ often a miss or two from the MD gives me plenty of time to spray enough to make a fair battle. In open field the AR teammates slay the MD. Let us look at manus peak. 3 point map. A mass driver is useless in the assault from C to B or vice versa because of the open field he has to cross. But let him guard the letter from a high point and now he is OP. Many weapons are OP in situation and UP in others. Then there is the AR that can excel in all situations...not OP though. So 1 weapon is great in all situations (except sniper range) and then there are weapons that are OP in 1 situation but UP in another.
My concern is the removal of the OP for the sake of fairness then creating the laser situation. You must admit the MD user sacrifices many engagements that the AR would engage but because of the dynamics of the MD they have to pass it up or die.
Great analysis sir. +1 |
Himiko Kuronaga
SyNergy Gaming EoN.
1077
|
Posted - 2013.08.02 20:09:00 -
[52] - Quote
"I have nothing to contribute to this discussion, but felt the need to speak anyway." -- Himiko Kuronaga |
Fiddlestaxp
TeamPlayers EoN.
298
|
Posted - 2013.08.02 20:51:00 -
[53] - Quote
The way I see it, each of the benefits of the gun is matched with a disadvantage. Effective from height, ineffective from below. Effective at range, suicide up close. Great vs multiple players, Large risk of FF + Less 1v1 DPS than an AR. Great vs armor, awful vs shields (This one here is the one that needs further analysis) Good vs Heavies and scouts, not as good against assault and logi.
Dual tanking is the best way to counter a mass driver. Armor AND shields. If you sell out shields, you will get fluxed and die in 1-2 shots. If you sell out armor, you won't even need to be fluxed and you will die in 3-5 shots. Mass drivers shouldn't be effective against shields-- flux grenades and grenades in general are a problem. They ruin CQC play, just like the flaylock did.
Compounded with grenades it is too effective against shields and too effective against multiple players. But that is the problem with the GERNADES not the MD.
I am defintatly not the best MD user in the game, but I play at a decent level and have seen a great deal of high level matches. Been using it exclusively since the last SP restart.
A list of people who's opinion on the mass driver I would look to for input: Kaughst Regular Trooper Mcfurious Gloo Gloo I would even consider asking Dark Cloud and Alldin about it. I haven't really played against anyone else in EoN. that use it, but I am sure they are there... Blue Donut for the win! |
Sloth9230
Deepspace Digital
2592
|
Posted - 2013.08.02 21:02:00 -
[54] - Quote
"QQ and QQ the AR users do, when they'll stop, nobody knows... " - Your Papi |
Big miku
Internal Error. Negative-Feedback
259
|
Posted - 2013.08.02 21:13:00 -
[55] - Quote
"All propaganda has to be popular and has to accommodate itself to the comprehension of the least intelligent of those whom it seeks to reach." ~Adolf Hitlestine |
Paran Tadec
Internal Error. Negative-Feedback
1262
|
Posted - 2013.08.02 21:19:00 -
[56] - Quote
Why is it a bunch of whiney EoN bitches in here crying about the MD. The thing has hardly any ammo, and you have to arc it for get a hit at all but close up. If you let me get close enough to you to 2 shot you with a flux md combo you deserved to die in the first place.
|
semperfi1999
Internal Error. Negative-Feedback
711
|
Posted - 2013.08.02 21:39:00 -
[57] - Quote
I do agree the nades need to be reworked....specifically the flux nade as it ignores objects between you and the nade and it does not have the 5 second fuse like it should....so its virtually a contact nade for shields. |
King Kobrah
SyNergy Gaming EoN.
944
|
Posted - 2013.08.02 21:40:00 -
[58] - Quote
Paran Tadec wrote:Why is it a bunch of whiney EoN bitches in here crying about the MD. The thing has hardly any ammo, and you have to arc it for get a hit at all but close up. If you let me get close enough to you to 2 shot you with a flux md combo you deserved to die in the first place.
spoken like a true skilless mass driver user
LOL IF U LET FLAYLOCK GET 2 CLOSE ITS UR FAULT HURRRR DURRR |
Sloth9230
Deepspace Digital
2592
|
Posted - 2013.08.02 21:43:00 -
[59] - Quote
King Kobrah wrote: LOL IF U LET FLAYLOCK GET 2 CLOSE ITS UR FAULT HURRRR DURRR
Well, duh... you gonna cry about shotguns next? |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
347
|
Posted - 2013.08.02 21:44:00 -
[60] - Quote
You blame most of the people in this thread for ruining Dust so go away and stop posting. |
|
Paran Tadec
Internal Error. Negative-Feedback
1262
|
Posted - 2013.08.02 21:44:00 -
[61] - Quote
King Kobrah wrote:Paran Tadec wrote:Why is it a bunch of whiney EoN bitches in here crying about the MD. The thing has hardly any ammo, and you have to arc it for get a hit at all but close up. If you let me get close enough to you to 2 shot you with a flux md combo you deserved to die in the first place.
spoken like a true skilless mass driver user LOL IF U LET FLAYLOCK GET 2 CLOSE ITS UR FAULT HURRRR DURRR
Oh I'm sorry, I have to arc my shots, and it takes a second between each one..... Its also the only gun I carry on my support logi setup....
If you can't kill a min logi with an AR in the 3-4 seconds it takes for me to kill you, I feel bad for you son. |
Paran Tadec
Internal Error. Negative-Feedback
1262
|
Posted - 2013.08.02 21:45:00 -
[62] - Quote
Sloth9230 wrote:King Kobrah wrote: LOL IF U LET FLAYLOCK GET 2 CLOSE ITS UR FAULT HURRRR DURRR
Well, duh... you gonna cry about shotguns next?
Shotguns are fine, its called backing the kitten up. |
Killar-12
Molon Labe. League of Infamy
378
|
Posted - 2013.08.02 22:03:00 -
[63] - Quote
King Kobrah wrote:"The problem with quotes on the internet is that it is hard to verify their authenticity"- Abraham Lincoln
OP, the game should be balanced around assault rifles, and when you have a weapon that requires little skills to use and throws off aim each time it hits, that creates problems for people who are actually trying to aim a gun.
flux and MD is even worse of a skilless gimmick. Yes giving up my ability to use AV nades is a small thing
What has this world came to when NF are the good guys? |
King Kobrah
SyNergy Gaming EoN.
944
|
Posted - 2013.08.02 22:03:00 -
[64] - Quote
yeah i'm sure it's really easy to kill someone who's shooting rapidly at your feet, taking chunks of your HP, and throwing off your aim with each hit....while using an assault rifle that doesn't register 30%+ of it's bullets
clearly mass driver users are the epitome of skill |
Killar-12
Molon Labe. League of Infamy
378
|
Posted - 2013.08.02 22:09:00 -
[65] - Quote
King Kobrah wrote:yeah i'm sure it's really easy to kill someone who's shooting rapidly at your feet, taking chunks of your HP, and throwing off your aim with each hit....while using an assault rifle that doesn't register 30%+ of it's bullets
clearly mass driver users are the epitome of skill What AR are you using? Mine works fine, and so does my MD.
It's Hilarious You use this weapon you're evil! You're a (Insert weapon name) using scrub! Forum warriors battle for three weeks... |
Fiddlestaxp
TeamPlayers EoN.
300
|
Posted - 2013.08.02 22:12:00 -
[66] - Quote
semperfi1999 wrote:I do agree the nades need to be reworked....specifically the flux nade as it ignores objects between you and the nade and it does not have the 5 second fuse like it should....so its virtually a contact nade for shields. I actually think it is OK that it hits through objects... Only real counter to the *****es that hide Remote explosives and Uplinks in walls.
KORBAH wrote:while using an assault rifle that doesn't register 30%+ of it's bullets Sounds more like a CCP/AR problem than a MD problem :D |
steadyhand amarr
Foxhound Corporation General Tso's Alliance
1024
|
Posted - 2013.08.02 22:18:00 -
[67] - Quote
Claps doc you have a wonderful thread people please carry on. My view the AR is the every man guns ok at everything but bill at nothing.
Where as the mass drive is I'm going to take point and u can't stop me. But if u engage from range here is the white flag :-) |
Fiddlestaxp
TeamPlayers EoN.
301
|
Posted - 2013.08.02 22:25:00 -
[68] - Quote
ReG's specific suggestion to limit the clip size to 4-5 acts as a "4-6 second burst DPS" nerf and a sustained DPS nerf. It hurts those that camp on top of buildings and spam fire down on people most. This is correct, but the better way to fix it would be to increase reload time (And increase damage, as sustained DPS is very low as it stands on the gun)
Most people in the two threads that are complaining about the MD are concerned about it's "1-3 second burst" with flux gernades. I feel like this is also a slight issue, as gernades are overpowered.
If we limit the clip size, nerf flux and locust, make splash have a falloff over radiusdistance, and increase MD splash damage, I think we will have a perfectly balanced weapon. |
Dimitri Rascolovitch
The Immortal Knights
3
|
Posted - 2013.08.02 22:32:00 -
[69] - Quote
Mamertine Son wrote:
Lord help us (if)when they revive the laser rifle but for now we should be careful not to murder diversity in our crusade for balance.
Correction: Lord help you all IF/when they give back the hmgs range and damage |
Killar-12
Molon Labe. League of Infamy
378
|
Posted - 2013.08.02 22:32:00 -
[70] - Quote
steadyhand amarr wrote:Claps doc you have a wonderful thread people please carry on. My view the AR is the every man guns ok at everything but bill at nothing.
Where as the mass drive is I'm going to take point and u can't stop me. But if u engage from range here is the white flag :-) I say that the AR is fine till the other variants come then it will need it's range lowered and DPS boosted |
|
Killar-12
Molon Labe. League of Infamy
379
|
Posted - 2013.08.02 22:46:00 -
[71] - Quote
How about we fix armor tanking and not bash MD's?
Shields need to watch out for fluxes they have speed, fast regen (get regulators), the ability to greatly Buffer tank without severe disadvantages so... |
ReGnYuM
TeamPlayers EoN.
639
|
Posted - 2013.08.02 22:53:00 -
[72] - Quote
"KDR > Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The mass driver... cough 6 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that MD will screw up your aim is ridiculous. Furthermore, how is MD+Flux not broken? Flux nades do not need even need to be cooked and the MD does not require aim |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
848
|
Posted - 2013.08.02 22:54:00 -
[73] - Quote
ReGnYuM wrote:"KDR < Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The assault rifle... cough 60 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that AR will screw up your aim is ridiculous. Furthermore, how is AR+Flux not broken? Flux nades have do need to be cooked and the AR does not need aiming skills
FYP |
Killar-12
Molon Labe. League of Infamy
380
|
Posted - 2013.08.02 22:55:00 -
[74] - Quote
ReGnYuM wrote:"KDR > Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The mass driver... cough 6 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that MD will screw up your aim is ridiculous. Furthermore, how is MD+Flux not broken? Flux nades do not need even need to be cooked and the MD does not require aim What do you run? maybe you fitting is at fault? or are you all perfect? |
Dimitri Rascolovitch
The Immortal Knights
3
|
Posted - 2013.08.02 22:58:00 -
[75] - Quote
ReGnYuM wrote:"KDR > Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The mass driver... cough 6 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that MD will screw up your aim is ridiculous. Furthermore, how is MD+Flux not broken? Flux nades have do need to be cooked and the MD does not need aiming skills
although i am not in support of using mass drivers as they infuriate me when they kill me, an immediate argument we can bring up is how is shield tanking vs armor tanking not broken
shield tanking has no significant drawbacks, no penalties for doing so. not to mention the lack of anti shield weapons
armor tanking has several, major movement speed penalties, slow to NO armor regen without sacrificing an armor slot to a repper, most of the weapons do more damage to armor rather than shield and so on |
ReGnYuM
TeamPlayers EoN.
639
|
Posted - 2013.08.02 23:01:00 -
[76] - Quote
Dimitri Rascolovitch wrote:ReGnYuM wrote:"KDR > Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The mass driver... cough 6 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that MD will screw up your aim is ridiculous. Furthermore, how is MD+Flux not broken? Flux nades have do need to be cooked and the MD does not need aiming skills although i am not in support of using mass drivers as they infuriate me when they kill me, an immediate argument we can bring up is how is shield tanking vs armor tanking not broken shield tanking has no significant drawbacks, no penalties for doing so. not to mention the lack of anti shield weapons armor tanking has several, major movement speed penalties, slow to NO armor regen without sacrificing an armor slot to a repper, most of the weapons do more damage to armor rather than shield and so on
Have you ever played a good Armour tanker?
Armour can DPS
Armour can roid mode with triage hives
shall I go on? |
Dimitri Rascolovitch
The Immortal Knights
6
|
Posted - 2013.08.02 23:03:00 -
[77] - Quote
its as simple as throwing a adv/proto locus nade in on that nanohive and said armor tanker is obliterated |
Killar-12
Molon Labe. League of Infamy
380
|
Posted - 2013.08.02 23:04:00 -
[78] - Quote
ReGnYuM wrote:Dimitri Rascolovitch wrote:ReGnYuM wrote:"KDR > Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The mass driver... cough 6 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that MD will screw up your aim is ridiculous. Furthermore, how is MD+Flux not broken? Flux nades have do need to be cooked and the MD does not need aiming skills although i am not in support of using mass drivers as they infuriate me when they kill me, an immediate argument we can bring up is how is shield tanking vs armor tanking not broken shield tanking has no significant drawbacks, no penalties for doing so. not to mention the lack of anti shield weapons armor tanking has several, major movement speed penalties, slow to NO armor regen without sacrificing an armor slot to a repper, most of the weapons do more damage to armor rather than shield and so on Have you ever played a good Armour tanker? Armour can DPS Armour can roid mode with triage hives shall I go on? really? 17% more damage? you can regen fast as hell take cover for 10 secs back to full health |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
848
|
Posted - 2013.08.02 23:06:00 -
[79] - Quote
Killar-12 wrote:ReGnYuM wrote:Dimitri Rascolovitch wrote:ReGnYuM wrote:"KDR > Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The mass driver... cough 6 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that MD will screw up your aim is ridiculous. Furthermore, how is MD+Flux not broken? Flux nades have do need to be cooked and the MD does not need aiming skills although i am not in support of using mass drivers as they infuriate me when they kill me, an immediate argument we can bring up is how is shield tanking vs armor tanking not broken shield tanking has no significant drawbacks, no penalties for doing so. not to mention the lack of anti shield weapons armor tanking has several, major movement speed penalties, slow to NO armor regen without sacrificing an armor slot to a repper, most of the weapons do more damage to armor rather than shield and so on Have you ever played a good Armour tanker? Armour can DPS Armour can roid mode with triage hives shall I go on? really? 17% more damage? you can regen fast as hell take cover for 10 secs back to full health I'd just say let's give up on the AR scrub.
I doubt he'd go positive without his crutch so let him have it.
Obviously he needs something to feel good about himself. |
Aquinarius Zoltanus
0uter.Heaven EoN.
232
|
Posted - 2013.08.02 23:14:00 -
[80] - Quote
ReGnYuM wrote:"KDR > Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The mass driver... cough 6 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that MD will screw up your aim is ridiculous. Furthermore, how is MD+Flux not broken? Flux nades do not need even need to be cooked and the MD does not require aim
Yup, you've definitely got it backwards. We're fine with how the MD vs. AR game is now. You're the one who's QQ'ing and crying all over the forums about how you got owned by a Mass Driver. |
|
Killar-12
Molon Labe. League of Infamy
383
|
Posted - 2013.08.02 23:17:00 -
[81] - Quote
Aquinarius Zoltanus wrote:ReGnYuM wrote:"KDR > Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The mass driver... cough 6 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that MD will screw up your aim is ridiculous. Furthermore, how is MD+Flux not broken? Flux nades do not need even need to be cooked and the MD does not require aim Yup, you've definitely got it backwards. We're fine with how the MD vs. AR game is now. You're the one who's QQ'ing and crying all over the forums about how you got owned by a Mass Driver. He's probably Trolling.
Regnyum, Let SoTa troll, you weren't meant to troll. |
Dimitri Rascolovitch
The Immortal Knights
9
|
Posted - 2013.08.02 23:22:00 -
[82] - Quote
AR scrubs are always going to be AR scrubs, if they have their way dust will become a repetitive cod ripoff |
BOOOGERTRON BORTZORG
Expert Intervention Caldari State
348
|
Posted - 2013.08.02 23:24:00 -
[83] - Quote
Dimitri Rascolovitch wrote: if they have their way dust will become a repetitive cod ripoff
CCP needs to figure out how aiming and moving works first so I doubt it. |
Dimitri Rascolovitch
The Immortal Knights
9
|
Posted - 2013.08.02 23:26:00 -
[84] - Quote
BOOOGERTRON BORTZORG wrote:Dimitri Rascolovitch wrote: if they have their way dust will become a repetitive cod ripoff CCP needs to figure out how aiming and moving works first so I doubt it.
extremely valid point but you can see the resemblance already |
ReGnYuM
TeamPlayers EoN.
639
|
Posted - 2013.08.02 23:26:00 -
[85] - Quote
Aquinarius Zoltanus wrote:ReGnYuM wrote:"KDR > Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The mass driver... cough 6 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that MD will screw up your aim is ridiculous. Furthermore, how is MD+Flux not broken? Flux nades do not need even need to be cooked and the MD does not require aim Yup, you've definitely got it backwards. We're fine with how the MD vs. AR game is now. You're the one who's QQ'ing and crying all over the forums about how you got owned by a Mass Driver.
Funny coming from Outer Heaven |
Dimitri Rascolovitch
The Immortal Knights
10
|
Posted - 2013.08.02 23:31:00 -
[86] - Quote
heres an absurdly easy fix to the ARs being OP statement, just remove them. that instantly requires people to gain actual skill in a weapon that isnt a win button
edit- let the AR user hate flow in |
King Kobrah
SyNergy Gaming EoN.
944
|
Posted - 2013.08.02 23:43:00 -
[87] - Quote
Killar-12 wrote:King Kobrah wrote:yeah i'm sure it's really easy to kill someone who's shooting rapidly at your feet, taking chunks of your HP, and throwing off your aim with each hit....while using an assault rifle that doesn't register 30%+ of it's bullets
clearly mass driver users are the epitome of skill What AR are you using? Mine works fine, and so does my MD. It's Hilarious You use this weapon you're evil! You're a (Insert weapon name) using scrub! Forum warriors battle for three weeks... i have a duvolle with level 5 sharpshooter and a 6400 DPI mouse.
i KNOW i'm not missing my shots, especially when I get hit markers on someone with 5 HP left and they don't die. |
Killar-12
Molon Labe. League of Infamy
386
|
Posted - 2013.08.02 23:43:00 -
[88] - Quote
Dimitri Rascolovitch wrote:heres an absurdly easy fix to the ARs being OP statement, just remove them. that instantly requires people to gain actual skill in a weapon that isnt a win button
edit- let the AR user hate flow in Make the AR become less accurate (Even with ADS) the longer it fires, lower it's range (20 meters optimal 50 effective), increase DPS make the normal AR breach weapon and make a stabilized variant that takes more PG/CPU but has the stats of the current one but is more accurate but still loses accuracy through continous fire. |
Killar-12
Molon Labe. League of Infamy
386
|
Posted - 2013.08.02 23:45:00 -
[89] - Quote
King Kobrah wrote:Killar-12 wrote:King Kobrah wrote:yeah i'm sure it's really easy to kill someone who's shooting rapidly at your feet, taking chunks of your HP, and throwing off your aim with each hit....while using an assault rifle that doesn't register 30%+ of it's bullets
clearly mass driver users are the epitome of skill What AR are you using? Mine works fine, and so does my MD. It's Hilarious You use this weapon you're evil! You're a (Insert weapon name) using scrub! Forum warriors battle for three weeks... i have a duvolle with level 5 sharpshooter and a 6400 DPI mouse. i KNOW i'm not missing my shots, especially when I get hit markers on someone with 5 HP left and they don't die. Internet Connection? How often do you DC? I had a shitty modem and replacing it made my hit detection get better. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
849
|
Posted - 2013.08.02 23:45:00 -
[90] - Quote
Killar-12 wrote:Dimitri Rascolovitch wrote:heres an absurdly easy fix to the ARs being OP statement, just remove them. that instantly requires people to gain actual skill in a weapon that isnt a win button
edit- let the AR user hate flow in Make the AR become less accurate (Even with ADS) the longer it fires, lower it's range (20 meters optimal 50 effective), increase DPS make the normal AR breach weapon and make a stabilized variant that takes more PG/CPU but has the stats of the current one but is more accurate but still loses accuracy through continous fire.
Would 80 meters be its Absolute? |
|
Dimitri Rascolovitch
The Immortal Knights
10
|
Posted - 2013.08.02 23:47:00 -
[91] - Quote
Killar-12 wrote:Dimitri Rascolovitch wrote:heres an absurdly easy fix to the ARs being OP statement, just remove them. that instantly requires people to gain actual skill in a weapon that isnt a win button
edit- let the AR user hate flow in Make the AR become less accurate (Even with ADS) the longer it fires, lower it's range (20 meters optimal 50 effective), increase DPS make the normal AR breach weapon and make a stabilized variant that takes more PG/CPU but has the stats of the current one but is more accurate but still loses accuracy through continous fire.
i hopped on my cousins account for him whilst he was of in lala land doing something of utmost importance, he is an AR user so i decided to try it out, something i found odd was that i was more accurate while i was strafing+hipfiring on moing and non moving targets than i was when i would crouch and ADS on non moving targets |
Killar-12
Molon Labe. League of Infamy
386
|
Posted - 2013.08.02 23:57:00 -
[92] - Quote
Dimitri Rascolovitch wrote:Killar-12 wrote:Dimitri Rascolovitch wrote:heres an absurdly easy fix to the ARs being OP statement, just remove them. that instantly requires people to gain actual skill in a weapon that isnt a win button
edit- let the AR user hate flow in Make the AR become less accurate (Even with ADS) the longer it fires, lower it's range (20 meters optimal 50 effective), increase DPS make the normal AR breach weapon and make a stabilized variant that takes more PG/CPU but has the stats of the current one but is more accurate but still loses accuracy through continous fire. i hopped on my cousins account for him whilst he was of in lala land doing something of utmost importance, he is an AR user so i decided to try it out, something i found odd was that i was more accurate while i was strafing+hipfiring on moing and non moving targets than i was when i would crouch and ADS on non moving targets
You should see what proficency 5, 2 damage mods and sharpshooter 3 does.
Still, what about the proposed fixes?
100 m absolute range |
Dimitri Rascolovitch
The Immortal Knights
12
|
Posted - 2013.08.03 00:34:00 -
[93] - Quote
Killar-12 wrote:Dimitri Rascolovitch wrote:Killar-12 wrote:Dimitri Rascolovitch wrote:heres an absurdly easy fix to the ARs being OP statement, just remove them. that instantly requires people to gain actual skill in a weapon that isnt a win button
edit- let the AR user hate flow in Make the AR become less accurate (Even with ADS) the longer it fires, lower it's range (20 meters optimal 50 effective), increase DPS make the normal AR breach weapon and make a stabilized variant that takes more PG/CPU but has the stats of the current one but is more accurate but still loses accuracy through continous fire. i hopped on my cousins account for him whilst he was of in lala land doing something of utmost importance, he is an AR user so i decided to try it out, something i found odd was that i was more accurate while i was strafing+hipfiring on moing and non moving targets than i was when i would crouch and ADS on non moving targets You should see what proficency 5, 2 damage mods and sharpshooter 3 does. Still, what about the proposed fixes? 100 m absolute range
i just want my HMG range and damage back |
Kalante Schiffer
damn i suck
384
|
Posted - 2013.08.03 00:54:00 -
[94] - Quote
what it is up with all of these irrelevant players complaining about the AR? have they even gone against a full 16 man game filled with pros that use the hmg's, AV work, mass drivers, ar's,ScR's, tanks,flux, cores, grenades, team work, to its full potential? bunch of arrogant noobs dont know that everything has potential they just dont see it.
the only thing that needs a buff is the damn plasma cannon that think blows |
Killar-12
Molon Labe. League of Infamy
390
|
Posted - 2013.08.03 00:56:00 -
[95] - Quote
Kalante Schiffer wrote:what it is up with all of these irrelevant players complaining about the AR? have they even gone against a full 16 man game filled with pros that use the hmg's, AV work, mass drivers, ar's,ScR's, tanks,flux, cores, grenades, team work, to its full potential? bunch of arrogant noobs dont know that everything has potential they just dont see it.
the only thing that needs a buff is the damn plasma cannon that thing blows Who are you to be talking about nobodies? Must we get Cosgar with the MD or SoTa to troll you? I out like you by 8 likes therefore I'm better than you. |
Kalante Schiffer
damn i suck
384
|
Posted - 2013.08.03 00:57:00 -
[96] - Quote
Killar-12 wrote:Kalante Schiffer wrote:what it is up with all of these irrelevant players complaining about the AR? have they even gone against a full 16 man game filled with pros that use the hmg's, AV work, mass drivers, ar's,ScR's, tanks,flux, cores, grenades, team work, to its full potential? bunch of arrogant noobs dont know that everything has potential they just dont see it.
the only thing that needs a buff is the damn plasma cannon that thing blows Who are you to be talking about nobodies? Must we get Cosgar with the MD or SoTa to troll you? lmao
|
Killar-12
Molon Labe. League of Infamy
391
|
Posted - 2013.08.03 01:35:00 -
[97] - Quote
Kalante Schiffer wrote:Killar-12 wrote:Kalante Schiffer wrote:what it is up with all of these irrelevant players complaining about the AR? have they even gone against a full 16 man game filled with pros that use the hmg's, AV work, mass drivers, ar's,ScR's, tanks,flux, cores, grenades, team work, to its full potential? bunch of arrogant noobs dont know that everything has potential they just dont see it.
the only thing that needs a buff is the damn plasma cannon that thing blows Who are you to be talking about nobodies? Must we get Cosgar with the MD or SoTa to troll you? lmao i am guessing you are not an AR user and i dont even know you. I have AR's to prof 5 but calling people irrelevent is going too far. |
King Kobrah
SyNergy Gaming EoN.
945
|
Posted - 2013.08.03 03:03:00 -
[98] - Quote
Killar-12 wrote:King Kobrah wrote:Killar-12 wrote:King Kobrah wrote:yeah i'm sure it's really easy to kill someone who's shooting rapidly at your feet, taking chunks of your HP, and throwing off your aim with each hit....while using an assault rifle that doesn't register 30%+ of it's bullets
clearly mass driver users are the epitome of skill What AR are you using? Mine works fine, and so does my MD. It's Hilarious You use this weapon you're evil! You're a (Insert weapon name) using scrub! Forum warriors battle for three weeks... i have a duvolle with level 5 sharpshooter and a 6400 DPI mouse. i KNOW i'm not missing my shots, especially when I get hit markers on someone with 5 HP left and they don't die. Internet Connection? How often do you DC? I had a s hitty modem and replacing it made my hit detection get better. it's wired, i almost never disconnect. I guarantee it's the game's hit detection issues. |
Dimitri Rascolovitch
The Immortal Knights
12
|
Posted - 2013.08.03 03:11:00 -
[99] - Quote
defrag your PS3 (google it) |
Killar-12
Molon Labe. League of Infamy
394
|
Posted - 2013.08.03 03:28:00 -
[100] - Quote
King Kobrah wrote:Killar-12 wrote:King Kobrah wrote:Killar-12 wrote:King Kobrah wrote:yeah i'm sure it's really easy to kill someone who's shooting rapidly at your feet, taking chunks of your HP, and throwing off your aim with each hit....while using an assault rifle that doesn't register 30%+ of it's bullets
clearly mass driver users are the epitome of skill What AR are you using? Mine works fine, and so does my MD. It's Hilarious You use this weapon you're evil! You're a (Insert weapon name) using scrub! Forum warriors battle for three weeks... i have a duvolle with level 5 sharpshooter and a 6400 DPI mouse. i KNOW i'm not missing my shots, especially when I get hit markers on someone with 5 HP left and they don't die. Internet Connection? How often do you DC? I had a s hitty modem and replacing it made my hit detection get better. it's wired, i almost never disconnect. I guarantee it's the game's hit detection issues. Damn, server side issues or what the poster above said about defragging, either way I feel sorry for you I have not had issues with this and a GEK-38 or EXO-5 both do well. |
|
Charlotte O'Dell
0uter.Heaven EoN.
826
|
Posted - 2013.08.03 04:09:00 -
[101] - Quote
Musta Tornius wrote:That's a pretty weak defense for the massdriver.
But in ten seconds, the AR does 4x the damage of theassdriver even with direct hits, let alone splash. How is the mass driver OP ILif it can never come close to the damage of the AR? Also, you can't say "you don't have to aim" because all you have to Adonis stay beyond 40m or be uphill and the mass driver is virtually useless. You're a very bad player if you have this much problem withfighting an MD....or u r armor tanked and that is your fault when shields are obviously better. You might as well spec iintoo the lolcannon while you are meeting yourself. |
Kaughst
0uter.Heaven EoN.
8
|
Posted - 2013.08.03 10:26:00 -
[102] - Quote
I am not worried about the MD getting nerfed any time soon....
"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."
Starting off...According the CPM AMA my question to the CPM and response suggested "The MD is not on CCP's radar". Looking at the incremental updates in the following months 1.4, 1.5 and 1.6....nothing for the MD seems to be in wraps for 1.4, with a content lock coming up that is a update that seems concerning dropsuits/weapons balancing. 1.5 is a vehicle and AV balance pass. And 1.6 seems to be something altogether different, maybe concerning other core systems. Assuming that those are the last of the incremental updates leading to the end of the year, major 3-4 month expansion cycles may resume in the first quarter of 2014. So until now and till the end of the year it does not look like CCP has enough time to look at something that is 'not on the radar' if past cries of the MD haven't stirred CCP
It's true though that the MD is on a uptick of use..based on my hearsay...cries against the MD seem to be correlated in that although this is probably related the recent Flaylock nerf that came with fallout opinions of AOE weapons in general, people trying to gain a advantage with the MD, looking for the next easy button (good luck spending millions of SP into Rapid Reload a staple of the MD).
I probably want to say that the community is suggesting something more along the lines of a retooling of explosive mechanics but since that wont happen...Splash damaged wont be touched, you can't nerf the MD and than nerf the damage again without the community complaining it along the lines of the HMG nerf. Round capacity wont be touched, there was a reason why they added in 2 shots to the MD in the closed beta, it's bound to never be modified. Spash Radius is the only viable thing to turn to, you get a good perspective on the MD if you look at the uprising and post uprising nerf and buff respectively, after it was buffed levels in it's use seemed to stay normal kill statistics enough for it 'not be noticed' by the time the CPM AMA came around which I can segue into statistics of the MD.
CCP seems to fix things based on statistical data of if it's a 'go to weapon' rather than it being 'OP', also from internal tests which seemed like the main reason the MD was nerfed in uprising. It seems like they would need to gather data from the MD until the end of the year to actually see if it needs to be brought in line with other weapons. They could eventually nerf the MD back into it's uprising 1.0 blast radius if it goes along the lines of the Flaylock or something of the like...
My personal predictions...It's kind of tough to use the MD, hard to fit, and there is a far line to cross between between crowd enforcer and 1 on 1 with an enemy. I just see the people who transitioned over from flaylock switching back to the AR or Shotgun when the MD isn't living up to their standards and keep trying to go back while the kills level off until the end of the year. The flux seems to main crux of the problem (no pun intended) you can see my thread about it https://forums.dust514.com/default.aspx?g=posts&m=1096075#post1096075.
TL;DR...............cry some more.
|
Paran Tadec
Internal Error. Negative-Feedback
1269
|
Posted - 2013.08.03 21:44:00 -
[103] - Quote
King Kobrah wrote:yeah i'm sure it's really easy to kill someone who's shooting rapidly at your feet, taking chunks of your HP, and throwing off your aim with each hit....while using an assault rifle that doesn't register 30%+ of it's bullets
clearly mass driver users are the epitome of skill
why did you get that close that I can easily hit your feet. Cry more. |
Mobius Wyvern
BetaMax.
2861
|
Posted - 2013.08.03 21:49:00 -
[104] - Quote
Deluxe Edition wrote:My biggest problem is the insane damage they do to armor. They 1-2 shot anyone who gets into armor no matter the amount they have. Combining this weapon with the enourmouse blast radius of the proto flux and you have a combination that makes you invincible in any engagement.
My biggest qualm with the weapon is how badly it breaks armor tanking, the weapon single handedly makes armor tanking terrible as any one player with a basic mass driver can 2 shot you if you do not omnitank. The only time an AR has an advantage over a MD in combat is when the AR has the high ground on a ledge. Doing only spash damage and not landing a single direct hit it takes 4 shots to completely deplete most shield based logi's and assault's shields (3 if they are an armor tanked race) and takes only 1 shot to finish off the armor. Leaving 1 round to completely miss. Thats a lot of damage when you consider that isn't factoring in a single direct hit, and the weapon has a 4.4m blast radius!
Really the biggest change I would like to see is a 2m blast radius and changing the effeciency to +- 5-10% on shields and armor so that it's not a free kill on all gallante. Armor is ****** fail incarnate.
I mean, I like my Amarr Assault suit, but it's a good thing it's cheap and my KD doesn't bother me. |
Paran Tadec
Internal Error. Negative-Feedback
1269
|
Posted - 2013.08.03 22:00:00 -
[105] - Quote
ReGnYuM wrote:"KDR > Everything" Michael Jackson
It is amazing at the amount of tears produced, when someone merely suggest a tweak this broken weapon.
The mass driver... cough 6 round noob tube, is by far one stupidest weapons implemented in Dust 514. Furthermore, the fact that MD will screw up your aim is ridiculous. Furthermore, how is MD+Flux not broken? Flux nades do not need even need to be cooked and the MD does not require aim
What a whiney ***** you turned into. |
semperfi1999
Internal Error. Negative-Feedback
714
|
Posted - 2013.08.05 15:07:00 -
[106] - Quote
Please see https://forums.dust514.com/default.aspx?g=posts&m=1142616#post1142616 for the truth about MDs. LOLsy |
Kinky Burrito
A.N.O.N.Y.M.O.U.S.
143
|
Posted - 2013.08.05 16:14:00 -
[107] - Quote
"I'm too drunk to taste this chicken." - Colonel Sanders
I love how people defend the mASS driver like its supposed to stack up to other guns 1v1. It's a no skill AOE weapon with a 4.4m blast radius. It shouldn't also be 1v1 nuke. |
Scheneighnay McBob
Bojo's School of the Trades
2669
|
Posted - 2013.08.05 16:18:00 -
[108] - Quote
Charlotte O'Dell wrote:Musta Tornius wrote:That's a pretty weak defense for the massdriver. But in ten seconds, the AR does 4x the damage of theassdriver even with direct hits, let alone splash. How is the mass driver OP ILif it can never come close to the damage of the AR? Also, you can't say "you don't have to aim" because all you have to Adonis stay beyond 40m or be uphill and the mass driver is virtually useless. You're a very bad player if you have this much problem withfighting an MD....or u r armor tanked and that is your fault when shields are obviously better. You might as well spec iintoo the lolcannon while you are meeting yourself. Yep. Mass drivers are a lot like artillery in eve (from what I've heard)- high initial damage, low DPS. |
Scheneighnay McBob
Bojo's School of the Trades
2669
|
Posted - 2013.08.05 16:21:00 -
[109] - Quote
Kinky Burrito wrote:"I'm too drunk to taste this chicken." - Colonel Sanders
I love how people defend the mASS driver like its supposed to stack up to other guns 1v1. It's a no skill AOE weapon with a 4.4m blast radius. It shouldn't also be 1v1 nuke. If you got killed by a mass driver in 1v1, you suck.
They need team support to be effective- they have low DPS, are difficult to use at range, almost impossible to hit somebody with if they're above you, and take far more practice than ARs.
Not to mention they're explosive weapons, and everybody shield tanks. |
KingBabar
Ancient Exiles Negative-Feedback
1012
|
Posted - 2013.08.05 16:29:00 -
[110] - Quote
As an occational MD user I personally thins that it should be dialed back a bit.
Personally I would suggest 4 rounds for the standard (EXO-5 and Freedom) and 6 rounds for the assault variants.
This should come with at least a little more base ammo and a slightly quicker eload speed, 4 seconds would be too much.
The worst part is, I don't really have any points invested in it, I can only imagine how good it would be fully specced and with a full proto cal assault suit with 50+ shield regen, I would probably be unstoppable |
|
semperfi1999
Internal Error. Negative-Feedback
716
|
Posted - 2013.08.05 16:32:00 -
[111] - Quote
KingBabar wrote:As an occational MD user I personally thins that it should be dialed back a bit. Personally I would suggest 4 rounds for the standard (EXO-5 and Freedom) and 6 rounds for the assault variants. This should come with at least a little more base ammo and a slightly quicker eload speed, 4 seconds would be too much. The worst part is, I don't really have any points invested in it, I can only imagine how good it would be fully specced and with a full proto cal assault suit with 50+ shield regen, I would probably be unstoppable
Yea this is what I have found as well. Lowering the rounds in a clip or....AOE either one would probably be good options for balancing this weapon. And yea I use the standard version only and roflstomp on protosuits. Gosh I dont even want to think about how much pwnage there would be for the prot versions with 15% dmg bonuses. |
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