Kaughst
0uter.Heaven EoN.
8
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Posted - 2013.08.03 10:26:00 -
[1] - Quote
I am not worried about the MD getting nerfed any time soon....
"You tell me exactly what you want, and I will very carefully explain to you why it cannot be."
Starting off...According the CPM AMA my question to the CPM and response suggested "The MD is not on CCP's radar". Looking at the incremental updates in the following months 1.4, 1.5 and 1.6....nothing for the MD seems to be in wraps for 1.4, with a content lock coming up that is a update that seems concerning dropsuits/weapons balancing. 1.5 is a vehicle and AV balance pass. And 1.6 seems to be something altogether different, maybe concerning other core systems. Assuming that those are the last of the incremental updates leading to the end of the year, major 3-4 month expansion cycles may resume in the first quarter of 2014. So until now and till the end of the year it does not look like CCP has enough time to look at something that is 'not on the radar' if past cries of the MD haven't stirred CCP
It's true though that the MD is on a uptick of use..based on my hearsay...cries against the MD seem to be correlated in that although this is probably related the recent Flaylock nerf that came with fallout opinions of AOE weapons in general, people trying to gain a advantage with the MD, looking for the next easy button (good luck spending millions of SP into Rapid Reload a staple of the MD).
I probably want to say that the community is suggesting something more along the lines of a retooling of explosive mechanics but since that wont happen...Splash damaged wont be touched, you can't nerf the MD and than nerf the damage again without the community complaining it along the lines of the HMG nerf. Round capacity wont be touched, there was a reason why they added in 2 shots to the MD in the closed beta, it's bound to never be modified. Spash Radius is the only viable thing to turn to, you get a good perspective on the MD if you look at the uprising and post uprising nerf and buff respectively, after it was buffed levels in it's use seemed to stay normal kill statistics enough for it 'not be noticed' by the time the CPM AMA came around which I can segue into statistics of the MD.
CCP seems to fix things based on statistical data of if it's a 'go to weapon' rather than it being 'OP', also from internal tests which seemed like the main reason the MD was nerfed in uprising. It seems like they would need to gather data from the MD until the end of the year to actually see if it needs to be brought in line with other weapons. They could eventually nerf the MD back into it's uprising 1.0 blast radius if it goes along the lines of the Flaylock or something of the like...
My personal predictions...It's kind of tough to use the MD, hard to fit, and there is a far line to cross between between crowd enforcer and 1 on 1 with an enemy. I just see the people who transitioned over from flaylock switching back to the AR or Shotgun when the MD isn't living up to their standards and keep trying to go back while the kills level off until the end of the year. The flux seems to main crux of the problem (no pun intended) you can see my thread about it https://forums.dust514.com/default.aspx?g=posts&m=1096075#post1096075.
TL;DR...............cry some more.
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