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NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
23
|
Posted - 2013.07.27 16:21:00 -
[1] - Quote
Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!! |
Xender17
Intrepidus XI EoN.
388
|
Posted - 2013.07.27 16:27:00 -
[2] - Quote
Lai Dai AV nades... + AV weapon= one man job. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
23
|
Posted - 2013.07.27 16:29:00 -
[3] - Quote
Xender17 wrote:Lai Dai AV nades... + AV weapon= one man job.
This is why i hate them OP BLEEPS... |
ZDub 303
TeamPlayers EoN.
1301
|
Posted - 2013.07.27 16:31:00 -
[4] - Quote
Yeah if you don't have a minimum of 8 million sp into tanks its not even worth bothering. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
698
|
Posted - 2013.07.27 16:31:00 -
[5] - Quote
IKR, that tank that went 56-0 10 minutes ago was sooo fkn gimp. I mean wth, it should take like 90000000000000000 dmg to just break the rep cycle |
Robocop Junior
The Surrogates Of War
29
|
Posted - 2013.07.27 16:31:00 -
[6] - Quote
The tankers I see usually kick ass maybe you are doing it wrong. |
Takahiro Kashuken
Red Star. EoN.
748
|
Posted - 2013.07.27 16:32:00 -
[7] - Quote
Yea ive taken a break
It only comes out to pop other tanks if i can be bothered
I run n gun like a scrub but get proto stomped anyways like i do if im in my tank |
Heimdallr69
Imperfects Negative-Feedback
354
|
Posted - 2013.07.27 16:32:00 -
[8] - Quote
Knightshade Belladonna wrote:IKR, that tank that went 56-0 10 minutes ago was sooo fkn gimp. I mean wth, it should take like 90000000000000000 dmg to just break the rep cycle Lmao full of **** or a bunch of scrubs that have no idea what av is |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
698
|
Posted - 2013.07.27 16:36:00 -
[9] - Quote
Heimdallr69 wrote:Knightshade Belladonna wrote:IKR, that tank that went 56-0 10 minutes ago was sooo fkn gimp. I mean wth, it should take like 90000000000000000 dmg to just break the rep cycle Lmao full of **** or a bunch of scrubs that have no idea what av is
no this happens quite often, I run av myself when I see vehicles.. some are very situationally aware and very accurate with their guns and have a friend inside. It is not unusual to see tanks going 30+ and no deaths. Maybe don't just hop right into a tank instantly without knowing what your going up against by yourself? I don't know.. some people are doing it right, some are doing it meh, an some are just well... expecting their standard or militia tank to pwn all
and when I do manage to kill a good tank by myself.. I died about a good 10 times doing so.. hell one game I died 17 times and never killed the damn tank.. I had forge gun and adv av nades |
zylon hender
GamersForChrist Orion Empire
0
|
Posted - 2013.07.27 16:37:00 -
[10] - Quote
I know what you mean, I have brought out a few militia tanks, and only in seconds a forge gunner will shoot it down instantly, and AV nades do have a toll on it, but you have to realize this, 1. it could be just a bad day to use tanks 2. the skill of the driver plays a MASSIVE roll, skills such as knowing when to get out of there and when to move in is essential to tank drivers. You always want an escape route planned, and prioritize your targets, now I know that some pro tanker is going to criticize that but it seems that way to me. Back on topic, my advice is you try sniping, or move in with your allys, clear out some redberries then fall back and recover.
I would also like to state that, the problem with the tanks now is this, since a lot of people have migrated to tanks, us mercs have only 1 option, adapt or die, so obviously we have to choose between anti infantry grenades and AV nades, since A LOT of players have realized that tanks are now more common to find, infantry based players choose AV weapons, now correct me if i'm wrong, im just being observant of this. Now if you want to tank and live I suggest you form a sqaud, that is now very vital to tankers, for example if you know theres a forge gunner, and a sniper is your in squad, send him after that gunner! Or if you have a heavy and those pesky scouts are circling you and throwing some nades, make him GUN THEM DOWN. Simple things like that will increase your survivability. Hope this helps ! |
|
ugg reset
Molon Labe. League of Infamy
339
|
Posted - 2013.07.27 16:38:00 -
[11] - Quote
lord forbid we get proto vehicles. you think logi lavs are hard now. these are just the ADV tier. |
Heimdallr69
Imperfects Negative-Feedback
354
|
Posted - 2013.07.27 16:39:00 -
[12] - Quote
Knightshade Belladonna wrote:Heimdallr69 wrote:Knightshade Belladonna wrote:IKR, that tank that went 56-0 10 minutes ago was sooo fkn gimp. I mean wth, it should take like 90000000000000000 dmg to just break the rep cycle Lmao full of **** or a bunch of scrubs that have no idea what av is no this happens quite often, I run av myself when I see vehicles.. some are very situationally aware and very accurate with their guns and have a friend inside. It is not unusual to see tanks going 30+ and no deaths. Maybe don't just hop right into a tank instantly without knowing what your going up against by yourself? I don't know.. some people are doing it right, some are doing it meh, an some are just well... expecting their standard or militia tank to pwn all I havnt skilled into tanks since before chromosome I'm not going to waste that much sp for one dude with proto make you hide all game or destroy you |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
698
|
Posted - 2013.07.27 16:41:00 -
[13] - Quote
zylon hender wrote:I know what you mean, I have brought out a few militia tanks, and only in seconds a forge gunner will shoot it down instantly, and AV nades do have a toll on it, but you have to realize this, 1. it could be just a bad day to use tanks 2. the skill of the driver plays a MASSIVE roll, skills such as knowing when to get out of there and when to move in is essential to tank drivers. You always want an escape route planned, and prioritize your targets, now I know that some pro tanker is going to criticize that but it seems that way to me. Back on topic, my advice is you try sniping, or move in with your allys, clear out some redberries then fall back and recover. I would also like to state that, the problem with the tanks now is this, since a lot of people have migrated to tanks, us mercs have only 1 option, adapt or die, so obviously we have to choose between anti infantry grenades and AV nades, since A LOT of players have realized that tanks are now more common to find, infantry based players choose AV weapons, now correct me if i'm wrong, im just being observant of this. Now if you want to tank and live I suggest you form a sqaud, that is now very vital to tankers, for example if you know theres a forge gunner, and a sniper is your in squad, send him after that gunner! Or if you have a heavy and those pesky scouts are circling you and throwing some nades, make him GUN THEM DOWN. Simple things like that will increase your survivability. Hope this helps !
I would say the overabundant use of LAV bumper bashing has brought out the frequent use of AV nade among a lot of mercs. I'm sure getting rolled over on by tanks also had a factor. overall I agree with everything you just said |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1955
|
Posted - 2013.07.27 16:45:00 -
[14] - Quote
Xender17 wrote:Lai Dai AV nades... + AR = one man job. FTFY |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
698
|
Posted - 2013.07.27 16:49:00 -
[15] - Quote
TheAmazing FlyingPig wrote:Xender17 wrote:Lai Dai AV nades... + AR = one man job. FTFY
FTFY - that's a new one to me |
stlcarlos989
SVER True Blood
425
|
Posted - 2013.07.27 16:52:00 -
[16] - Quote
Perhaps fitting your tank to be more of a tank as opposed to a glass cannon. I've seen and talk to tankers who been tanking since closed beta and they know how to fit their tanks and how to quickly get out of bad situations. I will admit it doesn't help that you guys don't have the sagaris and surya anymore. |
Kain Reaver83
DUST University Ivy League
68
|
Posted - 2013.07.27 16:53:00 -
[17] - Quote
NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my dropship renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my dropship feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best dropship out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto dropships!!
Fixed your post for you because it wasn't a real complaint. |
Son Down
SamsClub
73
|
Posted - 2013.07.27 17:05:00 -
[18] - Quote
NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!!
Thats odd, because last night I played in about 12 consecutive matches, where at all times, there was a Madruger driving around without as much of a hint of AV threat. Posts like yours come from players like that Madruger. You roll around at your leisure for 10 straight matches....then poof, you actually run into the 2% of the player base that has decent AV. CCP tracks useage, and kill stats for everything. No amount of posting is going to get your vehicles buffed or nerfed. Especially from high school dropouts like yourself.
|
Washlee
Pure Innocence. EoN.
236
|
Posted - 2013.07.27 17:06:00 -
[19] - Quote
Tanks are bad when its a one man job to take them out. |
CoD isAIDS
Tronhadar Free Guard Minmatar Republic
49
|
Posted - 2013.07.27 17:11:00 -
[20] - Quote
Takahiro Kashuken wrote:Yea ive taken a break
It only comes out to pop other tanks if i can be bothered
I run n gun like a scrub but get proto stomped anyways like i do if im in my tank Get online, I'm bored and wanna lol at the thread I made. |
|
THEAMAZING POTHEAD
Pure Innocence. EoN.
130
|
Posted - 2013.07.27 17:16:00 -
[21] - Quote
Everyone and thier mommas got AV these days, when we got our respec & saw lavs & tanks everywhere we didnt want to be helpless against vehicles, so we specced into grenades( very appealing) and/or AV weapons,mostly FGs cus we know FGs have always been badass. Anyways I ran sagaris's last build and w/ the initial super nerf they had, to turret angles and sh*t controls. i said f*** that. I had trouble as a beast tanker last build trying to survive AV, so i could only imagine how it is now with an average proto AV player per match. Its not that AV is OP, but that theres so much AV, and when AV stacks it means death. Too many tankers & too many LAVs spelled doom for themselves. If you spam something we'll counter it, even vehicles. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1956
|
Posted - 2013.07.27 17:17:00 -
[22] - Quote
Knightshade Belladonna wrote:TheAmazing FlyingPig wrote:Xender17 wrote:Lai Dai AV nades... + AR = one man job. FTFY FTFY - that's a new one to me Fixed that for you. Usually used when editing a quote from someone else. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
703
|
Posted - 2013.07.27 17:21:00 -
[23] - Quote
THEAMAZING POTHEAD wrote:Everyone and thier mommas got AV these days, when we got our respec & saw lavs & tanks everywhere we didnt want to be helpless against vehicles, so we specced into grenades( very appealing) and/or AV weapons,mostly FGs cus we know FGs have always been badass. Anyways I ran sagaris's last build and w/ the initial super nerf they had, to turret angles and sh*t controls. i said f*** that. I had trouble as a beast tanker last build trying to survive AV, so i could only imagine how it is now with an average proto AV player per match. Its not that AV is OP, but that theres so much AV, and when AV stacks it means death. Too many tankers & too many LAVs spelled doom for themselves. If you spam something we'll counter it, even vehicles.
This ^^^^ |
Kinky Burrito
A.N.O.N.Y.M.O.U.S. League of Infamy
105
|
Posted - 2013.07.27 17:22:00 -
[24] - Quote
You know what would be really awesome? If people didn't constantly disappear 10 feet in front of me when I go into the first person turret cam. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
703
|
Posted - 2013.07.27 17:22:00 -
[25] - Quote
TheAmazing FlyingPig wrote:Knightshade Belladonna wrote:TheAmazing FlyingPig wrote:Xender17 wrote:Lai Dai AV nades... + AR = one man job. FTFY FTFY - that's a new one to me Fixed that for you. Usually used when editing a quote from someone else.
hah, i see. I didn't catch the change you made in quote, now it makes a lot more sense. thanks |
Xocoyol Zaraoul
Superior Genetics
956
|
Posted - 2013.07.27 17:23:00 -
[26] - Quote
HAVs are not useless, you just can't use them anymore as a tank... Yes, that is kinda sad now... But they are not useless. They are far from useless.
HAVs still have the ability to travel faster then infantry, have better zoom then the majority of infantry weapons, and carry heavy weaponry. Just think of them as mobile artillery and you will do fine. Then again, I use Gunnies not Maddies so I can take a hell of a larger beating against AV with my fit, but still... I make a solid profit running HAVs.
First off a man with AV grenades should never solo you, if that happens then it means you were static somewhere in the map, and that is a sin considering you can go well over 70KPH. Always find a position, fire a few shots, and then MOVE even if the spot is just so amazing... You still gotta move. Also I think 80% of HAV pilots are deaf if they can't hear a nanohive being deployed behind them, the things clink when they hit the ground and start humming a few seconds later, so listen for that clink just like you listen for orbitals.
Proto forges are the only thing my Gunnie has genuine issues with (besides other HAVs), when an LLAV comes outa no where like a bat outa hell and deposits a proto forgegunner, but honestly this is very rare.
While HAVs are underpowered, severely underpowered for roles like being a tank, they are still extremely deadly and very useful if you stop trying to fit them in their old role and start objectively analyzing them for what they are still good for.
Disregard the above if you don't use missiles or rails... I can't give any advice to anyone who uses a blaster as those force you within AV nade chucking range half the time.
EDIT: If there are a lot of vehicles on the map besides you, you should also stay the hell away from them. Three HAVs together attract far too much attention and are not worth it unless they are an actual squad which is coordinating. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
703
|
Posted - 2013.07.27 17:25:00 -
[27] - Quote
Kinky Burrito wrote:You know what would be really awesome? If people didn't constantly disappear 10 feet in front of me when I go into the first person turret cam.
Yeh that can be annoying, not really sure what they can do about it , but if they found a way to make that not happen.. nobody would complain I would think ( complain about tankers being able to see right in front of them while in turret sight view, there will always be complaints hehe ) |
Cosgar
ParagonX
3269
|
Posted - 2013.07.27 17:56:00 -
[28] - Quote
Funny story- I was in an ambush and someone came in with a gunlogi. After a FG hit and a few MD rounds from yours truly, it was reduced to a smoldering heap of metal and tears. About a minute later, the same person came through with a LLAV, playing GTA New Eden. The damn car lasted the entire round after repeated swarm launcher volleys, AV grenades, and forge gun hits.
Does anyone see something wrong here? |
medomai grey
WarRavens League of Infamy
87
|
Posted - 2013.07.27 18:06:00 -
[29] - Quote
Cosgar wrote:Funny story- I was in an ambush and someone came in with a gunlogi. After a FG hit and a few MD rounds from yours truly, it was reduced to a smoldering heap of metal and tears. About a minute later, the same person came through with a LLAV, playing GTA New Eden. The damn car lasted the entire round after repeated swarm launcher volleys, AV grenades, and forge gun hits.
Does anyone see something wrong here?
Yes. But that wont be fixed till 1.4 right?
On the plus side, at least we can shoot the driver out and joy ride their car until its a smoldering pile of wreckage. |
THUNDERGROOVE
ZionTCD
106
|
Posted - 2013.07.27 18:10:00 -
[30] - Quote
NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!!
That's why any decent tanker can go many, many matches without losing a tank, right?
|
|
Cosgar
ParagonX
3270
|
Posted - 2013.07.27 18:10:00 -
[31] - Quote
medomai grey wrote:Cosgar wrote:Funny story- I was in an ambush and someone came in with a gunlogi. After a FG hit and a few MD rounds from yours truly, it was reduced to a smoldering heap of metal and tears. About a minute later, the same person came through with a LLAV, playing GTA New Eden. The damn car lasted the entire round after repeated swarm launcher volleys, AV grenades, and forge gun hits.
Does anyone see something wrong here? Yes. But that wont be fixed till 1.4 right? On the plus side, at least we can shoot the driver out and joy ride their car until its a smoldering pile of wreckage. The very least they could do is give back the PG all vehicles lost in Uprising. Proto tanks really weren't that much better than the standards, just a bit more base HP/PG/CPU for the immense amount of SP you had to invest. They just seemed OP because very few people specced into AV back then. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
707
|
Posted - 2013.07.27 18:10:00 -
[32] - Quote
medomai grey wrote:Cosgar wrote:Funny story- I was in an ambush and someone came in with a gunlogi. After a FG hit and a few MD rounds from yours truly, it was reduced to a smoldering heap of metal and tears. About a minute later, the same person came through with a LLAV, playing GTA New Eden. The damn car lasted the entire round after repeated swarm launcher volleys, AV grenades, and forge gun hits.
Does anyone see something wrong here? Yes. But that wont be fixed till 1.4 right? On the plus side, at least we can shoot the driver out and joy ride their car until its a smoldering pile of wreckage.
I shot 3 LAV drivers out of thier seats in a match the other day with creodron tank and blaster, i'm not even a tanker.. was so much fun.. until a railgun blasted me to bits.. but like I said i'm not a tanker in general lol
one of them was a pretty beefy LLAV, I commenced to blowing that thing up immediately |
Jason Punk
DUST University Ivy League
212
|
Posted - 2013.07.27 18:14:00 -
[33] - Quote
Last I heard Vehicle combat was in the pipe for a near total revamp and growth in 1.4-.5 timeline. |
Principus Shmoof Triariian
Defective by Design
40
|
Posted - 2013.07.27 18:23:00 -
[34] - Quote
Make more maps that are much bigger, AV will die off and those maps will be vehicle play pens, also have smaller, urban/clutered maps that will be an infantry play pen. Medium maps to let them meld and fight another. AV is a little ridiculous I think but nothing a big big map, more vehicle types, and in my own opinion an attack/defense game mode won't fix |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
362
|
Posted - 2013.07.27 18:24:00 -
[35] - Quote
One thing i've noticed is that or the AV is oppressive as hell or it doesn't exist at all, there is never a medium level. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
23
|
Posted - 2013.07.27 18:26:00 -
[36] - Quote
Robocop Junior wrote:The tankers I see usually kick ass maybe you are doing it wrong.
they kick ass going 36 AND 1 and that "1" is like 1mil isk... |
Cosgar
ParagonX
3271
|
Posted - 2013.07.27 18:29:00 -
[37] - Quote
THEAMAZING POTHEAD wrote:Everyone and thier mommas got AV these days, when we got our respec & saw lavs & tanks everywhere we didnt want to be helpless against vehicles, so we specced into grenades( very appealing) and/or AV weapons,mostly FGs cus we know FGs have always been badass. Anyways I ran sagaris's last build and w/ the initial super nerf they had, to turret angles and sh*t controls. i said f*** that. I had trouble as a beast tanker last build trying to survive AV, so i could only imagine how it is now with an average proto AV player per match. Its not that AV is OP, but that theres so much AV, and when AV stacks it means death. Too many tankers & too many LAVs spelled doom for themselves. If you spam something we'll counter it, even vehicles. I'm calling BS on this. Aside from forge snipers, almost nobody specced into AV. I'm pretty sure the Hacked AV grenades selling on the market thing wasn't an accident either. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
23
|
Posted - 2013.07.27 18:30:00 -
[38] - Quote
stlcarlos989 wrote:Perhaps fitting your tank to be more of a tank as opposed to a glass cannon. I've seen and talk to tankers who been tanking since closed beta and they know how to fit their tanks and how to quickly get out of bad situations. I will admit it doesn't help that you guys don't have the sagaris and surya anymore.
my tank is mostly defense... everything else is second... |
medomai grey
WarRavens League of Infamy
87
|
Posted - 2013.07.27 18:33:00 -
[39] - Quote
NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!!
Yea... Tanks are worthless. Forget that tanks are mobile large turret platforms, immune to majority of small arms, can have formidable damage resistance, and have large sums of health that can be quickly regenerated; because tanks can be blown up by a small class of weapons specifically made to damage vehicles renders them worthless.
I think I know what your problem is, you just fit your tank badly. Try replacing the noob pilot module with a better one. That should solve all your tanking problems. |
Robocop Junior
The Surrogates Of War
32
|
Posted - 2013.07.27 18:40:00 -
[40] - Quote
NIGGSWORM wrote:Robocop Junior wrote:The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk...
LOL i would pay 1 million isk to get 36 kills i dunno:P |
|
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
362
|
Posted - 2013.07.27 18:42:00 -
[41] - Quote
sooner or later you will get sick of paying 1 million isk, today i've made 2500 wp unfortunately i was on the loosing team and i only get 260k ISK. |
dr dreams
Condotta Rouvenor Gallente Federation
32
|
Posted - 2013.07.27 18:44:00 -
[42] - Quote
I play matches where no one is specced into good AV, and that's when it's easily dominatable (which brings up the point that people need to work together to bring down tanks - militia AV has blown me up before).
I play matches where proto AV squads tear me apart in two seconds.
You've got to know your map, and know the players.
Never, NEVER play against D3M3N |
Cosgar
ParagonX
3272
|
Posted - 2013.07.27 18:47:00 -
[43] - Quote
medomai grey wrote:NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!! Yea... Tanks are worthless. Forget that tanks are mobile large turret platforms, immune to majority of small arms, can have formidable damage resistance, and have large sums of health that can be quickly regenerated; because tanks can be blown up by a small class of weapons specifically made to damage vehicles renders them worthless. I think I know what your problem is, you just fit your tank badly. Try replacing the noob pilot module with a better one. That should solve all your tanking problems. Everything is balanced against tanks except AV grenades. Those things are like what flaylocks are to infantry. They should be strong enough to be a hard counter to light vehicles, but deal moderate damage to HAV. |
dr dreams
Condotta Rouvenor Gallente Federation
32
|
Posted - 2013.07.27 18:52:00 -
[44] - Quote
IMO a tank should be the ultimate tank counter.
HAV battles FTW |
Rynoceros
Rise Of Old Dudes
378
|
Posted - 2013.07.27 18:58:00 -
[45] - Quote
Can we get a Driver's Ed class in the parking lot behind the warbarge? I want to learn to pilot, but not in active pubs because Proto AV is so commonplace lately.
|
Aardicus
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
4
|
Posted - 2013.07.27 19:00:00 -
[46] - Quote
Knightshade Belladonna wrote:medomai grey wrote:Cosgar wrote:Funny story- I was in an ambush and someone came in with a gunlogi. After a FG hit and a few MD rounds from yours truly, it was reduced to a smoldering heap of metal and tears. About a minute later, the same person came through with a LLAV, playing GTA New Eden. The damn car lasted the entire round after repeated swarm launcher volleys, AV grenades, and forge gun hits.
Does anyone see something wrong here? Yes. But that wont be fixed till 1.4 right? On the plus side, at least we can shoot the driver out and joy ride their car until its a smoldering pile of wreckage. I shot 3 LAV drivers out of thier seats in a match the other day with creodron tank and blaster, i'm not even a tanker.. was so much fun.. until a railgun blasted me to bits.. but like I said i'm not a tanker in general lol one of them was a pretty beefy LLAV, I commenced to blowing that thing up immediately
As a tanker, this is my fave thing about the latest build. Shooting drivers out of their MurderTaxiTM. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
711
|
Posted - 2013.07.27 19:01:00 -
[47] - Quote
I just started thinking. ( yes it made my head hurt a little )
It was not very long ago that infantry were crying that tanks were to hard ( after chromo still) and tanks would say something along the lines of.. learn to av, HTFU , adapt or die.
Well we chose to adapt over death.. because let's face it, who the hell likes to die willingly. Funny how things turn out |
Cosgar
ParagonX
3272
|
Posted - 2013.07.27 19:02:00 -
[48] - Quote
dr dreams wrote:IMO a tank should be the ultimate tank counter.
HAV battles FTW This is the one thing I miss about tanking. Even though the fights last a few seconds, the battles are glorious. I'm still holding off for my Minmatar tank. Hope it's a Rifter on treads. |
Robocop Junior
The Surrogates Of War
32
|
Posted - 2013.07.27 19:04:00 -
[49] - Quote
Ok so say any given match you pull out your million+ isk tank and go 30 and 1.......how much do you think those 30 deaths cost the people you pooped on total? Maybe not a million maybe more just lookin at it from a different angle. Plus the fact you are takin away from their time/WP/isk cause they are busy chasing you instead of doin what they really want capping/killing/using their non AV suit/etc. |
Cosgar
ParagonX
3272
|
Posted - 2013.07.27 19:08:00 -
[50] - Quote
Robocop Junior wrote:Ok so say any given match you pull out your million+ isk tank and go 30 and 1.......how much do you think those 30 deaths cost the people you pooped on total? Maybe not a million maybe more just lookin at it from a different angle. Plus the fact you are takin away from their time/WP/isk cause they are busy chasing you instead of doin what they really want capping/killing/using their non AV suit/etc. Nobody has to chase a tank. That's why we have forge gunners that like to snipe, gives them something to shoot other than infantry. Ambush could use some work, like more supply depots since you're stuck in the fitting you choose until you die on all by 2 maps. |
|
Duck Drahko
DUST University Ivy League
87
|
Posted - 2013.07.27 19:09:00 -
[51] - Quote
NIGGSWORM wrote:Robocop Junior wrote:The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk...
Well, I see a lot of 0s as well. But even if this happens, should I really feel that sorry that you lost a lot of ISK, after completely dominating for almost an entire match? Don't you think that this kind of battlefield presence should have its price?
Yes it would be nice to pilot our vehicles non-stop while grinding ISK, but this seems to be more of an issue with offering valuable outlets for a dedicated tanker, than with the power balance of tanks. You can't tell me that a tank was "useless" when it went 36 to 1. It's not all about the ISK (I hope). |
medomai grey
WarRavens League of Infamy
88
|
Posted - 2013.07.27 19:12:00 -
[52] - Quote
Cosgar wrote:Everything is balanced against tanks except AV grenades. Those things are like what flaylocks are to infantry. They should be strong enough to be a hard counter to light vehicles, but deal moderate damage to HAV.
The current AV grenades are as you described what is should be.
The issue is when AV grenades are used in conjunction with nano-hives or supply depots. Combine the fast rate at which AV grenades can be tossed with a constantly regenerating supply of grenades equates to a DPS that out performs all other AV weaponry. Thankfully this tactic has a very limited range; there is such a thing as being too close for vehicles. |
Cosgar
ParagonX
3272
|
Posted - 2013.07.27 19:20:00 -
[53] - Quote
medomai grey wrote:Cosgar wrote:Everything is balanced against tanks except AV grenades. Those things are like what flaylocks are to infantry. They should be strong enough to be a hard counter to light vehicles, but deal moderate damage to HAV. The current AV grenades are as you described what is should be. The issue is when AV grenades are used in conjunction with nano-hives or supply depots. Combine the fast rate at which AV grenades can be tossed with a constantly regenerating supply of grenades equates to a DPS that out performs all other AV weaponry. Thankfully this tactic has a very limited range; there is such a thing as being too close for vehicles. Not necessarily true. I'm usually fast enough to run up behind a tank and drop some REs. This is especially easy on rail tanks since the main gun is so damn slow. Biggest problem is that tanks can't fit themselves like they used to in Chrome with the bugged engineering skill and PG nerf. Half the time you don't even need to squat on a nanohive and can seriously wound a tank with 3 volleys. Grenades are too versatile for what they do. It should take at least 9 grenades to take a tank out. The other AV weapons are fine or could use a slight buff to be on par since you have to give up your primary weapon. |
ADAM-OF-EVE
Svartur Bjorn
136
|
Posted - 2013.07.27 19:22:00 -
[54] - Quote
lets say i go proto av and die 10 times in 10 games. my proto av setup is about 100k per suit so i loose 1mil isk but i make about 2mil at worst, yes i kill alot of vehicles but at a price. now lets take your proto fit tank who plays 10 games and dies once. he kills about 20-30 people per game and easly clears a few mil for the lot. who is better off here
yes your going to come across heavy av groups at times but your going to come across more poor av teams also. if it comes to heavy av groups then why are you in a tank. every fight is a choice and the choice is not "go tank no matter what".
here is a tip for you. drive your tank in a sniper setup. if you get swarmed, recall your tank and snipe the swarmer or better still carry a tank crew who can do the defence for you. or get on comms and tell everyone where the swarmer is. im sure there are snipers ready and waiting to take them out. im forever getting sniped at
for av grenade's if your too close its your own fault |
Skyhound Solbrave
Rough Riders..
168
|
Posted - 2013.07.27 19:22:00 -
[55] - Quote
Should it really take 6 people to take out one person? For some reason, that just seems horribly unbalanced to me. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
713
|
Posted - 2013.07.27 19:24:00 -
[56] - Quote
If AV nades are to powerful, then I protest that locus and flux are to powerful as well.
One AV nade doesn't take out a tank, one locus nade, standard.. can take out a proto suit
( no I do not really want nade dmg to change ) |
The Final Fantasy
Regime Of Shadow Marines
14
|
Posted - 2013.07.27 19:25:00 -
[57] - Quote
Robocop Junior wrote:NIGGSWORM wrote:Robocop Junior wrote:The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk... LOL i would pay 1 million isk to get 36 kills i dunno:P the proto turret pretty much cost the 1mil, in the end we pay more for turrets than tanks |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
713
|
Posted - 2013.07.27 19:26:00 -
[58] - Quote
The Final Fantasy wrote:Robocop Junior wrote:NIGGSWORM wrote:Robocop Junior wrote:The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk... LOL i would pay 1 million isk to get 36 kills i dunno:P the proto turret pretty much cost the 1mil, in the end we pay more for turrets than tanks
yeh that's been a serious problem for sure, proto turrets do need to be cheaper. Why ccp has not lowered their cost , i have no idea.
|
Robocop Junior
The Surrogates Of War
32
|
Posted - 2013.07.27 19:27:00 -
[59] - Quote
Cosgar wrote:Robocop Junior wrote:Ok so say any given match you pull out your million+ isk tank and go 30 and 1.......how much do you think those 30 deaths cost the people you pooped on total? Maybe not a million maybe more just lookin at it from a different angle. Plus the fact you are takin away from their time/WP/isk cause they are busy chasing you instead of doin what they really want capping/killing/using their non AV suit/etc. Nobody has to chase a tank. That's why we have forge gunners that like to snipe, gives them something to shoot other than infantry. Ambush could use some work, like more supply depots since you're stuck in the fitting you choose until you die on all by 2 maps.
True I USUALLY ignore most unless they come mess with me or my squad OR they are parked in the middle of nowhere on a mountain railing my face so friggin annoying hard to resist goin up there droppin a nano and spamming AV nades. I donate a million here and there to my tank corpmate ( I understand how expensive the role is) I even secretly throw a little isk to ENEMY tankers I blow up after a match ( still in the early stages so my fits are pretty cheap compared to most so ISK right now is not a problem for me) |
Cosgar
ParagonX
3273
|
Posted - 2013.07.27 19:41:00 -
[60] - Quote
Skyhound Solbrave wrote:Should it really take 6 people to take out one person? For some reason, that just seems horribly unbalanced to me. For something that costs a million isk to put on the field, it shouldn't take one guy lobbing a few grenades. Look at how much SP goes into AV vs HAV. It's a little more than 1/10 depending on what you spec into. But the way I see it, 3~4 people with grenades should provide a challenge while 2~3 with ADV swarms and a heavy with a forge gun. That would be fair. This is coming from an infantry PoV, tanks are too easy to kill. I miss when people celebrated when they popped a tank, now it's like taking out the trash.
Robocop Junior wrote:True I USUALLY ignore most unless they come mess with me or my squad OR they are parked in the middle of nowhere on a mountain railing my face so friggin annoying hard to resist goin up there droppin a nano and spamming AV nades. I donate a million here and there to my tank corpmate ( I understand how expensive the role is) I even secretly throw a little isk to ENEMY tankers I blow up after a match ( still in the early stages so my fits are pretty cheap compared to most so ISK right now is not a problem for me) I see this a lot. I get that tanks are attention grabbers, but not everyone has to drop what they're doing to take care of on HAV. Even worse, people try to go full rambo. Wait until it gets out in the open and lay a coordinated alpha strike. Should take 2 guys, 3 at the most with ADV AV. This is at Chromosome values too. |
|
WhiskeyJack Otako
The Southern Legion
109
|
Posted - 2013.07.27 19:44:00 -
[61] - Quote
Tanks are not useless. They bring joy whenever they blow up. I have some ideas for improving this mechanic here: https://forums.dust514.com/default.aspx?g=posts&t=97784&find=unread |
DoJax Eclaire
L.O.T.I.S. RISE of LEGION
3
|
Posted - 2013.07.27 20:10:00 -
[62] - Quote
Cosgar wrote:Skyhound Solbrave wrote:Should it really take 6 people to take out one person? For some reason, that just seems horribly unbalanced to me. For something that costs a million isk to put on the field, it shouldn't take one guy lobbing a few grenades. Look at how much SP goes into AV vs HAV. It's a little more than 1/10 depending on what you spec into. So I specced into my proto suit(shields, armor, and catalyzers included), and proto swarms, proto damage mods, proto hives, proto flux grenades, proto drop links(in case I die chasing a vehicle), proficiency at level 4, swarm launcher operation at level 5, specced into a charybdis pretty far so i can chase tanks and not get killed at the same time, and you telling me I shouldnt be able to take ALL those skill points i directed at tanks and kill them? Ok, then when you spend several million SP on tanks I dont wanna hear that you can take out ground units with no effort, or lavs, I dont care how perfect you are, I specced to destroy ALL VEHICLES AND THATS WHAT IM GOING TO DO, NOT YOU OR ANY ARMY IN HELL WILL STOP ME(unless you're a sniper, god I hate snipers). Besides, where I run caldari logi its the only weapon I can have equipped, so I get killed about 7 times a match losing as much as a crummy tank. |
Cosgar
ParagonX
3274
|
Posted - 2013.07.27 20:16:00 -
[63] - Quote
DoJax Eclaire wrote:Cosgar wrote:Skyhound Solbrave wrote:Should it really take 6 people to take out one person? For some reason, that just seems horribly unbalanced to me. For something that costs a million isk to put on the field, it shouldn't take one guy lobbing a few grenades. Look at how much SP goes into AV vs HAV. It's a little more than 1/10 depending on what you spec into. So I specced into my proto suit(shields, armor, and catalyzers included), and proto swarms, proto damage mods, proto hives, proto flux grenades, proto drop links(in case I die chasing a vehicle), proficiency at level 4, swarm launcher operation at level 5, specced into a charybdis pretty far so i can chase tanks and not get killed at the same time, and you telling me I shouldnt be able to take ALL those skill points i directed at tanks and kill them? Ok, then when you spend several million SP on tanks I dont wanna hear that you can take out ground units with no effort, or lavs, I dont care how perfect you are, I specced to destroy ALL VEHICLES AND THATS WHAT IM GOING TO DO, NOT YOU OR ANY ARMY IN HELL WILL STOP ME(unless you're a sniper, god I hate snipers). Besides, where I run caldari logi its the only weapon I can have equipped, so I get killed about 7 times a match losing as much as a crummy tank. Proto swarms are fine. You solo a tank with those then more power to you. But if the pilot has good situational awareness and uses the terrain to his advantage, don't expect an easy kill. I'm just saying for as little SP people need to invest into the designated hard counter infantry shouldn't have anything to wine about. Especially now. Killing a tank in Uprising is like drowning a 3-legged cat. Not something you should be proud of. |
DoJax Eclaire
L.O.T.I.S. RISE of LEGION
3
|
Posted - 2013.07.27 20:35:00 -
[64] - Quote
Cosgar wrote:DoJax Eclaire wrote:Cosgar wrote:Skyhound Solbrave wrote:Should it really take 6 people to take out one person? For some reason, that just seems horribly unbalanced to me. For something that costs a million isk to put on the field, it shouldn't take one guy lobbing a few grenades. Look at how much SP goes into AV vs HAV. It's a little more than 1/10 depending on what you spec into. So I specced into my proto suit(shields, armor, and catalyzers included), and proto swarms, proto damage mods, proto hives, proto flux grenades, proto drop links(in case I die chasing a vehicle), proficiency at level 4, swarm launcher operation at level 5, specced into a charybdis pretty far so i can chase tanks and not get killed at the same time, and you telling me I shouldnt be able to take ALL those skill points i directed at tanks and kill them? Ok, then when you spend several million SP on tanks I dont wanna hear that you can take out ground units with no effort, or lavs, I dont care how perfect you are, I specced to destroy ALL VEHICLES AND THATS WHAT IM GOING TO DO, NOT YOU OR ANY ARMY IN HELL WILL STOP ME(unless you're a sniper, god I hate snipers). Besides, where I run caldari logi its the only weapon I can have equipped, so I get killed about 7 times a match losing as much as a crummy tank. Proto swarms are fine. You solo a tank with those then more power to you. But if the pilot has good situational awareness and uses the terrain to his advantage, don't expect an easy kill. I'm just saying for as little SP people need to invest into the designated hard counter infantry shouldn't have anything to wine about. Especially now. Killing a tank in Uprising is like drowning a 3-legged cat. Not something you should be proud of. I still have troubles with tanks, somehow most of these tanks have spot on accuracy, thus the droplinks. |
Cosgar
ParagonX
3283
|
Posted - 2013.07.27 21:04:00 -
[65] - Quote
DoJax Eclaire wrote:I still have troubles with tanks, somehow most of these tanks have spot on accuracy, thus the droplinks. Just being able pin down a tank is usually more than enough in most cases. Good tankers aren't going to waste their money.
|
dr dreams
Condotta Rouvenor Gallente Federation
32
|
Posted - 2013.07.27 21:09:00 -
[66] - Quote
ADAM-OF-EVE wrote:lets say i go proto av and die 10 times in 10 games. my proto av setup is about 100k per suit so i loose 1mil isk but i make about 2mil at worst, yes i kill alot of vehicles but at a price. now lets take your proto fit tank who plays 10 games and dies once. he kills about 20-30 people per game and easly clears a few mil for the lot. who is better off here
yes your going to come across heavy av groups at times but your going to come across more poor av teams also. if it comes to heavy av groups then why are you in a tank. every fight is a choice and the choice is not "go tank no matter what".
here is a tip for you. drive your tank in a sniper setup. if you get swarmed, recall your tank and snipe the swarmer or better still carry a tank crew who can do the defence for you. or get on comms and tell everyone where the swarmer is. im sure there are snipers ready and waiting to take them out. im forever getting sniped at
for av grenade's if your too close its your own fault No one, even the tankers specced in with several million (10+ into vehicles alone), comes remotely close to surviving 10 matches. Only a few probably do, but they've been driving since closed beta.
You're delusional. |
dr dreams
Condotta Rouvenor Gallente Federation
32
|
Posted - 2013.07.27 21:14:00 -
[67] - Quote
Cosgar wrote:[quote=DoJax Eclaire]Proto swarms are fine. You solo a tank with those then more power to you. But if the pilot has good situational awareness and uses the terrain to his advantage, don't expect an easy kill. I'm just saying for as little SP people need to invest into the designated hard counter infantry shouldn't have anything to wine about. Especially now. Killing a tank in Uprising is like drowning a 3-legged cat. Not something you should be proud of. Not every map has good terrain. Especially the map with six towers on the sides (I don't know the map names, sorry); forge gunners always take stance up there and snipe down.
I don't like covering just one area with the tank, but I normally do just because of the safety restrictions - otherwise I get blown up more often because my ego wants me to roam around. |
Cosgar
ParagonX
3284
|
Posted - 2013.07.27 21:18:00 -
[68] - Quote
dr dreams wrote:Cosgar wrote:[quote=DoJax Eclaire]Proto swarms are fine. You solo a tank with those then more power to you. But if the pilot has good situational awareness and uses the terrain to his advantage, don't expect an easy kill. I'm just saying for as little SP people need to invest into the designated hard counter infantry shouldn't have anything to wine about. Especially now. Killing a tank in Uprising is like drowning a 3-legged cat. Not something you should be proud of. Not every map has good terrain. Especially the map with six towers on the sides (I don't know the map names, sorry); forge gunners always take stance up there and snipe down. I don't like covering just one area with the tank, but I normally do just because of the safety restrictions - otherwise I get blown up more often because my ego wants me to roam around. Maps are another overlooked issue too. I think Charlotte brought up a topic asking if people would be okay with tanks were more powerful, but there were more maps where you could hide. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
23
|
Posted - 2013.07.27 21:24:00 -
[69] - Quote
Cosgar wrote:medomai grey wrote:NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!! Yea... Tanks are worthless. Forget that tanks are mobile large turret platforms, immune to majority of small arms, can have formidable damage resistance, and have large sums of health that can be quickly regenerated; because tanks can be blown up by a small class of weapons specifically made to damage vehicles renders them worthless. I think I know what your problem is, you just fit your tank badly. Try replacing the noob pilot module with a better one. That should solve all your tanking problems. Everything is balanced against tanks except AV grenades. Those things are like what flaylocks are to infantry. They should be strong enough to be a hard counter to light vehicles, but deal moderate damage to HAV.
you for got forgeguns, if they get to a high spot even a militia one, your tank is as good as gone |
Cosgar
ParagonX
3286
|
Posted - 2013.07.27 21:26:00 -
[70] - Quote
NIGGSWORM wrote:you for got forgeguns, if they get to a high spot even a militia one, your tank is as good as gone Militia ones are a pain in the neck, I agree with that. But we got to throw infantry a bone somewhere, right? |
|
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
24
|
Posted - 2013.07.27 21:29:00 -
[71] - Quote
Robocop Junior wrote:Ok so say any given match you pull out your million+ isk tank and go 30 and 1.......how much do you think those 30 deaths cost the people you pooped on total? Maybe not a million maybe more just lookin at it from a different angle. Plus the fact you are takin away from their time/WP/isk cause they are busy chasing you instead of doin what they really want capping/killing/using their non AV suit/etc.
your fking stupid, i didnt kill a dude in a proto suit 30 times, i killed 16 people 30 times. i know its hard for you stupid people to understand... Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
24
|
Posted - 2013.07.27 21:32:00 -
[72] - Quote
Cosgar wrote:NIGGSWORM wrote:you for got forgeguns, if they get to a high spot even a militia one, your tank is as good as gone Militia ones are a pain in the neck, I agree with that. But we got to throw infantry a bone somewhere, right?
yea they have swarms which are kind of op because they can do 360 degree turn... foreguns just do too much damage, like why does a 50k isk protogun which is tiny compared to the million isk rail but the proto forge does a crap load more damage because you can get 25% dmg from proficiency skill and then if they got complez damage mods thats like 2500+ damage in 2.5 seconds... |
Xocoyol Zaraoul
Superior Genetics
961
|
Posted - 2013.07.27 21:33:00 -
[73] - Quote
NIGGSWORM wrote:Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down
Woah hey... Woah... What? How... What? I hope to god you are exaggerating, otherwise your fit is pure garbage. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
24
|
Posted - 2013.07.27 21:36:00 -
[74] - Quote
Xocoyol Zaraoul wrote:NIGGSWORM wrote:Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down Woah hey... Woah... What? How... What? I hope to god you are exaggerating, otherwise your fit is pure garbage.
nope your just fking stupid cuz no matter what fit you have its garbage because your in a vehicle and CCP hates them... yes if the more isk i spend that means 1 more shot i can take from a forgegun... You dont know your own power |
DoJax Eclaire
L.O.T.I.S. RISE of LEGION
4
|
Posted - 2013.07.27 22:02:00 -
[75] - Quote
NIGGSWORM wrote:Xocoyol Zaraoul wrote:NIGGSWORM wrote:Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down Woah hey... Woah... What? How... What? I hope to god you are exaggerating, otherwise your fit is pure garbage. nope your just fking stupid cuz no matter what fit you have its garbage because your in a vehicle and CCP hates them... yes if the more isk i spend that means 1 more shot i can take from a forgegun... You dont know your own power Everyone running AV has problems with forgeguns, that doesnt mean they are OP, just use resistance modules, takes 3-4 shot from a forgegun to knock my logi LAV dead, simple solution. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
24
|
Posted - 2013.07.27 22:19:00 -
[76] - Quote
DoJax Eclaire wrote:NIGGSWORM wrote:Xocoyol Zaraoul wrote:NIGGSWORM wrote:Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down Woah hey... Woah... What? How... What? I hope to god you are exaggerating, otherwise your fit is pure garbage. nope your just fking stupid cuz no matter what fit you have its garbage because your in a vehicle and CCP hates them... yes if the more isk i spend that means 1 more shot i can take from a forgegun... You dont know your own power Everyone running AV has problems with forgeguns, that doesnt mean they are OP, just use resistance modules, takes 3-4 shot from a forgegun to knock my logi LAV dead, simple solution.
this is about tanks ... |
ladwar
Dead Six Initiative Lokun Listamenn
993
|
Posted - 2013.07.28 01:01:00 -
[77] - Quote
Duck Drahko wrote:NIGGSWORM wrote:Robocop Junior wrote:The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk... Well, I see a lot of 0s as well. But even if this happens, should I really feel that sorry that you lost a lot of ISK, after completely dominating for almost an entire match? Don't you think that this kind of battlefield presence should have its price? Yes it would be nice to pilot our vehicles non-stop while grinding ISK, but this seems to be more of an issue with offering valuable outlets for a dedicated tanker, than with the power balance of tanks. You can't tell me that a tank was "useless" when it went 36 to 1. It's not all about the ISK (I hope). i have gone 36 and 1 but not on my tanks, but running infantry with a suit the cost less then 35k ISK. why should i pay 600k just to go 20/1 in a match when i could just run infantry and do the same very thing for 1/20th of the price. its not skill that is the problem its cost and HAVs and DS are generally are not worth their cost. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
727
|
Posted - 2013.07.28 01:10:00 -
[78] - Quote
ladwar wrote:Duck Drahko wrote:NIGGSWORM wrote:Robocop Junior wrote:The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk... Well, I see a lot of 0s as well. But even if this happens, should I really feel that sorry that you lost a lot of ISK, after completely dominating for almost an entire match? Don't you think that this kind of battlefield presence should have its price? Yes it would be nice to pilot our vehicles non-stop while grinding ISK, but this seems to be more of an issue with offering valuable outlets for a dedicated tanker, than with the power balance of tanks. You can't tell me that a tank was "useless" when it went 36 to 1. It's not all about the ISK (I hope). i have gone 36 and 1 but not on my tanks, but running infantry with a suit the cost less then 35k ISK. why should i pay 600k just to go 20/1 in a match when i could just run infantry and do the same very thing for 1/20th of the price. its not skill that is the problem its cost and HAVs and DS are generally are not worth their cost.
The basic tank is about right imo for a tank, advanced could go down a good bit... to 650-750k in price i'd say.. and then a nice overhaul on mods and turret price, them damn turrets n **** are expensive. I don't think tanks need some big buff, proto tanks will come eventually. But I do beleive they should have a serious price adjustment on modules, and a little on the tank itself.
and I don't tank |
Pvt Numnutz
BetaMax Beta CRONOS.
96
|
Posted - 2013.07.28 01:30:00 -
[79] - Quote
well you're tanking wrong. If you cant learn how to survive in a tank and come to the forums just to tell everyone that you cant tank then spec into something else your good at. |
Operative 1171 Aajli
Bragian Order Amarr Empire
93
|
Posted - 2013.07.28 01:50:00 -
[80] - Quote
The only reason tanks are useless is that:
It is too easy to sit a rail tank on a hill on the redline to pop other tanks (This is why I do that. I want to be that guy in the rail tank on the redline rather than the blaster tank that has to run and hide).
The maps aren't big enough to with enough barriers to allow for some fun tank battles.
CCP needs to spin tanks off into its own TANK 514 game. |
|
DoJax Eclaire
L.O.T.I.S. RISE of LEGION
4
|
Posted - 2013.07.28 02:39:00 -
[81] - Quote
Operative 1171 Aajli wrote:The only reason tanks are useless is that:
It is too easy to sit a rail tank on a hill on the redline to pop other tanks (This is why I do that. I want to be that guy in the rail tank on the redline rather than the blaster tank that has to run and hide).
The maps aren't big enough to with enough barriers to allow for some fun tank battles.
CCP needs to spin tanks off into its own TANK 514 game. its ok, one of these updates will prevent tanks/dropships from getting kills/WP from redline sniping, coming soon (TM) according to CCP |
Principus Shmoof Triariian
Defective by Design
41
|
Posted - 2013.07.29 20:30:00 -
[82] - Quote
How about we pray that when the Sagaris and Surya come back, those pesky people with Lai Dai grenades die in their masses to the power and indomitable force that they should be, and leave the Gunnlogi, Madrugar, Sica, Soma, Falchion, and Vayu where they are. KK? |
Delta 749
Kestrel Reconnaissance
1486
|
Posted - 2013.07.29 20:34:00 -
[83] - Quote
Implying most tankers were useful in the first place 99.99% of the time when I see a tank they are trying to lone wolf and park on a spawn point for easy kills and are rarely supporting infantry helping push an objective or act as mobile armor against small arms fire
Remember guys, combined arms tactics are much better than herp derp tanking like you all want to do |
Divinity XVII
Shining Flame Amarr Empire
0
|
Posted - 2013.07.29 20:36:00 -
[84] - Quote
NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!!
LOL. You're bad and should feel bad. Play a new game. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
55
|
Posted - 2013.07.29 23:08:00 -
[85] - Quote
NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!!
BUMP LIKE A BEEE OTCH |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
55
|
Posted - 2013.07.29 23:09:00 -
[86] - Quote
Divinity XVII wrote:NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!! LOL. You're bad and should feel bad. Play a new game.
your a noob, you know nothing you should die and my mind and my noob detection senses tell me your fking stupid and you didnt spec into AV to know the true powers of ADV and PROTO AV.. so get lost and die... |
The Final Fantasy
Regime Of Shadow Marines
14
|
Posted - 2013.07.31 18:06:00 -
[87] - Quote
DoJax Eclaire wrote:NIGGSWORM wrote:Xocoyol Zaraoul wrote:NIGGSWORM wrote:Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down Woah hey... Woah... What? How... What? I hope to god you are exaggerating, otherwise your fit is pure garbage. nope your just fking stupid cuz no matter what fit you have its garbage because your in a vehicle and CCP hates them... yes if the more isk i spend that means 1 more shot i can take from a forgegun... You dont know your own power Everyone running AV has problems with forgeguns, that doesnt mean they are OP, just use resistance modules, takes 3-4 shot from a forgegun to knock my logi LAV dead, simple solution. a logi lav has like up to 53% resistance and its the only vehicle that has it and beside u can shoot out the driver with fg nows so... |
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