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WhiskeyJack Otako
The Southern Legion
109
|
Posted - 2013.07.27 19:44:00 -
[61] - Quote
Tanks are not useless. They bring joy whenever they blow up. I have some ideas for improving this mechanic here: https://forums.dust514.com/default.aspx?g=posts&t=97784&find=unread |
DoJax Eclaire
L.O.T.I.S. RISE of LEGION
3
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Posted - 2013.07.27 20:10:00 -
[62] - Quote
Cosgar wrote:Skyhound Solbrave wrote:Should it really take 6 people to take out one person? For some reason, that just seems horribly unbalanced to me. For something that costs a million isk to put on the field, it shouldn't take one guy lobbing a few grenades. Look at how much SP goes into AV vs HAV. It's a little more than 1/10 depending on what you spec into. So I specced into my proto suit(shields, armor, and catalyzers included), and proto swarms, proto damage mods, proto hives, proto flux grenades, proto drop links(in case I die chasing a vehicle), proficiency at level 4, swarm launcher operation at level 5, specced into a charybdis pretty far so i can chase tanks and not get killed at the same time, and you telling me I shouldnt be able to take ALL those skill points i directed at tanks and kill them? Ok, then when you spend several million SP on tanks I dont wanna hear that you can take out ground units with no effort, or lavs, I dont care how perfect you are, I specced to destroy ALL VEHICLES AND THATS WHAT IM GOING TO DO, NOT YOU OR ANY ARMY IN HELL WILL STOP ME(unless you're a sniper, god I hate snipers). Besides, where I run caldari logi its the only weapon I can have equipped, so I get killed about 7 times a match losing as much as a crummy tank. |
Cosgar
ParagonX
3274
|
Posted - 2013.07.27 20:16:00 -
[63] - Quote
DoJax Eclaire wrote:Cosgar wrote:Skyhound Solbrave wrote:Should it really take 6 people to take out one person? For some reason, that just seems horribly unbalanced to me. For something that costs a million isk to put on the field, it shouldn't take one guy lobbing a few grenades. Look at how much SP goes into AV vs HAV. It's a little more than 1/10 depending on what you spec into. So I specced into my proto suit(shields, armor, and catalyzers included), and proto swarms, proto damage mods, proto hives, proto flux grenades, proto drop links(in case I die chasing a vehicle), proficiency at level 4, swarm launcher operation at level 5, specced into a charybdis pretty far so i can chase tanks and not get killed at the same time, and you telling me I shouldnt be able to take ALL those skill points i directed at tanks and kill them? Ok, then when you spend several million SP on tanks I dont wanna hear that you can take out ground units with no effort, or lavs, I dont care how perfect you are, I specced to destroy ALL VEHICLES AND THATS WHAT IM GOING TO DO, NOT YOU OR ANY ARMY IN HELL WILL STOP ME(unless you're a sniper, god I hate snipers). Besides, where I run caldari logi its the only weapon I can have equipped, so I get killed about 7 times a match losing as much as a crummy tank. Proto swarms are fine. You solo a tank with those then more power to you. But if the pilot has good situational awareness and uses the terrain to his advantage, don't expect an easy kill. I'm just saying for as little SP people need to invest into the designated hard counter infantry shouldn't have anything to wine about. Especially now. Killing a tank in Uprising is like drowning a 3-legged cat. Not something you should be proud of. |
DoJax Eclaire
L.O.T.I.S. RISE of LEGION
3
|
Posted - 2013.07.27 20:35:00 -
[64] - Quote
Cosgar wrote:DoJax Eclaire wrote:Cosgar wrote:Skyhound Solbrave wrote:Should it really take 6 people to take out one person? For some reason, that just seems horribly unbalanced to me. For something that costs a million isk to put on the field, it shouldn't take one guy lobbing a few grenades. Look at how much SP goes into AV vs HAV. It's a little more than 1/10 depending on what you spec into. So I specced into my proto suit(shields, armor, and catalyzers included), and proto swarms, proto damage mods, proto hives, proto flux grenades, proto drop links(in case I die chasing a vehicle), proficiency at level 4, swarm launcher operation at level 5, specced into a charybdis pretty far so i can chase tanks and not get killed at the same time, and you telling me I shouldnt be able to take ALL those skill points i directed at tanks and kill them? Ok, then when you spend several million SP on tanks I dont wanna hear that you can take out ground units with no effort, or lavs, I dont care how perfect you are, I specced to destroy ALL VEHICLES AND THATS WHAT IM GOING TO DO, NOT YOU OR ANY ARMY IN HELL WILL STOP ME(unless you're a sniper, god I hate snipers). Besides, where I run caldari logi its the only weapon I can have equipped, so I get killed about 7 times a match losing as much as a crummy tank. Proto swarms are fine. You solo a tank with those then more power to you. But if the pilot has good situational awareness and uses the terrain to his advantage, don't expect an easy kill. I'm just saying for as little SP people need to invest into the designated hard counter infantry shouldn't have anything to wine about. Especially now. Killing a tank in Uprising is like drowning a 3-legged cat. Not something you should be proud of. I still have troubles with tanks, somehow most of these tanks have spot on accuracy, thus the droplinks. |
Cosgar
ParagonX
3283
|
Posted - 2013.07.27 21:04:00 -
[65] - Quote
DoJax Eclaire wrote:I still have troubles with tanks, somehow most of these tanks have spot on accuracy, thus the droplinks. Just being able pin down a tank is usually more than enough in most cases. Good tankers aren't going to waste their money.
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dr dreams
Condotta Rouvenor Gallente Federation
32
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Posted - 2013.07.27 21:09:00 -
[66] - Quote
ADAM-OF-EVE wrote:lets say i go proto av and die 10 times in 10 games. my proto av setup is about 100k per suit so i loose 1mil isk but i make about 2mil at worst, yes i kill alot of vehicles but at a price. now lets take your proto fit tank who plays 10 games and dies once. he kills about 20-30 people per game and easly clears a few mil for the lot. who is better off here
yes your going to come across heavy av groups at times but your going to come across more poor av teams also. if it comes to heavy av groups then why are you in a tank. every fight is a choice and the choice is not "go tank no matter what".
here is a tip for you. drive your tank in a sniper setup. if you get swarmed, recall your tank and snipe the swarmer or better still carry a tank crew who can do the defence for you. or get on comms and tell everyone where the swarmer is. im sure there are snipers ready and waiting to take them out. im forever getting sniped at
for av grenade's if your too close its your own fault No one, even the tankers specced in with several million (10+ into vehicles alone), comes remotely close to surviving 10 matches. Only a few probably do, but they've been driving since closed beta.
You're delusional. |
dr dreams
Condotta Rouvenor Gallente Federation
32
|
Posted - 2013.07.27 21:14:00 -
[67] - Quote
Cosgar wrote:[quote=DoJax Eclaire]Proto swarms are fine. You solo a tank with those then more power to you. But if the pilot has good situational awareness and uses the terrain to his advantage, don't expect an easy kill. I'm just saying for as little SP people need to invest into the designated hard counter infantry shouldn't have anything to wine about. Especially now. Killing a tank in Uprising is like drowning a 3-legged cat. Not something you should be proud of. Not every map has good terrain. Especially the map with six towers on the sides (I don't know the map names, sorry); forge gunners always take stance up there and snipe down.
I don't like covering just one area with the tank, but I normally do just because of the safety restrictions - otherwise I get blown up more often because my ego wants me to roam around. |
Cosgar
ParagonX
3284
|
Posted - 2013.07.27 21:18:00 -
[68] - Quote
dr dreams wrote:Cosgar wrote:[quote=DoJax Eclaire]Proto swarms are fine. You solo a tank with those then more power to you. But if the pilot has good situational awareness and uses the terrain to his advantage, don't expect an easy kill. I'm just saying for as little SP people need to invest into the designated hard counter infantry shouldn't have anything to wine about. Especially now. Killing a tank in Uprising is like drowning a 3-legged cat. Not something you should be proud of. Not every map has good terrain. Especially the map with six towers on the sides (I don't know the map names, sorry); forge gunners always take stance up there and snipe down. I don't like covering just one area with the tank, but I normally do just because of the safety restrictions - otherwise I get blown up more often because my ego wants me to roam around. Maps are another overlooked issue too. I think Charlotte brought up a topic asking if people would be okay with tanks were more powerful, but there were more maps where you could hide. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
23
|
Posted - 2013.07.27 21:24:00 -
[69] - Quote
Cosgar wrote:medomai grey wrote:NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!! Yea... Tanks are worthless. Forget that tanks are mobile large turret platforms, immune to majority of small arms, can have formidable damage resistance, and have large sums of health that can be quickly regenerated; because tanks can be blown up by a small class of weapons specifically made to damage vehicles renders them worthless. I think I know what your problem is, you just fit your tank badly. Try replacing the noob pilot module with a better one. That should solve all your tanking problems. Everything is balanced against tanks except AV grenades. Those things are like what flaylocks are to infantry. They should be strong enough to be a hard counter to light vehicles, but deal moderate damage to HAV.
you for got forgeguns, if they get to a high spot even a militia one, your tank is as good as gone |
Cosgar
ParagonX
3286
|
Posted - 2013.07.27 21:26:00 -
[70] - Quote
NIGGSWORM wrote:you for got forgeguns, if they get to a high spot even a militia one, your tank is as good as gone Militia ones are a pain in the neck, I agree with that. But we got to throw infantry a bone somewhere, right? |
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NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
24
|
Posted - 2013.07.27 21:29:00 -
[71] - Quote
Robocop Junior wrote:Ok so say any given match you pull out your million+ isk tank and go 30 and 1.......how much do you think those 30 deaths cost the people you pooped on total? Maybe not a million maybe more just lookin at it from a different angle. Plus the fact you are takin away from their time/WP/isk cause they are busy chasing you instead of doin what they really want capping/killing/using their non AV suit/etc.
your fking stupid, i didnt kill a dude in a proto suit 30 times, i killed 16 people 30 times. i know its hard for you stupid people to understand... Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
24
|
Posted - 2013.07.27 21:32:00 -
[72] - Quote
Cosgar wrote:NIGGSWORM wrote:you for got forgeguns, if they get to a high spot even a militia one, your tank is as good as gone Militia ones are a pain in the neck, I agree with that. But we got to throw infantry a bone somewhere, right?
yea they have swarms which are kind of op because they can do 360 degree turn... foreguns just do too much damage, like why does a 50k isk protogun which is tiny compared to the million isk rail but the proto forge does a crap load more damage because you can get 25% dmg from proficiency skill and then if they got complez damage mods thats like 2500+ damage in 2.5 seconds... |
Xocoyol Zaraoul
Superior Genetics
961
|
Posted - 2013.07.27 21:33:00 -
[73] - Quote
NIGGSWORM wrote:Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down
Woah hey... Woah... What? How... What? I hope to god you are exaggerating, otherwise your fit is pure garbage. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
24
|
Posted - 2013.07.27 21:36:00 -
[74] - Quote
Xocoyol Zaraoul wrote:NIGGSWORM wrote:Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down Woah hey... Woah... What? How... What? I hope to god you are exaggerating, otherwise your fit is pure garbage.
nope your just fking stupid cuz no matter what fit you have its garbage because your in a vehicle and CCP hates them... yes if the more isk i spend that means 1 more shot i can take from a forgegun... You dont know your own power |
DoJax Eclaire
L.O.T.I.S. RISE of LEGION
4
|
Posted - 2013.07.27 22:02:00 -
[75] - Quote
NIGGSWORM wrote:Xocoyol Zaraoul wrote:NIGGSWORM wrote:Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down Woah hey... Woah... What? How... What? I hope to god you are exaggerating, otherwise your fit is pure garbage. nope your just fking stupid cuz no matter what fit you have its garbage because your in a vehicle and CCP hates them... yes if the more isk i spend that means 1 more shot i can take from a forgegun... You dont know your own power Everyone running AV has problems with forgeguns, that doesnt mean they are OP, just use resistance modules, takes 3-4 shot from a forgegun to knock my logi LAV dead, simple solution. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
24
|
Posted - 2013.07.27 22:19:00 -
[76] - Quote
DoJax Eclaire wrote:NIGGSWORM wrote:Xocoyol Zaraoul wrote:NIGGSWORM wrote:Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down Woah hey... Woah... What? How... What? I hope to god you are exaggerating, otherwise your fit is pure garbage. nope your just fking stupid cuz no matter what fit you have its garbage because your in a vehicle and CCP hates them... yes if the more isk i spend that means 1 more shot i can take from a forgegun... You dont know your own power Everyone running AV has problems with forgeguns, that doesnt mean they are OP, just use resistance modules, takes 3-4 shot from a forgegun to knock my logi LAV dead, simple solution.
this is about tanks ... |
ladwar
Dead Six Initiative Lokun Listamenn
993
|
Posted - 2013.07.28 01:01:00 -
[77] - Quote
Duck Drahko wrote:NIGGSWORM wrote:Robocop Junior wrote:The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk... Well, I see a lot of 0s as well. But even if this happens, should I really feel that sorry that you lost a lot of ISK, after completely dominating for almost an entire match? Don't you think that this kind of battlefield presence should have its price? Yes it would be nice to pilot our vehicles non-stop while grinding ISK, but this seems to be more of an issue with offering valuable outlets for a dedicated tanker, than with the power balance of tanks. You can't tell me that a tank was "useless" when it went 36 to 1. It's not all about the ISK (I hope). i have gone 36 and 1 but not on my tanks, but running infantry with a suit the cost less then 35k ISK. why should i pay 600k just to go 20/1 in a match when i could just run infantry and do the same very thing for 1/20th of the price. its not skill that is the problem its cost and HAVs and DS are generally are not worth their cost. |
Knightshade Belladonna
Mannar Focused Warfare Gallente Federation
727
|
Posted - 2013.07.28 01:10:00 -
[78] - Quote
ladwar wrote:Duck Drahko wrote:NIGGSWORM wrote:Robocop Junior wrote:The tankers I see usually kick ass maybe you are doing it wrong. they kick ass going 36 AND 1 and that "1" is like 1mil isk... Well, I see a lot of 0s as well. But even if this happens, should I really feel that sorry that you lost a lot of ISK, after completely dominating for almost an entire match? Don't you think that this kind of battlefield presence should have its price? Yes it would be nice to pilot our vehicles non-stop while grinding ISK, but this seems to be more of an issue with offering valuable outlets for a dedicated tanker, than with the power balance of tanks. You can't tell me that a tank was "useless" when it went 36 to 1. It's not all about the ISK (I hope). i have gone 36 and 1 but not on my tanks, but running infantry with a suit the cost less then 35k ISK. why should i pay 600k just to go 20/1 in a match when i could just run infantry and do the same very thing for 1/20th of the price. its not skill that is the problem its cost and HAVs and DS are generally are not worth their cost.
The basic tank is about right imo for a tank, advanced could go down a good bit... to 650-750k in price i'd say.. and then a nice overhaul on mods and turret price, them damn turrets n **** are expensive. I don't think tanks need some big buff, proto tanks will come eventually. But I do beleive they should have a serious price adjustment on modules, and a little on the tank itself.
and I don't tank |
Pvt Numnutz
BetaMax Beta CRONOS.
96
|
Posted - 2013.07.28 01:30:00 -
[79] - Quote
well you're tanking wrong. If you cant learn how to survive in a tank and come to the forums just to tell everyone that you cant tank then spec into something else your good at. |
Operative 1171 Aajli
Bragian Order Amarr Empire
93
|
Posted - 2013.07.28 01:50:00 -
[80] - Quote
The only reason tanks are useless is that:
It is too easy to sit a rail tank on a hill on the redline to pop other tanks (This is why I do that. I want to be that guy in the rail tank on the redline rather than the blaster tank that has to run and hide).
The maps aren't big enough to with enough barriers to allow for some fun tank battles.
CCP needs to spin tanks off into its own TANK 514 game. |
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DoJax Eclaire
L.O.T.I.S. RISE of LEGION
4
|
Posted - 2013.07.28 02:39:00 -
[81] - Quote
Operative 1171 Aajli wrote:The only reason tanks are useless is that:
It is too easy to sit a rail tank on a hill on the redline to pop other tanks (This is why I do that. I want to be that guy in the rail tank on the redline rather than the blaster tank that has to run and hide).
The maps aren't big enough to with enough barriers to allow for some fun tank battles.
CCP needs to spin tanks off into its own TANK 514 game. its ok, one of these updates will prevent tanks/dropships from getting kills/WP from redline sniping, coming soon (TM) according to CCP |
Principus Shmoof Triariian
Defective by Design
41
|
Posted - 2013.07.29 20:30:00 -
[82] - Quote
How about we pray that when the Sagaris and Surya come back, those pesky people with Lai Dai grenades die in their masses to the power and indomitable force that they should be, and leave the Gunnlogi, Madrugar, Sica, Soma, Falchion, and Vayu where they are. KK? |
Delta 749
Kestrel Reconnaissance
1486
|
Posted - 2013.07.29 20:34:00 -
[83] - Quote
Implying most tankers were useful in the first place 99.99% of the time when I see a tank they are trying to lone wolf and park on a spawn point for easy kills and are rarely supporting infantry helping push an objective or act as mobile armor against small arms fire
Remember guys, combined arms tactics are much better than herp derp tanking like you all want to do |
Divinity XVII
Shining Flame Amarr Empire
0
|
Posted - 2013.07.29 20:36:00 -
[84] - Quote
NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!!
LOL. You're bad and should feel bad. Play a new game. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
55
|
Posted - 2013.07.29 23:08:00 -
[85] - Quote
NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!!
BUMP LIKE A BEEE OTCH |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
55
|
Posted - 2013.07.29 23:09:00 -
[86] - Quote
Divinity XVII wrote:NIGGSWORM wrote:Due the amount of ADV and PRO AV players out their, my tank renders worthless, i cant really do anything other than let it collect dust in the shed. PRO AV makes my tank feel like it is free wp and isk for those players with AV, im running all the time from these turds on high spots, like WTF??? Any one with ADV and nades can solo the best tank out their. I dont even know how you can balance this other than taking out pro and adv av untill their are proto tanks!! LOL. You're bad and should feel bad. Play a new game.
your a noob, you know nothing you should die and my mind and my noob detection senses tell me your fking stupid and you didnt spec into AV to know the true powers of ADV and PROTO AV.. so get lost and die... |
The Final Fantasy
Regime Of Shadow Marines
14
|
Posted - 2013.07.31 18:06:00 -
[87] - Quote
DoJax Eclaire wrote:NIGGSWORM wrote:Xocoyol Zaraoul wrote:NIGGSWORM wrote:Anyway they were probably in militia suit cuz any1 with a std swarm/ forgegun could take my 2.6mil isk tank down Woah hey... Woah... What? How... What? I hope to god you are exaggerating, otherwise your fit is pure garbage. nope your just fking stupid cuz no matter what fit you have its garbage because your in a vehicle and CCP hates them... yes if the more isk i spend that means 1 more shot i can take from a forgegun... You dont know your own power Everyone running AV has problems with forgeguns, that doesnt mean they are OP, just use resistance modules, takes 3-4 shot from a forgegun to knock my logi LAV dead, simple solution. a logi lav has like up to 53% resistance and its the only vehicle that has it and beside u can shoot out the driver with fg nows so... |
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