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1. The problem with Shield tanks vs Armor tanks. - in Feedback/Requests [original thread]
True Adamance wrote: 3x CMP Shield Extenders and 2x ADV Hardeners with 1x ADV PG enhancer can amount to 6175 Shields and 10,000+ Effective Shielding in combat and fit any turret barring the Missile Launcher which requires a BSC CPU Upgrade. Th...
- by NIGGSWORM - at 2015.05.22 01:07:00
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2. The problem with Shield tanks vs Armor tanks. - in Feedback/Requests [original thread]
True Adamance wrote: Sir Dukey wrote: KalOfTheRathi wrote: Sir Dukey wrote: Missiles are almost absolutely pointless against an armor tank. Also, the blaster turret can probably dig through 2000-3000 of my shields before the shield har...
- by NIGGSWORM - at 2015.05.22 00:51:00
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3. The problem with Shield tanks vs Armor tanks. - in Feedback/Requests [original thread]
Derpty Derp wrote: Lowering the cost of shield boosters would be quite nice, since the only thing that really makes the armour HAV stand out, is its ability to recover from damage. Really, map and turret type decide more than the tanks themsel...
- by NIGGSWORM - at 2015.05.22 00:50:00
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4. The problem with Shield tanks vs Armor tanks. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Sir Dukey wrote: Missiles are almost absolutely pointless against an armor tank. Also, the blaster turret can probably dig through 2000-3000 of my shields before the shield hardener is up (My primary defense) which is a ...
- by NIGGSWORM - at 2015.05.22 00:45:00
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5. The problem with Shield tanks vs Armor tanks. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: I am sorry but the entire idea of a 'glass cannon' tank makes no sense. Well, it might be worth thinking about except for the very actions of CCP. Specifically how can you shoot at range when there is no range in the game a...
- by NIGGSWORM - at 2015.05.21 19:15:00
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6. The problem with Shield tanks vs Armor tanks. - in Feedback/Requests [original thread]
CCP is trying to force shield tanks to play a long range game style. Okay, but the maps aren't made for this and nor are the turrets. This is just one problem. It's fine if CCP want shield tanks to play a long range battle, but the simple fact ...
- by NIGGSWORM - at 2015.05.20 21:49:00
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7. O.O - in General Discussions [original thread]
Nocturnal Soul wrote: Oooh I actually thought you were talking about the LR I need to get better with my onomatopoeias.
- by NIGGSWORM - at 2015.05.12 01:59:00
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8. Dropship discussion - Std ship role - in General Discussions [original thread]
Don't you just hate it when you accidentally mess with the wrong dust particle while flying around in a Python. It almost always ends in disaster.
- by NIGGSWORM - at 2015.05.12 01:58:00
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9. O.O - in General Discussions [original thread]
Golden Day wrote: As much as I approve of this.....SCRs feel like they can take out everything armor based.... You don't understand me!!!!!!!!!!!!!!!!!!!!!!!!!
- by NIGGSWORM - at 2015.05.12 01:37:00
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10. O.O - in General Discussions [original thread]
Saw a lone Rattati's Officer GK.O with a thousand armor waddling up hill. SSSSSSSSSSSSSSSSSSSSSSS Swish Swish. +50 if ya no wut I mean m8.
- by NIGGSWORM - at 2015.05.12 01:33:00
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11. [VIDEO] Nova Knifing Montage #1 - in General Discussions [original thread]
I do all this in one match.
- by NIGGSWORM - at 2015.05.10 21:36:00
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12. The matchmaker actually worked VERY well - in General Discussions [original thread]
Scheneighnay McBob wrote: Just had what's so far my "battle of the year"- it was an extremely brutal domination match. Both teams were fighting tooth and nail for both the objective and the CRUs surrounding it. Towards the end, the fighting g...
- by NIGGSWORM - at 2015.05.05 02:39:00
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13. Chess and Dust Have a Lot in Common - in General Discussions [original thread]
Lightning35 Delta514 wrote: They are both complex to new players, but easy as hell for old experienced ones. And frustrating for both. And don't forget, BORING!!
- by NIGGSWORM - at 2015.04.21 22:17:00
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14. Chess and Dust Have a Lot in Common - in General Discussions [original thread]
They do!!!
- by NIGGSWORM - at 2015.04.21 21:00:00
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15. WOWWWW - in General Discussions [original thread]
Ripley Riley wrote: Aero Yassavi wrote: Pretty sure your leaving part of the story out Either he was lower on armor and shields from an initial fight or some other redberry was popping him without him knowing it. Maybe both. none.
- by NIGGSWORM - at 2015.04.10 20:26:00
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16. WOWWWW - in General Discussions [original thread]
Aisha Ctarl wrote: Just wait till you face me and my ScR. Triple A is back. Get scared. Just wait till I step in my scout. That dude was lucky I even used an Assault.
- by NIGGSWORM - at 2015.04.10 18:55:00
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17. WOWWWW - in General Discussions [original thread]
Iron Wolf Saber wrote: He too was triple damage mod stacked Apex Amarr assault from LP store?
- by NIGGSWORM - at 2015.04.10 18:52:00
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18. WOWWWW - in General Discussions [original thread]
Ripley Riley wrote: Was he charging his ScR and got a headshot on you? I'm pretty sure he didn't head shot me because if he did I would have went down even faster but still it was like getting shot at by a Assault ScR. That is some straight ...
- by NIGGSWORM - at 2015.04.10 18:46:00
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19. WOWWWW - in General Discussions [original thread]
ScR>AR at CQC... Seriously, how does a Apex Amarr with a flipping ScR kill my 700 armor 200 shield Gallante Assault Gk.O with a Duvolle Assault Rifle with 3 complex damage mods when I landed every single shot on him and I attacked first? WTH??...
- by NIGGSWORM - at 2015.04.10 18:41:00
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20. Amarr FW - in General Discussions [original thread]
Ripley Riley wrote: Alright, so Amarr FW is like drinking molten lead while simultaneously getting kicked in the dink. Is the only solution to queue sync an entire team of blues? That seems like the only way to earn a victory in this godforsak...
- by NIGGSWORM - at 2015.04.10 17:45:00
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