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FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:17:00 -
[1] - Quote
This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO |
Nocturnal Soul
Immortal Retribution
121
|
Posted - 2013.07.11 07:24:00 -
[2] - Quote
leave the damn forge gun alone |
Cormack's Modified Griefer
Expert Intervention Caldari State
38
|
Posted - 2013.07.11 07:26:00 -
[3] - Quote
100m would be bullshit |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:27:00 -
[4] - Quote
Nocturnal Soul wrote:leave the damn forge gun alone
It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs.
-XOXO |
Nocturnal Soul
Immortal Retribution
121
|
Posted - 2013.07.11 07:29:00 -
[5] - Quote
question do you run stupidly into the open |
The dark cloud
Seraphim Initiative. CRONOS.
1667
|
Posted - 2013.07.11 07:32:00 -
[6] - Quote
Somebody seems to got farmed by "Pezley Mcdoff". The best forgegunner in the game.
B2T: source? not that i wouldnt like to see a flaylock nerf but forgeguns have actually a slower time to kill due to their slower rate of fire. And if you get 1 hit killed by it then it was a direct kill and he deserved that. |
Hawkings Greenback
Red Star Jr.
46
|
Posted - 2013.07.11 07:32:00 -
[7] - Quote
There was a thread yesterday of an AR user going 50 ( + ) & 2
By your reckoning we should nerf Ar's also, so please give us your considered opinion on how we can do that |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:37:00 -
[8] - Quote
For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO |
Hawkings Greenback
Red Star Jr.
46
|
Posted - 2013.07.11 07:39:00 -
[9] - Quote
FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO
How many AR's do you see in the kill feed since you spend a lot of time looking while driving |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:40:00 -
[10] - Quote
Hawkings Greenback wrote:There was a thread yesterday of an AR user going 50 ( + ) & 2
By your reckoning we should nerf Ar's also, so please give us your considered opinion on how we can do that
ARs are OP as well, that one goes after lolForgeGuns. No way they can be better than my laser rifle.
Edit: Actually no, ARs are fine. It's the other rifles that suck. The guy was just lucky he didn't face a full squad of top corp players. Anyone can go 50/0 vs a bunch of scrubs.
-XOXO |
|
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:42:00 -
[11] - Quote
Hawkings Greenback wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO How many AR's do you see in the kill feed since you spend a lot of time looking while driving
Lots but that's because it's the only rifle that can actually kill.
-XOXO |
JETSTORM1090
Against All Oddz
131
|
Posted - 2013.07.11 07:43:00 -
[12] - Quote
All I want is for militia forge guns to be removed, If I get killed by advanced and proto forges in one hit so be it, I don't like my proto suit to be 1 shotted by a 500 ISK gun... |
Cormack's Modified Griefer
Expert Intervention Caldari State
38
|
Posted - 2013.07.11 07:43:00 -
[13] - Quote
Llav driver
/thread |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
563
|
Posted - 2013.07.11 07:45:00 -
[14] - Quote
FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:46:00 -
[15] - Quote
Cormack's Modified Griefer wrote:Llav driver
/thread
lol whut? Do I have to QQ for a nerf thread to be legit? Not me baby.
-XOXO |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:48:00 -
[16] - Quote
Darken-Sol wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction
Forge Guns aren't killing LAVs trust me. Those 20 kills come from infantry kills.
-XOXO |
Hawkings Greenback
Red Star Jr.
46
|
Posted - 2013.07.11 07:51:00 -
[17] - Quote
FATPrincess - XOXO wrote:Darken-Sol wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction Forge Guns aren't killing LAVs thrust me. Those 20 kills come from infantry kills. -XOXO
|
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:53:00 -
[18] - Quote
Hawkings Greenback wrote:FATPrincess - XOXO wrote:Darken-Sol wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction Forge Guns aren't killing LAVs thrust me. Those 20 kills come from infantry kills. -XOXO
LMFAO
-XOXO |
DJINN leukoplast
Hellstorm Inc League of Infamy
658
|
Posted - 2013.07.11 07:55:00 -
[19] - Quote
How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for. |
Orenji Jiji
Seraphim Initiative. CRONOS.
166
|
Posted - 2013.07.11 07:56:00 -
[20] - Quote
FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO I think your last body transfer went wrong and you are now mentally challenged. I suggest offing this clone and trying another one. Kthxbye.
Alternatively please try fighting off infantry with a forge gun and let us know how it went. Because you're obviously butthurt about being dead to one, not laughing at your OP supa-cannon. Which is the first rule of whiny nerf club: got killed with it, it must be OP.
Face it, you just suck and got hit by a weapon that charges for at least three seconds between shots. And is used to kill MF HAVs. |
|
Cormack's Modified Griefer
Expert Intervention Caldari State
38
|
Posted - 2013.07.11 07:56:00 -
[21] - Quote
FATPrincess - XOXO wrote:Cormack's Modified Griefer wrote:Llav driver
/thread lol whut? Do I have to QQ for a nerf thread to be legit? Not me baby. -XOXO De nile is more than a river |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
549
|
Posted - 2013.07.11 07:56:00 -
[22] - Quote
FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO I'm a medium suit and they are fine, all that should happen to them is either lowered magazine cap or make them single shot weapons. |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:59:00 -
[23] - Quote
DJINN leukoplast wrote:How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for.
Doesn't matter if it's 90% damage for infantry, it'll still 1 shot them. That's why very small blast radius and viola everyone says weapon is sh!t.
-XOXO
|
Orenji Jiji
Seraphim Initiative. CRONOS.
166
|
Posted - 2013.07.11 08:01:00 -
[24] - Quote
DJINN leukoplast wrote:How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for. How about you don't stand still to get hit with a frakking plasma cannon? Splash does not OHK you, but getting plasma-ball bumped does. FG does not have a scope, so it only works for people who want to pick flowers on the battlefield.
Why would plasma projectile that rips tanks apart do no damage to infantry? There is no logic in that except "we're little whiny princesses and we demand nerf." |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 08:01:00 -
[25] - Quote
True Adamance wrote:FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO I'm a medium suit and they are fine, all that should happen to them is either lowered magazine cap or make them single shot weapons.
Then they can't kill tanks. Heavies don't carry equipment you know. Don't want to make them useless right.
-XOXO
|
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 08:05:00 -
[26] - Quote
Orenji Jiji wrote:FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO I think your last body transfer went wrong and you are now mentally challenged. I suggest offing this clone and trying another one. Kthxbye. Alternatively please try fighting off infantry with a forge gun and let us know how it went. Because you're obviously butthurt about being dead to one, not laughing at your OP supa-cannon. Which is the first rule of whiny nerf club: got killed with it, it must be OP. Face it, you just suck and got hit by a weapon that charges for at least three seconds between shots. And is used to kill MF HAVs.
Didn't read thread. :/
I said it before, I drive LAVs. I'm the least affected by Forge Guns. They can't touch me.
I say nerf because I see them. Go play ambush you'll see.
-XOXO
|
DJINN leukoplast
Hellstorm Inc League of Infamy
658
|
Posted - 2013.07.11 08:13:00 -
[27] - Quote
FATPrincess - XOXO wrote:DJINN leukoplast wrote:How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for. Doesn't matter if it's 90% damage for infantry, it'll still 1 shot them. That's why very small blast radius and viola everyone says weapon is sh!t. -XOXO
Maybe not as clear as I hoped, I meant that it should have [negative] 90% damage to infantry
ie only 10% of it's face-value damage would apply to infantry if hit.
Orenji Jiji wrote: How about you don't stand still to get hit with a frakking plasma cannon? Splash does not OHK you, but getting plasma-ball bumped does. FG does not have a scope, so it only works for people who want to pick flowers on the battlefield.
Why would plasma projectile that rips tanks apart do no damage to infantry? There is no logic in that except "we're little whiny princesses and we demand nerf."
Forge hitbox is far too big, should be a pin-sized hitbox. Right now they just aim in the general direction of somebody from halfway across the map and get a direct hit.
Also lots of things don't make sense RL wise in any game, but that is required for balance. Get used to it.
|
Nelo Angel0
The Nommo Insurance Fraud.
124
|
Posted - 2013.07.11 08:18:00 -
[28] - Quote
Maybe I should post the amount of things needed to use forge guns again... it's the ULTIMATE infantry weapon. It's not a dedicated AV weapon, see assault variant which by name alone is a hint . You want to bring the splash down? fine increase the splash damage. After all how does a weapon that deals over 1K DD deal only 200 in splash?
If you bring the range down you have to bring the DD up. Why do people keep ASSuming that the all the FGs are the ones killing infantry. If they bothered to look at the kill feed it'd look something like this in terms FG kills -insert PRO assault FG-, Gastun, and sometimes VERY rarely you'll see a MLT FG kill. The assault FG is neigh useless against tanks, high DPS but low overall DMG. The breach is a dedicated AV FG and it completely sucks balls against infantry.
That's another problem. Why the hell are all the FGs being grouped together for? It's not like the breach FG kills infantry, and if you died to a BFG you suck and should feel bad. |
Orenji Jiji
Seraphim Initiative. CRONOS.
166
|
Posted - 2013.07.11 08:18:00 -
[29] - Quote
FATPrincess - XOXO wrote:Didn't read thread. :/
I said it before, I drive LAVs. I'm the least affected by Forge Guns. They can't touch me.
I say nerf because I see them. Go play ambush you'll see. I went Ambush mostly for last 3x SP event and got killed by a FG maybe once or twice a day, with many FGs in the field.
FGs can touch you, we've got a dedicated FG people and they explode murder taxis by a dozen each match.
Stop trolling and get some gun skills maybe?
DJINN leukoplast wrote:Forge hitbox is far too big, should be a pin-sized hitbox. Right now they just aim in the general direction of somebody from halfway across the map and get a direct hit.
BS. Make an alt, skill FG and record this.
I did use forgegun in this build. Have you? No, you just think you know how it works.
It just hit me that I'm arguing in a troll thread and will stop now. Have fun, children. |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 08:19:00 -
[30] - Quote
DJINN leukoplast wrote:FATPrincess - XOXO wrote:DJINN leukoplast wrote:How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for. Doesn't matter if it's 90% damage for infantry, it'll still 1 shot them. That's why very small blast radius and viola everyone says weapon is sh!t. -XOXO Maybe not as clear as I hoped, I meant that it should have [negative] 90% damage to infantry ie only 10% of it's face-value damage would apply to infantry if hit. Orenji Jiji wrote: How about you don't stand still to get hit with a frakking plasma cannon? Splash does not OHK you, but getting plasma-ball bumped does. FG does not have a scope, so it only works for people who want to pick flowers on the battlefield.
Why would plasma projectile that rips tanks apart do no damage to infantry? There is no logic in that except "we're little whiny princesses and we demand nerf."
Forge hitbox is far too big, should be a pin-sized hitbox. Right now they just aim in the general direction of somebody from halfway across the map and get a direct hit. Also lots of things don't make sense RL wise in any game, but that is required for balance. Get used to it.
lol ok. It'll do like 150 damage to infantry. But doesn't make sense because lolrailgun can destroy tanks but not tiny clones. Blast radius makes more sense. You know Chromosome missiles right that didn't kill a sh!t. Exactly that.
-XOXO |
|
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 08:22:00 -
[31] - Quote
Orenji Jiji wrote:FATPrincess - XOXO wrote:Didn't read thread. :/
I said it before, I drive LAVs. I'm the least affected by Forge Guns. They can't touch me.
I say nerf because I see them. Go play ambush you'll see. I went Ambush mostly for last 3x SP event and got killed by a FG maybe once or twice a day, with many FGs in the field. FGs can touch you, we've got a dedicated FG people and they explode murder taxis by a dozen each match. Stop trolling and get some gun skills maybe? DJINN leukoplast wrote:Forge hitbox is far too big, should be a pin-sized hitbox. Right now they just aim in the general direction of somebody from halfway across the map and get a direct hit. BS. Make an alt, skill FG and record this. I did use forgegun in this build. Have you? No, you just think you know how it works. It just hit me that I'm arguing in a troll thread and will stop now. Have fun, children.
lol you're in seraphim. I never ever see you scrubs in pubs.
-XOXO
|
Kekklian Noobatronic
Goonfeet Top Men.
166
|
Posted - 2013.07.11 08:37:00 -
[32] - Quote
FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO
This is literally the dumbest, worst troll post I have ever read.
Edit: Forgot to add - Wow the OP Q_Q's alot. |
Omareth Nasadra
Rebelles A Quebec Orion Empire
25
|
Posted - 2013.07.11 08:41:00 -
[33] - Quote
Forge gun are fine, i don't use them, seldom die to them, they are a niche weapon and OP you are full of **** |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
206
|
Posted - 2013.07.11 08:43:00 -
[34] - Quote
Why on earth do people sign off or add signatures to their forum posts.
It's ridiculous. |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 08:44:00 -
[35] - Quote
Omareth Nasadra wrote:Forge gun are fine, i don't use them, seldom die to them, they are a niche weapon and OP you are full of ****
I thought their niche was AV? But they're better at killing infantry!
-XOXO |
DJINN leukoplast
Hellstorm Inc League of Infamy
658
|
Posted - 2013.07.11 08:45:00 -
[36] - Quote
Orenji Jiji wrote:
BS. Make an alt, skill FG and record this.
I did use forgegun in this build. Have you? No, you just think you know how it works.
It just hit me that I'm arguing in a troll thread and will stop now. Have fun, children.
Been killed by forge noobs, don't need to spec to know their hitbox is too big.
Forge players should have to aim like the rest of us (well except flaylock and MD players), not point in general direction, click, then win. |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 08:45:00 -
[37] - Quote
Dale Templar wrote:Why on earth do people sign off or add signatures to their forum posts.
It's ridiculous.
Because it's for cool people like me. :P
-XOXO |
Omareth Nasadra
Rebelles A Quebec Orion Empire
25
|
Posted - 2013.07.11 08:49:00 -
[38] - Quote
FATPrincess - XOXO wrote:Omareth Nasadra wrote:Forge gun are fine, i don't use them, seldom die to them, they are a niche weapon and OP you are full of **** I thought their niche was AV? But they're better at killing infantry! -XOXO
you die a lot to them while being infantry? your niche must be being bad at this game, they are so easy to kill when you CQC them, come on stop dying and get better instead of qqing |
Dysnomia Pandora
Third Rock From The Sun
12
|
Posted - 2013.07.11 09:01:00 -
[39] - Quote
I demand the sp back i put in flaylock if its nerft, i hope ccp wil come with another sp reset. Cus if you nerf stuff now its ridiculous.how the heel you gonna build a good karakter if ccp keep changing ****. Wasted sp yet again.
Look at damage markers and people not taking damage from grenades, i think thats a bit more important. |
ChromeBreaker
Sver true blood Public Disorder.
752
|
Posted - 2013.07.11 09:08:00 -
[40] - Quote
Dysnomia Pandora wrote:I demand the sp back i put in flaylock if its nerft, i hope ccp wil come with another sp reset. Because if you nerf stuff now its ridiculous.how the hell you going to build a good character if ccp keep changing ****. Wasted sp yet again.
Look at damage markers and people not taking damage from grenades, i think thats a bit more important.
Flaylocks are over powered. They will be nerfed, and no you wont get your skill points back.
dmg markers are a hell of a lot better this patch.
@OP ... leave the FG's alone, theres are changes coming for av as it is, we dont need you giving the dev's bad ideas |
|
Dysnomia Pandora
Third Rock From The Sun
12
|
Posted - 2013.07.11 09:17:00 -
[41] - Quote
ChromeBreaker wrote:Dysnomia Pandora wrote:I demand the sp back i put in flaylock if its nerft, i hope ccp wil come with another sp reset. Cus if you nerf stuff now its ridiculous.how the heel you gonna build a good karakter if ccp keep changing ****. Wasted sp yet again.
Look at damage markers and people not taking damage from grenades, i think thats a bit more important. Flaylocks are over powered. They will be nerfed, and no you wont get your skill points back. dmg markers are a hell of a lot better this patch. @OP ... leave the FG's alone, theres are changes coming for av as it is, we dont need you giving the dev's bad ideas
Damage markers are better but not good enough, some just dont take damage from an grenade exploding next to them. And they should not nerf weapons, instead you design another weapon to counter that weapon, like a gun or what ever in a real war gets nerft. No it doesnt |
Laurent Cazaderon
What The French CRONOS.
1814
|
Posted - 2013.07.11 09:21:00 -
[42] - Quote
FG damage are fine. I'll only agree with a way too big range. The absolute range isnt the problem in itself, it's the damage falloff. FG projectile should lose power way faster. Let's be honest, tower FG sniping is nothing fun nor good. |
ChromeBreaker
Sver true blood Public Disorder.
752
|
Posted - 2013.07.11 09:35:00 -
[43] - Quote
Laurent Cazaderon wrote:FG damage are fine. I'll only agree with a way too big range. The absolute range isnt the problem in itself, it's the damage falloff. FG projectile should lose power way faster. Let's be honest, tower FG sniping is nothing fun nor good.
There was a dev post about this somewhere about upcoming av changes, saying how FG ranges were likely to change.
As a prominent FG use i also agree our range is mental lol
Dysnomia Pandora wrote: Damage markers are better but not good enough, some just dont take damage from an grenade exploding next to them. And they should not nerf weapons, instead you design another weapon to counter that weapon, like a gun or what ever in a real war gets nerft. No it doesnt
so... using an analogy here...
oh no we have mice... releases snakes... oh no we have snakes... release anti snake tigers... oh no we have tigers... release T-rex's... oh no we have dinosaurs... release the kraken ... oh no we have ink everywhere...
easier just to make the mice less of a problem and keep them as pets |
Rusty Shallows
Black Jackals
142
|
Posted - 2013.07.11 09:55:00 -
[44] - Quote
JETSTORM1090 wrote:All I want is for militia forge guns to be removed, If I get killed by advanced and proto forges in one hit so be it, I don't like my proto suit to be 1 shotted by a 500 ISK gun... They made more sense when we had to pick a class to start as. Now and days once someone commits to a Sentinel suit they are practically obligated to spend some SP on Forges and HMGs.
Getting back on topic I seriously doubt the OPs predication will happen. CCPs history with the Forge Gun is more of a Nickle & Dime approach. Long before the recent assurances that future changes will be more measured and less radical. Hopefully the lesson from release 1.1 was well learned. |
J4yne C0bb
DUST University Ivy League
49
|
Posted - 2013.07.11 09:59:00 -
[45] - Quote
DJINN leukoplast wrote:Orenji Jiji wrote:
BS. Make an alt, skill FG and record this.
I did use forgegun in this build. Have you? No, you just think you know how it works.
It just hit me that I'm arguing in a troll thread and will stop now. Have fun, children.
Been killed by forge noobs, don't need to spec to know their hitbox is too big. Forge players should have to aim like the rest of us (well except flaylock and MD players), not point in general direction, click, then win. For the bazillionth time, this is not how forge guns work. Getting a little tired of people complaining about the forge who have never actually played with it. I don't get kills by forge splash. I know this because I can see my targets health go down when I miss my shot. If i blasted you, it's because I got you dead on. From 100 meters away. With no scope. AND I was leading you, guessing where you would be when my shot landed. That doesn't make me OP, that makes me a good shot, and I shouldn't be nerfed because of it. |
Kane Fyea
DUST University Ivy League
1202
|
Posted - 2013.07.11 10:00:00 -
[46] - Quote
ChromeBreaker wrote:oh no we have mice... releases snakes... I hear mouse traps work pretty good. |
ChromeBreaker
Sver true blood Public Disorder.
752
|
Posted - 2013.07.11 10:22:00 -
[47] - Quote
Kane Fyea wrote:ChromeBreaker wrote:oh no we have mice... releases snakes... I hear mouse traps work pretty good.
Proven within a generation mice learn trap = bad it took a little while for peeps to realise how OP flaylocks were |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
119
|
Posted - 2013.07.11 10:25:00 -
[48] - Quote
Darken-Sol wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction
Also, multiple kills from destroying full vehicles would inflate their kill count. |
Kekklian Noobatronic
Goonfeet Top Men.
166
|
Posted - 2013.07.11 10:28:00 -
[49] - Quote
Laurent Cazaderon wrote:FG damage are fine. I'll only agree with a way too big range. The absolute range isnt the problem in itself, it's the damage falloff. FG projectile should lose power way faster. Let's be honest, tower FG sniping is nothing fun nor good.
Clearly someone does not use FG's. "Way too big range". What, you want to lower it? Sure, lets make it exponentially harder for AV to do it's job.
Let me guess, you drive a Tank? Wait.. Who am I kidding.. What the French are some of the biggest tryhards in Dust. Of course you drive a tank.
ITT: Proto stompers and babies cry about getting killed by a balanced weapon system. |
ChromeBreaker
Sver true blood Public Disorder.
752
|
Posted - 2013.07.11 10:28:00 -
[50] - Quote
Jaqen Morghalis wrote:Darken-Sol wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction Also, multiple kills from destroying full vehicles would inflate their kill count.
Spawned into an ambush halfway through. Murder taxis everywhere... 5 shots... 9 kills... instantly top of the board... not a single infantry kill |
|
Void Echo
Internal Error. League of Infamy
485
|
Posted - 2013.07.11 10:28:00 -
[51] - Quote
there is no argument that will ever work against av or infantry, its the infantry that get their wants and needs catered to in this game, have you noticed that hardly anything that's been implemented so far has been suggested and begged by the infantry players?
the rest of us are just minorities that CCP doesn't care about. |
ChromeBreaker
Sver true blood Public Disorder.
752
|
Posted - 2013.07.11 10:47:00 -
[52] - Quote
Void Echo wrote:there is no argument that will ever work against av or infantry, its the infantry that get their wants and needs catered to in this game, have you noticed that hardly anything that's been implemented so far has been suggested and begged by the infantry players?
the rest of us are just minorities that CCP doesn't care about.
Tanks, dropships, heavies, and av all have to be balanced together, you cant tweak one without effecting the rest... thats why its taking so long,. |
Soldiersaint
Reaper Galactic
96
|
Posted - 2013.07.11 10:57:00 -
[53] - Quote
DJINN leukoplast wrote:How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for. um hello there is something called a swarm launcher? what the heck is wrong with you people? the freaking forge gun is not the only av in the game. logis and assualts can do av to. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
17
|
Posted - 2013.07.11 11:18:00 -
[54] - Quote
Lol HMG funny, the forge is the only good weapon a heavy has, and I love using a militia forge on protos in pub matches insta kill. It's like asking the rpg in BF3 not to hurt infantry because its an AV weapon. |
RINON114
B.S.A.A. General Tso's Alliance
276
|
Posted - 2013.07.11 11:42:00 -
[55] - Quote
Wtf is up with all the hate for the forge gun lately? If you manage to hit my bouncy ass then you deserve the kill. I play Gallente stacking armour so I'm slower than most, and I've been killed by a forge gun twice in the past few weeks, and I logged at least 20 hours in the last week alone...
Like somebody has already said, if you're so sure about it being OP go and try it. If you can go 15/0 with the forge gun then I'll personally bake you some f'ing cookies. In fact, if you go 15/0 with anything I'll bake you the cookies. |
ChromeBreaker
Sver true blood Public Disorder.
763
|
Posted - 2013.07.11 11:51:00 -
[56] - Quote
RINON114 wrote:Wtf is up with all the hate for the forge gun lately? If you manage to hit my bouncy ass then you deserve the kill. I play Gallente stacking armour so I'm slower than most, and I've been killed by a forge gun twice in the past few weeks, and I logged at least 20 hours in the last week alone...
Like somebody has already said, if you're so sure about it being OP go and try it. If you can go 15/0 with the forge gun then I'll personally bake you some f'ing cookies. In fact, if you go 15/0 with anything I'll bake you the cookies.
I DEMAND COOKIES NOW!!!!!!!!!!!!!
|
Orenji Jiji
Seraphim Initiative. CRONOS.
168
|
Posted - 2013.07.11 12:17:00 -
[57] - Quote
Laurent Cazaderon wrote:FG damage are fine. I'll only agree with a way too big range. The absolute range isnt the problem in itself, it's the damage falloff. FG projectile should lose power way faster. Let's be honest, tower FG sniping is nothing fun nor good. Sure, Laurent. Let's make it a fatman vs tank CQC, by nerfing range on the forge. As somebody said this will basically kill FG as anti-HAV weapon. But it will be funny when tank can just drive 100m away and be safe, as the slomo fatman will never be able to keep up.
The range is OK now and if you get forged from the tower, then your snipers are not doing their job. |
Chesty Ranger
Sver true blood Public Disorder.
1
|
Posted - 2013.07.11 16:31:00 -
[58] - Quote
Magnus peak is my favorite map as forge gunner because is guarantee that there's going to be at least 3 LAV scrubs and 1 tank. Going 15-0 very difficult if you get flanked by good AR. And impossible if get flanked by multiple opponents. Is so hard to fight multiple red dots with forge gun. |
FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 16:34:00 -
[59] - Quote
Omareth Nasadra wrote:FATPrincess - XOXO wrote:Omareth Nasadra wrote:Forge gun are fine, i don't use them, seldom die to them, they are a niche weapon and OP you are full of **** I thought their niche was AV? But they're better at killing infantry! -XOXO you die a lot to them while being infantry? your niche must be being bad at this game, they are so easy to kill when you CQC them, come on stop dying and get better instead of qqing
lol once again, I'm not the one dying to Forge Guns. I drive LAVs, I'm the least one dying from them since they're so slow. It's the people going 18/2 with a Forge Gun, I can see them, many times. Why can they get those scores with an AV weapon, meanwhile I don't see laser or scrambler rifles top scores? Because Forge Gunners are good? Plz.
-XOXO
|
Jin Robot
Foxhound Corporation General Tso's Alliance
1389
|
Posted - 2013.07.11 16:40:00 -
[60] - Quote
FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO Oh, please tell us what weapons are "supposed" to be in the killfeed. Gtfo murder taxi troll. |
|
FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 16:46:00 -
[61] - Quote
Jin Robot wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO Oh, please tell us what weapons are "supposed" to be in the killfeed. Gtfo murder taxi troll.
lol if only my HMG was any good I surely wouldn't drive my LAV. Killfeed is supposed to be ARs and LAV until everything else gets good. Forge Guns GTFO and do AV.
-XOXO
|
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
136
|
Posted - 2013.07.11 16:47:00 -
[62] - Quote
I personally never see them, got killed by em in beta tho an recently used a militia on on a alt heavy do drive over dudes an use a heavy for 3x sp week wasn't very successful tho |
FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 16:48:00 -
[63] - Quote
OZAROW wrote:I personally never see them, got killed by em in beta tho an recently used a militia on on a alt heavy do drive over dudes an use a heavy for 3x sp week wasn't very successful tho
Let me guess...you play skirmish?
-XOXO |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
152
|
Posted - 2013.07.11 16:50:00 -
[64] - Quote
Pre-trying to snipe with FG again:
I used to do it, felt like a scrub, and stopped. It's especially the Assault ones that perplex me the most. Anyways, let's see how a MLT fit goes. |
oso tiburon
The Generals EoN.
156
|
Posted - 2013.07.11 16:56:00 -
[65] - Quote
FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO QQ all i see is QQ ? does this even make english |
FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 16:58:00 -
[66] - Quote
Aizen Intiki wrote:Pre-trying to snipe with FG again:
I used to do it, felt like a scrub, and stopped. It's especially the Assault ones that perplex me the most. Anyways, let's see how a MLT fit goes.
See? I knew I wasn't crazy! All of you saying the lolForgeGun is fine are a bunch of ****** scrubs that don't like the HMG because it sucks and don't want their toy nerf. Well guess what CCP.Is watching the killfeed and you're in the top 5 when your job is to destroy vehicles! And don't tell me because LAV spam because you know you can't kill them. You can't kill me! GTFO!!!!!
-XOXO |
oso tiburon
The Generals EoN.
156
|
Posted - 2013.07.11 17:00:00 -
[67] - Quote
oso tiburon wrote:FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO QQ all i see is QQ ? does this even make english nerf the ar it can kill me oh and while your at it nerf grenades and mass drivers and dropships it takes one shot to kill them they should just blow up when they drop save my ammo nerf the heavys in general give them enough cpu and pg to run nothing but side arm ... seriously GET GOOD SO SICK OF SAYING THIS I CANT AIM A FORGE GUN I HAVE TO CHARGE IT WHILE YOUR SPAMMING ME WITH MASS DRIVER ROUNDS AND SPRAYING ME WITH SUPER STRAFE SPEED I HAVE TO CHARGE THE DAMN THING SORRY IT TAKES A LITTLE SKILL FOR ME TO USE A FORGE GUN UNLIKE THE MASSDRIVER FLAYLOCK AND GRENADE SPAM SORRY HEAVYS HAVE A GUN TO FIGHT BACK WITH |
oso tiburon
The Generals EoN.
156
|
Posted - 2013.07.11 17:02:00 -
[68] - Quote
oso tiburon wrote:oso tiburon wrote:FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO QQ all i see is QQ ? does this even make english nerf the ar it can kill me oh and while your at it nerf grenades and mass drivers and dropships it takes one shot to kill them they should just blow up when they drop save my ammo nerf the heavys in general give them enough cpu and pg to run nothing but side arm ... seriously GET GOOD SO SICK OF SAYING THIS I CANT AIM A FORGE GUN I HAVE TO CHARGE IT WHILE YOUR SPAMMING ME WITH MASS DRIVER ROUNDS AND SPRAYING ME WITH SUPER STRAFE SPEED I HAVE TO CHARGE THE DAMN THING SORRY IT TAKES A LITTLE SKILL FOR ME TO USE A FORGE GUN UNLIKE THE MASSDRIVER FLAYLOCK AND GRENADE SPAM SORRY HEAVYS HAVE A GUN TO FIGHT BACK WITH and as for my hmg youre better off with me using a forge only time i bring it out is when i see coreflaylock around every corner and grenade spam .. simple dont keep shooting my feet with flaylock i wont forge you over and over
|
Mobius Wyvern
BetaMax. CRONOS.
2422
|
Posted - 2013.07.11 17:02:00 -
[69] - Quote
FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO It's funny, because a good friend of mine uses them against infantry, and only kills with body shots, no splash. |
FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 17:02:00 -
[70] - Quote
oso tiburon wrote:oso tiburon wrote:FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO QQ all i see is QQ ? does this even make english nerf the ar it can kill me oh and while your at it nerf grenades and mass drivers and dropships it takes one shot to kill them they should just blow up when they drop save my ammo nerf the heavys in general give them enough cpu and pg to run nothing but side arm ... seriously GET GOOD SO SICK OF SAYING THIS I CANT AIM A FORGE GUN I HAVE TO CHARGE IT WHILE YOUR SPAMMING ME WITH MASS DRIVER ROUNDS AND SPRAYING ME WITH SUPER STRAFE SPEED I HAVE TO CHARGE THE DAMN THING SORRY IT TAKES A LITTLE SKILL FOR ME TO USE A FORGE GUN UNLIKE THE MASSDRIVER FLAYLOCK AND GRENADE SPAM SORRY HEAVYS HAVE A GUN TO FIGHT BACK WITH
Dude I'm not the one dying. It's not QQ. Please read thread. Play ambush and watch the killfeed you'll see.
-XOXO
|
|
TuFar Gon
0uter.Heaven
10
|
Posted - 2013.07.11 17:15:00 -
[71] - Quote
FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO people like u r the reason why this game is imbalanced bcuz u boo-hoo everytime u get killed( repeatedly) by the same weapon. U sound like sum1 who STAYS in a lav cuz u cant shoot. Sum1 PLEASE ,change this babys diaper and stick a binky in her mouth,,,WAAAAA-WAAAAA |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
152
|
Posted - 2013.07.11 17:19:00 -
[72] - Quote
analysis: w/e mlt fit, did surprisingly well. 7/0. Needs some practice. And a bigger nanohive. |
FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 17:26:00 -
[73] - Quote
Aizen Intiki wrote:analysis: w/e mlt fit, did surprisingly well. 7/0. Needs some practice. And a bigger nanohive.
Check.
Up to the nerf queue. Yes thanks.
-XOXO |
ladwar
Dead Six Initiative Lokun Listamenn
841
|
Posted - 2013.07.11 17:26:00 -
[74] - Quote
meh seen FGers go 35+/0 killing no vehicles during the whole match. i don't see why it should be nerfed. |
Zero Harpuia
WarRavens League of Infamy
604
|
Posted - 2013.07.11 17:28:00 -
[75] - Quote
Are you stupid? I've said it before and I'll say it again, the Forge does more 'damage' than a Railgun because of easy programming. Past 1000 damage, you are killing any infantry with a single blast, so why would you have more damage than that? For vehicles. Why? Because the charge is designed to damage vehicles. To put it simply, it 'does more damage' because it is designed to do as much as possible to vehicles, whereas vehicle mounter Railguns are designed to be used more rapidfire, and more on both infantry and vehicles. And don't take that as a 'so you admit it's for vehicles only then!', it's not. If a giant-ass cannon hits you dead on, you are DEAD. If it has a ghost of a chance to kill an HAV, it will pound you into so much jelly, dust, and paste.
I'm a Logistics btw, Minny and proud. Don't even have skills into Forges or Heavies this build, so stop right there if you plan on going 'He's defending his win button!' |
IMPAIRS YOUR ABILITY
Molon Labe. League of Infamy
49
|
Posted - 2013.07.11 17:29:00 -
[76] - Quote
Fat princess thank GOD your here to save us all Zitro and Jumpman would be proud of your COD QQ now please go fuk yourself |
FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 17:30:00 -
[77] - Quote
ladwar wrote:meh seen FGers go 35+/0 killing no vehicles during the whole match. i don't see why it should be nerfed.
Right? I mean obviously they're working as intended...
Wait a minute!
-XOXO |
TuFar Gon
0uter.Heaven
10
|
Posted - 2013.07.11 17:33:00 -
[78] - Quote
FATPrincess - XOXO wrote:Jin Robot wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO Oh, please tell us what weapons are "supposed" to be in the killfeed. Gtfo murder taxi troll. lol if only my HMG was any good I surely wouldn't drive my LAV. Killfeed is supposed to be ARs and LAV until everything else gets good. Forge Guns GTFO and do AV. -XOXO If anything needs nerfed its those damn logi lav's that seem to b able to take more dmg than a tank,,,true story,,im on table top lookin downward at a stuck limbus,,STUCK,,my proto forge with lvl 5 prof and two complex dmg mods ,,lets loose 3 rounds of beautiful blue turds onto the top end of said limbus,,AND DIDNT EVEN DROP ITS SHIELDS,,yeah,u heard me,,like I said b4 those logi lav's need nerfed if anything at all,,,OH YEAH,keep the binky in ur mouth & stop bitchn=:: |
oso tiburon
The Generals EoN.
156
|
Posted - 2013.07.11 17:35:00 -
[79] - Quote
FATPrincess - XOXO wrote:oso tiburon wrote:oso tiburon wrote:FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO QQ all i see is QQ ? does this even make english nerf the ar it can kill me oh and while your at it nerf grenades and mass drivers and dropships it takes one shot to kill them they should just blow up when they drop save my ammo nerf the heavys in general give them enough cpu and pg to run nothing but side arm ... seriously GET GOOD SO SICK OF SAYING THIS I CANT AIM A FORGE GUN I HAVE TO CHARGE IT WHILE YOUR SPAMMING ME WITH MASS DRIVER ROUNDS AND SPRAYING ME WITH SUPER STRAFE SPEED I HAVE TO CHARGE THE DAMN THING SORRY IT TAKES A LITTLE SKILL FOR ME TO USE A FORGE GUN UNLIKE THE MASSDRIVER FLAYLOCK AND GRENADE SPAM SORRY HEAVYS HAVE A GUN TO FIGHT BACK WITH thats just a general im sick of hearing how bad the forge is compare it to the md or fl ... and try to use the forge gun out of 16 total rounds i come with i get about 4 kills mostly i use it as most heavys do to back off skinnys now guys out there who have youtube vids yes that garbage but its what they do . as a heavy i need every thing i can get to try n keep up with duvolles geks md fl and such Dude I'm not the one dying. It's not QQ. Please read thread. Play ambush and watch the killfeed you'll see. -XOXO
|
FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 17:36:00 -
[80] - Quote
TuFar Gon wrote:FATPrincess - XOXO wrote:Jin Robot wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO Oh, please tell us what weapons are "supposed" to be in the killfeed. Gtfo murder taxi troll. lol if only my HMG was any good I surely wouldn't drive my LAV. Killfeed is supposed to be ARs and LAV until everything else gets good. Forge Guns GTFO and do AV. -XOXO If anything needs nerfed its those damn logi lav's that seem to b able to take more dmg than a tank,,,true story,,im on table top lookin downward at a stuck limbus,,STUCK,,my proto forge with lvl 5 prof and two complex dmg mods ,,lets loose 3 rounds of beautiful blue turds onto the top end of said limbus,,AND DIDNT EVEN DROP ITS SHIELDS,,yeah,u heard me,,like I said b4 those logi lav's need nerfed if anything at all,,,OH YEAH,keep the binky in ur mouth & stop bitchn=::
If you actually read the forums you would have seen that I already made a nerf logi LAVs thread. I accept the fact that they're OP at killing. Why can't you do the same with lolForgeGuns? Accept that the gun is too good at killing infantry!!!!!
-XOXO |
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oso tiburon
The Generals EoN.
156
|
Posted - 2013.07.11 17:37:00 -
[81] - Quote
oso tiburon wrote:FATPrincess - XOXO wrote:oso tiburon wrote:oso tiburon wrote:FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO QQ all i see is QQ ? does this even make english nerf the ar it can kill me oh and while your at it nerf grenades and mass drivers and dropships it takes one shot to kill them they should just blow up when they drop save my ammo nerf the heavys in general give them enough cpu and pg to run nothing but side arm ... seriously GET GOOD SO SICK OF SAYING THIS I CANT AIM A FORGE GUN I HAVE TO CHARGE IT WHILE YOUR SPAMMING ME WITH MASS DRIVER ROUNDS AND SPRAYING ME WITH SUPER STRAFE SPEED I HAVE TO CHARGE THE DAMN THING SORRY IT TAKES A LITTLE SKILL FOR ME TO USE A FORGE GUN UNLIKE THE MASSDRIVER FLAYLOCK AND GRENADE SPAM SORRY HEAVYS HAVE A GUN TO FIGHT BACK WITH thats just a general im sick of hearing how bad the forge is compare it to the md or fl ... and try to use the forge gun out of 16 total rounds i come with i get about 4 kills mostly i use it as most heavys do to back off skinnys now guys out there who have youtube vids yes that garbage but its what they do . as a heavy i need every thing i can get to try n keep up with duvolles geks md fl and such Dude I'm not the one dying. It's not QQ. Please read thread. Play ambush and watch the killfeed you'll see. -XOXO and i dont go to call of duty mode for one reason .. proto pub stomping scrubs everywhere .. not worth the time id play black ops if i wanted team deathmatch
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martinofski
Rebelles A Quebec Orion Empire
269
|
Posted - 2013.07.11 17:37:00 -
[82] - Quote
Pretty sure your LLAV will be nerfed first. You're probably going 20/0 every game doing this lame murder taxi. The only reason heavy use forge guns more now is because it is more fun than the HMG and actually bring some variety to the heavy class which currently have 2 choices of built.
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FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 17:44:00 -
[83] - Quote
martinofski wrote:Pretty sure your LLAV will be nerfed first. You're probably going 20/0 every game doing this lame murder taxi. The only reason heavy use forge guns more now is because it is more fun than the HMG and actually bring some variety to the heavy class which currently have 2 choices of built.
Yep and I really can't wait for that nerf hammer. I made a thread not to long ago asking for a logi LAV nerf. It's funny that Forge Gunners don't do the same. Not that they're ever going to do it. When did you saw TAR users begging for a nerf? lmao
-XOXO
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Scheneighnay McBob
Blueberry Gunners
2206
|
Posted - 2013.07.11 18:02:00 -
[84] - Quote
FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO Everyone is running it this week because of mordu's challenge. Otherwise, they're pretty rare.
And have you ever used one? They aren't easy to use. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
790
|
Posted - 2013.07.11 18:08:00 -
[85] - Quote
FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO
Yup... 20/0 blowing up 13 lavs 3 tanks and a derpship.
Gtfo with this nonsense. Before crying wolf try the damn thing out. When maruaders return tanks will be fine. As for killing infantry. Casualties of war... stop lav spamming and u will see a lot less forges |
Hawkings Greenback
Red Star Jr.
50
|
Posted - 2013.07.11 18:32:00 -
[86] - Quote
Really OP you are doing a fantastic job, maybe we should trade all our weapons in & strafe, jump & run round beating each other to death with daisy chains & unicorn hair.
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calisk galern
BurgezzE.T.F
523
|
Posted - 2013.07.11 18:49:00 -
[87] - Quote
seriously WTF happened?
I went to bed yesterday with every AR ***** whining about flaylocks, and I woke up today with every AR ***** whining about forge guns...
you guys really don't stop whining at all do you? ******* grow some skill....learn to use those, useless stumps you call fingers to do something other then play with yourself and play the god dam game the way it's meant to be played >.< |
FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 19:05:00 -
[88] - Quote
calisk galern wrote:seriously WTF happened?
I went to bed yesterday with every AR ***** whining about flaylocks, and I woke up today with every AR ***** whining about forge guns...
you guys really don't stop whining at all do you? ******* grow some skill....learn to use those, useless stumps you call fingers to do something other then play with yourself and play the god dam game the way it's meant to be played >.<
I don't use ARs.....
-XOXO |
FATPrincess - XOXO
Shining Flame Amarr Empire
196
|
Posted - 2013.07.11 19:10:00 -
[89] - Quote
CHICAGOCUBS4EVER wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO Yup... 20/0 blowing up 13 lavs 3 tanks and a derpship. Gtfo with this nonsense. Before crying wolf try the damn thing out. When maruaders return tanks will be fine. As for killing infantry. Casualties of war... stop lav spamming and u will see a lot less forges
This doesn't apply to you since you're using it as intended with your mad skills. Actually you don't have the right to post in any nerf/OP thread until you're out of the top ten players. YOU GTFO
Just teasing you btw <3
-XOXO |
DS 10
G I A N T EoN.
582
|
Posted - 2013.07.11 19:11:00 -
[90] - Quote
Good Lord, you're either a moron or a troll. Your proposed "fixes" wouldn't fix anything. Nowhere in the FG description does it say FGs are only AV weapons. Stop crying, get good, and counter it. FGs are terrible CQC. Get to them. FGs are slow firing. If you see a guy using one, take cover. FGs have low ammo. FGs have no ADS. Proto FGs cost more CPU and PG than Proto ARs, Sniper Rifles, Laser Rifles, Shotguns, and Scrambler Rifles.
Forge Guns are balanced. As I've said numerous times before, the way people use them is why they are so effective. The weapon isn't OP. They players' strategies are. How are you supposed to nerf a strategy? Either counter them or stop crying. It's really that simple..
Wait. You LLAV. I can't expect you to have gun skill. |
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DS 10
G I A N T EoN.
582
|
Posted - 2013.07.11 19:13:00 -
[91] - Quote
CHICAGOCUBS4EVER wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO Yup... 20/0 blowing up 13 lavs 3 tanks and a derpship. Gtfo with this nonsense. Before crying wolf try the damn thing out. When maruaders return tanks will be fine. As for killing infantry. Casualties of war... stop lav spamming and u will see a lot less forges
My best AV game I took out 7 dropships, 4 tanks, and a few LAVs. Oh, and I was on a rooftop. The funny thing is most FG vets prioritize vehicles over infantry. No vehicles? I'll smack some infantry with some Forge lovin'.
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Cormack's Modified Griefer
Expert Intervention Caldari State
43
|
Posted - 2013.07.11 19:16:00 -
[92] - Quote
I knew the majority of people who leave signatures are full of sh+¡t, but oh well, at least the op will be butthurt after the upcoming nerf. |
Atlas Pillar
The Unholy Legion Of DarkStar DARKSTAR ARMY
9
|
Posted - 2013.07.11 19:18:00 -
[93] - Quote
Really you guys don't realize the FG isn't strictly AV. It's an anti-material gun, It's comparable to a . 50 cal rifle today, It's meant to kill everything, but it just so happens that HAV's and free LAV's are bigger targets than mercs so everyone assumes that they're AV. They're dumbfire which means they are not strictly AV. |
General Technique
Vherokior Combat Logistics Minmatar Republic
100
|
Posted - 2013.07.11 19:19:00 -
[94] - Quote
JETSTORM1090 wrote:All I want is for militia forge guns to be removed, If I get killed by advanced and proto forges in one hit so be it, I don't like my proto suit to be 1 shotted by a 500 ISK gun...
Random Militia Player's response:
"But it's so satisfying when I obliterate squads of tryhard proto wearing pubstompers with my militia gear.
My charging and driving skills are pro, bro. Just me being all pro for the protobros. Don't hate. Please?" |
Andius Fidelitas
The Southern Legion RISE of LEGION
94
|
Posted - 2013.07.11 19:24:00 -
[95] - Quote
Nocturnal Soul wrote:leave the damn forge gun alone
I actually agree on this one. At best, maybe retweek the Assault Forge Gun. |
TheWee BabySeamus
Dem Durrty Boyz
21
|
Posted - 2013.07.11 19:49:00 -
[96] - Quote
FATPrincess - XOXO wrote:Nocturnal Soul wrote:leave the damn forge gun alone It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs. -XOXO
Been PWND by forge guns a bit to much I see, its ok to get Butt hurt..........it happens. |
Meeko Fent
Seituoda Taskforce Command Caldari State
248
|
Posted - 2013.07.11 19:59:00 -
[97] - Quote
FATPrincess - XOXO wrote:Nocturnal Soul wrote:leave the damn forge gun alone It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs. -XOXO Those who DO go 15/0 Deserve Props, cause they must have Maddening skill.
it has a .7 splash, so you have to be REALLY close to get a good hit. |
Jathniel
G I A N T EoN.
640
|
Posted - 2013.07.11 20:16:00 -
[98] - Quote
Void Echo wrote:there is no argument that will ever work against av or infantry, its the infantry that get their wants and needs catered to in this game, have you noticed that hardly anything that's been implemented so far has been suggested and begged by the infantry players?
the rest of us are just minorities that CCP doesn't care about.
QFT Niche roles are forever fked in this game.
All your SP is better off spent going Caldari Assault and Core Skills. When you finish with that you simply dabble a little SP into everything else.
A sniper rifle is only to kill snipers and get them off your ass. A FG is just to kill a tank and get it off your ass (if it proves resistant to av nades), the heavy suit just makes you look cool while you do it.
It's like a niche weapon is only useful against the players that use it. Run to supply depot, grab niche weapon, kill niche player, run back to supply depot and return to Cal Assault.
The forge gun is fine. Heavies really only had 2 good choices. HMG for CQC. FG for LRC. Yes the FG was AV, but why penalize a good heavy for being able to kill infantry at range with one?
It's a hard lesson to learn, but it's a lesson.
With all the changes happening there is only ONE way to skill a character: - Caldari Assault, AR, and Core Skills, and THEN a niche of your choice. |
Sloth9230
Reaper Galactic
2296
|
Posted - 2013.07.11 20:27:00 -
[99] - Quote
DJINN leukoplast wrote:
Forge hitbox is far too big
And how dafuq do you know this? Did a dev give you that info? No, it just killed you a few times so clearly it must be OP in some way because that's how you "feel" How about you quit lying to yourself and just admit that you suck?
"The hitbox is too big", how do you know that it wasn't honestly a direct shot? and not the "hitbox" |
BLKDG
ROYAL SQUAD Shadow of the Apocalypse
10
|
Posted - 2013.07.11 20:30:00 -
[100] - Quote
Ain't nothen as satifying as taking a mario cart fools with a forge. As per previous post now i AV cause all the damn taxies. Sure I'll take a pot shot at the grunts, but the real fun is watching tanks and lavs run and go boom.
Besides Breach forge gun require you to stand perfectly still while they charge
It sux but this weapon is balanced. If you get hit well, do what you would do to anyone in game. go hunt go shoot go kill if they are still alive (in a breach fit) kudos to them otherwise, work your gun game and quit qqing |
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Killar-12
Greatness Achieved Through Training EoN.
104
|
Posted - 2013.07.11 20:44:00 -
[101] - Quote
Nocturnal Soul wrote:question do you run stupidly into the open I say that the Devs stockpile copies of COD and give them to QQers for free so they leave the game for a little bit. |
Killar-12
Greatness Achieved Through Training EoN.
104
|
Posted - 2013.07.11 20:46:00 -
[102] - Quote
Jathniel wrote:Void Echo wrote:there is no argument that will ever work against av or infantry, its the infantry that get their wants and needs catered to in this game, have you noticed that hardly anything that's been implemented so far has been suggested and begged by the infantry players?
the rest of us are just minorities that CCP doesn't care about. QFT Niche roles are forever fked in this game. All your SP is better off spent going Caldari Assault and Core Skills. When you finish with that you simply dabble a little SP into everything else. A sniper rifle is only to kill snipers and get them off your ass. A FG is just to kill a tank and get it off your ass (if it proves resistant to av nades), the heavy suit just makes you look cool while you do it. It's like a niche weapon is only useful against the players that use it. Run to supply depot, grab niche weapon, kill niche player, run back to supply depot and return to Cal Assault. The forge gun is fine. Heavies really only had 2 good choices. HMG for CQC. FG for LRC. Yes the FG was AV, but why penalize a good heavy for being able to kill infantry at range with one? It's a hard lesson to learn, but it's a lesson. With all the changes happening there is only ONE way to skill a character: - Caldari Assault, AR, and Core Skills, and THEN a niche of your choice. and if Armor is buffed or are shields nerfed? |
Nelo Angel0
The Nommo Insurance Fraud.
124
|
Posted - 2013.07.11 21:26:00 -
[103] - Quote
Plasma cannons also kill infantry, and are better at it then FGs. Should we look for ways to nerf the plasma cannon?
If I ever see a "nerf plasma cannon" thread I will LOL and forever troll them.
If people want to balance the FGs they would have to balance across the board. For every nerf there would have to be a buff. Nerf the assaults range and you'd have to buff it's splash and splash damage. Afterwards you'd tone the damage down abit on the regular FG. If the Breach is touched in any way,shape, or form you'd have to get rid of those stupid penalties.
The breach is fine it's a purely AV FG. The assault you could nerf but it'd need a buff to make it an AI weapon as well as AV weapon. The regular is fine.
Which FGs is the OP complaining about? The PRO lvl or MLT lvl what?
Can't just go nerfing the PRO FGs without ******* the current AV balance. |
hackerzilla
Defenders of the Helghast Dream
67
|
Posted - 2013.07.11 21:29:00 -
[104] - Quote
GTFO, Adpat or die. Forge gun is fine and any nerf would make it useless. Just because a forgegunner beat you in a match doesn't mean it's OP it means you're bad that you can't counter it. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
208
|
Posted - 2013.07.11 21:33:00 -
[105] - Quote
Yes, because clearly vehicles (other than dropships) are OP |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
208
|
Posted - 2013.07.11 21:37:00 -
[106] - Quote
Love all the non-proto suits/vehicles complaining about proto gun damage |
J4yne C0bb
DUST University Ivy League
50
|
Posted - 2013.07.11 21:40:00 -
[107] - Quote
FATPrincess - XOXO wrote:Aizen Intiki wrote:Pre-trying to snipe with FG again:
I used to do it, felt like a scrub, and stopped. It's especially the Assault ones that perplex me the most. Anyways, let's see how a MLT fit goes. See? I knew I wasn't crazy! All of you saying the lolForgeGun is fine are a bunch of ****** scrubs that don't like the HMG because it sucks and don't want their toy nerf. Well guess what CCP.Is watching the killfeed and you're in the top 5 when your job is to destroy vehicles! And don't tell me because LAV spam because you know you can't kill them. You can't kill me! GTFO!!!!! -XOXO
What CCP will find when monitoring any random killfeed is a hell of a lot more [Baloch - Impact] than [9K330 Forge Gun]. And your primary job is transporting mercs, and I'm sure that is all you ever use it for, amirite?
Tell you what -- I'll agree to a forge range nerf, if you agree that your LLAV murder taxi begins taking direct damage to armor, in direct proportion to how much health I had when you ran me over. Hit me at full health, and you take 1012 armor damage. Deal?
|
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
53
|
Posted - 2013.07.11 21:49:00 -
[108] - Quote
FATPrincess - XOXO wrote:Nocturnal Soul wrote:leave the damn forge gun alone It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs. -XOXO
I have to agree. The forge gun is for AV only, just like the Swarm Launcher. Imagine being able to kill infantry with the swarm launcher. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
261
|
Posted - 2013.07.11 21:53:00 -
[109] - Quote
I main Forge and the one thing that really shouldn't be done is shortening the optimal to a crippling degree.
As an infantry AV weapon it's philosophy is the sacrifice of speed and mobility in order to gain reach and rapid delivery. The name of the old starting specialisation 'Sentinel' attests to that.
If it loses the reach it then must close in to short range to engage vehicles. Heavies ain't much for rapidly closing in on a stealthy vector and vehicles won't even have to use cover to mitigate the threat, just blast them from outside their range or create distance if they find themselves set upon.
Blast radius, splash damage and the Assault's rate of fire all taken together is quite formidable versus infantry right now. The obvious change to toy around with is blast radius, necessitates more precision to obtain a result, gives more room for the assailed to successfully evade.
Splash damage is the other alternative. If significantly toned down it makes splashing more of a harassing or finishing action than an outright killer. Would quite like the missile effect of jarring the screen and displacing aim to be added to Forge splash should this happen, though. The slug isn't a chemical explosive but the victim did just have it impact a surface right next to them with incredible force.
Tangent suggestion, make it so we can't feather the Assault Forge's trigger. I'd hate this but still throwing it out there. Once you begin charging the charge can't be cancelled. The reduction in charge time is a massive boon that can't be understated, this would make you lose more in order to gain that boon. You can't keep bringing it to half then resetting while waiting out a target's emergence giving the standard model a wider advantage in this scenario. Again, I would hate this, it'd be a damper on the Assault FG. I put it out there merely because there's a nagging feeling that the Assault gains a lot but with only minor penalties and this may not be right in the grand scheme of things. This alteration might see a bit more incentive to use the standard. Would still use an AFG as default even if this did happen though.
But if anything does happen please for the love of god do not make all the above changes simultaneously CCP. If you think there's an issue experiment incrementally. Make sure not to compromise it's effectiveness versus vehicles in an attempt to rein in its effectiveness against infantry.
Direct hits are fair game. |
Nelo Angel0
The Nommo Insurance Fraud.
124
|
Posted - 2013.07.11 21:56:00 -
[110] - Quote
Cenex Langly wrote:FATPrincess - XOXO wrote:Nocturnal Soul wrote:leave the damn forge gun alone It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs. -XOXO I have to agree. The forge gun is for AV only, just like the Swarm Launcher. Imagine being able to kill infantry with the swarm launcher.
SLs could kill infantry in closed beta. From what i hear it was pure hell. |
|
Poplo Furuya
Condotta Rouvenor Gallente Federation
261
|
Posted - 2013.07.11 21:58:00 -
[111] - Quote
And since there's some LAV discussion happening concurrently...
If the LLAV durability isn't to be reined in I'd like to see Forge Gun hits and proximity mines cause moving LAVs to be rocked by the blast, arresting their movement and sending them off-course, potentially flip them if they're struck to the side while at speed. |
Kaze Eyrou
ROGUE SPADES EoN.
307
|
Posted - 2013.07.11 22:06:00 -
[112] - Quote
FATPrincess - XOXO wrote:Nocturnal Soul wrote:leave the damn forge gun alone It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs. -XOXO *sigh*
I'll tweet DS10 and tell him to stop raping you in matches. Since I'm about to go to work I can stop by the store and pick up something that will help you.
Is Eze Ease Ese Eaze Desensitizing Numbing Gel ok?
|
Buster Friently
Rosen Association
1099
|
Posted - 2013.07.11 22:09:00 -
[113] - Quote
Hawkings Greenback wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO How many AR's do you see in the kill feed since you spend a lot of time looking while driving
Here you go:
https://forums.dust514.com/default.aspx?g=posts&t=92678 |
Buster Friently
Rosen Association
1099
|
Posted - 2013.07.11 22:10:00 -
[114] - Quote
Nelo Angel0 wrote:Plasma cannons also kill infantry, and are better at it then FGs. Should we look for ways to nerf the plasma cannon?
Of course. They aren't ARs.
|
Nelo Angel0
The Nommo Insurance Fraud.
125
|
Posted - 2013.07.11 22:28:00 -
[115] - Quote
Buster Friently wrote:Nelo Angel0 wrote:Plasma cannons also kill infantry, and are better at it then FGs. Should we look for ways to nerf the plasma cannon? Of course. They aren't ARs.
*clap* you get a like XD
|
CharCharOdell
Shining Flame Amarr Empire
451
|
Posted - 2013.07.11 22:33:00 -
[116] - Quote
Flaylocks will do their job just fine: https://sphotos-b.xx.fbcdn.net/hphotos-prn2/992774_10151712442698934_1645304825_n.jpg |
Vermaak Doe
Sver true blood Public Disorder.
1039
|
Posted - 2013.07.11 23:08:00 -
[117] - Quote
Bronies gonna brone. |
Himiko Kuronaga
SyNergy Gaming EoN.
817
|
Posted - 2013.07.11 23:11:00 -
[118] - Quote
Laurent Cazaderon wrote:FG damage are fine. I'll only agree with a way too big range. The absolute range isnt the problem in itself, it's the damage falloff. FG projectile should lose power way faster. Let's be honest, tower FG sniping is nothing fun nor good.
It is good and fun.
Not every confrontation in a FPS should boil down to "I have superior gun game". Getting to a high altitude takes work. Getting ammo and uplinks for continued effectiveness takes more work. Remaining uncontested for the majority of the game takes more work.
If I'm going to coordinate all of this work, why should I get payed off with a ******* damage reduction?
I can appreciate that you don't like getting hit in the head by something you can't immediately shoot back at, but seriously that's your fault for not controlling the map properly. It's a heavy rail gun and it's doing exactly what it is supposed to do.
This is a weapon that is only good when placed in a tactically superior position. Remove the tactical superiority and you might as well be running commando with EZ mode swarms and an AR. |
Willie Fistersnatch
Tal-Romon Legion Amarr Empire
5
|
Posted - 2013.07.11 23:12:00 -
[119] - Quote
some people are running around gunning everyone down unopposed. people will cry about proto gear and flaylocks. I am telling every one i meet in game a little secret. sticking together and squading up are nice but how would you like a real edge?
you can be unstoppable. I will be broadcasting how over teamchat this evening but for you loyal fans of chaos try this.
upon getting a black screen press down to open map,L1 for neocom, open playerlist. back out of everything and presto optic camo. no one can see you now. run and gun with glee |
Hawkings Greenback
Red Star Jr. EoN.
56
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Posted - 2013.07.12 00:06:00 -
[120] - Quote
Buster Friently wrote:Hawkings Greenback wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO How many AR's do you see in the kill feed since you spend a lot of time looking while driving Here you go: https://forums.dust514.com/default.aspx?g=posts&t=92678
That doesnt tell anyone wih an ounce of common sense what they dont already know. ARs are the goto weapon because people find them easy to use and are comfortable with them. It shows that the majority of people dont really want to try anything different through fear of wasting sp or just not being any good with other weapons. Kudos for doing it though.
People post without thinking, without any numbers to back it up and assume that mass QQ helps but this is GD and if you want reasoned discussion look elsewhere. |
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Buster Friently
Rosen Association
1101
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Posted - 2013.07.12 00:16:00 -
[121] - Quote
Hawkings Greenback wrote:Buster Friently wrote:Hawkings Greenback wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO How many AR's do you see in the kill feed since you spend a lot of time looking while driving Here you go: https://forums.dust514.com/default.aspx?g=posts&t=92678 That doesnt tell anyone wih an ounce of common sense what they dont already know. ARs are the goto weapon because people find them easy to use and are comfortable with them. It shows that the majority of people dont really want to try anything different through fear of wasting sp or just not being any good with other weapons. Kudos for doing it though. People post without thinking, without any numbers to back it up and assume that mass QQ helps but this is GD and if you want reasoned discussion look elsewhere.
Read through the thread. It does actually say a lot more than that. |
Sgt Kirk
SyNergy Gaming EoN.
766
|
Posted - 2013.07.12 00:17:00 -
[122] - Quote
This thread gave me cancer. |
Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
133
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Posted - 2013.07.12 00:19:00 -
[123] - Quote
You know what I find funny about ALL of these QQ forges are OP threads. The original post QQ's about the forge gun being OP then it is six pages of people telling them they are wrong. You think they would get the hint and stop making these threads. |
Hawkings Greenback
Red Star Jr. EoN.
58
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Posted - 2013.07.12 00:21:00 -
[124] - Quote
Sgt Kirk wrote:This thread gave me cancer.
Forge gun to the chest can solve your problems |
Hawkings Greenback
Red Star Jr. EoN.
58
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Posted - 2013.07.12 00:24:00 -
[125] - Quote
Buster Friently wrote:Hawkings Greenback wrote:Buster Friently wrote:Hawkings Greenback wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO How many AR's do you see in the kill feed since you spend a lot of time looking while driving Here you go: https://forums.dust514.com/default.aspx?g=posts&t=92678 That doesnt tell anyone wih an ounce of common sense what they dont already know. ARs are the goto weapon because people find them easy to use and are comfortable with them. It shows that the majority of people dont really want to try anything different through fear of wasting sp or just not being any good with other weapons. Kudos for doing it though. People post without thinking, without any numbers to back it up and assume that mass QQ helps but this is GD and if you want reasoned discussion look elsewhere. Read through the thread. It does actually say a lot more than that.
Currently at work but i will read through and comment later dude |
Void Echo
Internal Error. League of Infamy
499
|
Posted - 2013.07.12 00:25:00 -
[126] - Quote
Cenex Langly wrote:FATPrincess - XOXO wrote:Nocturnal Soul wrote:leave the damn forge gun alone It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs. -XOXO I have to agree. The forge gun is for AV only, just like the Swarm Launcher. Imagine being able to kill infantry with the swarm launcher.
iv seen people get killed my swarms and they are not near vehicles, they just stand still and think that the missiles will just explode and not damage them or go straight through them, instead "......o look some swarms coming my way, im sure it wont hurt me" a few seconds later "...boom, +50 infantry kill" its funny every time I watch |
Disturbingly Bored
The Strontium Asylum
453
|
Posted - 2013.07.12 00:27:00 -
[127] - Quote
FATPrincess - XOXO wrote: -1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
Eh. Wouldn't affect my playstyle at all. Direct shot from tabletop @ 90m 4tw
Please climb the ladder to kill me. Please. |
Severance Pay
Krullefor Organization Minmatar Republic
697
|
Posted - 2013.07.12 00:38:00 -
[128] - Quote
Forgegun been the same since chromosome, and so many weapons been sent to the chopping bloxk instead. It is never getting nerfed, especiall if proto HAVs are coming. |
Remm Duchax
The Unholy Legion Of DarkStar DARKSTAR ARMY
68
|
Posted - 2013.07.12 01:20:00 -
[129] - Quote
May I say that the Forge Gun is really just good when you're in a good position? You don't see me being a badass when on the same ground level. I need to get high a top something. Same as the sniper. Sniper's aren't really frontline material, as is the Forge Gun.
Oh, do not mind today, I admit I've been killing a lot and dying less with it, but once snipers found you or you're not anymore the lone bird in your nest you're quite kittened in most cases. |
Remm Duchax
The Unholy Legion Of DarkStar DARKSTAR ARMY
68
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Posted - 2013.07.12 01:36:00 -
[130] - Quote
RINON114 wrote:Wtf is up with all the hate for the forge gun lately? If you manage to hit my bouncy ass then you deserve the kill. I play Gallente stacking armour so I'm slower than most, and I've been killed by a forge gun twice in the past few weeks, and I logged at least 20 hours in the last week alone...
Like somebody has already said, if you're so sure about it being OP go and try it. If you can go 15/0 with the forge gun then I'll personally bake you some f'ing cookies. In fact, if you go 15/0 with anything I'll bake you the cookies.
23/0, pretty sure I had that today. Oh, and some other xx/0 too! And before people say I'm proving it's OP, I need a full squad and some logibros to back me up, because going down a building or other high vantage point is not cool when you go slower than the average turtle. |
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FATPrincess - XOXO
Shining Flame Amarr Empire
206
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Posted - 2013.07.12 02:33:00 -
[131] - Quote
J4yne C0bb wrote:FATPrincess - XOXO wrote:Aizen Intiki wrote:Pre-trying to snipe with FG again:
I used to do it, felt like a scrub, and stopped. It's especially the Assault ones that perplex me the most. Anyways, let's see how a MLT fit goes. See? I knew I wasn't crazy! All of you saying the lolForgeGun is fine are a bunch of ****** scrubs that don't like the HMG because it sucks and don't want their toy nerf. Well guess what CCP.Is watching the killfeed and you're in the top 5 when your job is to destroy vehicles! And don't tell me because LAV spam because you know you can't kill them. You can't kill me! GTFO!!!!! -XOXO What CCP will find when monitoring any random killfeed is a hell of a lot more [Baloch - Impact] than [9K330 Forge Gun]. And your primary job is transporting mercs, and I'm sure that is all you ever use it for, amirite? Tell you what -- I'll agree to a forge range nerf, if you agree that your LLAV murder taxi begins taking direct damage to armor, in direct proportion to how much health I had when you ran me over. Hit me at full health, and you take 1012 armor damage. Deal?
I already proposed an LAV nerf in one of my threads not to long ago. Unlike Forge Gunners, I don't mind any nerf to the LAV because right now they aren't working as intended. Same as lolForgeGuns killing infantry.
-XOXO |
FATPrincess - XOXO
Shining Flame Amarr Empire
206
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Posted - 2013.07.12 02:36:00 -
[132] - Quote
Nelo Angel0 wrote:Plasma cannons also kill infantry, and are better at it then FGs. Should we look for ways to nerf the plasma cannon? If I ever see a "nerf plasma cannon" thread I will LOL and forever troll them. If people want to balance the FGs they would have to balance across the board. For every nerf there would have to be a buff. Nerf the assaults range and you'd have to buff it's splash and splash damage. Afterwards you'd tone the damage down abit on the regular FG. If the Breach is touched in any way,shape, or form you'd have to get rid of those stupid penalties. The breach is fine it's a purely AV FG. The assault you could nerf but it'd need a buff to make it an AI weapon as well as AV weapon. The regular is fine. Which FGs is the OP complaining about? The PRO lvl or MLT lvl what? Can't just go nerfing the PRO FGs without ******* the current AV balance.
EhhhH, Plasma Cannons aren't AV, they suck at AV. It's ok to use them at killing infantry. Otherwise it's a completely useless weapon.
Let's say the Assault is the most OP one and it's the one specifically being used for killing infantry.
-XOXO |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
597
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Posted - 2013.07.12 02:40:00 -
[133] - Quote
Why not just leave them as is except for one thing......
Make their damage AV (like the grenades). |
Nelo Angel0
The Nommo Insurance Fraud.
125
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Posted - 2013.07.12 03:32:00 -
[134] - Quote
FATPrincess - XOXO wrote:Nelo Angel0 wrote:Plasma cannons also kill infantry, and are better at it then FGs. Should we look for ways to nerf the plasma cannon? If I ever see a "nerf plasma cannon" thread I will LOL and forever troll them. If people want to balance the FGs they would have to balance across the board. For every nerf there would have to be a buff. Nerf the assaults range and you'd have to buff it's splash and splash damage. Afterwards you'd tone the damage down abit on the regular FG. If the Breach is touched in any way,shape, or form you'd have to get rid of those stupid penalties. The breach is fine it's a purely AV FG. The assault you could nerf but it'd need a buff to make it an AI weapon as well as AV weapon. The regular is fine. Which FGs is the OP complaining about? The PRO lvl or MLT lvl what? Can't just go nerfing the PRO FGs without ******* the current AV balance. EhhhH, Plasma Cannons aren't AV, they suck at AV. It's ok to use them at killing infantry. Otherwise it's a completely useless weapon. Let's say the Assault is the most OP one and it's the one specifically being used for killing infantry. -XOXO
A weapon that does 1K in damage is not an AV weapon? With one shot in the clip? WUT.
The MD,FG,SL,and PC are all AV weapons. They represent the 4 racial AV variants in the game.
The MD is the weakest in the AV department. But it's the best Vs infantry. It also has 3 different variations 1 which is better at AV than the others.
FG is the ultimate infantry weapon, needs lvl5 and a heavy suit to actually use. It's GREAT in AV but only decent vs infantry. However it has an assault variant that switches the balance to where it's better against infantry than AV. The breach ver. is used only for AV but can kill infantry. But the splash is so ****** no one in their right mind would use the BFG for AV.
SL are pure AV enough said. However if your stupid enough to stand in front of swarms before they hit their target. Guess what? IT WILL KILL YOU!
The PC is sort of like a mix between the MD and FG. It has a charge up time and has amazing splash range/DMG. However it only has one shot, WTF CCP you on crack?, and it can reach pretty far. There are no variants, another wtf, and hopefully it'll get some because it sucks at AV even though it's an AV weapon.
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Ro Dusakk
All But Ambition
11
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Posted - 2013.07.12 05:58:00 -
[135] - Quote
I rarely see a forge gun at all. If one is that good at aiming with them, they deserve the kills, vehicle or not. And you have to be a fatty to wield the FG. So no nerf please. -1. |
Himiko Kuronaga
SyNergy Gaming EoN.
820
|
Posted - 2013.07.12 09:18:00 -
[136] - Quote
Heavy weapons need to feel intimidating. Hence the term "Heavy Weapon".
What, you want it to shoot rainbows and flowers like the HMG? |
Vyzion Eyri
The Southern Legion RISE of LEGION
920
|
Posted - 2013.07.12 09:24:00 -
[137] - Quote
Another potential solution to forge guns:
Add dispersion.
The aiming reticle is a massive square; why should shots always fire straight? What if I decided to stick a little dot of bluetack in the center? Easy infantry kills, here I come. Hell, some probably have done this.
So, to counter, increase the max ammo. of the forge gun, increase clip size, reduce charge time, BUT ADD DISPERSION.
At long range, therefore, it's almost impossible to hit targets. Unless they're large vehicles, like tanks.
At medium range, vehicles will almost always be hit, even LAVs.
At short range, 100% hits on vehicles, but can still miss infantry.
Make the skill reduce dispersion (AND HENCE DECREASE SIZE OF AIMING RETICLE TOO) |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
550
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Posted - 2013.07.12 12:02:00 -
[138] - Quote
OP should try to find different ways to balance forge guns.
While keeping it's splash under control is good, the 100m range idea is bad. Perhaps there's another way to reduce forge sniping ability? Hint: it has been already suggested on multitude of forge nerf threads. |
Taczka Padliny
Seraphim Initiative. CRONOS.
1
|
Posted - 2013.07.12 14:38:00 -
[139] - Quote
Himiko Kuronaga wrote:Heavy weapons need to feel intimidating. Hence the term "Heavy Weapon".
What, you want it to shoot rainbows and flowers like the HMG?
Bigger projectiles then HMG , i`d say fluffy unicorns should be the preffered ammo choice |
Vethosis
BurgezzE.T.F
516
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Posted - 2013.07.12 14:42:00 -
[140] - Quote
FATPrincess - XOXO wrote:Hawkings Greenback wrote:There was a thread yesterday of an AR user going 50 ( + ) & 2
By your reckoning we should nerf Ar's also, so please give us your considered opinion on how we can do that ARs are OP as well, that one goes after lolForgeGuns. No way they can be better than my laser rifle. Edit: Actually no, ARs are fine. It's the other rifles that suck. The guy was just lucky he didn't face a full squad of top corp players. Anyone can go 50/0 vs a bunch of scrubs. -XOXO fatbitch get out of the forums |
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Xin Tiger
Dead Six Initiative Lokun Listamenn
7
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Posted - 2013.07.12 17:37:00 -
[141] - Quote
forge gun is fine find somethin else to moan about |
castba
Penguin's March
25
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Posted - 2013.07.12 17:53:00 -
[142] - Quote
FATPrincess - XOXO wrote:Omareth Nasadra wrote:Forge gun are fine, i don't use them, seldom die to them, they are a niche weapon and OP you are full of **** I thought their niche was AV? But they're better at killing infantry! -XOXO Goes to show you know not of what you speak. Go read the FG description. |
Cenex Langly
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
55
|
Posted - 2013.07.12 21:37:00 -
[143] - Quote
Nelo Angel0 wrote:Cenex Langly wrote:FATPrincess - XOXO wrote:Nocturnal Soul wrote:leave the damn forge gun alone It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs. -XOXO I have to agree. The forge gun is for AV only, just like the Swarm Launcher. Imagine being able to kill infantry with the swarm launcher. SLs could kill infantry in closed beta. From what i hear it was pure hell.
I remember hearing about it. I do not want this lol |
Rusty Shallows
Black Jackals
147
|
Posted - 2013.07.15 07:44:00 -
[144] - Quote
FATPrincess - XOXO wrote:Aizen Intiki wrote:analysis: w/e mlt fit, did surprisingly well. 7/0. Needs some practice. And a bigger nanohive. Check. Up to the nerf queue. Yes thanks. -XOXO Yeah, fitting a heavy suit with a decent nanohive is so hard. In fact a bunch of us consider it impossible. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
20
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Posted - 2013.07.15 09:18:00 -
[145] - Quote
FATPrincess - XOXO wrote:Nocturnal Soul wrote:leave the damn forge gun alone It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs. -XOXO
I went 15-0 with laser rifle it must be OP |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
69
|
Posted - 2013.07.15 09:29:00 -
[146] - Quote
Buff forge guns |
Niccolo deLuce
The Vanguardians
5
|
Posted - 2013.07.15 09:43:00 -
[147] - Quote
As a dedicated medium suit wearer I have to say.... The Forge seems fine, the only problem I have is when I'm getting sniped and I'm unable to render who's shooting at me. That's pretty annoying, but other than that it's meh. If I run into a FG'er within 100m they're pretty much insta-dead.
As far as continuity and all that stuff goes though... It is a little odd that they do more numerical damage than tanks, but that's a whole different issue. One real life point though... The main gun on an Abrams tank is 120mm. The largest semi-portable mortar systems are 120mm. I can personally carry a 120mm cannon around, and I can only imagine that with a 'Heavy' suit I would be able to carry the cannon as well as the baseplate and bipod, not to mention that this is all mostly theoretical technology anyways. |
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