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FATPrincess - XOXO
Shining Flame Amarr Empire
183
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Posted - 2013.07.11 07:17:00 -
[1] - Quote
This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO |
Nocturnal Soul
Immortal Retribution
121
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Posted - 2013.07.11 07:24:00 -
[2] - Quote
leave the damn forge gun alone |
Cormack's Modified Griefer
Expert Intervention Caldari State
38
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Posted - 2013.07.11 07:26:00 -
[3] - Quote
100m would be bullshit |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:27:00 -
[4] - Quote
Nocturnal Soul wrote:leave the damn forge gun alone
It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs.
-XOXO |
Nocturnal Soul
Immortal Retribution
121
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Posted - 2013.07.11 07:29:00 -
[5] - Quote
question do you run stupidly into the open |
The dark cloud
Seraphim Initiative. CRONOS.
1667
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Posted - 2013.07.11 07:32:00 -
[6] - Quote
Somebody seems to got farmed by "Pezley Mcdoff". The best forgegunner in the game.
B2T: source? not that i wouldnt like to see a flaylock nerf but forgeguns have actually a slower time to kill due to their slower rate of fire. And if you get 1 hit killed by it then it was a direct kill and he deserved that. |
Hawkings Greenback
Red Star Jr.
46
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Posted - 2013.07.11 07:32:00 -
[7] - Quote
There was a thread yesterday of an AR user going 50 ( + ) & 2
By your reckoning we should nerf Ar's also, so please give us your considered opinion on how we can do that |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
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Posted - 2013.07.11 07:37:00 -
[8] - Quote
For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO |
Hawkings Greenback
Red Star Jr.
46
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Posted - 2013.07.11 07:39:00 -
[9] - Quote
FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO
How many AR's do you see in the kill feed since you spend a lot of time looking while driving |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:40:00 -
[10] - Quote
Hawkings Greenback wrote:There was a thread yesterday of an AR user going 50 ( + ) & 2
By your reckoning we should nerf Ar's also, so please give us your considered opinion on how we can do that
ARs are OP as well, that one goes after lolForgeGuns. No way they can be better than my laser rifle.
Edit: Actually no, ARs are fine. It's the other rifles that suck. The guy was just lucky he didn't face a full squad of top corp players. Anyone can go 50/0 vs a bunch of scrubs.
-XOXO |
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FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:42:00 -
[11] - Quote
Hawkings Greenback wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO How many AR's do you see in the kill feed since you spend a lot of time looking while driving
Lots but that's because it's the only rifle that can actually kill.
-XOXO |
JETSTORM1090
Against All Oddz
131
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Posted - 2013.07.11 07:43:00 -
[12] - Quote
All I want is for militia forge guns to be removed, If I get killed by advanced and proto forges in one hit so be it, I don't like my proto suit to be 1 shotted by a 500 ISK gun... |
Cormack's Modified Griefer
Expert Intervention Caldari State
38
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Posted - 2013.07.11 07:43:00 -
[13] - Quote
Llav driver
/thread |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
563
|
Posted - 2013.07.11 07:45:00 -
[14] - Quote
FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:46:00 -
[15] - Quote
Cormack's Modified Griefer wrote:Llav driver
/thread
lol whut? Do I have to QQ for a nerf thread to be legit? Not me baby.
-XOXO |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:48:00 -
[16] - Quote
Darken-Sol wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction
Forge Guns aren't killing LAVs trust me. Those 20 kills come from infantry kills.
-XOXO |
Hawkings Greenback
Red Star Jr.
46
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Posted - 2013.07.11 07:51:00 -
[17] - Quote
FATPrincess - XOXO wrote:Darken-Sol wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction Forge Guns aren't killing LAVs thrust me. Those 20 kills come from infantry kills. -XOXO
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FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:53:00 -
[18] - Quote
Hawkings Greenback wrote:FATPrincess - XOXO wrote:Darken-Sol wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction Forge Guns aren't killing LAVs thrust me. Those 20 kills come from infantry kills. -XOXO
LMFAO
-XOXO |
DJINN leukoplast
Hellstorm Inc League of Infamy
658
|
Posted - 2013.07.11 07:55:00 -
[19] - Quote
How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for. |
Orenji Jiji
Seraphim Initiative. CRONOS.
166
|
Posted - 2013.07.11 07:56:00 -
[20] - Quote
FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO I think your last body transfer went wrong and you are now mentally challenged. I suggest offing this clone and trying another one. Kthxbye.
Alternatively please try fighting off infantry with a forge gun and let us know how it went. Because you're obviously butthurt about being dead to one, not laughing at your OP supa-cannon. Which is the first rule of whiny nerf club: got killed with it, it must be OP.
Face it, you just suck and got hit by a weapon that charges for at least three seconds between shots. And is used to kill MF HAVs. |
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Cormack's Modified Griefer
Expert Intervention Caldari State
38
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Posted - 2013.07.11 07:56:00 -
[21] - Quote
FATPrincess - XOXO wrote:Cormack's Modified Griefer wrote:Llav driver
/thread lol whut? Do I have to QQ for a nerf thread to be legit? Not me baby. -XOXO De nile is more than a river |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
549
|
Posted - 2013.07.11 07:56:00 -
[22] - Quote
FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO I'm a medium suit and they are fine, all that should happen to them is either lowered magazine cap or make them single shot weapons. |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 07:59:00 -
[23] - Quote
DJINN leukoplast wrote:How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for.
Doesn't matter if it's 90% damage for infantry, it'll still 1 shot them. That's why very small blast radius and viola everyone says weapon is sh!t.
-XOXO
|
Orenji Jiji
Seraphim Initiative. CRONOS.
166
|
Posted - 2013.07.11 08:01:00 -
[24] - Quote
DJINN leukoplast wrote:How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for. How about you don't stand still to get hit with a frakking plasma cannon? Splash does not OHK you, but getting plasma-ball bumped does. FG does not have a scope, so it only works for people who want to pick flowers on the battlefield.
Why would plasma projectile that rips tanks apart do no damage to infantry? There is no logic in that except "we're little whiny princesses and we demand nerf." |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 08:01:00 -
[25] - Quote
True Adamance wrote:FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO I'm a medium suit and they are fine, all that should happen to them is either lowered magazine cap or make them single shot weapons.
Then they can't kill tanks. Heavies don't carry equipment you know. Don't want to make them useless right.
-XOXO
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FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 08:05:00 -
[26] - Quote
Orenji Jiji wrote:FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO I think your last body transfer went wrong and you are now mentally challenged. I suggest offing this clone and trying another one. Kthxbye. Alternatively please try fighting off infantry with a forge gun and let us know how it went. Because you're obviously butthurt about being dead to one, not laughing at your OP supa-cannon. Which is the first rule of whiny nerf club: got killed with it, it must be OP. Face it, you just suck and got hit by a weapon that charges for at least three seconds between shots. And is used to kill MF HAVs.
Didn't read thread. :/
I said it before, I drive LAVs. I'm the least affected by Forge Guns. They can't touch me.
I say nerf because I see them. Go play ambush you'll see.
-XOXO
|
DJINN leukoplast
Hellstorm Inc League of Infamy
658
|
Posted - 2013.07.11 08:13:00 -
[27] - Quote
FATPrincess - XOXO wrote:DJINN leukoplast wrote:How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for. Doesn't matter if it's 90% damage for infantry, it'll still 1 shot them. That's why very small blast radius and viola everyone says weapon is sh!t. -XOXO
Maybe not as clear as I hoped, I meant that it should have [negative] 90% damage to infantry
ie only 10% of it's face-value damage would apply to infantry if hit.
Orenji Jiji wrote: How about you don't stand still to get hit with a frakking plasma cannon? Splash does not OHK you, but getting plasma-ball bumped does. FG does not have a scope, so it only works for people who want to pick flowers on the battlefield.
Why would plasma projectile that rips tanks apart do no damage to infantry? There is no logic in that except "we're little whiny princesses and we demand nerf."
Forge hitbox is far too big, should be a pin-sized hitbox. Right now they just aim in the general direction of somebody from halfway across the map and get a direct hit.
Also lots of things don't make sense RL wise in any game, but that is required for balance. Get used to it.
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Nelo Angel0
The Nommo Insurance Fraud.
124
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Posted - 2013.07.11 08:18:00 -
[28] - Quote
Maybe I should post the amount of things needed to use forge guns again... it's the ULTIMATE infantry weapon. It's not a dedicated AV weapon, see assault variant which by name alone is a hint . You want to bring the splash down? fine increase the splash damage. After all how does a weapon that deals over 1K DD deal only 200 in splash?
If you bring the range down you have to bring the DD up. Why do people keep ASSuming that the all the FGs are the ones killing infantry. If they bothered to look at the kill feed it'd look something like this in terms FG kills -insert PRO assault FG-, Gastun, and sometimes VERY rarely you'll see a MLT FG kill. The assault FG is neigh useless against tanks, high DPS but low overall DMG. The breach is a dedicated AV FG and it completely sucks balls against infantry.
That's another problem. Why the hell are all the FGs being grouped together for? It's not like the breach FG kills infantry, and if you died to a BFG you suck and should feel bad. |
Orenji Jiji
Seraphim Initiative. CRONOS.
166
|
Posted - 2013.07.11 08:18:00 -
[29] - Quote
FATPrincess - XOXO wrote:Didn't read thread. :/
I said it before, I drive LAVs. I'm the least affected by Forge Guns. They can't touch me.
I say nerf because I see them. Go play ambush you'll see. I went Ambush mostly for last 3x SP event and got killed by a FG maybe once or twice a day, with many FGs in the field.
FGs can touch you, we've got a dedicated FG people and they explode murder taxis by a dozen each match.
Stop trolling and get some gun skills maybe?
DJINN leukoplast wrote:Forge hitbox is far too big, should be a pin-sized hitbox. Right now they just aim in the general direction of somebody from halfway across the map and get a direct hit.
BS. Make an alt, skill FG and record this.
I did use forgegun in this build. Have you? No, you just think you know how it works.
It just hit me that I'm arguing in a troll thread and will stop now. Have fun, children. |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
|
Posted - 2013.07.11 08:19:00 -
[30] - Quote
DJINN leukoplast wrote:FATPrincess - XOXO wrote:DJINN leukoplast wrote:How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for. Doesn't matter if it's 90% damage for infantry, it'll still 1 shot them. That's why very small blast radius and viola everyone says weapon is sh!t. -XOXO Maybe not as clear as I hoped, I meant that it should have [negative] 90% damage to infantry ie only 10% of it's face-value damage would apply to infantry if hit. Orenji Jiji wrote: How about you don't stand still to get hit with a frakking plasma cannon? Splash does not OHK you, but getting plasma-ball bumped does. FG does not have a scope, so it only works for people who want to pick flowers on the battlefield.
Why would plasma projectile that rips tanks apart do no damage to infantry? There is no logic in that except "we're little whiny princesses and we demand nerf."
Forge hitbox is far too big, should be a pin-sized hitbox. Right now they just aim in the general direction of somebody from halfway across the map and get a direct hit. Also lots of things don't make sense RL wise in any game, but that is required for balance. Get used to it.
lol ok. It'll do like 150 damage to infantry. But doesn't make sense because lolrailgun can destroy tanks but not tiny clones. Blast radius makes more sense. You know Chromosome missiles right that didn't kill a sh!t. Exactly that.
-XOXO |
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