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gbh08
74656d70
26
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Posted - 2013.06.18 21:39:00 -
[31] - Quote
Scheneighnay McBob wrote:gbh08 wrote:Scheneighnay McBob wrote: The front small turret on all HAVs should be controlled by the driver
Why whats the difference in me being able to control the main turrent or the frount? and bare in mind now if i can only have the frount turret, to see behind me, i would need to turn the whole tank around lolol To see behind you, switch to third person. And you want to know the difference between the driver controlling a large turret and a small turret?
I dont even know how to answer this lol are you serious? |
Void Echo
Internal Error. Negative-Feedback
224
|
Posted - 2013.06.18 21:42:00 -
[32] - Quote
Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:As to the argument of the driver not getting kills, I think there's a simple solution: If you're the driver, vehicle kill assists should be +50 instead of +35
And as to HAV drivers having no way to get kills with the "seperate turret" system, I think the solution should be similar to assault dropships. The front small turret on all HAVs should be controlled by the driver that would make everything worse, the front turret is basically a blind piece of metal Same deal with assault dropships, only the chance to crash is multiplied greatly because you're flying. Also somewhat the same with LAVs- you can only kill people you're driving straight at.
the difference there is that HAVs are NOT flying, they are ground. |
Scheneighnay McBob
Bojo's School of the Trades
1660
|
Posted - 2013.06.18 21:43:00 -
[33] - Quote
Most of the tank drivers need to realize they aren't special just because their stuff is expensive, so they aren't entitled for their vehicles to work much more differently than everything else. |
Void Echo
Internal Error. Negative-Feedback
224
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Posted - 2013.06.18 21:43:00 -
[34] - Quote
Scheneighnay McBob wrote:gbh08 wrote:Scheneighnay McBob wrote: The front small turret on all HAVs should be controlled by the driver
Why whats the difference in me being able to control the main turrent or the frount? and bare in mind now if i can only have the frount turret, to see behind me, i would need to turn the whole tank around lolol To see behind you, switch to third person. And you want to know the difference between the driver controlling a large turret and a small turret?
so then make the driver the weakest liability when dealing with HAVs? then use instillations instead. |
Scheneighnay McBob
Bojo's School of the Trades
1660
|
Posted - 2013.06.18 21:43:00 -
[35] - Quote
Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:As to the argument of the driver not getting kills, I think there's a simple solution: If you're the driver, vehicle kill assists should be +50 instead of +35
And as to HAV drivers having no way to get kills with the "seperate turret" system, I think the solution should be similar to assault dropships. The front small turret on all HAVs should be controlled by the driver that would make everything worse, the front turret is basically a blind piece of metal Same deal with assault dropships, only the chance to crash is multiplied greatly because you're flying. Also somewhat the same with LAVs- you can only kill people you're driving straight at. the difference there is that HAVs are NOT flying, they are ground. Which is a good thing- they won't crash if you go into first person |
Void Echo
Internal Error. Negative-Feedback
224
|
Posted - 2013.06.18 21:44:00 -
[36] - Quote
Scheneighnay McBob wrote:Most of the tank drivers need to realize they aren't special just because their stuff is expensive, so they aren't entitled for their vehicles to work much more differently than everything else.
and you need to realize that tanks aren't dropsuits or dropships. I know we aren't special, that how we allow our teams to win if we try to help. |
Void Echo
Internal Error. Negative-Feedback
224
|
Posted - 2013.06.18 21:46:00 -
[37] - Quote
Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:As to the argument of the driver not getting kills, I think there's a simple solution: If you're the driver, vehicle kill assists should be +50 instead of +35
And as to HAV drivers having no way to get kills with the "seperate turret" system, I think the solution should be similar to assault dropships. The front small turret on all HAVs should be controlled by the driver that would make everything worse, the front turret is basically a blind piece of metal Same deal with assault dropships, only the chance to crash is multiplied greatly because you're flying. Also somewhat the same with LAVs- you can only kill people you're driving straight at. the difference there is that HAVs are NOT flying, they are ground. Which is a good thing- they won't crash if you go into first person
yes they will, while in the front you have no idea where the tank is pointing, and you cant see **** behind you, and why give the main cannon over to some random idiot and give the driver the weak gun? THAT makes no sense, please stop trying to nerf the tanks even more |
Scheneighnay McBob
Bojo's School of the Trades
1660
|
Posted - 2013.06.18 21:46:00 -
[38] - Quote
Void Echo wrote:Scheneighnay McBob wrote:Most of the tank drivers need to realize they aren't special just because their stuff is expensive, so they aren't entitled for their vehicles to work much more differently than everything else. and you need to realize that tanks aren't dropsuits or dropships. I know we aren't special, that how we allow our teams to win if we try to help. HAVs ARE vehicles, so they should be subject to the same rules as the rest of them. |
Void Echo
Internal Error. Negative-Feedback
224
|
Posted - 2013.06.18 21:47:00 -
[39] - Quote
Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:As to the argument of the driver not getting kills, I think there's a simple solution: If you're the driver, vehicle kill assists should be +50 instead of +35
And as to HAV drivers having no way to get kills with the "seperate turret" system, I think the solution should be similar to assault dropships. The front small turret on all HAVs should be controlled by the driver that would make everything worse, the front turret is basically a blind piece of metal Same deal with assault dropships, only the chance to crash is multiplied greatly because you're flying. Also somewhat the same with LAVs- you can only kill people you're driving straight at. the difference there is that HAVs are NOT flying, they are ground. Which is a good thing- they won't crash if you go into first person
quick question, are you AV or assault? |
Scheneighnay McBob
Bojo's School of the Trades
1660
|
Posted - 2013.06.18 21:48:00 -
[40] - Quote
Void Echo wrote: yes they will, while in the front you have no idea where the tank is pointing, and you cant see **** behind you, and why give the main cannon over to some random idiot and give the driver the weak gun? THAT makes no sense, please stop trying to nerf the tanks even more
use 3rd person, dumbass
Why do you think none of the other vehicles use it in most situations? |
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Void Echo
Internal Error. Negative-Feedback
224
|
Posted - 2013.06.18 21:50:00 -
[41] - Quote
Scheneighnay McBob wrote:Void Echo wrote: yes they will, while in the front you have no idea where the tank is pointing, and you cant see **** behind you, and why give the main cannon over to some random idiot and give the driver the weak gun? THAT makes no sense, please stop trying to nerf the tanks even more
use 3rd person, dumbass Why do you think none of the other vehicles use it in most situations?
why you do you think nobody seriously skills into them dumbass, theres no reward for being the driver of an lav or dropship unless you run someone over with it and now you guys are QQing about that. the HAV is the ONLY vehicle that give a reward for driving it. |
Scheneighnay McBob
Bojo's School of the Trades
1661
|
Posted - 2013.06.18 21:51:00 -
[42] - Quote
Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote: yes they will, while in the front you have no idea where the tank is pointing, and you cant see **** behind you, and why give the main cannon over to some random idiot and give the driver the weak gun? THAT makes no sense, please stop trying to nerf the tanks even more
use 3rd person, dumbass Why do you think none of the other vehicles use it in most situations? why you do you think nobody seriously skills into them dumbass, theres no reward for being the driver of an lav or dropship unless you run someone over with it and now you guys are QQing about that. the HAV is the ONLY vehicle that give a reward for driving it. Teamwork
use it |
Void Echo
Internal Error. Negative-Feedback
224
|
Posted - 2013.06.18 21:51:00 -
[43] - Quote
Scheneighnay McBob wrote:Void Echo wrote: quick question, are you AV or assault?
I've done everything
really? then which would you spec into? Driver seat OR Gunner seat.
pic which one you would go for if what your talking about was implimented |
Void Echo
Internal Error. Negative-Feedback
224
|
Posted - 2013.06.18 21:53:00 -
[44] - Quote
Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote: yes they will, while in the front you have no idea where the tank is pointing, and you cant see **** behind you, and why give the main cannon over to some random idiot and give the driver the weak gun? THAT makes no sense, please stop trying to nerf the tanks even more
use 3rd person, dumbass Why do you think none of the other vehicles use it in most situations? why you do you think nobody seriously skills into them dumbass, theres no reward for being the driver of an lav or dropship unless you run someone over with it and now you guys are QQing about that. the HAV is the ONLY vehicle that give a reward for driving it. Teamwork use it
teamwork IS an important aspect of this game BUT the best thing about it is IM NOT FORCED TO, that would ruin the entire game. plus I do use teamwork, sometimes I use blues in my turrets to clear out enemy objectives in order to for my team to hack it, and I also use them to take out AV players I can reach with my cannon. |
Scheneighnay McBob
Bojo's School of the Trades
1661
|
Posted - 2013.06.18 21:54:00 -
[45] - Quote
Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote: quick question, are you AV or assault?
I've done everything really? then which would you spec into? Driver seat OR Gunner seat. pic which one you would go for if what your talking about was implimented Don't care; considering that I suggested for HAVs to be buffed if that happened, and for the driver WP system to be redone (2 points you obviously ignored), I would probably go with driving |
Scheneighnay McBob
Bojo's School of the Trades
1661
|
Posted - 2013.06.18 21:56:00 -
[46] - Quote
Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote: yes they will, while in the front you have no idea where the tank is pointing, and you cant see **** behind you, and why give the main cannon over to some random idiot and give the driver the weak gun? THAT makes no sense, please stop trying to nerf the tanks even more
use 3rd person, dumbass Why do you think none of the other vehicles use it in most situations? why you do you think nobody seriously skills into them dumbass, theres no reward for being the driver of an lav or dropship unless you run someone over with it and now you guys are QQing about that. the HAV is the ONLY vehicle that give a reward for driving it. Teamwork use it teamwork IS an important aspect of this game BUT the best thing about it is IM NOT FORCED TO, that would ruin the entire game. plus I do use teamwork, sometimes I use blues in my turrets to clear out enemy objectives in order to for my team to hack it, and I also use them to take out AV players I can reach with my cannon. No role in the game doesn't require teamwork
Even scouts- the true lone wolves- need frontliners to hold the enemy's attention elsewhere. |
gbh08
74656d70
26
|
Posted - 2013.06.18 21:57:00 -
[47] - Quote
Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:Most of the tank drivers need to realize they aren't special just because their stuff is expensive, so they aren't entitled for their vehicles to work much more differently than everything else. and you need to realize that tanks aren't dropsuits or dropships. I know we aren't special, that how we allow our teams to win if we try to help. HAVs ARE vehicles, so they should be subject to the same rules as the rest of them.
We have assult dropships, they have a gun turrent, no doubt there will be other vehicals with driver weapons etc, it shouldnt be a problem, i dont see why it is, i think the only point i have on this is.. theres no benifit to driving a tank solo it doesnt need that kind of nerf, which is what it would be
i could image the tears and tanks nerfs that would follow if all tanks had 3 people shooting proto cannons at them lol although it does sound quite fun and im pretty sure mine might last a bit longer
|
Void Echo
Internal Error. Negative-Feedback
224
|
Posted - 2013.06.18 21:57:00 -
[48] - Quote
Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote: quick question, are you AV or assault?
I've done everything really? then which would you spec into? Driver seat OR Gunner seat. pic which one you would go for if what your talking about was implimented Don't care; considering that I suggested for HAVs to be buffed if that happened, and for the driver WP system to be redone (2 points you obviously ignored), I would probably go with driving
then you are a major dumbass imo. if you want to use team work then use it, but don't try to screw everyone else over because you want everyone to use what you use. |
Scheneighnay McBob
Bojo's School of the Trades
1661
|
Posted - 2013.06.18 21:57:00 -
[49] - Quote
I think both of us would appreciate outside input |
Eriknaught
Vader's Taco Shack
9
|
Posted - 2013.06.18 21:58:00 -
[50] - Quote
As a Pilot & HAV driver, I can say honestly that I feel more-or-less balanced against AV. My only issue is the Assault Dropship being so unstable that ANYTHING knocks it into the ground. It should behave the same way my Myron does, but it falls over like its half the size. Any driver shouldn't get too upset by a proto FG taking you out cuz it's doing its job as AV. Just as any infantry (AV or not), shouldn't be bothered by an HAV killing them, because it too is doing its job. We cancel each other out, therefore balance is reached. The only thing that unbalances anything is who has more teamwork, that is not an imbalance. That is all. Eriknaught out. END TRANSMISSION. |
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Void Echo
Internal Error. Negative-Feedback
225
|
Posted - 2013.06.18 21:59:00 -
[51] - Quote
Scheneighnay McBob wrote:I think both of us would appreciate outside input
true, so lets hear what others have to say. but for reference your idea would make HAVs dead. |
Scheneighnay McBob
Bojo's School of the Trades
1662
|
Posted - 2013.06.18 21:59:00 -
[52] - Quote
gbh08 wrote:Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:Most of the tank drivers need to realize they aren't special just because their stuff is expensive, so they aren't entitled for their vehicles to work much more differently than everything else. and you need to realize that tanks aren't dropsuits or dropships. I know we aren't special, that how we allow our teams to win if we try to help. HAVs ARE vehicles, so they should be subject to the same rules as the rest of them. We have assult dropships, they have a gun turrent, no doubt there will be other vehicals with driver weapons etc, it shouldnt be a problem, i dont see why it is, i think the only point i have on this is.. theres no benifit to driving a tank solo it doesnt need that kind of nerf, which is what it would be i could image the tears and tanks nerfs that would follow if all tanks had 3 people shooting proto cannons at them lol although it does sound quite fun and im pretty sure mine might last a bit longer I don't see a problem with the driver controlling a turret- just not one that powerful |
Void Echo
Internal Error. Negative-Feedback
225
|
Posted - 2013.06.18 22:01:00 -
[53] - Quote
Scheneighnay McBob wrote:gbh08 wrote:Scheneighnay McBob wrote:Void Echo wrote:Scheneighnay McBob wrote:Most of the tank drivers need to realize they aren't special just because their stuff is expensive, so they aren't entitled for their vehicles to work much more differently than everything else. and you need to realize that tanks aren't dropsuits or dropships. I know we aren't special, that how we allow our teams to win if we try to help. HAVs ARE vehicles, so they should be subject to the same rules as the rest of them. We have assult dropships, they have a gun turrent, no doubt there will be other vehicals with driver weapons etc, it shouldnt be a problem, i dont see why it is, i think the only point i have on this is.. theres no benifit to driving a tank solo it doesnt need that kind of nerf, which is what it would be i could image the tears and tanks nerfs that would follow if all tanks had 3 people shooting proto cannons at them lol although it does sound quite fun and im pretty sure mine might last a bit longer I don't see a problem with the driver controlling a turret- just not one that powerful
then why have a main cannon at all, if you cant have someone who knows how to control their own vehicle use its main weapon, then why use the vehicle at all? |
Scheneighnay McBob
Bojo's School of the Trades
1662
|
Posted - 2013.06.18 22:03:00 -
[54] - Quote
Void Echo wrote:Scheneighnay McBob wrote:gbh08 wrote:Scheneighnay McBob wrote:Void Echo wrote:
and you need to realize that tanks aren't dropsuits or dropships. I know we aren't special, that how we allow our teams to win if we try to help.
HAVs ARE vehicles, so they should be subject to the same rules as the rest of them. We have assult dropships, they have a gun turrent, no doubt there will be other vehicals with driver weapons etc, it shouldnt be a problem, i dont see why it is, i think the only point i have on this is.. theres no benifit to driving a tank solo it doesnt need that kind of nerf, which is what it would be i could image the tears and tanks nerfs that would follow if all tanks had 3 people shooting proto cannons at them lol although it does sound quite fun and im pretty sure mine might last a bit longer I don't see a problem with the driver controlling a turret- just not one that powerful then why have a main cannon at all, if you cant have someone who knows how to control their own vehicle use its main weapon, then why use the vehicle at all? Because it's much more effective if we use teamwork.
I admit, this argument would be much easier if devs would release the "one-man only" vehicles already. |
Void Echo
Internal Error. Negative-Feedback
225
|
Posted - 2013.06.18 22:07:00 -
[55] - Quote
team work is great and all, but not everyone would benefit from it, please realize that. the only vehicle im looking for war to having is the Jet Fighter since I can fly and shoot from the sky and in the sky and not have random blues in it trying to steal it. |
gbh08
74656d70
26
|
Posted - 2013.06.18 22:08:00 -
[56] - Quote
Scheneighnay McBob wrote: Because it's much more effective if we use teamwork.
I admit, this argument would be much easier if devs would release the "one-man only" vehicles already.
sandbox?
At the moment anyone can jump in my tank, troll me or help me, but what if no one jumped in it as sometimes no one does lol then i just drive round with the bleak weapon?
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Scheneighnay McBob
Bojo's School of the Trades
1665
|
Posted - 2013.06.18 22:08:00 -
[57] - Quote
That being said, you're right that HAVs are the only solo option for vehicles atm, and the argument is also right that HAVs are weak right now. So until we get "one-man only" vehicles, HAVs should stay the way they are, and small turrets should be buffed so using teamwork is more effective.
Now I'm off to play dust because I'm tired of this argument |
Void Echo
Internal Error. Negative-Feedback
225
|
Posted - 2013.06.18 22:08:00 -
[58] - Quote
and realize that even though you like using teamwork, that doesn't mean everyone else does, this game is not the type that punishes people for doing suff on their own unless you count the sp cap. |
Void Echo
Internal Error. Negative-Feedback
225
|
Posted - 2013.06.18 22:09:00 -
[59] - Quote
Scheneighnay McBob wrote:That being said, you're right that HAVs are the only solo option for vehicles atm, and the argument is also right that HAVs are weak right now. So until we get "one-man only" vehicles, HAVs should stay the way they are, and small turrets should be buffed so using teamwork is more effective.
Now I'm off to play dust because I'm tired of this argument
thank you for your input, it was insightful. |
Poplo Furuya
Crux Special Tasks Group Gallente Federation
35
|
Posted - 2013.06.18 22:10:00 -
[60] - Quote
Void Echo wrote:Scheneighnay McBob wrote:Void Echo wrote: quick question, are you AV or assault?
I've done everything really? then which would you spec into? Driver seat OR Gunner seat. pic which one you would go for if what your talking about was implimented Not him, but driver. I love playing closely with other people and I would be far more satisfied with giving my brothers in the guns the best possible ride and lots of opportunities to put 'em to work than racking up a positive K/D myself. Being able to fully focus on reading the battlefield while they can fixate on aiming and observing would also raise the potential effectiveness of the vehicle.
Mutual reliance relationships also foster some of the best moments in gaming, they really do. There are hiccups and randoms become a shaky bet to entrust yourself to but that's just a matter of finding yourself some people to buddy up with, acquire some regulars.
Separation of duties also leads to a better tank all round when you really mesh with your crew. On top of all aspects of the vehicle seeing more focused attention there's also a morale side to it: as the driver you don't want to let your gunners down, as a gunner you're trying extra hard to not disappoint your driver.
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