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Iron Wolf Saber
Den of Swords
5279
|
Posted - 2013.06.17 17:39:00 -
[1] - Quote
/me waves magic wand.
The PS3 Controller turns into a PS4 one, and the console that its attached/slaved to turns into a PS4.
Dust 514 still on screen in front of you as it is today.
(and no this does not confirm anything but instead shows you where focus is more needed) |
PonyClause Rex
TRAMADOL KNIGHTS
107
|
Posted - 2013.06.17 17:41:00 -
[2] - Quote
But will available on the hottest console of the year |
RoundEy3
Metal Mind Industries
84
|
Posted - 2013.06.17 17:41:00 -
[3] - Quote
As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother? |
Iron Wolf Saber
Den of Swords
5279
|
Posted - 2013.06.17 17:42:00 -
[4] - Quote
RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother?
It still won't solve the other complaints about lag, hit detection and the sorts and the myriad of core, mantle and shell improvements needed and the process of getting closer to a more complete game. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
825
|
Posted - 2013.06.17 17:44:00 -
[5] - Quote
RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother?
Everything that Dust releases has to work within the confines of the PS3 architecture. This limits map sizes, textures, models, and so on. So, assuming they optimize it to be smooth on the PS3, it wouldn't be better in most ways you can think of on the PS4 if ported as-is. |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
177
|
Posted - 2013.06.17 17:44:00 -
[6] - Quote
It would take time to optimise the game for the PS4. Also it wouldn't solve the balancing issues etc. |
howard sanchez
DUST University Ivy League
554
|
Posted - 2013.06.17 17:45:00 -
[7] - Quote
What's your point, IWS?
When the majority of posts on this forum are asking CCP for information, feedback, clarity and assistance what is the point of stating that the game will be in exactly the same state as it currently is if ported to PS4?
CCP, if you have a plan to speak to your community regarding the current state of DUST or about any future planned developments...NOW might be a good time to start talking.
Every hour that passes with more of the same silence, Soon, or other distractive responses only further alienate your base.
Got something meaningful or constructive to post, CCP/CPM? Do so. Otherwise you are trolling and subject to ban |
RoundEy3
Metal Mind Industries
84
|
Posted - 2013.06.17 17:46:00 -
[8] - Quote
Iron Wolf Saber wrote:RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother? It still won't solve the other complaints about lag, hit detection and the sorts and the myriad of core, mantle and shell improvements needed and the process of getting closer to a more complete game.
True, but I can only assume they're trying to fix that stuff since people write hate mail about it everyday. Right now for me, the aiming lag is probably the worst part of the game. I can deal with imbalances and imperfections, but when my own aiming is hampered that really drags down the fun. |
Iron Wolf Saber
Den of Swords
5279
|
Posted - 2013.06.17 17:46:00 -
[9] - Quote
Zeylon Rho wrote:RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother? Everything that Dust releases has to work within the confines of the PS3 architecture. This limits map sizes, textures, models, and so on. So, assuming they optimize it to be smooth on the PS3, it wouldn't be better in most ways you can think of on the PS4 if ported as-is.
This is the other factor, the ps4 version must be a 'similar' game so that when a ps3 player and ps4 player can play together on the same field.
Now then asking to kill off the ps3 client in favor of a native ps4 one... that is a different argument with much more meat behind it. |
Washlee
Not Guilty EoN.
167
|
Posted - 2013.06.17 17:47:00 -
[10] - Quote
Iron Wolf Saber wrote:RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother? It still won't solve the other complaints about lag, hit detection and the sorts and the myriad of core, mantle and shell improvements needed and the process of getting closer to a more complete game.
But it does give the dev's a lot more room and power to work with. Because Dust already pushes the PS3 to its limits.
So if it goes to PS4 they will have an easier time working on it. |
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Iron Wolf Saber
Den of Swords
5281
|
Posted - 2013.06.17 17:48:00 -
[11] - Quote
Washlee wrote:Iron Wolf Saber wrote:RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother? It still won't solve the other complaints about lag, hit detection and the sorts and the myriad of core, mantle and shell improvements needed and the process of getting closer to a more complete game. But it does give the dev's a lot more room and power to work with. Because Dust already pushes the PS3 to its limits. So if it goes to PS4 they will have an easier time working on it.
It would have to completely move to the PS4 though, they would have to uninstalled the ps3 player base entirely.
Tell you what guys, if the whole lot of you (like 95-99%+) swap over to the ps4 quickly it may get CCP to shift gears to get the ps3 client killed. |
ISuperstar
DIOS X. II
89
|
Posted - 2013.06.17 17:49:00 -
[12] - Quote
CCP had to have known that the PS4 would be coming soon. This game should've been a beta on PS3 and finally fully released on PS4. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1806
|
Posted - 2013.06.17 17:51:00 -
[13] - Quote
Backwards compatibility is the forgotten deal breaker in the console wars. Ask Microsoft... |
Sir Petersen
Valhalla Nord
162
|
Posted - 2013.06.17 17:53:00 -
[14] - Quote
So there are people on this forum who can see the future? Awesome! No wait.. |
Iron Wolf Saber
Den of Swords
5281
|
Posted - 2013.06.17 17:53:00 -
[15] - Quote
ISuperstar wrote:CCP had to have known that the PS4 would be coming soon. This game should've been a beta on PS3 and finally fully released on PS4.
They have its part of the big overall plan to phase out the ps3 client when it was no longer relative. |
Iron Wolf Saber
Den of Swords
5281
|
Posted - 2013.06.17 17:55:00 -
[16] - Quote
Sir Petersen wrote:So there are people on this forum who can see the future? Awesome! No wait..
History repeats itself. CCP has phased out clients on Eve Online I dont see why doing that on the PS3/PS4 transition is any different. |
ReGnYuM
Not another AR SCRUB
215
|
Posted - 2013.06.17 17:58:00 -
[17] - Quote
Iron Wolf wrote: Sabanes magic wand.
The PS3 Controller turns into a PS4 one, and the console that its attached/slaved to turns into a PS4.
Dust 514 still on screen in front of you as it is today.
(and no this does not confirm anything but instead shows you where focus is more needed)
Would this not be an incentive for CCP too fix things faster. |
Daedric Lothar
Onslaught Inc RISE of LEGION
655
|
Posted - 2013.06.17 18:09:00 -
[18] - Quote
Well, maybe if this game was put on PS4, they could bring back the original engine and maybe, just maybe it wouldn't melt the PS4 like it melted the PS3. The original build of this game was really awesome. Moving MCCs etc. etc.
So I don't know if I agree with your statement. |
Zhar Ptitsaa
Greatness Achieved Through Training EoN.
98
|
Posted - 2013.06.17 18:44:00 -
[19] - Quote
Would be easier to develop for, also as someone said the improved hardware of the PS4 would iron out a FEW issues. |
Severance Pay
Purgatorium of the Damned League of Infamy
380
|
Posted - 2013.06.17 18:58:00 -
[20] - Quote
If this released on PS4, DUST would be dead in a month. Opening up to the nextgen market would be the worst thing for DUST. Keep the market tight, if anything tighten the market more and move DUST from ps3 to ps vita exclusive. Cuz then less people would know how terrible it is and it might get more sympathy for being a VITA title. |
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Severance Pay
Purgatorium of the Damned League of Infamy
380
|
Posted - 2013.06.17 19:02:00 -
[21] - Quote
Severance Pay wrote:If this released on PS4, DUST would be dead in a month. Opening up to the nextgen market would be the worst thing for DUST. Keep the market tight, if anything tighten the market more and move DUST from ps3 to ps vita exclusive. Cuz then less people would know how terrible it is and it might get more sympathy for being a VITA title.
That might actually be a great idea. I wouldn't mind having a portable MMOFPS, and many of the recent short coming could be forgiven if it was on VITA instead. |
Daedric Lothar
Onslaught Inc RISE of LEGION
658
|
Posted - 2013.06.17 19:02:00 -
[22] - Quote
Severance Pay wrote:If this released on PS4, DUST would be dead in a month. Opening up to the nextgen market would be the worst thing for DUST. Keep the market tight, if anything tighten the market more and move DUST from ps3 to ps vita exclusive. Cuz then less people would know how terrible it is and it might get more sympathy for being a VITA title.
LOL, Troll....
But you are right, if Dust went PS4 exclusive then it would go head to head with Planetside 2. Thats a well entrenched Free to Play game of a similar genre. I like Dust, but I'm not sure how well it would fair in a heads up battle, especially given the PS4 is slated to run PS2 at Ultra settings which even my computer won't do. |
Ten-Sidhe
Osmon Surveillance Caldari State
498
|
Posted - 2013.06.17 19:36:00 -
[23] - Quote
The original engine was melting high end gaming pcs. It could probably melt the ps4 as well. The world of darkness team is still working on fixing that engine, if i remember right.
They can't change game mechanics for ps4, graphics can look nicer, screens load faster, and better frame per second. The players on field, draw distance, map size have to match so ps4 and ps3 can share the battlefield.
Years from now when ps3 population has almost all migrated, ps3 support can be dropped. Then there will a sudden jump in player cap and map size at same time since ps3 is no longer holding it back when this happens.
I think ps4 release time is about when the pve mode is due, this will probably do more to raise player base numbers then the ps4 release.
Personally, I don't plan on buying a ps4 for few years, the games they have shown I wouldn't pay full price for. I'll get a ps4 after the price drops and get killzone shadow fall and second son out of a bvargin bin for $20. While both franchises are good I have always waited till they were year or two old before buying them. On other hand if dust or boarderlands was only going to be on ps4, I would want to set money aside asap.
Looking back, the first call of duty was not a huge release, it took few sequels to gain player base. Dust after a year of expanions would change as much a one call of duty to the next. So, I could see people that didn't like dust when they tried it coming back a year later after a new expansion. Same way people that didn't care for first call of duty bought later ones that were more popular.
Dust is also based on a better model with more potential, so when the broken stuff is finally fixed and more content added it should be a better game. This may be a few years out at current speed, but if an add campaign was run at that time it would have same chance as it had with those features at launch. Many will assume it is sequel, since that is more common then making major changes in an expansion. For example. Dust514: Mordu's Trials and DUST514: Uprising sound like two games in a franchise more then a closed beta and release build.
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ZDub 303
TeamPlayers EoN.
386
|
Posted - 2013.06.17 19:52:00 -
[24] - Quote
Depends... could they bring the carbon engine to the PS4? If so.. sounds like they could spend a lot more time developing and testing content than trying optimize for UE3 on the PS3.
After playing this game for the last 5 months, the biggest impression I get is that either:
a) The PS3 just cannot handle this game the way its meant to be played, and the game will always be of poor quality while its on this console.
or
b) The dev team can't figure out how to code for the cell architecture (common complaint by a lot of devs, and why PS4 will be x86)
The FPS, even on its good days, is still sub-30 and makes the input lag horrendous for any sort of competitive play. It clear they can't get this game to work, either through inexperience with the platform or the platform's inability to perform.
If they brought it immediately to the PS4 and killed the PS3 client, would 90% of us jump over? No I doubt 90% of dust's current playerbase will buy a ps3. But, their play numbers will be much higher.
The amount of people that will play this on the PS4 >> the amount of people that will play this on the PS3 after PS4's launch. This is only conjecture of course, but I think we all see the writing on the wall. |
Tony Calif
Seraphim Initiative. CRONOS.
2323
|
Posted - 2013.06.17 19:58:00 -
[25] - Quote
People are also missing the fact that the ps4 being released, doesn't mean all the ps3's will suddenly implode. Dust WILL be the best FPS on ps3, and that is why Dust is a niche game. Because it's being aimed at the ps3 faithful.
Just to put that in perspective, the only other ps3 exclusive still to come that will be have constant development is Gran Turismo 6. Remember Sony understand the value in supporting their older products.
It's an interesting way to go about things, but IMHO is extremely smart on CCPs behalf. CCP obviously knew, and admitted that it's their first FPS. Read between the lines.
"we will bring you an FPS, but it won't be on par with the best shooters on the market. But we will support it and develop it until it IS on par. Once we know what we're doing, we can move onto Unreal4, on the PS4."
The problem was hype and the "AAA shooter" claim. I'm fairly certain that Dust will improve, and eventually be good enough to fight in the big league. |
Zahle Undt
The Tritan Industries RISE of LEGION
202
|
Posted - 2013.06.17 19:59:00 -
[26] - Quote
You seem disillusioned today IWS, welcome to the club, we have cookies and punch.
These issues with the PS3 holding back gameplay improvements and (I assume) player count in matches are another reason why CCP has to give more connectivity and dare I use the term metagame because if people are to be believed (which they probably shouldn't) the gameplay fixes aren't going to be able to happen in sufficient quantity or time to fix Uprising. Thus if they want to keep us, the pitchfork toting and torch waving masses, interested in this game they have to give reasons to play that are less gameplay intensive.
Open a player market, turn on ISK transfer from Eve-Dust (and vice versa I suppose, but I hear the eggers make easy cash fast), and remove MCC orbitals from PC battles are what I suggest short term. I'm no developer so I don't know how much programming is involved in these things, but if they don't have the first couple done or close to at this point they are complete liars anyhow because these are the basics or a "connected universe".
They are not going to compete with actual AAA shooters in gameplay or graphics anytime soon at this point, but they don't have to if they give other reasons to keep playing especially being free-to-play. |
Zahle Undt
The Tritan Industries RISE of LEGION
202
|
Posted - 2013.06.17 20:03:00 -
[27] - Quote
ZDub 303 wrote:Depends... could they bring the carbon engine to the PS4? If so.. sounds like they could spend a lot more time developing and testing content than trying optimize for UE3 on the PS3.
After playing this game for the last 5 months, the biggest impression I get is that either:
a) The PS3 just cannot handle this game the way its meant to be played, and the game will always be of poor quality while its on this console.
or
b) The dev team can't figure out how to code for the cell architecture (common complaint by a lot of devs, and why PS4 will be x86)
The FPS, even on its good days, is still sub-30 and makes the input lag horrendous for any sort of competitive play. It clear they can't get this game to work, either through inexperience with the platform or the platform's inability to perform.
If they brought it immediately to the PS4 and killed the PS3 client, would 90% of us jump over? No I doubt 90% of dust's current playerbase will buy a ps3. But, their play numbers will be much higher.
The amount of people that will play this on the PS4 >> the amount of people that will play this on the PS3 after PS4's launch. This is only conjecture of course, but I think we all see the writing on the wall.
But its also already has competition on the PS4 as the end is nigh the great PS2 cometh crowd is all to happy to remind us daily. It will remain the only F2P FPS on the PS3 though, but it still needs to get a lot closer to what they have promised us. |
ZDub 303
TeamPlayers EoN.
387
|
Posted - 2013.06.17 20:14:00 -
[28] - Quote
Zahle Undt wrote:But its also already has competition on the PS4 as the end is nigh the great PS2 cometh crowd is all to happy to remind us daily. It will remain the only F2P FPS on the PS3 though, but it still needs to get a lot closer to what they have promised us.
tough to say I don't know...
Everyone I talk to is ready for the PS4. Hell... people have been clamoring for a new console for the last 2-3 years now. The PS3 is getting old and stale...
Maybe its cause I have a gaming PC now, and I've seen what graphics and smooth gameplay can do to immersion but I just can't see the PS3 staying relevant for long.. not like the PS2 did.
If the PS4 has a launch price of $600-700 I would agree there is no point in moving... but at $400.. people are gonna have a hard time keeping their PS3 for long. (imo at least).
I probably won't be getting a ps4 for a long time, not until I know exactly how third party devs are going to handle multiplatform releases. I thought most console ports to the PC so far have been half decent, and if we're all on x86 now the new console ports should be fantastic.
Its too bad they couldn't bring this to PC, even if I had to pay a subscription I would pick it up probably. |
Iron Wolf Saber
Den of Swords
5282
|
Posted - 2013.06.17 20:16:00 -
[29] - Quote
Zahle Undt wrote:You seem disillusioned today IWS, welcome to the club, we have cookies and punch.
These issues with the PS3 holding back gameplay improvements and (I assume) player count in matches are another reason why CCP has to give more connectivity and dare I use the term metagame because if people are to be believed (which they probably shouldn't) the gameplay fixes aren't going to be able to happen in sufficient quantity or time to fix Uprising. Thus if they want to keep us, the pitchfork toting and torch waving masses, interested in this game they have to give reasons to play that are less gameplay intensive.
Open a player market, turn on ISK transfer from Eve-Dust (and vice versa I suppose, but I hear the eggers make easy cash fast), and remove MCC orbitals from PC battles are what I suggest short term. I'm no developer so I don't know how much programming is involved in these things, but if they don't have the first couple done or close to at this point they are complete liars anyhow because these are the basics or a "connected universe".
They are not going to compete with actual AAA shooters in gameplay or graphics anytime soon at this point, but they don't have to if they give other reasons to keep playing especially being free-to-play.
L2R, As long as the PS3 client exists there is no advantages given to the ps4 version that the ps3 can enjoy other than higher graphics, but things like destructible environments or massive player counts or newer physics cannot be implemented because both the PS3 and PS4 versions of Dust 514 must be signing the same tune. |
Daedric Lothar
Onslaught Inc RISE of LEGION
661
|
Posted - 2013.06.17 20:23:00 -
[30] - Quote
Iron Wolf Saber wrote: L2R, As long as the PS3 client exists there is no advantages given to the ps4 version that the ps3 can enjoy other than higher graphics, but things like destructible environments or massive player counts or newer physics cannot be implemented because both the PS3 and PS4 versions of Dust 514 must be signing the same tune.
I don't know why they would have to sing the same tune. Lets get realistic here. If they want Dust in 10 years, then it will be a PS4 game. Why should they waste their time and effort developing the same game PS3/PS4 when they could just segregate. its already known that Planetside 2 PS4 players will not be able to play with PC players. All CCP has to do is divide up the game for PS3 and PS4 players and its the same thing. PS3 can have factional warfare while CCP works on PC for PS4. Then when its time to phase the PS3 out you already have working code and advanced based for the PS4 and not a bunch of old junk code.
We see this all the time in EVE, they talk about old junk code that no one wants to touch, why are they doing the same thing now? |
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Iron Wolf Saber
Den of Swords
5282
|
Posted - 2013.06.17 20:24:00 -
[31] - Quote
Daedric Lothar wrote:Iron Wolf Saber wrote: L2R, As long as the PS3 client exists there is no advantages given to the ps4 version that the ps3 can enjoy other than higher graphics, but things like destructible environments or massive player counts or newer physics cannot be implemented because both the PS3 and PS4 versions of Dust 514 must be signing the same tune. I don't know why they would have to sing the same tune. Lets get realistic here. If they want Dust in 10 years, then it will be a PS4 game. Why should they waste their time and effort developing the same game PS3/PS4 when they could just segregate. its already known that Planetside 2 PS4 players will not be able to play with PC players. All CCP has to do is divide up the game for PS3 and PS4 players and its the same thing. PS3 can have factional warfare while CCP works on PC for PS4. Then when its time to phase the PS3 out you already have working code and advanced based for the PS4 and not a bunch of old junk code. We see this all the time in EVE, they talk about old junk code that no one wants to touch, why are they doing the same thing now?
Same Universe, we don't divide our player base. If there was an Xbox 360, PC and PS3, PS4 and Xbox One Versions of Dust 514, they all must be signing the same tune. While each version could offer its own advantage skin deep only. |
XeroTheBigBoss
TeamPlayers EoN.
499
|
Posted - 2013.06.17 20:27:00 -
[32] - Quote
RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother?
Than they wouldn't be able to blame the PS3 why their game runs so crappy. |
Daedric Lothar
Onslaught Inc RISE of LEGION
661
|
Posted - 2013.06.17 20:28:00 -
[33] - Quote
Iron Wolf Saber wrote: Same Universe, we don't divide our player base. If there was an Xbox 360, PC and PS3, PS4 and Xbox One Versions of Dust 514, they all must be signing the same tune.
That's not a true statement at all. EVE uses the Trinity Engine and Dust uses the Unreal engine, two totally different games and engines, same universe. We are already segregated, EVE in Space, Dust on the ground, Why not Dust PS3 in High Sec and Dust PS4 in Low sec and Null Sec. Since they can already get 2 seperate engines to interact, I don't see why there should be some amazing problem at getting 3 engines to interact. |
Crash Monster
Snipers Anonymous
649
|
Posted - 2013.06.17 20:28:00 -
[34] - Quote
Y'know, people on the PS3 might not like it but some of the graphical restrictions and so on could simply be lifted on the PS4 -- they don't have to display exactly the same on both systems.
Additionally, with "cross platform" abilities a port to the PS4 could continue to develop independently of the PS3 branch as long as the server storage was shared... would take some careful design work to avoid incompatibilities when going back and forth. |
Iron Wolf Saber
Den of Swords
5282
|
Posted - 2013.06.17 20:31:00 -
[35] - Quote
Daedric Lothar wrote:Iron Wolf Saber wrote: Same Universe, we don't divide our player base. If there was an Xbox 360, PC and PS3, PS4 and Xbox One Versions of Dust 514, they all must be signing the same tune.
That's not a true statement at all. EVE uses the Trinity Engine and Dust uses the Unreal engine, two totally different games and engines, same universe. We are already segregated, EVE in Space, Dust on the ground, Why not Dust PS3 in High Sec and Dust PS4 in Low sec and Null Sec. Since they can already get 2 seperate engines to interact, I don't see why there should be some amazing problem at getting 3 engines to interact.
Carbon RESTful API is the only sheet music both Eve and Dust 514 has to sing together, but all versions of Eve (linux, PC, MAC) and all theoretical versions of Dust 514 (PC, PS3, PS4, X360, XBONE, OUYA, Steambox ect. ect.) must be singing their own singular tune. |
mollerz
Minja Scouts
426
|
Posted - 2013.06.17 20:35:00 -
[36] - Quote
Not being on the PS4 for launch day just means they are handing off that potential customer base to the games that do. I doubt many people will want to grind on two vast games that are nearly identical for all intents and purposes to console gamers.
Not good business sense, IMHO. You want to be there on launch to make money. Not being on the ps4 on launch means they are needlessly losing money. potentially forever.
but hey- I wouldn't be surprised if that's how it went down. F it. why not make this into more of a goat rodeo. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1838
|
Posted - 2013.06.17 20:37:00 -
[37] - Quote
Dust 514 not being on PS4 is proof that this game is still in beta. |
Daedric Lothar
Onslaught Inc RISE of LEGION
661
|
Posted - 2013.06.17 20:41:00 -
[38] - Quote
Iron Wolf Saber wrote: Carbon RESTful API is the only sheet music both Eve and Dust 514 has to sing together, but all versions of Eve (linux, PC, MAC) and all theoretical versions of Dust 514 (PC, PS3, PS4, X360, XBONE, OUYA, Steambox ect. ect.) must be singing their own singular tune.
Exactly, and thats what I mean. They are going to waste time dulling down the PS4 version to make it match the PS3 version, or they are going to just not do the PS4 version and develope the PS3 version. Either way, alot of time is being wasted on a system that is going to be dead soon.
The PS4 is cheap, $399 is really not a bad deal. PS3 when it first came out was a HUGE jump at like $499. After 7 years and inflation the new system is even cheaper then the old system was. The conversion rate is going to be staggeringly quick compared to PS2 -> PS3 Covnersion. Dust is going to be collecting dust as the PS4 comes through. I will be owning one as soon as I can, though I'm not going to spend $5,000 because Sony didn't ship enough like last time, but once they stock back up I will get one.
Not that you could change anything, but CCP is flushing $$ down the drain in the form of coding and development time. With how much of a performance boost the PS4 has, I'm not sure you could really salvage anything from one system to another. It would be like playing the Wii on your 62" plasma television, it looks like crap. |
Sir Petersen
Valhalla Nord
163
|
Posted - 2013.06.17 20:41:00 -
[39] - Quote
Severance Pay wrote:Cuz then less people would know how terrible it is. Why are you here?
You think the game is terrible but still you are here? Why not move on dude? What |
Sir Petersen
Valhalla Nord
163
|
Posted - 2013.06.17 20:42:00 -
[40] - Quote
Severance Pay wrote:Cuz then less people would know how terrible it is. Why are you here?
You think the game is terrible but still you are here? Why not move on dude? What-¦s going on?? |
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Mavado V Noriega
SyNergy Gaming EoN.
3537
|
Posted - 2013.06.17 20:48:00 -
[41] - Quote
Iron Wolf Saber wrote:RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother? It still won't solve the other complaints about lag, hit detection and the sorts and the myriad of core, mantle and shell improvements needed and the process of getting closer to a more complete game.
it wont......not if ccp dumb enough to just port it and not have an upgraded UE4 DUST running |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1843
|
Posted - 2013.06.17 20:53:00 -
[42] - Quote
Mavado V Noriega wrote:Iron Wolf Saber wrote:RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother? It still won't solve the other complaints about lag, hit detection and the sorts and the myriad of core, mantle and shell improvements needed and the process of getting closer to a more complete game. it wont......not if ccp dumb enough to just port it and not have an upgraded UE4 DUST running I'd rather them just try to put it on Carbon and- .... Holy sh- |
Deranged Disaster
Seraphim Initiative. CRONOS.
200
|
Posted - 2013.06.17 21:03:00 -
[43] - Quote
I really can't comprehend why CCP don't want to push it to the PS4 yet. Unreal engine 4 is coming out which is easier than ever to develop on and much more powerful along with a console that is easier to develop on aswell that does not have the boundaries PS3 has. CCP will not have to worry about clogging up the RAM of the console, pushing the graphics too much or making the processor burn out because the PS4 will be able to handle them. I don't think the devs are wasting time developing for the PS3 atm but if a year has passed and it's not ported over the playerbase will tremendously drop and it will end up being, at best, lower than 1k players on a daily basis UNLESS the devs roll up their sleeves and make this summer full of content that isn't dissapointing us. |
Daedric Lothar
Onslaught Inc RISE of LEGION
662
|
Posted - 2013.06.17 21:06:00 -
[44] - Quote
Deranged Disaster wrote:I really can't comprehend why CCP don't want to push it to the PS4 yet. Unreal engine 4 is coming out which is easier than ever to develop on and much more powerful along with a console that is easier to develop on aswell that does not have the boundaries PS3 has. CCP will not have to worry about clogging up the RAM of the console, pushing the graphics too much or making the processor burn out because the PS4 will be able to handle them. I don't think the devs are wasting time developing for the PS3 atm but if a year has passed and it's not ported over the playerbase will tremendously drop and it will end up being, at best, lower than 1k players on a daily basis UNLESS the devs roll up their sleeves and make this summer full of content that isn't dissapointing us.
Yea, thats what I am saying. Dust is fun, but its definately not AAA class. Updates are coming very very slowly and not fixing what needs to be fixed. At the rate stuff is being fixed, its already basically to late for the PS3. Because we are looking at July before we get another attempt at fixing the latency, hit detection, cursor movement... All the stuff that basically makes the "Core" of gameplay. |
ZDub 303
TeamPlayers EoN.
390
|
Posted - 2013.06.17 21:40:00 -
[45] - Quote
Totally agree, the longer they wait to bring this game to the PS4 is the more they have to throw away when they finally do. |
Aquinarius Zoltanus
The Tritan Industries RISE of LEGION
124
|
Posted - 2013.06.17 21:50:00 -
[46] - Quote
I know that PS4 won't suddenly make Dust better, but there are other reasons that it should be on the PS4. I know everyone won't switch right away, but if there are enough good games PS4, I will probably stick the PS3 in the closet and not look back (except for Dark Souls 2 of course). Which means if I want to play Dust, I'd have to take it out and reconnect any time I want to play. But at this point I don't really think Dust is compelling enough for me to want to do that. |
Planetside2 FreeonPS4
Tronhadar Free Guard Minmatar Republic
5
|
Posted - 2013.06.18 00:46:00 -
[47] - Quote
Planetside 2 free on PS4 this year |
Kane Fyea
DUST University Ivy League
371
|
Posted - 2013.06.18 00:55:00 -
[48] - Quote
To port ANY GAME from the ps3 to the ps4 will take years simply because the ps3 uses a completely different file system then the ps4. Also CCP made this game before Sony had announced that the ps4 was coming out.]
Porting this game to the ps4 won't magically fix all the problems either. The only thing that'll improve is FPS. (And even that wouldn't be increased by a huge margin) Also for those of you saying "CCP have used almost all of the ps3's processing power" well guess what you are fking stupid. No developer has been able to utilize more then 80% of the ps3's true processing power so I doubt CCP is even close to utilizing the ps3s processing power. |
|
CCP Eterne
C C P C C P Alliance
1981
|
Posted - 2013.06.18 10:58:00 -
[49] - Quote
I've deleted some off-topic posts from this thread. |
|
5aEKUXeRJGJ27kCDnDVYak4q
Intara Direct Action Caldari State
134
|
Posted - 2013.06.18 11:04:00 -
[50] - Quote
Lol at title.
Being on PS4 or PS5 won't save Dust. Nothing will save Dust.
You expect people to choose this game over the likes of Planetside 2 or Destiny?
Choppy slideshow graphics / lag / aiming is f--ked / need to wait 10 years to fix
vs
Proper AAA title by larger and experienced game studios with none of the above problems? |
|
Aran Abbas
Goonfeet Special Planetary Emergency Response Group
117
|
Posted - 2013.06.18 11:07:00 -
[51] - Quote
I agree with the OP sentiment. However, the PS4 is basically a PC, and CCP have plenty of programming experience there so if Dust were on PS4 it might lead to more frequent updates. |
EnglishSnake
Zumari Force Projection Caldari State
1299
|
Posted - 2013.06.18 11:09:00 -
[52] - Quote
You do know that ppl will keep ther PS3 just for DUST and use the PS4 for other next gen games |
5aEKUXeRJGJ27kCDnDVYak4q
Intara Direct Action Caldari State
135
|
Posted - 2013.06.18 11:11:00 -
[53] - Quote
EnglishSnake wrote:You do know that ppl will keep ther PS3 just for DUST and use the PS4 for other next gen games
I have a PS3 and a PS4.
It's so difficult to choose which to play! |
Sir Petersen
Valhalla Nord
163
|
Posted - 2013.06.18 11:18:00 -
[54] - Quote
5aEKUXeRJGJ27kCDnDVYak4q wrote:Lol at title.
Being on PS4 or PS5 won't save Dust. Nothing will save Dust.
You expect people to choose this game over the likes of Planetside 2 or Destiny?
Choppy slideshow graphics / lag / aiming is f--ked / need to wait 10 years to fix
vs
Proper AAA title by larger and experienced game studios with none of the above problems? lol you are just a little kitten aren-¦t you?
Why are you here crying over a dead game? Time for you to move on to a new one? |
5aEKUXeRJGJ27kCDnDVYak4q
Intara Direct Action Caldari State
135
|
Posted - 2013.06.18 12:07:00 -
[55] - Quote
Sir Petersen wrote:5aEKUXeRJGJ27kCDnDVYak4q wrote:Lol at title.
Being on PS4 or PS5 won't save Dust. Nothing will save Dust.
You expect people to choose this game over the likes of Planetside 2 or Destiny?
Choppy slideshow graphics / lag / aiming is f--ked / need to wait 10 years to fix
vs
Proper AAA title by larger and experienced game studios with none of the above problems? lol you are just a little kitten aren-¦t you? Why are you here crying over a dead game? Time for you to move on to a new one?
Because I want to see Dust getting improved and I am stating the obvious consequences if CCP doesn't learn how to code a first person shooter real soon. |
KingBabar
NorwegianWood
849
|
Posted - 2013.06.18 12:18:00 -
[56] - Quote
ISuperstar wrote:CCP had to have known that the PS4 would be coming soon. This game should've been a beta on PS3 and finally fully released on PS4.
|
Daedric Lothar
Onslaught Inc RISE of LEGION
670
|
Posted - 2013.06.18 12:27:00 -
[57] - Quote
5aEKUXeRJGJ27kCDnDVYak4q wrote: I have a PS3 and a PS4.
It's so difficult to choose which to play!
Failtroll,
But you bring a good point. Probably in March (When the price for PS4 falls from $5,000 on ebay because they didn't ship enough) I am going to hook up my PS4, I am going to unhook my PS3 once I get tired of Dark Souls 2 farming red ghost and blue newbs. And the PS3 will probably never be hooked up again.
I am not a legacy gamer, I don't bust out my Atari or my Genesis or my Commodore 64 for nostalgia. They were fun while they lasted, but when the gaming industry was in its infancy it was in its infancy, now that its growing up we put away the baby toys. |
RoundEy3
Metal Mind Industries
88
|
Posted - 2013.06.18 13:42:00 -
[58] - Quote
EnglishSnake wrote:You do know that ppl will keep ther PS3 just for DUST and use the PS4 for other next gen games
This is what I plan on doing. The PS4 will take the PS3's place in the living room. and the PS3 will be hooked up to my PC montior
By the way, does anyone have any decent links or info on PS4 backwards compatibility with DUST and other PS3 titles? |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
179
|
Posted - 2013.06.18 14:02:00 -
[59] - Quote
EnglishSnake wrote:You do know that ppl will keep ther PS3 just for DUST and use the PS4 for other next gen games
Some will, some won't. What we will not know is how many are currently part of the Dut 514 player base.
Like Daedric I am not a legacy gamer when I move on I do not look back. If by the time I get a PS4 Dust 514 is, in my opinion, a good place I will probably leave the PS3 connected but if it is not then the next time I will check in is when Dust makes the jump to PS4.
On th positive side:
1. I will have plenty of (passive) SP built up by then. 2. Cancelled the auto renew on Xbox Gold so I can replace it with PS+ when the PS4 comes out 3. Not getting the Xbox one, not even the exclusive 10 year customer one they offered, so that frees up some space and connections on/under the TV.
No I am not an Xbox fanboi as I generally buy all of the consoles but I am not impressed with the Xbox and Nintendo consoles this time around.
|
Greg Dopson
Shining Flame Amarr Empire
0
|
Posted - 2013.06.19 04:47:00 -
[60] - Quote
Save dust?
What is your issue, grab a tissue. Dust is doing fine, just play for christ sake |
|
Atikali Havendoorr
HERBGROWERS
27
|
Posted - 2013.06.19 10:42:00 -
[61] - Quote
Ten-Sidhe wrote:The original engine was melting high end gaming pcs. It could probably melt the ps4 as well. The world of darkness team is still working on fixing that engine, if i remember right.
They can't change game mechanics for ps4, graphics can look nicer, screens load faster, and better frame per second. The players on field, draw distance, map size have to match so ps4 and ps3 can share the battlefield.
Years from now when ps3 population has almost all migrated, ps3 support can be dropped. Then there will a sudden jump in player cap and map size at same time since ps3 is no longer holding it back when this happens.
I think ps4 release time is about when the pve mode is due, this will probably do more to raise player base numbers then the ps4 release.
Personally, I don't plan on buying a ps4 for few years, the games they have shown I wouldn't pay full price for. I'll get a ps4 after the price drops and get killzone shadow fall and second son out of a bvargin bin for $20. While both franchises are good I have always waited till they were year or two old before buying them. On other hand if dust or boarderlands was only going to be on ps4, I would want to set money aside asap.
Looking back, the first call of duty was not a huge release, it took few sequels to gain player base. Dust after a year of expanions would change as much a one call of duty to the next. So, I could see people that didn't like dust when they tried it coming back a year later after a new expansion. Same way people that didn't care for first call of duty bought later ones that were more popular.
Dust is also based on a better model with more potential, so when the broken stuff is finally fixed and more content added it should be a better game. This may be a few years out at current speed, but if an add campaign was run at that time it would have same chance as it had with those features at launch. Many will assume it is sequel, since that is more common then making major changes in an expansion. For example. Dust514: Mordu's Trials and DUST514: Uprising sound like two games in a franchise more then a closed beta and release build.
I imagine a transition plan where new gameplay modes and features are made exclusively for the PS4. That way they can keep Dust like it is, and offer those with the PS4 to take some advantage of better hardware, and at the same time fast forwarding a complete transition. For example, they can make PvE exclusive for PS4, and that way make it huge and awesome, and give peeps a push for the PS4, while still keeping the core game intact.
Must of us who complain here on the forums do it because they (we?) somewhere care about it, and want it to be good. Most of those who say they are done with this now, will probably come back if it gets fixed.
ZDub 303 wrote:Depends... could they bring the carbon engine to the PS4? If so.. sounds like they could spend a lot more time developing and testing content than trying optimize for UE3 on the PS3.
After playing this game for the last 5 months, the biggest impression I get is that either:
a) The PS3 just cannot handle this game the way its meant to be played, and the game will always be of poor quality while its on this console.
or
b) The dev team can't figure out how to code for the cell architecture (common complaint by a lot of devs, and why PS4 will be x86)
The FPS, even on its good days, is still sub-30 and makes the input lag horrendous for any sort of competitive play. It clear they can't get this game to work, either through inexperience with the platform or the platform's inability to perform.
If they brought it immediately to the PS4 and killed the PS3 client, would 90% of us jump over? No I doubt 90% of dust's current playerbase will buy a ps3. But, their play numbers will be much higher.
The amount of people that will play this on the PS4 >> the amount of people that will play this on the PS3 after PS4's launch. This is only conjecture of course, but I think we all see the writing on the wall. I would add that they are unfamiliar with programing to a console, a fixed technical platform where optimizations is vital, and that they have a game engine that is unsuitable for this type of game implementation. To my understanding, they have to put down very much effort jet for a little change. If they want to add one thing, they have to reallocate everything else, to make sure everything is in the right place and works. It seems they have dugged themselves so deep into this that they can't remake the hassles to a more tidy chump, and get rid of the complexity without scrapping everything.
Add to that PSN:n inflexible policy with handling updates. And some loliness that they are not actually testing lagGǪ One can tell that meeting lag issues and other similar precision elements is something unfamiliar for CCP. Hopefully they learn. |
Atikali Havendoorr
HERBGROWERS
27
|
Posted - 2013.06.19 10:44:00 -
[62] - Quote
Tony Calif wrote:People are also missing the fact that the ps4 being released, doesn't mean all the ps3's will suddenly implode. Dust WILL be the best FPS on ps3, and that is why Dust is a niche game. Because it's being aimed at the ps3 faithful.
Just to put that in perspective, the only other ps3 exclusive still to come that will be have constant development is Gran Turismo 6. Remember Sony understand the value in supporting their older products.
It's an interesting way to go about things, but IMHO is extremely smart on CCPs behalf. CCP obviously knew, and admitted that it's their first FPS. Read between the lines.
"we will bring you an FPS, but it won't be on par with the best shooters on the market. But we will support it and develop it until it IS on par. Once we know what we're doing, we can move onto Unreal4, on the PS4."
The problem was hype and the "AAA shooter" claim. I'm fairly certain that Dust will improve, and eventually be good enough to fight in the big league. If that's a quotation from CCP, then everything about Dust and CCP looks different and all of a sudden makes sense. Agreed with you then :)
Zahle Undt wrote:You seem disillusioned today IWS, welcome to the club, we have cookies and punch.
These issues with the PS3 holding back gameplay improvements and (I assume) player count in matches are another reason why CCP has to give more connectivity and dare I use the term metagame because if people are to be believed (which they probably shouldn't) the gameplay fixes aren't going to be able to happen in sufficient quantity or time to fix Uprising. Thus if they want to keep us, the pitchfork toting and torch waving masses, interested in this game they have to give reasons to play that are less gameplay intensive.
Open a player market, turn on ISK transfer from Eve-Dust (and vice versa I suppose, but I hear the eggers make easy cash fast), and remove MCC orbitals from PC battles are what I suggest short term. I'm no developer so I don't know how much programming is involved in these things, but if they don't have the first couple done or close to at this point they are complete liars anyhow because these are the basics or a "connected universe".
They are not going to compete with actual AAA shooters in gameplay or graphics anytime soon at this point, but they don't have to if they give other reasons to keep playing especially being free-to-play. Agreed. |
Zyrus Amalomyn
Militaires-Sans-Frontieres
201
|
Posted - 2013.06.19 11:35:00 -
[63] - Quote
LOL
All I gotta say to you... and you're a CPM?
This game has major technical limitations that keep it from realizing it's true potential. Upgrade the hardware and the rest will fall into place in time.
Trolling from a CPM... wonderful. |
Valkary Rising
Zumari Force Projection Caldari State
3
|
Posted - 2013.06.19 22:10:00 -
[64] - Quote
Only dust devs can save dust, and that is final. |
BMSTUBBYxx
Algintal Core Gallente Federation
68
|
Posted - 2013.06.19 22:26:00 -
[65] - Quote
Tony Calif wrote:People are also missing the fact that the ps4 being released, doesn't mean all the ps3's will suddenly implode. Dust WILL be the best FPS on ps3, and that is why Dust is a niche game. Because it's being aimed at the ps3 faithful.
Yeah but this is supposed to be a 10 year MMO FPS.
MMO needs player base numbers and how big do you see that being on the PS3.
Most of the true FPS fans will be getting the PS4 within its first year and you know this, so where does that leave the DUST fan base?
I do not see DUST ever moving over to the PS4 TBH because I do not see DUST lasting for another two - three years.
|
Iron Wolf Saber
Den of Swords
5328
|
Posted - 2013.06.19 22:39:00 -
[66] - Quote
Zyrus Amalomyn wrote:LOL
All I gotta say to you... and you're a CPM?
This game has major technical limitations that keep it from realizing it's true potential. Upgrade the hardware and the rest will fall into place in time.
Trolling from a CPM... wonderful.
Actually I was being very critical of current game design. Throwing this game on the PS4 is not going to fix the core, supersizing graphics, higher FPS and the sorts are not I repeat not going to magically create this game into a must play game on the ps4.
A game of any graphical quality level or platform should be fun regardless. Yes some platforms are going to be very powerful and allow for things to be more grandiose, however if the game isn't fun it isnt fun no matter if its a playstation 10 or not.
For example here are a few fun games I can see remaining fun while being reduced to 2d and 24 bit graphics.
Portal Mirrors Edge Warhammer 40k strategy games. Homeworld and numerous others. |
Zyrus Amalomyn
Militaires-Sans-Frontieres
201
|
Posted - 2013.06.20 08:27:00 -
[67] - Quote
Iron Wolf Saber wrote:Zyrus Amalomyn wrote:LOL
All I gotta say to you... and you're a CPM?
This game has major technical limitations that keep it from realizing it's true potential. Upgrade the hardware and the rest will fall into place in time.
Trolling from a CPM... wonderful. Actually I was being very critical of current game design. Throwing this game on the PS4 is not going to fix the core, supersizing graphics, higher FPS and the sorts are not I repeat not going to magically create this game into a must play game on the ps4. A game of any graphical quality level or platform should be fun regardless. Yes some platforms are going to be very powerful and allow for things to be more grandiose, however if the game isn't fun it isnt fun no matter if its a playstation 10 or not. For example here are a few fun games I can see remaining fun while being reduced to 2d and 24 bit graphics. Portal Mirrors Edge Warhammer 40k strategy games. Homeworld and numerous others.
This game has major, major FPS issues and problems with aiming stem from this partially.
Better hardware and social networks will allow CCP to accomplish a hell of a lot more than what they have right now.
I cannot aim with my mouse half the time right now because FPS drops are constant on bigger maps. That can be solved with better hardware backbones.
Don't tell me gameplay won't be helped from that. If you don't understand that better framerates are essential for any good FPS, I fear for the future of Dust. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
143
|
Posted - 2013.06.20 08:54:00 -
[68] - Quote
Iron Wolf Saber wrote:/me waves magic wand.
The PS3 Controller turns into a PS4 one, and the console that its attached/slaved to turns into a PS4.
Dust 514 still on screen in front of you as it is today.
(and no this does not confirm anything but instead shows you where focus is more needed)
I recall a ccp staff member commenting that the people who run the servers are making ways to reduce the stress on the server and the artist are working on a way to reduce the amount of polygons or strip the whole suit of them to allow more fluid play
what im saying is you cant really polish something when you have a dirty cloth
i "THINK" when ccp rolls out on ps4 they will be able to have more freedom and i hope this freedom will allow dust to be a easy process for them allowing them to do bug fixes and content polish more and focus less on worrying if "x" content will kill server load |
Iron Wolf Saber
Den of Swords
5334
|
Posted - 2013.06.20 09:32:00 -
[69] - Quote
Zyrus Amalomyn wrote:Iron Wolf Saber wrote:Zyrus Amalomyn wrote:LOL
All I gotta say to you... and you're a CPM?
This game has major technical limitations that keep it from realizing it's true potential. Upgrade the hardware and the rest will fall into place in time.
Trolling from a CPM... wonderful. Actually I was being very critical of current game design. Throwing this game on the PS4 is not going to fix the core, supersizing graphics, higher FPS and the sorts are not I repeat not going to magically create this game into a must play game on the ps4. A game of any graphical quality level or platform should be fun regardless. Yes some platforms are going to be very powerful and allow for things to be more grandiose, however if the game isn't fun it isnt fun no matter if its a playstation 10 or not. For example here are a few fun games I can see remaining fun while being reduced to 2d and 24 bit graphics. Portal Mirrors Edge Warhammer 40k strategy games. Homeworld and numerous others. This game has major, major FPS issues and problems with aiming stem from this partially. Better hardware and social networks will allow CCP to accomplish a hell of a lot more than what they have right now. I cannot aim with my mouse half the time right now because FPS drops are constant on bigger maps. That can be solved with better hardware backbones. Don't tell me gameplay won't be helped from that. If you don't understand that better framerates are essential for any good FPS, I fear for the future of Dust.
I am sorry but even a computer at ps4 levels can be brought down to an awful 10 frames a second because of a bug or bad code. |
Sir Petersen
Valhalla Nord
178
|
Posted - 2013.06.20 10:14:00 -
[70] - Quote
Iron Wolf Saber wrote:
This game has major, major FPS issues and problems with aiming stem from this partially.
major,major?
I think it is you with major problems dude.
I know aiming in this game takes getting used to. You might even need some skills. I understand this is not for everyone but blaming CCP for your own lack of skills is out of order. |
|
iceyburnz
Crux Special Tasks Group Gallente Federation
854
|
Posted - 2013.06.20 10:22:00 -
[71] - Quote
Iron Wolf Saber wrote:
Actually I was being very critical of current game design. Throwing this game on the PS4 is not going to fix the core, supersizing graphics, higher FPS and the sorts are not I repeat not going to magically create this game into a must play game on the ps4.
A game of any graphical quality level or platform should be fun regardless. Yes some platforms are going to be very powerful and allow for things to be more grandiose, however if the game isn't fun it isnt fun no matter if its a playstation 10 or not.
For example here are a few fun games I can see remaining fun while being reduced to 2d and 24 bit graphics.
Portal Mirrors Edge Warhammer 40k strategy games. Homeworld and numerous others.
I like the quote
"playing a game for the graphics is like watching p**n for the storyline".
QED: Minecraft. |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
94
|
Posted - 2013.06.20 10:35:00 -
[72] - Quote
Sir Petersen wrote:Iron Wolf Saber wrote:
This game has major, major FPS issues and problems with aiming stem from this partially.
major,major? I think it is you with major problems dude. I know aiming in this game takes getting used to. You might even need some skills. I understand this is not for everyone but blaming CCP for your own lack of skills is out of order.
If you are going to quite someone to hate on it, do it right please. It makes you look like a dumbass quoting the wrong person.
Bandwagoning is hard indeed. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
58
|
Posted - 2013.06.20 10:50:00 -
[73] - Quote
That's odd, in my premonitions of the future, when Dust hits the PS4 it will help put an end to war and poverty. It will align the planets and bring them into universal harmony. Allowing meaningful contact with all forms of life. From extra terrestrials to common household pets.-á
There must be alternate timelines or something.
Or maybe I should stop doing peyote. |
Iron Wolf Saber
Den of Swords
5339
|
Posted - 2013.06.20 11:38:00 -
[74] - Quote
Okay let me reverse the whole argument a bit.
If a game company cannot make a good game on the nintendo what chances are they going to be making a good game on the super nintendo?
Bottom Line
CCP needs to learn how to make a good shooter first. First and foremost, we can worry about PS4 later. |
Salazar Skye-fire
Villore Sec Ops Gallente Federation
107
|
Posted - 2013.06.20 11:58:00 -
[75] - Quote
the game will run far better on the new tech, but if anybody is assuming that there will be PS4 capable enhancements those wont come in till the adoption rate is high enough that ccp wont sacrifice majority of their playerbase. it would be like playing a backwards compatible game from last gen on this gen console nothing more.
even when the tweaks come to make it look "next gen" probably only going to hit the tip of the iceberg for the first few years into the systems life cycle. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
262
|
Posted - 2013.06.20 12:01:00 -
[76] - Quote
Iron Wolf Saber wrote:Okay let me reverse the whole argument a bit.
If a game company cannot make a good game on the nintendo what chances are they going to be making a good game on the super nintendo?
Bottom Line
CCP needs to learn how to make a good shooter first. First and foremost, we can worry about PS4 later.
Ahhh, looks like you have made it past some of your fanboi road blocks and are coming out of that CCP fantasy world of yours a little.
So now that we have you this far lets keep this train rolling and how bout you let CCP know this ^. |
WASTED MERC
The Southern Legion RISE of LEGION
20
|
Posted - 2013.06.20 12:53:00 -
[77] - Quote
Iron Wolf Saber wrote: Tell you what guys, if the whole lot of you (like 95-99%+) swap over to the ps4 quickly it may get CCP to shift gears to get the ps3 client killed.
I'll be swapping to the PS4 regardless of the state of DUST just like 95-99% of PS3 DUST players will also probably be doing DUST isnt going to keep me on the PS3 It's just going to self title and collect DUST just like the PS3 will be once I own PS4 Then if/when DUST moves to PS4 I'll have a look at it again |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
0
|
Posted - 2013.06.20 13:26:00 -
[78] - Quote
Iron Wolf Saber wrote:Okay let me reverse the whole argument a bit.
If a game company cannot make a good game on the nintendo what chances are they going to be making a good game on the super nintendo?
Bottom Line
CCP needs to learn how to make a good shooter first. First and foremost, we can worry about PS4 later.
Does CCP not play ANY of the other shooters?
Do they not know what sort of aiming people expect?
(Are we really still talking about this? Talking about how aiming works in an FPS game, in 2013? This is beyond hopeless) |
Daedric Lothar
Onslaught Inc RISE of LEGION
683
|
Posted - 2013.06.20 13:38:00 -
[79] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote: (Are we really still talking about this? Talking about how aiming works in an FPS game, in 2013? This is beyond hopeless)
This basically. I mean honestly, its 2013.. I pay for everything I get, I don't pirate. But enough is enough. CCP has millions of dollars, take a couple thousand and just buy every good FPS ever made and then "STEAL" all the good stuff out of those games and put them into Dust.
Its like playing Grand Theft Auto 4, the driving in that game was Terrible. How can we have awesome games like GT and Forza and then someone puts out a crappy game that takes all the stuff we as a race have learned and throws it out the window. Do people not understand the concept of building on success? |
dustwaffle
Ill Omens EoN.
87
|
Posted - 2013.06.20 13:43:00 -
[80] - Quote
Daedric Lothar wrote:Its like playing Grand Theft Auto 4, the driving in that game was Terrible. How can we have awesome games like GT and Forza and then someone puts out a crappy game that takes all the stuff we as a race have learned and throws it out the window. Do people not understand the concept of building on success? Just to play devil's advocate, if CCP was one of those 'build on success' companies, EVE would be a lot more like WOW, and the current playerbase of EVE would not be playing it. |
|
Eddie Rio
The Unholy Legion Of DarkStar DARKSTAR ARMY
31
|
Posted - 2013.06.20 13:44:00 -
[81] - Quote
Iron Wolf Saber wrote:Okay let me reverse the whole argument a bit.
If a game company cannot make a good game on the nintendo what chances are they going to be making a good game on the super nintendo?
Bottom Line
CCP needs to learn how to make a good shooter first. First and foremost, we can worry about PS4 later.
why are you here? |
CEOPyrex CloneA
The Unholy Legion Of DarkStar DARKSTAR ARMY
216
|
Posted - 2013.06.20 13:45:00 -
[82] - Quote
Iron Wolf Saber wrote:Okay let me reverse the whole argument a bit.
If a game company cannot make a good game on the nintendo what chances are they going to be making a good game on the super nintendo?
Bottom Line
CCP needs to learn how to make a good shooter first. First and foremost, we can worry about PS4 later.
Seriously did you just smash your head repeatedly against your keyboard and happen to write this collection of words or did you really think about this before posting?
Jesus your a CPM, act like one |
NanoCleric
The Unholy Legion Of DarkStar DARKSTAR ARMY
67
|
Posted - 2013.06.20 13:51:00 -
[83] - Quote
Iron Wolf, if your the caliber of CPM members we have.. lord save us.
Your meant to have a point of contact with CCP and can give your 'whinges' directly to them.
If you see a problem, then dont just moan about it, come up with a constructive critisizm and give details and justification.
.... Seriously worried about the future of Dust seeing such crap posted by someone who is meant to represent the community.
(And no this is not a troll.. this is the honest truth... because i don't give a damn about any drama.. i just want to see the game do well.)
Also Iron Wolf.. i'm a professional game developer myself. I know that i appreciate it when people spot problems and give me details and possible solutions with justifications for them too.. as then if someone has a better outlook than myself, i can consider the better idea and improve the game as a result. Do this for CCP.. Use your contacts and make the points heard.. and give 'details' and 'justifications' ... not just pointless whinges. As that's the kind of thing we generally ignore. |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
10
|
Posted - 2013.06.20 13:54:00 -
[84] - Quote
NanoCleric wrote:Iron Wolf, if your the caliber of CPM members we have.. lord save us.
Your meant to have a point of contact with CCP and can give your 'whinges' directly to them.
If you see a problem, then dont just moan about it, come up with a constructive critisizm and give details and justification.
.... Seriously worried about the future of Dust seeing such crap posted by someone who is meant to represent the community.
(And no this is not a troll.. this is the honest truth... because i don't give a damn about any drama.. i just want to see the game do well.)
Also Iron Wolf.. i'm a professional game developer myself. I know that i appreciate it when people spot problems and give me details and possible solutions with justifications for them too.. as then if someone has a better outlook than myself, i can consider the better idea and improve the game as a result. Do this for CCP.. Use your contacts and make the points heard.. and give 'details' and 'justifications' ... not just pointless whinges. As that's the kind of thing we generally ignore. He is not your intern and he is not going to figure out stuff for you. That is YOUR job to make a good game, not the players. If you don't know what to do or what sort of standard you should be meeting, you should go fistburger youself.
CCP already knows what sort of problem they have (aka the AIMING) and it is up to them to fix it or not.
It is really the basics of basics of an FPS. To be able to aim. If you can't get that right... I don't know what else I can tell you to help you "fix it". |
soulreaper73
PFB Pink Fluffy Bunnies
51
|
Posted - 2013.06.20 13:55:00 -
[85] - Quote
CEOPyrex CloneA wrote:Iron Wolf Saber wrote:Okay let me reverse the whole argument a bit.
If a game company cannot make a good game on the nintendo what chances are they going to be making a good game on the super nintendo?
Bottom Line
CCP needs to learn how to make a good shooter first. First and foremost, we can worry about PS4 later. Seriously did you just smash your head repeatedly against your keyboard and happen to write this collection of words or did you really think about this before posting? Jesus your a CPM, act like one
The CPM's job is to help the community point out flaws to the developer and be a bridge between us and them to fix whatever flaws the game has. Thus they are acting like a CPM. They would be doing a disservice to the game if they were to be blind and just ignore all the flaws of the game by being a fanboy. Cut the guy some slack, he is not saying stupid crap like FU CCP or bragging about other games. He is merely pointing out the flawed mechanics of the game that need improving if our game that we like to play is to survive. Being a blind fanboy brings nothing to the table to improve the game. I suggest you follow his lead. |
Daedric Lothar
Onslaught Inc RISE of LEGION
684
|
Posted - 2013.06.20 13:56:00 -
[86] - Quote
dustwaffle wrote:Daedric Lothar wrote:Its like playing Grand Theft Auto 4, the driving in that game was Terrible. How can we have awesome games like GT and Forza and then someone puts out a crappy game that takes all the stuff we as a race have learned and throws it out the window. Do people not understand the concept of building on success? Just to play devil's advocate, if CCP was one of those 'build on success' companies, EVE would be a lot more like WOW, and the current playerbase of EVE would not be playing it.
WOW has good points, you don't get a fanbase of over 10 million by putting out a piece of crap. The idea is to find what you want to do in the market, look for market leaders, find out what makes their games a resounding success and how you want to be different and innovative and make your game. WOW is a leader in the MMO world that is now suffering from oversaturation and a dissallusioned player base and instead of learning from their own mistakes they decided they would make Pandas and started their death spiral. |
Rynoceros
One-Armed Bandits
146
|
Posted - 2013.06.20 14:00:00 -
[87] - Quote
Owning a PS4 on launch day won't make you a better gamer or more attractive to mating partners. Good luck with those notoriously bad release day consoles. I'm sure your mommy will buy another one next Xmas. |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
12
|
Posted - 2013.06.20 14:02:00 -
[88] - Quote
Release day consoles usually have better built qualities because companies often cheapen their materials later on when they finds out how. (See PS3) |
NanoCleric
The Unholy Legion Of DarkStar DARKSTAR ARMY
67
|
Posted - 2013.06.20 14:04:00 -
[89] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:NanoCleric wrote:Iron Wolf, if your the caliber of CPM members we have.. lord save us.
Your meant to have a point of contact with CCP and can give your 'whinges' directly to them.
If you see a problem, then dont just moan about it, come up with a constructive critisizm and give details and justification.
.... Seriously worried about the future of Dust seeing such crap posted by someone who is meant to represent the community.
(And no this is not a troll.. this is the honest truth... because i don't give a damn about any drama.. i just want to see the game do well.)
Also Iron Wolf.. i'm a professional game developer myself. I know that i appreciate it when people spot problems and give me details and possible solutions with justifications for them too.. as then if someone has a better outlook than myself, i can consider the better idea and improve the game as a result. Do this for CCP.. Use your contacts and make the points heard.. and give 'details' and 'justifications' ... not just pointless whinges. As that's the kind of thing we generally ignore. He is not your intern and he is not going to figure out stuff for you. That is YOUR job to make a good game, not the players. If you don't know what to do or what sort of standard you should be meeting, you should go fistburger youself. CCP already knows what sort of problem they have (aka the AIMING) and it is up to them to fix it or not. It is really the basics of basics of an FPS. To be able to aim. If you can't get that right... I don't know what else I can tell you to help you "fix it".
laughable.. :)
(1) Never claimed he was any sort of lacky
(2) He wanted to be a CPM member to have a voice to report to CCP, so he should do so, and not bother whinging about things here unless there's credibility behind it.
(3) Your assumption that i need telling these things is highly humourous. This is not about the company i work for as i do not work for CCP. This is about CCP, and they are new to the fps genre and are making age old mistakes because they don't have experience on their side. Give them time and they will realise the mistakes and correct them. This wasn't intended to be a game which would blow away all other shooters, they wanted something competitive which they could iterate on which is what they are doing. If you have critisims, formulate them effectively so that dev's can take note.
(4) As per the point above, CCP will no doubt be constantly refining the aiming and balance until such a point it feels natural.
.. Personally, i do feel that the game feels 'beta-ish' rather than a release model. They've done a lot right, but there's a fair few things which are problematic. We're aware of it, i'm sure they are also aware of it, and they have limited resources to fix, improve and develop. So give them time, let them know which issues seem to be causing the most problems with sufficient details and justification, and then that will help them realise what to prioritise. Though i'm sure they can do that without your input too. ;) Dev's simply accept the principle every little bit helps, so no CCP nor other game companies are asking you to do our jobs for us thanks.. we can do them fine ;)
|
Eddie Rio
The Unholy Legion Of DarkStar DARKSTAR ARMY
31
|
Posted - 2013.06.20 14:16:00 -
[90] - Quote
I personally disagree with the whole post,
in the long run I think dust should be released on ps4 on launch day! would of been nice to see dust 514 on the big screen at E3 being advertised next to the other launch day releases, would of done the game no end of good in the long run... |
|
Zyrus Amalomyn
Militaires-Sans-Frontieres
201
|
Posted - 2013.06.20 14:51:00 -
[91] - Quote
Iron Wolf Saber wrote: I am sorry but even a computer at ps4 levels can be brought down to an awful 10 frames a second because of a bug or bad code.
Don't put up strawman logic. YOu build your house on the best foundation you can use.
If your foundation is crap, you can have the prettiest three story house around, but that sucker is going to crumble soon.
Sir Petersen wrote:Iron Wolf Saber wrote:
This game has major, major FPS issues and problems with aiming stem from this partially.
major,major? I think it is you with major problems dude. I know aiming in this game takes getting used to. You might even need some skills. I understand this is not for everyone but blaming CCP for your own lack of skills is out of order.
Do you use a mouse in this? If so, you understand.
If not, you can **** right off. |
Mikael Murray
Kameira Lodge Amarr Empire
0
|
Posted - 2013.06.20 19:08:00 -
[92] - Quote
PS4 wouldnt hurt dust.
Maybe not save it but prolong the inevitable |
Iron Wolf Saber
Den of Swords
5343
|
Posted - 2013.06.20 19:46:00 -
[93] - Quote
I am not arguing against porting over to the PS4 I am arguing which should be a higher focus.
Fixing the game or porting as is. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
367
|
Posted - 2013.06.20 19:49:00 -
[94] - Quote
So now CPM members are making threads about subjects already discussed to death and have zero content inside?
Great... Excuse me while I make a thread called "There's lag in some maps" in the subject and say "Fix it." inside. |
WASTED MERC
The Southern Legion RISE of LEGION
20
|
Posted - 2013.06.21 10:50:00 -
[95] - Quote
NanoCleric wrote: Also Iron Wolf.. i'm a professional game developer myself. I know that i appreciate it when people spot problems and give me details and possible solutions with justifications for them too.. as then if someone has a better outlook than myself, i can consider the better idea and improve the game as a result..
I develop also but not games, the thing i hate most is zero feedback, the garbage I write isnt that good and I ask for feedback all the time but get very little. I'd rather have bitches whinging and moaning than nothing, at least that way, even if its just vague trolling I know there is at least some kind of problem and roughly were and what it relates to, then I can fix/imrpove/change it
And porting should be a priority...
It'll only be harder to port later on once the game is more complex and be more difficult to utilize the extra resources of the PS4 |
Mavado V Noriega
SyNergy Gaming EoN.
3567
|
Posted - 2013.06.21 11:18:00 -
[96] - Quote
Iron Wolf Saber wrote:I am not arguing against porting over to the PS4 I am arguing which should be a higher focus.
Fixing the game or porting as is.
i would assume porting it over would entail fixes since u actually not just copy and pasting since ur changing engines and updating everything................
but hey.......**** logic right? seems to be the CCP thing |
EnglishSnake
Zumari Force Projection Caldari State
1322
|
Posted - 2013.06.21 11:30:00 -
[97] - Quote
Mavado V Noriega wrote:Iron Wolf Saber wrote:I am not arguing against porting over to the PS4 I am arguing which should be a higher focus.
Fixing the game or porting as is. i would assume porting it over would entail fixes since u actually not just copy and pasting since ur changing engines and updating everything................ but hey.......**** logic right? seems to be the CPM thing
Fixed for this particular thread |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
81
|
Posted - 2013.06.21 11:33:00 -
[98] - Quote
Being on PS4 on launch day will get CCP laughed at.
Look at this loltty game that nobody wants to play even for free! |
Iron Wolf Saber
Den of Swords
5348
|
Posted - 2013.06.21 18:36:00 -
[99] - Quote
BMSTUBBY wrote:Iron Wolf Saber wrote:Okay let me reverse the whole argument a bit.
If a game company cannot make a good game on the nintendo what chances are they going to be making a good game on the super nintendo?
Bottom Line
CCP needs to learn how to make a good shooter first. First and foremost, we can worry about PS4 later. Ahhh, looks like you have made it past some of your fanboi road blocks and are coming out of that CCP fantasy world of yours a little. So now that we have you this far lets keep this train rolling and how bout you let CCP know this ^.
Actually you finally took your rose colored glasses off, I was never the fanboi you imagined. :P |
Planetside2 OnPS4
Namtar Elite Gallente Federation
1
|
Posted - 2013.06.21 18:40:00 -
[100] - Quote
The more you stand up for us IWS the more respect you will receive.
Fanboism just gets you buried furthur than you currently are.
Reputation is everything on the forums. You are slowly regaining credit and respect.
Keep bucking the system for the good. |
|
Sloth9230
Reaper Galactic ROFL BROS
1857
|
Posted - 2013.06.21 18:43:00 -
[101] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Release day consoles usually have better built qualities because companies often cheapen their materials later on when they finds out how. (See PS3) This is true... just like it's also true that day 1 consoles tend to fail more, because while they do use cheaper materials for later versions, they also fix many problems.
3 RROD 360s and 2 YLOD PS3s, yeah, I'm never buying day 1 again
Edit: And I'm fine with not being able to play PS2 games on my PS3, because I didn't throw away my PS2, cause y'know, that would be stupid. |
hooc roht
Deep Space Republic
43
|
Posted - 2013.06.21 18:56:00 -
[102] - Quote
Iron Wolf Saber wrote:/me waves magic wand.
The PS3 Controller turns into a PS4 one, and the console that its attached/slaved to turns into a PS4.
Dust 514 still on screen in front of you as it is today.
(and no this does not confirm anything but instead shows you where focus is more needed)
8 gigs of ram and a monster GFX card.....
Yeah i don't know about saving DUST but with the kinds of frame fates one could achieve even with CCPs cruddy attempt at fps would be pretty damn awesome.
Quake 3 would be epically better on PS4 why wouldn't Dust be as well? |
Iron Wolf Saber
Den of Swords
5348
|
Posted - 2013.06.21 19:02:00 -
[103] - Quote
hooc roht wrote:Iron Wolf Saber wrote:/me waves magic wand.
The PS3 Controller turns into a PS4 one, and the console that its attached/slaved to turns into a PS4.
Dust 514 still on screen in front of you as it is today.
(and no this does not confirm anything but instead shows you where focus is more needed) 8 gigs of ram and a monster GFX card..... Yeah i don't know about saving DUST but with the kinds of frame fates one could achieve even with CCPs cruddy attempt at fps would be pretty damn awesome. Quake 3 would be epically better on PS4 why wouldn't Dust be as well?
Because the bug that was causing horrendous lag rates was bringing eve side participants down to their knees as well and the players involved eve side for the investigation had some beastly computers that would give the PS4 a run for its money. |
kevlar waffles
Art of Assassination
5
|
Posted - 2013.06.21 19:06:00 -
[104] - Quote
Iron Wolf Saber wrote:Zeylon Rho wrote:RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother? Everything that Dust releases has to work within the confines of the PS3 architecture. This limits map sizes, textures, models, and so on. So, assuming they optimize it to be smooth on the PS3, it wouldn't be better in most ways you can think of on the PS4 if ported as-is. This is the other factor, the ps4 version must be a 'similar' game so that when a ps3 player and ps4 player can play together on the same field. Now then asking to kill off the ps3 client in favor of a native ps4 one... that is a different argument with much more meat behind it.
If CCP kills dust for ps3 I will go shoot up a school |
fenrir storm
Tronhadar Free Guard Minmatar Republic
361
|
Posted - 2013.06.21 19:12:00 -
[105] - Quote
Iron Wolf Saber wrote:Washlee wrote:Iron Wolf Saber wrote:RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother? It still won't solve the other complaints about lag, hit detection and the sorts and the myriad of core, mantle and shell improvements needed and the process of getting closer to a more complete game. But it does give the dev's a lot more room and power to work with. Because Dust already pushes the PS3 to its limits. So if it goes to PS4 they will have an easier time working on it. It would have to completely move to the PS4 though, they would have to uninstalled the ps3 player base entirely. Tell you what guys, if the whole lot of you (like 95-99%+) swap over to the ps4 quickly it may get CCP to shift gears to get the ps3 client killed.
Nooooo leave dust on the ps3, the ps4 will be new dont spoil it
|
Heimdallr69
Imperfects Negative-Feedback
253
|
Posted - 2013.06.21 19:15:00 -
[106] - Quote
Iron Wolf Saber wrote:/me waves magic wand.
The PS3 Controller turns into a PS4 one, and the console that its attached/slaved to turns into a PS4.
Dust 514 still on screen in front of you as it is today.
(and no this does not confirm anything but instead shows you where focus is more needed) I know I'm one who wants dust on ps4 but iws is rite...plus would dust still hard freeze on the ps4? |
hooc roht
Deep Space Republic
43
|
Posted - 2013.06.21 19:26:00 -
[107] - Quote
Iron Wolf Saber wrote:hooc roht wrote:Iron Wolf Saber wrote:/me waves magic wand.
The PS3 Controller turns into a PS4 one, and the console that its attached/slaved to turns into a PS4.
Dust 514 still on screen in front of you as it is today.
(and no this does not confirm anything but instead shows you where focus is more needed) 8 gigs of ram and a monster GFX card..... Yeah i don't know about saving DUST but with the kinds of frame fates one could achieve even with CCPs cruddy attempt at fps would be pretty damn awesome. Quake 3 would be epically better on PS4 why wouldn't Dust be as well? Because the bug that was causing horrendous lag rates was bringing eve side participants down to their knees as well and the players involved eve side for the investigation had some beastly computers that would give the PS4 a run for its money.
So wait....
One bug which is now fixed will keep dust from preforming better on a machine that has at least 10 times the power of a PS3?
Anyway good job moving the goal post of your argument.
You "Dust would be a the same game on a PS4"
Me "the PS4 is super friggin fast and would give the game a higher frame rate. A higher frame rate on the same FPS is a better FPS"
you "eve had a bug"
brilliant. |
Mitch M1987
THE SILENTS Diggers Inc.
0
|
Posted - 2013.06.21 20:06:00 -
[108] - Quote
for those of you complaining about the transition and such. If you were an eve played do you remember what EVE was like in 2006 compare that with now.
I'm sure CCP took the same approach with Dust. DO you all miss what it took just to figure out how to link and make Dust and EVE function like they do now.
I would be willing to be with the better computing power and graphics the ps4 will bring DUST with be a whole new game |
PlanetsideTwo F2PonPS4
Condotta Rouvenor Gallente Federation
2
|
Posted - 2013.06.22 05:09:00 -
[109] - Quote
Feedback appreciated
Here is what I think
|
Mobius Wyvern
BetaMax. CRONOS.
2042
|
Posted - 2013.06.22 05:13:00 -
[110] - Quote
PlanetsideTwo F2PonPS4 wrote: http://www.youtube.com/watch?v=WF1tw3Zcvo8 |
|
Yani Sing
Krusual Covert Operators Minmatar Republic
0
|
Posted - 2013.06.22 18:35:00 -
[111] - Quote
You cant save dust, only hope to sustain. |
hooc roht
Deep Space Republic
56
|
Posted - 2013.06.22 18:43:00 -
[112] - Quote
Wants a nerf....
Then complains about all the nerfs...
One thing i like is that Planet Side two Devs apparently ignores the community...he complains about it but Dust has shown community game development does not work. |
Iron Wolf Saber
Den of Swords
5356
|
Posted - 2013.06.22 18:45:00 -
[113] - Quote
hooc roht wrote:
So wait....
One bug which is now fixed will keep dust from preforming better on a machine that has at least 10 times the power of a PS3?
Anyway good job moving the goal post of your argument.
You "Dust would be a the same game on a PS4"
Me "the PS4 is super friggin fast and would give the game a higher frame rate. A higher frame rate on the same FPS is a better FPS"
you "eve had a bug"
brilliant.
I stated the lag causing bug that was most generator of lag horrendous lag in PC (and possibly every game mode) was something that would have brought the PS4 down to its knees as well because it had so little to do with the graphical or memory hardware and more about why is the server blowing chunks to the clients.
BTW
Frame Rate =/= Lag
This game when not hindered by lag can run the smooth 30+ fps. |
Alldin Kan
Imperfects Negative-Feedback
296
|
Posted - 2013.06.22 18:53:00 -
[114] - Quote
Meanwhile on Titanfall development... |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
113
|
Posted - 2013.06.22 19:18:00 -
[115] - Quote
Omg. Dust is like kindergarten stuff compared to this. I'm so embrassed. |
WASTED MERC
The Southern Legion RISE of LEGION
20
|
Posted - 2013.06.23 12:04:00 -
[116] - Quote
dust takes 1 step forward while every other game seems to take a titan double leap forward dust is slowly slowly self titeling and getting out dated by other games that are also coming up with unique things to do |
Seri Vulk
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.06.23 21:26:00 -
[117] - Quote
WASTED MERC wrote:dust takes 1 step forward while every other game seems to take a titan double leap forward dust is slowly slowly self titeling and getting out dated by other games that are also coming up with unique things to do In most mercs eyes dust took a step backwards on this uprising build. The next step HAS to be a giant leap forward just to catch back up to chromo.
The newest info saying they are going to be releasing tiny bits in more of the 2-3 month window (instead of 4-6 month) is a really bad sign in terms of content.
As you can see 1.2 was rushed out to save face, and is hardly what was needed.
CCP is floundering with dust currently and is in need of an overhaul in any form. |
ALAINAgg
Zumari Force Projection Caldari State
0
|
Posted - 2013.06.23 22:12:00 -
[118] - Quote
Why would CPM say save dust? Is dust in peril? There is over 5000 people on right now, is that bad? |
PlanetsideTwoBomber
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.06.24 02:08:00 -
[119] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
|
GTfanop
Intara Direct Action Caldari State
1
|
Posted - 2013.06.24 03:26:00 -
[120] - Quote
Yes 5000 during peak is bad, and I dont know why IWS would say "save dust" that is not very assuring. |
|
Croned
C0NTRA UNIT
11
|
Posted - 2013.06.24 03:51:00 -
[121] - Quote
I have an idea. Put Dust on the PS4, but give it its Beta tag back. Then all you have to do is give it some unbelievably awesome visuals that at least match BF4 or the new Killzone and let it run in 60 FPS. I'm sure everyone will be willing to let the large number of prominent gameplay issues slide due to the Beta excuse. Heak, if you fix those, you don't have a bad PS4 game. I think people don't realize how good a FPS a can be with good graphics and no issues/bugs. |
Bubba Brown
Militaires Sans Jeux
163
|
Posted - 2013.06.24 03:57:00 -
[122] - Quote
Iron Wolf Saber wrote:/me waves magic wand.
The PS3 Controller turns into a PS4 one, and the console that its attached/slaved to turns into a PS4.
Dust 514 still on screen in front of you as it is today.
(and no this does not confirm anything but instead shows you where focus is more needed)
Unreal 3 becomes unreal 4, and the INCREDIBLY CAVERNOUS 6gb ram (2gb dedicated to os) becomes a vast unexplored wasteland of possible rendering buffers and opportunity.
the gpu power also makes an enormous upgrade so rendering a **** ton of little things on screen is now a breeze and can be kept at 120+ fps stable at least (probably more like 60fps with some dips)
now; artists are able to create models and spend far less time reducing their polycount so they make it to our screens far faster. |
Iron Wolf Saber
Den of Swords
5380
|
Posted - 2013.06.24 04:09:00 -
[123] - Quote
Bubba Brown wrote:Iron Wolf Saber wrote:/me waves magic wand.
The PS3 Controller turns into a PS4 one, and the console that its attached/slaved to turns into a PS4.
Dust 514 still on screen in front of you as it is today.
(and no this does not confirm anything but instead shows you where focus is more needed) Unreal 3 becomes unreal 4, and the INCREDIBLY CAVERNOUS 6gb ram (2gb dedicated to os) becomes a vast unexplored wasteland of possible rendering buffers and opportunity. the gpu power also makes an enormous upgrade so rendering a **** ton of little things on screen is now a breeze and can be kept at 120+ fps stable at least (probably more like 60fps with some dips) now; artists are able to create models and spend far less time reducing their polycount so they make it to our screens far faster. now; level designers can make way more interesting outposts and place them much closer together without risk to causing GPU fires.
Pfft the latest update from planetside 2 did nothing to improve graphics but forced me to downgrade them because my 220gtx x3 sli and 24G DDR3 memory on a iCore 7 can't handle it anymore without hard crashing the computer. |
Bubba Brown
Militaires Sans Jeux
163
|
Posted - 2013.06.24 04:11:00 -
[124] - Quote
Iron Wolf Saber wrote:[quote=hooc roht][quote=Iron Wolf Saber]
Because the bug that was causing horrendous lag rates was bringing eve side participants down to their knees as well and the players involved eve side for the investigation had some beastly computers that would give the PS4 a run for its money.
latency issues is a problem, but not the underpinning of most of the problems with dust. the hard cap on available rendering resources is a much bigger problem since that slows down development a lot, causes big FPS dips, and prevents the game from looking any good. but mostly it's the slowing down of art asset generation which really sucks. ccp can't shotgun release lots of models because they have to carefully modify the models to be relatively low poly |
Bubba Brown
Militaires Sans Jeux
163
|
Posted - 2013.06.24 04:12:00 -
[125] - Quote
Iron Wolf Saber wrote:[quote=Bubba Brown][quote=Iron Wolf Saber]
Pfft the latest update from planetside 2 did nothing to improve graphics but forced me to downgrade them because my 220gtx x3 sli and 24G DDR3 memory on a iCore 7 can't handle it anymore without hard crashing the computer.
the planetside 2 engine is universally regarded as completely **** covered garbage. unreal isn't particularly good but it's not nearly as bad as that crap. oh, and planetside 2 is coming to ps4. so there's that |
rick888 jr
Royal Uhlans Amarr Empire
0
|
Posted - 2013.06.27 06:19:00 -
[126] - Quote
Wow iron wolf really showed his strioes in this one. Planetside 2 even poped up in all that drama.
PS4 dust would actually be playable. |
Iron Wolf Saber
Den of Swords
5434
|
Posted - 2013.06.27 07:13:00 -
[127] - Quote
rick888 jr wrote:Wow iron wolf really showed his strioes in this one. Planetside 2 even poped up in all that drama.
PS4 dust would actually be playable.
Narrowly eyes you.
Would it? Would having a gigaton more performance magically fix the lag? Would being on the Ps4 magically make it more fun? (Survey says otherwise) Would dropping every single fix and improvement on the way now to hone the core to make sure this game makes to the PS4 on launch day going to do Dust 514 any good?
Dust 514 on the PS4 on Launch day is a Dead On Arrival if CCP were to drop everything to make Dust 514 available on the PS4 by launch day.
I rather we spend some time honing the backend, the servers, the core, the technology, the development team so that after the PS4 launches and the Developers are not hard pressed to meet some magical deadline that if/when they DO make a PS4 client it is going to be worthy of being on the PS4 and its going to play very well and nice with the PS3 customer base. Also based on good timing the competition should die down a bit when and if we port over. |
WASTED MERC
The Southern Legion RISE of LEGION
21
|
Posted - 2013.06.27 07:17:00 -
[128] - Quote
Iron Wolf Saber wrote:Would dropping every single fix and improvement on the way now to hone the core to make sure this game makes to the PS4 on launch day going to do Dust 514 any good?
Dust 514 on the PS4 on Launch day is a Dead On Arrival if CCP were to drop everything to make Dust 514 available on the PS4 by launch day. .
yes
CCP currently does nothing to fix the backend of an abortion that it calls dust anyway so I say, go for port to ps4 now rather then later
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Iron Wolf Saber
Den of Swords
5437
|
Posted - 2013.06.27 07:21:00 -
[129] - Quote
WASTED MERC wrote:Iron Wolf Saber wrote:Would dropping every single fix and improvement on the way now to hone the core to make sure this game makes to the PS4 on launch day going to do Dust 514 any good?
Dust 514 on the PS4 on Launch day is a Dead On Arrival if CCP were to drop everything to make Dust 514 available on the PS4 by launch day. . yes CCP currently does nothing to fix the backend of an abortion that it calls dust anyway so I say, go for port to ps4 now rather then later
Well sir, continue to believe that then.. But if you want to dispel some of that I recommend looking up Carbon RESTful API or CREST is its more commonly called. |
meri jin
Goonfeet Special Planetary Emergency Response Group
54
|
Posted - 2013.06.27 07:28:00 -
[130] - Quote
Iron Wolf Saber wrote:/me waves magic wand.
The PS3 Controller turns into a PS4 one, and the console that its attached/slaved to turns into a PS4.
Dust 514 still on screen in front of you as it is today.
(and no this does not confirm anything but instead shows you where focus is more needed)
Of course, you are right. But at least, more frames and most important, I would continue to log in from time to time. |
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meri jin
Goonfeet Special Planetary Emergency Response Group
54
|
Posted - 2013.06.27 07:54:00 -
[131] - Quote
Iron Wolf Saber wrote:Washlee wrote:Iron Wolf Saber wrote:RoundEy3 wrote:As far as instant improvement, wouldn't the framerate be smoother? Like, a lot smoother? It still won't solve the other complaints about lag, hit detection and the sorts and the myriad of core, mantle and shell improvements needed and the process of getting closer to a more complete game. But it does give the dev's a lot more room and power to work with. Because Dust already pushes the PS3 to its limits. So if it goes to PS4 they will have an easier time working on it. It would have to completely move to the PS4 though, they would have to uninstalled the ps3 player base entirely. Tell you what guys, if the whole lot of you (like 95-99%+) swap over to the ps4 quickly it may get CCP to shift gears to get the ps3 client killed.
They wonGÇÖt do that. No one will do that. I'm 100% sure of this. Look at Destiny, THE hottest next gen ****, and it runs on PS3 and PS4. There is a huge argument for developer to run on PS3, like a 77 Millionen-PlayStation-3-reasons. This numbers are old, but still a huge amount. To say this in other words: a flop on the PS3 could bring a lot of more money than a hit on the ps4. LetGÇÖs be realistic here, how many years will Sony need to sell again this amount? And even more important is to guess how many consoles will Sony sell in the first, second and third year. These three years are the core installation, the years after this is the casual installation. Dropping the PS3 client could be a very risky thing to do. But there is a very smartest thing that CCP could do.
Listen carefully lads: There are no PS4 MMOFPS on lunch day. Not a single one. Now Imagine CCP starts TV commercials or other way to promote that they have the only MMOFPS on the PS4. What do you think would happen? Well there are not many Lunch titles, letGÇÖs be realistic here, and they are expensive. Being the only MMOFPS and for free could be a huge advantage for CCP. THIS could skyrocket Dust514, at last for the first couple of months, (if the game stay as it is, people will run away again but) there would be a huge income of new players. Now there is one last thing to say, listen; CCP is not stupid, I bet they figured it already out, but IGÇÖm to call their technical and financial capabilities into question here. (And sometimes their competence)
source: http://www.play3.de/2013/01/10/weltweit-mehr-ps3-ausgeliefert-als-xbox-360/ 10. Januar 2013
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Mobias Wyvern
Crux Special Tasks Group Gallente Federation
9
|
Posted - 2013.07.06 01:39:00 -
[132] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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