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Tharak Meuridiar
The Empyrean Agency
40
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Posted - 2013.06.07 17:52:00 -
[1] - Quote
Let's break this down simply:
Regular infantry = rock: You're regular infantry come with weapons such as ARs, shotguns, nova knives, MDs, anti-infantry grenades etc. that are great for killing other infantry, including AV infantry who are not very good at killing you back, but are utter crap vs. vehicles.
Vehicles = paper: Vehicles can roam around the battlefield, either nearly immune to regular infantry weapons (tanks) or too agile for them to be effective unless you stand still (LAVs and Dropships). However Swarm launchers, AV grenades, forge guns, and other AV weapons are the bane of your existence.
AV infantry = scissors: You sacrifice regular infantry weapons that are great for killing other infantry to be able to easily take on vehicles much more easily. By taking cover in places that are hard for vehicles to reach and shooting them with your heavy damage weapons you really make their life hell. But you tend to get stomped all over when you come up against the AR toting masses.
The game has been so kind as to make it so ANYONE can play rock, paper, or scissors, by providing us with free AR and sniper suits, free AV suits, and the free LAV everyone keeps moaning about.
Let's apply what we've learned: Your team is getting pushed to the red line by 3 tanks and 2 LAVs. What do you spawn? Reg inf, AV inf, or vehicles? If you're my team from earlier today, then apparently your answer is regular infantry! Congrats! You lost a game elementary schoolers are able to comprehend!
The vehicle "problem" isn't an issue of balance. It's an issue of idiots playing rock every single time and wondering why the matches are starting to fill up with paper.
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Scheneighnay McBob
Bojo's School of the Trades
1429
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Posted - 2013.06.07 17:56:00 -
[2] - Quote
The fit I'm mainly using is actually 75% rock 25% scissors.
Once I get the SP, I'll probably be able to do better AV |
Harpyja
DUST University Ivy League
83
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Posted - 2013.06.07 18:12:00 -
[3] - Quote
The problem with AV grenades is that they allow rock and scissors to become one. AV grenades are too powerful for what they give. Imagine a group of assaults simultaneously throwing basic AV grenades at a Madrugar. Those assaults sacrifice nothing and gain a strong AV advantage.
It's not only that people sometimes play the wrong role which is why they end up crying for nerfs, but the whole rock-paper-scissor thing is messed up. |
Maken Tosch
DUST University Ivy League
2593
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Posted - 2013.06.07 18:13:00 -
[4] - Quote
Rock, Paper, Scissor, Lizard, Spock. |
hooc order
Deep Space Republic
239
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Posted - 2013.06.07 18:18:00 -
[5] - Quote
Harpyja wrote:The problem with AV grenades is that they allow rock and scissors to become one. AV grenades are too powerful for what they give. Imagine a group of assaults simultaneously throwing basic AV grenades at a Madrugar. Those assaults sacrifice nothing and gain a strong AV advantage.
It's not only that people sometimes play the wrong role which is why they end up crying for nerfs, but the whole rock-paper-scissor thing is messed up.
If they hold AV nades then they can't hold Flux or contact nades.
Not being able to carry one thing because you already carry another thing then there is a sacrifice. |
calisk galern
BurgezzE.T.F
255
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Posted - 2013.06.07 18:18:00 -
[6] - Quote
yep AV grenades are so powerful fully specced lav's can take 11 of them and keep on trucking >.>
I can fire my averagely specced swarm launchers all day and they don't even bother wiping the blood off their windshields to see what hit them.
seriously I get vehicle drivers never want their **** to die, but their is nothing wrong with av greandes, to any seriously specced vehicle driver they are a joke.
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WyrmHero1945
SyNergy Gaming EoN.
383
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Posted - 2013.06.07 18:18:00 -
[7] - Quote
Problem with this concept is that 90% of the players will be rock and nothing else, due to Dust's SP sinks and grind they won't be able to switch to paper or scissors. Thus the majority won't be able to effectively counter such tactics without sacrificing their specialization. |
Kitten Empress
Ametat Security Amarr Empire
338
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Posted - 2013.06.07 18:20:00 -
[8] - Quote
So a proto AV taking 3-4 hits on a limbus is scissors? What about my Ishukone Watch Saga that is permanent that can take three?
Or the same vehicle taking two proto AV shots with 3x damage mods? (Tested with my friend)
Before the LAV buff, road killing wasn't a big deal because one AV or on Swarm could take out the free LAV's. Not anymore.
This is where your entire argument falls apart and this is why your post is bad. |
Skihids
The Tritan Industries RISE of LEGION
1555
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Posted - 2013.06.07 18:26:00 -
[9] - Quote
WyrmHero1945 wrote:Problem with this concept is that 90% of the players will be rock and nothing else, due to Dust's SP sinks and grind they won't be able to switch to paper or scissors. Thus the majority won't be able to effectively counter such tactics without sacrificing their specialization.
Everyone gets a free AV starter fit. I've used that to harass and kill dozens of vehicles. Militia grade FGs are pretty good too and don't require much of a SP investment. |
Kitten Empress
Ametat Security Amarr Empire
338
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Posted - 2013.06.07 18:29:00 -
[10] - Quote
Skihids wrote:WyrmHero1945 wrote:Problem with this concept is that 90% of the players will be rock and nothing else, due to Dust's SP sinks and grind they won't be able to switch to paper or scissors. Thus the majority won't be able to effectively counter such tactics without sacrificing their specialization. Everyone gets a free AV starter fit. I've used that to harass and kill dozens of vehicles. Militia grade FGs are pretty good too and don't require much of a SP investment. Militia AV does **** against current LAV's. My BPO LAV with BPO fittings and zero skills invested into vehicles doesn't get scratched by militia AV. |
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Tharak Meuridiar
The Empyrean Agency
46
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Posted - 2013.06.07 18:31:00 -
[11] - Quote
calisk galern wrote:yep AV grenades are so powerful fully specced lav's can take 11 of them and keep on trucking >.>
I can fire my averagely specced swarm launchers all day and they don't even bother wiping the blood off their windshields to see what hit them.
seriously I get vehicle drivers never want their **** to die, but their is nothing wrong with av greandes, to any seriously specced vehicle driver they are a joke, that can easily be dodged but most decide to be stubborn about it and ty to tank 10+ of them.
PS. I have 0 points in vehicle command. I play AV, and can confirm you are full of crap.
Kitten Empress wrote:Militia AV does **** against current LAV's. My BPO LAV with BPO fittings and zero skills invested into vehicles doesn't get scratched by militia AV.
Funny. When I hit LAV's with my standard and before that militia AV they didn't seem to be not taking a scratch or wiping it off their windshield. Then mainly seemed to be blowing the hell up. |
Ignatius Crumwald
IMPSwarm Negative-Feedback
545
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Posted - 2013.06.07 18:32:00 -
[12] - Quote
The problem is that in this case the paper is free, the scissors are not. |
Tharak Meuridiar
The Empyrean Agency
46
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Posted - 2013.06.07 18:35:00 -
[13] - Quote
Ignatius Crumwald wrote:The problem is that in this case the paper is free, the scissors are not.
Um.... yes they are. Starter AV is free, and is fully capable of taking down an unmodified or even modified free LAV if you know what you're doing with it. |
Skihids
The Tritan Industries RISE of LEGION
1555
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Posted - 2013.06.07 18:36:00 -
[14] - Quote
Ignatius Crumwald wrote:The problem is that in this case the paper is free, the scissors are not.
There are free starter AV fits and you can build others for very little ISK. However I'm fine with charging a bit of ISK for the starter LAV. |
Azrael Aranis
The Unholy Legion Of DarkStar DARKSTAR ARMY
3
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Posted - 2013.06.07 18:37:00 -
[15] - Quote
Harpyja wrote:The problem with AV grenades is that they allow rock and scissors to become one. AV grenades are too powerful for what they give. Imagine a group of assaults simultaneously throwing basic AV grenades at a Madrugar. Those assaults sacrifice nothing and gain a strong AV advantage.
It's not only that people sometimes play the wrong role which is why they end up crying for nerfs, but the whole rock-paper-scissor thing is messed up.
I can't really see the problem here; if you can coordinate 5 guys to chuck av grenades at a tank you should be able to take it down. So if 5 guys dedicate 20% of their loadout to AV (by not bringing flux/locus) they as a squad have an equal to: 4x anti-infantry soldier, and a single dedicated AV soldier.
It's simply an extension of the rock-paper-scissors game... |
Corpse Raider
P.O.N.A.G.S.
6
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Posted - 2013.06.07 18:38:00 -
[16] - Quote
WyrmHero1945 wrote:Problem with this concept is that 90% of the players will be rock and nothing else, due to Dust's SP sinks and grind they won't be able to switch to paper or scissors. Thus the majority won't be able to effectively counter such tactics without sacrificing their specialization.
Basic AV 'nades cost about 35k sp to use. 2-3 of these will take down a militia lav. There's your scissors. |
Harpyja
DUST University Ivy League
85
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Posted - 2013.06.07 18:38:00 -
[17] - Quote
Kitten Empress wrote:So a proto AV taking 3-4 hits on a limbus is scissors? What about my Ishukone Watch Saga that is permanent that can take three?
Or the same vehicle taking two proto swarms shots with 3x damage mods? (Tested with my friend)
Before the LAV buff, road killing wasn't a big deal because one AV or one Swarm could take out the free LAV's. Not anymore.
This is where your entire argument falls apart and this is why your post is bad. The problem is that LAVs are more powerful than they should be while HAVs are not quite as resilient as they should be. I think if CCP makes LAVs take something like 100% bonus damage from explosive and kinetic damage due to their light frames would fix the death taxi problem. |
Skihids
The Tritan Industries RISE of LEGION
1555
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Posted - 2013.06.07 18:41:00 -
[18] - Quote
Harpyja wrote:Kitten Empress wrote:So a proto AV taking 3-4 hits on a limbus is scissors? What about my Ishukone Watch Saga that is permanent that can take three?
Or the same vehicle taking two proto swarms shots with 3x damage mods? (Tested with my friend)
Before the LAV buff, road killing wasn't a big deal because one AV or one Swarm could take out the free LAV's. Not anymore.
This is where your entire argument falls apart and this is why your post is bad. The problem is that LAVs are more powerful than they should be while HAVs are not quite as resilient as they should be. I think if CCP makes LAVs take something like 100% bonus damage from explosive and kinetic damage due to their light frames would fix the death taxi problem.
LAVs are only "light" in relationship to the HAV.
LAVs are far heavier than your dropsuit, so I wouldn't start asking for bonus damage on "light" objects. |
Joseph Ridgeson
WarRavens
215
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Posted - 2013.06.07 18:44:00 -
[19] - Quote
I love the Ebb and Flow created by ever-changing game design. I remember when it was those damned HAV's that were comin' down from the Hills and stealin' our women, now it is the LAV running people down like it is Carmageddon. Speaking as the guy killing all the free LAV's with the HAV, I actually find the flip hysterical.
Be well.
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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
71
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Posted - 2013.06.07 18:46:00 -
[20] - Quote
Yes, this is what CCP had in mind......constant hit and run because the real weapon on the LAV is a joke.
How about making the actual weapon useful and vehicular homicide not as easy. |
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Tharak Meuridiar
The Empyrean Agency
49
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Posted - 2013.06.07 18:49:00 -
[21] - Quote
Kitten Empress wrote:Before the LAV buff, road killing wasn't a big deal because one AV or one Swarm could take out the free LAV's.
Before the LAV buff, the only people who ever rolled LAVs where new players who wanted to test a vehicle and didn't know how much they sucked.
I remember in beta I would hop in LAV's before I realised that 1 hit from a militia SL would take down all your shields and most your armor. That was unless you already had a bit of damage. Then you just straight up died.
So once I got that through my head I just stopped using them.
By extension AV was what you pulled if someone spawned a tank. With tanks being as expensive as they are you could go entire matches where nobody pulled a tank, and only 1-2 scrubs pull an LAV.
Now because people actually use vehicles, I can go entire matches in my AV suit. That is freaking awesome.
So what if someone who tanks their LAV can take a few hits? I use the terrain to my advantage so it isn't a big deal.
Now that I'm really getting into and starting to enjoy my AV roll. The rock crowd is crying "Take it back to rock, rock, rock!!!"
Screw that. Vehicles are a part of this game and people shouldn't be able to 1 shot them with weapons that lock on SUPER easy just because you don't like having to adapt. I want to continue playing AV as a real role. Not a turkey shoot that any newb can pull off easy. |
Kitten Empress
Ametat Security Amarr Empire
338
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Posted - 2013.06.07 18:52:00 -
[22] - Quote
Tharak Meuridiar wrote:Kitten Empress wrote:Before the LAV buff, road killing wasn't a big deal because one AV or one Swarm could take out the free LAV's. Before the LAV buff, the only people who ever rolled LAVs where new players who wanted to test a vehicle and didn't know how much they sucked. I remember in beta I would hop in LAV's before I realised that 1 hit from a militia SL would take down all your shields and most your armor. That was unless you already had a bit of damage. Then you just straight up died. So once I got that through my head I just stopped using them. By extension AV was what you pulled if someone spawned a tank. With tanks being as expensive as they are you could go entire matches where nobody pulled a tank, and only 1-2 scrubs pull an LAV. Now because people actually use vehicles, I can go entire matches in my AV suit. That is freaking awesome. So what if someone who tanks their LAV can take a few hits? I use the terrain to my advantage so it isn't a big deal. Now that I'm really getting into and starting to enjoy my AV roll. The rock crowd is crying "Take it back to rock, rock, rock!!!" Screw that. Vehicles are a part of this game and people shouldn't be able to 1 shot them with weapons that lock on SUPER easy just because you don't like having to adapt. Then make Plasma launchers a one shot against LAV's. |
Tharak Meuridiar
The Empyrean Agency
49
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Posted - 2013.06.07 18:56:00 -
[23] - Quote
Kitten Empress wrote:Then make Plasma launchers a one shot against LAV's.
I wouldn't moan about that as long as it took a direct hit on an unmodified LAV. By extension they would actually become useful against tanks then.
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EKH0 0ne
Sinq Laison Gendarmes Gallente Federation
120
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Posted - 2013.06.07 19:30:00 -
[24] - Quote
Closed Beta: EKH0: Quick man get in the car, lets get out of here Noobtard squadmate: No way those frckn things blow up 2 easy, instant deat
Official Release: Ekh0: Quick man get in the car ,lets get out of here Noobtard squadmate: No way man your just trying to get some no skill kills....It takes no skill ta do what your doing man, you better make sure your gun game is up youve been driving cars too much your gun ga.......BLAHBLAHBLABHBLAHBLABHBAHHABL
In both cases i drive off and live to fight another battle and he dies a pathetic death with his head up his A
ADAPT OR DIE NOOBTARD |
Scheneighnay McBob
Bojo's School of the Trades
1433
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Posted - 2013.06.07 19:32:00 -
[25] - Quote
Harpyja wrote:The problem with AV grenades is that they allow rock and scissors to become one. AV grenades are too powerful for what they give. Imagine a group of assaults simultaneously throwing basic AV grenades at a Madrugar. Those assaults sacrifice nothing and gain a strong AV advantage.
It's not only that people sometimes play the wrong role which is why they end up crying for nerfs, but the whole rock-paper-scissor thing is messed up. AV grenades have their place- losing a regular grenade can damage your AI potential |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
231
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Posted - 2013.06.07 19:37:00 -
[26] - Quote
Scheneighnay McBob wrote:The fit I'm mainly using is actually 75% rock 25% scissors.
Once I get the SP, I'll probably be able to do better AV
Militia forge gun, Militia fat suit = burning wreckage |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
232
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Posted - 2013.06.07 19:38:00 -
[27] - Quote
Scheneighnay McBob wrote:Harpyja wrote:The problem with AV grenades is that they allow rock and scissors to become one. AV grenades are too powerful for what they give. Imagine a group of assaults simultaneously throwing basic AV grenades at a Madrugar. Those assaults sacrifice nothing and gain a strong AV advantage.
It's not only that people sometimes play the wrong role which is why they end up crying for nerfs, but the whole rock-paper-scissor thing is messed up. AV grenades have their place- losing a regular grenade can damage your AI potential
not if you follow your av nade. throw it at their feet uncooked. they will break cover almost everytime |
Surt gods end
Demon Ronin
237
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Posted - 2013.06.07 19:40:00 -
[28] - Quote
I know these two lovely girls that always ride HAV in every FPS game that has em. My "puma twins". heh. (Battlefield bad company 2 players would have probably played against them)
One drives the HAV. the other rides along. but carries AV and repair tool (if available). Both switch roles. They DON'T LOSE AGAINST OTHER HAV. It's takes a very concentrated effort to bring their HAV down.
ROCK, paper, scissors. Yes.
but if you hold the rock and paper. then that's a plus. |
Scheneighnay McBob
Bojo's School of the Trades
1435
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Posted - 2013.06.07 19:48:00 -
[29] - Quote
Surt gods end wrote:I know these two lovely girls that always ride HAV in every FPS game that has em. My "puma twins". heh. (Battlefield bad company 2 players would have probably played against them)
One drives the HAV. the other rides along. but carries AV and repair tool (if available). Both switch roles. They DON'T LOSE AGAINST OTHER HAV. It's takes a very concentrated effort to bring their HAV down.
ROCK, paper, scissors. Yes.
but if you hold the rock and paper. then that's a plus. Same goes for LAVs- what do you think there's a passenger seat for? |
Bones McGavins
TacoCat Industries
290
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Posted - 2013.06.07 19:57:00 -
[30] - Quote
Heres the problem. You chose Rock to start, you see paper out there, you run to supply depot to grab scissors and then the paper drives across the map and you are stuck sitting around hoping he comes back while trying not to get crushed by rocks. If paper comes back then yay, you can cut him up, but otherwise its boring as hell for most of the time.
The problem with this format is it relies not on fun fights between two forces able to hurt eachother, but simply on hoping the other team fields nothing that can hurt you. Its so all or nothing right now, and your rps analogy shows exactly that. Vehicles are only effective when the other side chooses to field no AV, but once a couple dedicated AV are in, the vehicles become instantly useless.
The only reason vehicles are successful now is because AV is so boring to play, nobody does.
A better game would be one in which everyone can have a fun fight against everyone, with certain roles have advantages. Instead its balanced on "you win against this type, you lose against this." which isnt exactly a good foundation. |
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