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1. Practice Mode and A few other needs. - in Feedback/Requests [original thread]
Horizon Creed wrote: The other thing that i was looking at is that it seams like we are playing till a point in time where the clones that are left being 0 but there are still people on the battle field. I was thinking wouldn't it be better to ...
- by Tharak Meuridiar - at 2013.08.01 07:03:00
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2. Practice Mode and A few other needs. - in Feedback/Requests [original thread]
Listed two huge problems here. We seriously need a safe practice area (especially for learning dropships) and spawning into a group of enemies in Ambush seriously sucks. Doesn't matter how good you are, when you end up surrounded by 10 enemies in ...
- by Tharak Meuridiar - at 2013.08.01 06:59:00
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3. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
J-Lewis wrote: Tharak Meuridiar wrote: I HATE this idea. Maybe this means something to a scout but as a heavy, that penalty is worthless. It's not like a blind man standing on another continent can't see us already. But sacrificing some if...
- by Tharak Meuridiar - at 2013.08.01 06:33:00
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4. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
AHMG vs. HMG it's not about the range, but how many bullets hit. Even fairly close in I notice I'm taking things down just as fast as a standard HMG and farther out they go down WAY faster. SMG vs. AHMG there is no comparison at a decent range. S...
- by Tharak Meuridiar - at 2013.07.31 21:34:00
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5. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
D legendary hero wrote: Lorhak Gannarsein wrote: Not sure what you're referring to, because while the SMG does fire at 1000RPM, in no way does it have more DPS than an HMG. Given that SMG damage is around 24, and HMG around 19, and the HMG s...
- by Tharak Meuridiar - at 2013.07.31 21:15:00
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6. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
DRDEEZE TWO POINTO wrote: Nooo don't nerf it's the only thing thats gallente that is not underpowered shotguns and plasma cannons. For once I agree with the AR toting masses. Like the OP hinted at. The problem isn't that the AR is OP. It's t...
- by Tharak Meuridiar - at 2013.07.31 04:11:00
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7. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
I HATE this idea. Maybe this means something to a scout but as a heavy, that penalty is worthless. It's not like a blind man standing on another continent can't see us already. But sacrificing some if the little speed we have left. That means so...
- by Tharak Meuridiar - at 2013.07.31 02:08:00
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8. Make Swarms laser guided - in Feedback/Requests [original thread]
Well I've both used SL and driven vehicles and I'm telling you, in both an LAV and HAV I consider forge guns a far greater threat than SLs. SLs are just too damned easy to avoid. I personally felt the ease of lock ons for the rocket launcher in H...
- by Tharak Meuridiar - at 2013.07.24 10:18:00
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9. Make Swarms laser guided - in Feedback/Requests [original thread]
Swarm Launchers take no reflexes but I think saying they take no skill is going too far. A good vehicle driver who is targeted by a SL will quickly move behind an obstacle. Very often this can be done before the first volley hits and almost always...
- by Tharak Meuridiar - at 2013.07.24 03:23:00
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10. The Quick & Easy Fix for Armor vs. Shields - in Feedback/Requests [original thread]
Armor isn't supposed to be easy to repair. That's what sets it apart from shields. So no this wouldn't make people who rely on armor repairers more effective. But it doesn't need to. Consider it like this. If the weakest armor plates gave you 100...
- by Tharak Meuridiar - at 2013.07.23 07:57:00
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11. The Quick & Easy Fix for Armor vs. Shields - in Feedback/Requests [original thread]
Step 1: Increase the amount of health given by armor plates of all types/tiers by a significant %. Step 2: I lied, there isn't a step 2. The current regeneration vs. total armor rates really hurt logistics players so adding more health but not ...
- by Tharak Meuridiar - at 2013.07.21 01:21:00
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12. [Request] A fix to the curse of the drunken RDV's / The Geiko of dust - in Feedback/Requests [original thread]
hackerzilla wrote: So I was thinking what if on your vehicle fit you could buy a 'insta-delivery service'. What I mean is that for about 10k ISK you could have your tank, derpship whatever called in without the RDV. I think it would be sweet if...
- by Tharak Meuridiar - at 2013.07.20 03:36:00
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13. [Request] More WP for Headshot Kills - in Feedback/Requests [original thread]
I don't feel like the game needs encouragement for head shots beyond added damage but a bonus for overkill sounds cool.
- by Tharak Meuridiar - at 2013.07.20 03:24:00
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14. So, uh, about aiming... - in General Discussions [original thread]
Himiko Kuronaga wrote: Buster Friently wrote: Himiko Kuronaga wrote: The game has turned into Explosions 514 because nobody can aim. When you can't aim, AoE weapons and movement reign supreme. Those are the paths of least resistance, an...
- by Tharak Meuridiar - at 2013.07.20 02:37:00
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15. No Respec Petition - in General Discussions [original thread]
Signed. Respecs don't belong in this game
- by Tharak Meuridiar - at 2013.07.20 01:56:00
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16. when fighting the SCR learn to move - in General Discussions [original thread]
For RP purposes I wish it worked better with the scram pistol. Maybe when they put out a level 3 sidearm like the flaylock for Amarr it will have a good Amarr sidearm for a companion.
- by Tharak Meuridiar - at 2013.07.20 00:31:00
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17. What if only Scouts could use flaylocks? - in General Discussions [original thread]
The only reason I don't support it is that all other scouts would stay underpowered.
- by Tharak Meuridiar - at 2013.07.20 00:01:00
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18. [Request] Normal/Assault/Breach variants for Plasma Cannon - in Feedback/Requests [original thread]
I don't understand the SL hate. Yeah it takes no reflexes but it's easy to evade and less effective against good drivers than forge guns by far. Buff the PC to be on par with the SL, don't nerf the SL.
- by Tharak Meuridiar - at 2013.07.19 21:10:00
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19. Swarm launcher balancing ideas - in Feedback/Requests [original thread]
SLs aren't overpowered. I fear forge guns far more in a vehicle, and of course they are useless against anything else. That said: 1. If there's a bug, it should be fixed. 2. The are the easiest AV to counter already. Drive behind an obstacle. Not...
- by Tharak Meuridiar - at 2013.07.19 16:32:00
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20. BRING BACK FREE LAV'S - in Feedback/Requests [original thread]
Haven't checked but I'm pretty sure I'll still have free LAVs from my BPO I got in the 100$ pack + a few module BPOs. Either way, I had actually already started purchasing the standard (non-militia) balochs because trading a bit of speed for mass...
- by Tharak Meuridiar - at 2013.07.19 16:25:00
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