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SoCal Ninja
IMPSwarm Negative-Feedback
14
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Posted - 2013.05.22 07:35:00 -
[1] - Quote
Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1100
|
Posted - 2013.05.22 07:41:00 -
[2] - Quote
*cough*cloaking!*cough* |
Gunner Nightingale
Internal Error. Negative-Feedback
598
|
Posted - 2013.05.22 07:42:00 -
[3] - Quote
Go minmatar scout and nova knives |
SoCal Ninja
IMPSwarm Negative-Feedback
14
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Posted - 2013.05.22 07:43:00 -
[4] - Quote
Cloaking will be an equipment available to all suits. And profile dampening is only useful if people cared about increasing their range. But it's less costly to just equip a scanner that will pick me up easy preasy unless I spend a ton of points decreasing profile and even then it doesn't help much. |
SoCal Ninja
IMPSwarm Negative-Feedback
14
|
Posted - 2013.05.22 07:44:00 -
[5] - Quote
Gunner Nightingale wrote:Go minmatar scout and nova knives
Logi can do it better |
GLiMPSE X
Gigolos of the Interwebz
50
|
Posted - 2013.05.22 07:46:00 -
[6] - Quote
SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well.
I am so tempted to do the same. I am torn.
I am currently scout, planning to respec logi.
My reason being is the ease in which you can farm sp's in ambush after cap. Capping at 1k is almost guaranteed as a slayer logi because of the current wp mechanics afforded to logi's additional equipment slots.
Really, really, hard though. I love scout, it's my playstyle. My hope is that with the additonal SP's i'll be able to farm with time invested i'll be able to fill out my slayer logi tree and throw some secondary sp's into my scout. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1100
|
Posted - 2013.05.22 07:46:00 -
[7] - Quote
Gunner Nightingale wrote:Go minmatar scout and nova knives For just as much fun, Gallente scout with a TAR, passive scanner, precision enhancer, and profile dampener is a good marksman. Great for picking off or simply pinning enemy squads from a mid range sniper perch. Once they nerf the TAR's CQC capabilities, I'll be laughing my way to the CRU. |
GLiMPSE X
Gigolos of the Interwebz
50
|
Posted - 2013.05.22 07:47:00 -
[8] - Quote
SoCal Ninja wrote:Cloaking will be an equipment available to all suits.
Will it?!
Where's your source?
In EVE this isn't the case completely. While there are cloaking options for all ships, they have significant disadvantages to those that are offered by the spec/cov ops frames |
SoCal Ninja
IMPSwarm Negative-Feedback
15
|
Posted - 2013.05.22 07:49:00 -
[9] - Quote
GLiMPSE X wrote:SoCal Ninja wrote:Cloaking will be an equipment available to all suits. Will it?! Where's your source? In EVE this isn't the case completely. While there are cloaking options for all ships, they have significant disadvantages to those that are offered by the spec/cov ops frames
http://dust514.com/news/blog/2013/03/equipment-is-your-friend/
The second item is a Cloaking Field. This sneaky bit of kit will not only make you (almost) invisible to other combatants, it will also blind turret AI targeting systems. It isnGÇÖt perfect invisibility, scanners will still pick you up if you havenGÇÖt masked your signal well enough, motion will disrupt the field to some extent and weapon fire will cause the field to shut down. This means it will take some skill to use to its maximum potential. This item is going to be a real game changer, particularly for Scout dropsuits which have been screaming out for stealth gear. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1100
|
Posted - 2013.05.22 07:50:00 -
[10] - Quote
GLiMPSE X wrote:SoCal Ninja wrote:Cloaking will be an equipment available to all suits. Will it?! Where's your source? In EVE this isn't the case completely. While there are cloaking options for all ships, they have significant disadvantages to those that are offered by the spec/cov ops frames Even without sources, I'm pretty sure cloaking and other future EWAR gear will be active modules. There's a reason why that radial wheel is mostly empty and logis are the only class that has multiple equipment slots now. |
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SoCal Ninja
IMPSwarm Negative-Feedback
15
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Posted - 2013.05.22 07:51:00 -
[11] - Quote
GLiMPSE X wrote:SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well. I am so tempted to do the same. I am torn. I am currently scout, planning to respec logi. My reason being is the ease in which you can farm sp's in ambush after cap. Capping at 1k is almost guaranteed as a slayer logi because of the current wp mechanics afforded to logi's additional equipment slots. Really, really, hard though. I love scout, it's my playstyle. My hope is that with the additonal SP's i'll be able to farm with time invested i'll be able to fill out my slayer logi tree and throw some secondary sp's into my scout.
LOOK AT WHAT YOU DO TO US CCP! We are a class without a suit. Lost and alone, clinging onto whatever will help save us. ;)
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GLiMPSE X
Gigolos of the Interwebz
50
|
Posted - 2013.05.22 07:51:00 -
[12] - Quote
SoCal Ninja wrote:GLiMPSE X wrote:SoCal Ninja wrote:Cloaking will be an equipment available to all suits. Will it?! Where's your source? In EVE this isn't the case completely. While there are cloaking options for all ships, they have significant disadvantages to those that are offered by the spec/cov ops frames http://dust514.com/news/blog/2013/03/equipment-is-your-friend/
It's implied but not stated absolutely that it will be available to all.
We'll see. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1100
|
Posted - 2013.05.22 07:53:00 -
[13] - Quote
SoCal Ninja wrote:GLiMPSE X wrote:SoCal Ninja wrote:Cloaking will be an equipment available to all suits. Will it?! Where's your source? In EVE this isn't the case completely. While there are cloaking options for all ships, they have significant disadvantages to those that are offered by the spec/cov ops frames http://dust514.com/news/blog/2013/03/equipment-is-your-friend/The second item is a Cloaking Field. This sneaky bit of kit will not only make you (almost) invisible to other combatants, it will also blind turret AI targeting systems. It isnGÇÖt perfect invisibility, scanners will still pick you up if you havenGÇÖt masked your signal well enough, motion will disrupt the field to some extent and weapon fire will cause the field to shut down. This means it will take some skill to use to its maximum potential. This item is going to be a real game changer, particularly for Scout dropsuits which have been screaming out for stealth gear. That's kind of outdated. Remember when Wolfman said we were going to get webifiers in uprising? |
SoCal Ninja
IMPSwarm Negative-Feedback
15
|
Posted - 2013.05.22 07:55:00 -
[14] - Quote
Basically they only say it will help scouts because we have been crying out for a buff for some time... Naturally our lower scan profile will help but yet again... Logis can do it better. |
Ric Barlom
On The Brink CRONOS.
138
|
Posted - 2013.05.22 07:55:00 -
[15] - Quote
My thoughts exactly SoCal! We know that scout at this moment is a very underpowered suit, but I've been playing one for quite some time now and I do enjoy it and that's the reason I might still stay scout. That and potential. So yeah, hopeful and stupid were exactly the way I felt when I specced into scout once again. This respect might be different though as I'm still on the fence about it. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1100
|
Posted - 2013.05.22 08:02:00 -
[16] - Quote
SoCal Ninja wrote:Basically they only say it will help scouts because we have been crying out for a buff for some time... Naturally our lower scan profile will help but yet again... Logis can do it better. Logis have worse base stats out of all the suits and no sidearm at the cost of more slots. If a logi can do a scout's job better it's because they paid more (isk and SP) to do it with their fittings. A scout's base stats determine their role and bonuses to that role. Base stats with no fitting wise, scouts have the advantage because of their higher stamina and the smaller hit box. Logis can just be made to be faster and tankier for more isk. |
SoCal Ninja
IMPSwarm Negative-Feedback
15
|
Posted - 2013.05.22 08:06:00 -
[17] - Quote
Until scouts get more CPU and PG logis will be better. There's no sense talking base stat balance or isk balance, I don't care about that, I care about Max proto items and the fact that I can't fit my whole load out because of CPU and PG |
Ric Barlom
On The Brink CRONOS.
138
|
Posted - 2013.05.22 08:09:00 -
[18] - Quote
Cosgar wrote:SoCal Ninja wrote:Basically they only say it will help scouts because we have been crying out for a buff for some time... Naturally our lower scan profile will help but yet again... Logis can do it better. Logis have worse base stats out of all the suits and no sidearm at the cost of more slots. If a logi can do a scout's job better it's because they paid more (isk and SP) to do it with their fittings. A scout's base stats determine their role and bonuses to that role. Base stats with no fitting wise, scouts have the advantage because of their higher stamina and the smaller hit box. Logis can just be made to be faster and tankier for more isk. Honestly, I think that's part of the problem. I mean, it's fun to have a lot of slots, guys, even if it means less base stats, because everyone loves customising their suits. With the scout suits customisation is very limited compared to a logi or an assault suit. That combined with the facts that scout has very few slots and also doesn't have great base stats either and you have a situation where a scout is very a unattractive suit.
The other thing is, that no matter how much logi pays in ISK, it just shouldn't be a better scout than a scout is. At least in my mind that makes absolutely no sense. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1100
|
Posted - 2013.05.22 08:17:00 -
[19] - Quote
Ric Barlom wrote:Cosgar wrote:SoCal Ninja wrote:Basically they only say it will help scouts because we have been crying out for a buff for some time... Naturally our lower scan profile will help but yet again... Logis can do it better. Logis have worse base stats out of all the suits and no sidearm at the cost of more slots. If a logi can do a scout's job better it's because they paid more (isk and SP) to do it with their fittings. A scout's base stats determine their role and bonuses to that role. Base stats with no fitting wise, scouts have the advantage because of their higher stamina and the smaller hit box. Logis can just be made to be faster and tankier for more isk. Honestly, I think that's part of the problem. I mean, it's fun to have a lot of slots, guys, even if it means less base stats, because everyone loves customising their suits. With the scout suits customisation is very limited compared to a logi or an assault suit. That combined with the facts that scout has very few slots and also doesn't have great base stats either and you have a situation where a scout is very a unattractive suit. The other thing is, that no matter how much logi pays in ISK, it just shouldn't be a better scout than a scout is. At least in my mind that makes absolutely no sense. Logis aren't better than scouts. Hell, they're not even better than assaults. It's the fitting options and racial bonuses that make them look better. With everyone running around with ~200m isk and barely enough SP to cap core skills, of course logis look more attractive. But once people do get those core skills up again you'll start to see the blaring differences.
Plus logis are bright yellow and compared to scouts, they're about as subtle as a punch to the face. I play both Minmatar logi, the most versatile of logis and Gallente scout, what people are considering the "other sister" of the scout class. When it comes down to doing stuff scout related, I'd rather have my stats prerolled to be a scout instead of trying to augment them to try and match it. The lower CPU/PG and slot allocation actually helps too, because it forces me to choose what's necessary between what's just extra fluff. |
SoCal Ninja
IMPSwarm Negative-Feedback
15
|
Posted - 2013.05.22 08:21:00 -
[20] - Quote
Cosgar wrote: lower CPU/PG and slot allocation actually helps too, because it forces me to choose what's necessary between what's just extra fluff.
Worse is better because its worse.
Good argument. |
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1100
|
Posted - 2013.05.22 08:23:00 -
[21] - Quote
Which scout are you going for anyway? |
SoCal Ninja
IMPSwarm Negative-Feedback
15
|
Posted - 2013.05.22 08:26:00 -
[22] - Quote
Gallente is the better scout period. The low slots are scouts need and the scanning is what I'm going to specialize in. But a logi could still due a scan roll almost as good as me and walk in with drop uplinks, nanos, and shield boosters to be almost twice as survivable. |
SoCal Ninja
IMPSwarm Negative-Feedback
15
|
Posted - 2013.05.22 08:27:00 -
[23] - Quote
The day scouts are fixed will be the day Caldari Scouts are added. Shield yanking scouts will be stupid OP |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1100
|
Posted - 2013.05.22 08:33:00 -
[24] - Quote
When Caldari scouts are added, I hope the drawbacks to shield tanking will be added as well. In EVE shields increase your scan signature and make it easier for enemies to lock onto you faster. In Dust, I would presume that the previous would be copied and pasted while your hit box is sufficiently larger until your shields deplete. If not, Caldari scouts will be as broken as Caldari Logis appear to be. |
Ric Barlom
On The Brink CRONOS.
138
|
Posted - 2013.05.22 08:44:00 -
[25] - Quote
Cosgar wrote:When Caldari scouts are added, I hope the drawbacks to shield tanking will be added as well. In EVE shields increase your scan signature and make it easier for enemies to lock onto you faster. In Dust, I would presume that the previous would be copied and pasted while your hit box is sufficiently larger until your shields deplete. If not, Caldari scouts will be as broken as Caldari Logis appear to be. Agreed on this point. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1100
|
Posted - 2013.05.22 08:46:00 -
[26] - Quote
SoCal Ninja wrote:Gallente is the better scout period. The low slots are scouts need and the scanning is what I'm going to specialize in. But a logi could still due a scan roll almost as good as me and walk in with drop uplinks, nanos, and shield boosters to be almost twice as survivable. Racial bonus to scanning on top of base scanning makes Gallente scout better at EWAR, hands down. |
Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 11:38:00 -
[27] - Quote
SoCal Ninja wrote:Cosgar wrote: lower CPU/PG and slot allocation actually helps too, because it forces me to choose what's necessary between what's just extra fluff. Worse is better because its worse. Good argument.
Yeah, the whole "I'm better BECAUSE I'm limited" argument has a "pushing a shopping cart down main street" feel. |
Panther Alpha
WarRavens
267
|
Posted - 2013.05.22 11:42:00 -
[28] - Quote
SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well.
I going Scout too.... my advice to you will be this ;
Forget about K/D ratio, and say hello to WP. Scout is a WP machine. |
Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 11:47:00 -
[29] - Quote
Panther Alpha wrote:SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well. I going Scout too.... my advice to you will be this ; Forget about K/D ratio, and say hello to WP. Scout is a WP machine.
Maybe, but unless your squad is rock solid and tactically deep, they're going to want you to be running something with more punch and less "I just got killed". |
Panther Alpha
WarRavens
267
|
Posted - 2013.05.22 11:50:00 -
[30] - Quote
Onesimus Tarsus wrote:Panther Alpha wrote:SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well. I going Scout too.... my advice to you will be this ; Forget about K/D ratio, and say hello to WP. Scout is a WP machine. Maybe, but unless your squad is rock solid and tactically deep, they're going to want you to be running something with more punch and less "I just got killed".
What about orbitals ? ...the scout can build WP's very quickly, faster than any other class. |
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Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
548
|
Posted - 2013.05.22 11:51:00 -
[31] - Quote
Scouts are quite limited in their current roles, mainly because there's only 1 equipment slot, and low CPU.
The lower scan ranges in Uprising mean that Scouts are more powerful, since sneaking up on enemies is easier. At the same time, we are less necessary, as anyone can sneak up on enemies. Scouts would benefit from a higher scan range, or a suit bonus to Active Scanner usage.
Oh, and Active Scanners need WP rewards.
I will stick as Scout due to the same reason I stick with Dust: potential. |
Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 11:56:00 -
[32] - Quote
Panther Alpha wrote:Onesimus Tarsus wrote:Panther Alpha wrote:SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well. I going Scout too.... my advice to you will be this ; Forget about K/D ratio, and say hello to WP. Scout is a WP machine. Maybe, but unless your squad is rock solid and tactically deep, they're going to want you to be running something with more punch and less "I just got killed". What about orbitals ? ...the scout can build WP's very quickly, faster than any other class.
I for one have never understood the appeal of orbitals. You wait for long minutes to do them, take a wild shot, and hit four, maybe five people. Meanwhile, some snert in a heavy suit just racked up 23 kills, while a tank rolls around and gets 30 more. |
Acezero 44
Ikomari-Onu Enforcement Caldari State
10
|
Posted - 2013.05.22 12:05:00 -
[33] - Quote
Choose with your heart, this game is playing out the same way eve did back in 2003.
I never went after a FOTM in eve, I just went after what I wanted. I was never unhappy. Scouts seem really cool, and im sure they will get cpu/pg reduction bonus to ( insert ninja equipment here ) well the rest will suffer from a more heavy cost to grids.
If this game plays out like eve did then be warned, choose what you think is cool, not what is op today. |
Panther Alpha
WarRavens
267
|
Posted - 2013.05.22 12:40:00 -
[34] - Quote
Onesimus Tarsus wrote:Panther Alpha wrote:Onesimus Tarsus wrote:Panther Alpha wrote:SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well. I going Scout too.... my advice to you will be this ; Forget about K/D ratio, and say hello to WP. Scout is a WP machine. Maybe, but unless your squad is rock solid and tactically deep, they're going to want you to be running something with more punch and less "I just got killed". What about orbitals ? ...the scout can build WP's very quickly, faster than any other class. I for one have never understood the appeal of orbitals. You wait for long minutes to do them, take a wild shot, and hit four, maybe five people. Meanwhile, some snert in a heavy suit just racked up 23 kills, while a tank rolls around and gets 30 more.
The scout can build WP's very quickly, faster than any other class. |
Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 13:18:00 -
[35] - Quote
The scout can build WP's very quickly, faster than any other class.
Faster than 30 kills a match? Most orbitals I see are two-kill hits. |
Panther Alpha
WarRavens
267
|
Posted - 2013.05.22 13:25:00 -
[36] - Quote
Onesimus Tarsus wrote:The scout can build WP's very quickly, faster than any other class.
Faster than 30 kills a match? Most orbitals I see are two-kill hits.
You know what.... yes, you are right, 30 kills is more important than orbital strikes..
Everyone attack this Corp !! free districts !! |
Sir Petersen
Valhalla Nord
133
|
Posted - 2013.05.22 13:30:00 -
[37] - Quote
SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. Not even close dude..
The Scout Suit has better speed/pace & movement than the Logi among other things.
|
Joseph Ridgeson
WarRavens
166
|
Posted - 2013.05.22 13:31:00 -
[38] - Quote
Play what you will have fun with, not what is currently more powerful or weaker. Those change quite often but hopefully something you truly enjoy does not. |
Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 13:34:00 -
[39] - Quote
Panther Alpha wrote:Onesimus Tarsus wrote:The scout can build WP's very quickly, faster than any other class.
Faster than 30 kills a match? Most orbitals I see are two-kill hits. You know what.... yes, you are right, 30 kills is more important than orbital strikes.. Everyone attack this Corp !! free districts !!
A. My corp wouldn't know what to do with a district if they had one.
2. You didn't refute my point, you just went squee.
IV. I don't set policy for my corp concerning orbital strikes.
B. When I see an orbital strike take out half the map inside the first five minutes of a match, I'll concede the point. Winning matches wins districts, right? Or do they just hand over districts based on orbital strike count? |
Synfulwrath
Requiem of Shadows DEADSPACE SOCIETY
10
|
Posted - 2013.05.22 14:00:00 -
[40] - Quote
Onesimus Tarsus wrote:Panther Alpha wrote:Onesimus Tarsus wrote:The scout can build WP's very quickly, faster than any other class.
Faster than 30 kills a match? Most orbitals I see are two-kill hits. You know what.... yes, you are right, 30 kills is more important than orbital strikes.. Everyone attack this Corp !! free districts !! A. My corp wouldn't know what to do with a district if they had one. 2. You didn't refute my point, you just went squee. IV. I don't set policy for my corp concerning orbital strikes. B. When I see an orbital strike take out half the map inside the first five minutes of a match, I'll concede the point. Winning matches wins districts, right? Or do they just hand over districts based on orbital strike count?
If your going to call people out then...
Quote:Faster than 30 kills a match? Most orbitals I see are two-kill hits
Yes, you gain WP faster then just getting kills. wtf do you even mean by faster then 30 kills a match? kills are only worth 50 points so 30 kills is only 1500 points. not enough for an orbital. He was saying that using a scout suit you can cap objectives faster and rack up WP faster. not that he would get more kills with orbitals then a heavy. So it is you that misunderstood, dont try to call him out when you dont even know what hes talking about |
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Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 16:43:00 -
[41] - Quote
Synfulwrath wrote:Onesimus Tarsus wrote:Panther Alpha wrote:Onesimus Tarsus wrote:The scout can build WP's very quickly, faster than any other class.
Faster than 30 kills a match? Most orbitals I see are two-kill hits. You know what.... yes, you are right, 30 kills is more important than orbital strikes.. Everyone attack this Corp !! free districts !! A. My corp wouldn't know what to do with a district if they had one. 2. You didn't refute my point, you just went squee. IV. I don't set policy for my corp concerning orbital strikes. B. When I see an orbital strike take out half the map inside the first five minutes of a match, I'll concede the point. Winning matches wins districts, right? Or do they just hand over districts based on orbital strike count? If your going to call people out then... Quote:Faster than 30 kills a match? Most orbitals I see are two-kill hits Yes, you gain WP faster then just getting kills. wtf do you even mean by faster then 30 kills a match? kills are only worth 50 points so 30 kills is only 1500 points. not enough for an orbital. He was saying that using a scout suit you can cap objectives faster and rack up WP faster. not that he would get more kills with orbitals then a heavy. So it is you that misunderstood, dont try to call him out when you dont even know what hes talking about
My point is that the overall value of a scout is a tough thing to see when you are focused on winning matches. If a scout's entire resume is "I get you orbital strikes 11% faster, while dying if someone breathes on me firmly.", many squad leaders are going to wish they just had another solid logi with hacking boosters getting those points for them. Plus, if you go back and read my response, you'll see that I am not actually slamming on scouts, but asking for clarification on how an orbital getting lets say 5 to 10 kills per match is somehow better than a good gunner of any stripe. |
Zeveross
Villore Sec Ops Gallente Federation
4
|
Posted - 2013.05.22 17:12:00 -
[42] - Quote
I love my scout but how is a Minnie logi not the best capper in the game? Throw him/her into an LAV with maxed Hack skills, maxed Logi skills, and 3x Hacking module and you've got someone who hacks at greater than 2x speed and then, to top it off, you can even throw on a hefty shield tank.
Disclaimer: No, I don't run the said build above currently and I haven't done the CPU/PG breakdown but the hacking modules would take precedence over anything else in this role and I know you can fit 3. |
SoCal Ninja
IMPSwarm Negative-Feedback
23
|
Posted - 2013.05.22 17:50:00 -
[43] - Quote
Zeveross wrote:I love my scout but how is a Minnie logi not the best capper in the game? Throw him/her into an LAV with maxed Hack skills, maxed Logi skills, and 3x Hacking module and you've got someone who hacks at greater than 2x speed and then, to top it off, you can even throw on a hefty shield tank.
Disclaimer: No, I don't run the said build above currently and I haven't done the CPU/PG breakdown but the hacking modules would take precedence over anything else in this role and I know you can fit 3.
You're definitely starting to get it. Just by the sheer nature of having more slots and almost 33% more CPU and PG the Logi can make up an base stat difference and out preform in any role the scout would be good in. |
Goat of Dover
Crux Special Tasks Group Gallente Federation
166
|
Posted - 2013.05.22 18:33:00 -
[44] - Quote
The scout is by far the weakest role in the game right now. And for those who say "no there not your just not seeing what they can do". You are by far wrong the scout is beyond weak in every aspect except one.
This one area it succeeds is true mobility this effects a couple things though.
1. You can speed tank like its nothing with just the base suits. Your tiny hit box is great and is only multiplied by the bad hit detection and, if you have pretty good straffe game it is border line OP.(I know I do it all the time and my Gun Game is okay nor really good even).
2. You to go place others can't. I would love to see logis make the jumps in the building complex area like a scout, maybe a minni but that is about the only one and he is only making about half of them. This also ties in with your speed tank in that you can catch cover or walls a lot easier than most because over is a whole lot faster than around.
So I say if speed is your game and you want to play the Ewar scout then Gallente is definately the way to go. If you want to play like a speedy assualt then do Gal as well just be ready for a iffy KDR unless you are just that good.
I went Minni. Wish I had gone Gal because now I use my Dragon fly more than I do my M-1 or my M-1 series.
Also one warning for scouts who didn't already know that you are weak a basic scrambler rifle can OHK you without a head shot and that sucks. lol |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
240
|
Posted - 2013.05.22 18:44:00 -
[45] - Quote
SoCal Ninja you have obviously made up your mind about it - as we all do with our opinions - but your statement "There's no sense talking base stat balance or isk balance, I don't care about that, I care about Max proto items and the fact that I can't fit my whole load out because of CPU and PG" is really limiting in the scope of argument as no one has the proto level of everything that is valuable to them.
It may be possible that a logi, with all their modules, could out do a scout role if they had all proto modules for speed, melee, scanning stuff, etc. you don't seem to see that you are talking about having every slot proto-fit. Besides that the basic frames have very nearly the same slot count as the specialized suits - so you are also saying that even basic frames can do it better with proto gear? On top of that what logis are you speaking to? The AMARR or Caldari? Certainly not, maybe the Gallente, or Minmatar? Possibly a proto Gallente or Minmatar with all their highs and lows maybe they could do it.
1.What about without proto gear? What about with basic mods? What about other suits - could the assualts do the same if they went proto into all the same things.
2. So your argument really is that if a proto suit has proto modules they can double as any role they want? I guess that may be true, they could but they lose the inherent bonuses of the class and suit by doing so, but that is the joy of proto gear. but honestly play off the strengths of the suit, that is why it is chose (your base stats matter).
3. While a protosuit could definitely fill the role at a basic level could any suit take the place of a scout suit if both were at proto level? If that is the case then there is a problem with the scout suit. But if not then the argument is moot.
4. And how much SP are we talking about in investing into these mods to make a logi into a scout? IF it is more than what it costs a scout to do so then the point is moot as well. If a dedicated logi can do it then he is not spending his SP wisely, but if someone is using the logi suit just ot be a scout, and they can do that effectively at the basic, advanced, and proto level then there is a problem with the scout. If that is not a possibility then your argument is lost again. And in that case it would have to be AMARR as they are the only ones who could fit both a weapon and the knova knives as a sidearm - or any sidearm for that matter.
I'm not saying your wrong, I would just need the numbers of such a progression and see where your comparisons are coming from; that at each level, with the modules and skills, a logi beats a scout every time. At that point I would readily agree with you, but until that is seen I can't agree with your opinion.
And on the equipment side i think the equipment is a deployable field rather than an active module which i think is more in line with the bonuses of being a scout... we will see. |
Zeveross
Villore Sec Ops Gallente Federation
4
|
Posted - 2013.05.22 19:01:00 -
[46] - Quote
You have the numbers, go look them up in the marketplace. If you're trying to specialize the Logi will win hands down almost every time with few exceptions.
I play scout almost exclusively, have since closed beta but we're definitely fighting an uphill battle here. Usually I snipe so the benefits far outweigh the cons (getting to/fitting in places that others can't) but any sort of front-line action you'd best take another suit. I'm hoping cloaking, EWAR, etc will all come in to make our role a bit better.
Right now we can: 1) Run fast 2) Jump high
That's about all we've got innately against other suits. |
SoCal Ninja
IMPSwarm Negative-Feedback
24
|
Posted - 2013.05.22 19:28:00 -
[47] - Quote
double post; editted out |
SoCal Ninja
IMPSwarm Negative-Feedback
24
|
Posted - 2013.05.22 19:29:00 -
[48] - Quote
RedBleach LeSanglant wrote: no one has the proto level of everything that is valuable to them. False, When specializing a speed Scout you can fit exactly 4 complex catalyzers, one proto shotgun, and one equipment before you cap out on PG. (That's After getting your PG bonus to lvl 5 too). All of these would take you less than 5mil SP. Or you could go scanning for less than 4.5mil SP. It wouldn't take long at all to be completely capped with proto level everything on a scout and then the remaining SP would go into Passive bonuses.
RedBleach LeSanglant wrote:It may be possible that a logi, with all their modules, could out do a scout role if they had all proto modules for speed, melee, scanning stuff, etc. you don't seem to see that you are talking about having every slot proto-fit. I am DEFINITELY talking about having every slot proto-fit. Why not? Why would you invest yourself into a specialization that isn't better than a different role at the end of the SP grind?
RedBleach LeSanglant wrote:On top of that what logis are you speaking to? The AMARR or Caldari? Certainly not, maybe the Gallente, or Minmatar? Possibly a proto Gallente or Minmatar with all their highs and lows maybe they could do it. Match them up race to race. Amarr and Caldari scouts aren't out yet, so why would you try to beat a Gallente with a Caldari? Cross race speccing is not generally effective. Minmatar logi can out sprint a Minmatar scout EASILY! Minmatar scout only has 2 Low slots and the minmatar could boost its speed ABOVE a min scout AND have left over CPU/PG for equipment and have more health. As for Gallente, the extra high slots means that a gallente logi can shield boost WHILE approaching the max speed of a gallente scout.
RedBleach LeSanglant wrote:1.What about without proto gear? Without proto gear you haven't deviated far enough from a base for the suit specific bonuses to matter. And I fight other protos in PC, why would I ever care about a basic suit vs basic suit fight? If I'm in a pub I don't care about balance. But when people are packing TARs that kill a scout is 2 hits, you have to have a reliable advantage! But that advantage disappears if a logi can have more health, or equipment, or damage, or speed, or range, than a scout AND turn around and spec into a slayer without having to place SP into a new catagory like someone who specced scout would have to.
RedBleach LeSanglant wrote:4. And how much SP are we talking about in investing into these mods to make a logi into a scout? IF it is more than what it costs a scout to do so then the point is moot as well.
Like I said above, a logi is Less SP intensive because they are more versitile. If I wanted to have a slayer build or a medic build as a scout, I would have to put SP into an assault or logi tree, but a Logi is ALREADY THERE.
Clearly, you haven't even LOOKed at the stats on each suit, you are just theoretically opposing me. And when it comes down to it, Logi ALWAYS beat a scout in their roles because of the bonus fitting ability. A scout can't even use all of their slots with proto level gear, where a logi could use everything a scout can AND have extra to make up its disadvantages or boost the specialized advantage even farther.
TL;DR just read this last paragraph ^ |
mollerz
s1ck3r Corp
276
|
Posted - 2013.05.22 19:57:00 -
[49] - Quote
I love playing a minnie scout.
Nova Knives and sneaking around? OHKs. I don't even bother switching to my subby most times.
Plus it's just plain fun. far more rewarding. Maken Tosch has it right. |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
537
|
Posted - 2013.05.22 20:02:00 -
[50] - Quote
mollerz wrote:I love playing a minnie scout.
Nova Knives and sneaking around? OHKs. I don't even bother switching to my subby most times.
Plus it's just plain fun. far more rewarding. Maken Tosch has it right.
They need to make it faster or give it more Low Slots. |
|
Nariec
Carbon 7
19
|
Posted - 2013.05.22 20:07:00 -
[51] - Quote
Have you seen those Prototype Minmatar Scouts with Shotguns and speed boost? Their insanely fast and I can't hit them very often. |
crazy space 1
Unkn0wn Killers
1225
|
Posted - 2013.05.22 20:10:00 -
[52] - Quote
Only issue I have is the minmatar suit goes 7.4 and my scout goes 7.6
Shouldn't I get more of a speed advantage? like 7.8? and minmatar scouts should be 8.1
Just saying....
But yeah I'm having a hard choice becuase the minmatar logi might be able to go faster than the minmatar scout.... |
crazy space 1
Unkn0wn Killers
1225
|
Posted - 2013.05.22 20:15:00 -
[53] - Quote
Zeveross wrote:You have the numbers, go look them up in the marketplace. If you're trying to specialize the Logi will win hands down almost every time with few exceptions.
I play scout almost exclusively, have since closed beta but we're definitely fighting an uphill battle here. Usually I snipe so the benefits far outweigh the cons (getting to/fitting in places that others can't) but any sort of front-line action you'd best take another suit. I'm hoping cloaking, EWAR, etc will all come in to make our role a bit better.
Right now we can: 1) Run fast 2) Jump high
That's about all we've got innately against other suits. No no I'm thinking it through... I think the minmatar logi can jump and run faster than the minamatar scout. It gets 4 lows to the minmatar suits 2. The difference in speed is only .9, a 3rd complex speed mod alone should give you more speed than the scout.
Only the gallente light proto suit can out pace the minmatar proto-logi. |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
245
|
Posted - 2013.05.22 21:24:00 -
[54] - Quote
Zeveross wrote:You have the numbers, go look them up in the marketplace. If you're trying to specialize the Logi will win hands down almost every time with few exceptions.
I play scout almost exclusively, have since closed beta but we're definitely fighting an uphill battle here. Usually I snipe so the benefits far outweigh the cons (getting to/fitting in places that others can't) but any sort of front-line action you'd best take another suit. I'm hoping cloaking, EWAR, etc will all come in to make our role a bit better.
Right now we can: 1) Run fast 2) Jump high
That's about all we've got innately against other suits.
Forgot shield recharging and shield recharge time.
This is your groups argument, not mine - i don't need to look up the numbers. You bring the numbers and then the rest of the forum can bicker about them and see what you are wanting to show. My position is "show me". Take the time to teach me. Take the time to build your argument. I have no investment in it but I will get behind it if you can show me, if you can teach me how to come to your conclusion.
If you desire not to do so i understand that too, it takes a lot to build up something like that and a lot of time. I'm not hazing or trolling, just asking for information if you would like to share it. I wish you the best and to win your battle for definition, if that indeed exists, by bringing a structured argument before CCP. Good luck |
SoCal Ninja
IMPSwarm Negative-Feedback
27
|
Posted - 2013.05.22 21:27:00 -
[55] - Quote
RedBleach LeSanglant wrote:Zeveross wrote:You have the numbers, go look them up in the marketplace. If you're trying to specialize the Logi will win hands down almost every time with few exceptions.
I play scout almost exclusively, have since closed beta but we're definitely fighting an uphill battle here. Usually I snipe so the benefits far outweigh the cons (getting to/fitting in places that others can't) but any sort of front-line action you'd best take another suit. I'm hoping cloaking, EWAR, etc will all come in to make our role a bit better.
Right now we can: 1) Run fast 2) Jump high
That's about all we've got innately against other suits. Forgot shield recharging and shield recharge time. This is your groups argument, not mine - i don't need to look up the numbers. You bring the numbers and then the rest of the forum can bicker about them and see what you are wanting to show. My position is "show me". Take the time to teach me. Take the time to build your argument. I have no investment in it but I will get behind it if you can show me, if you can teach me how to come to your conclusion. If you desire not to do so i understand that too, it takes a lot to build up something like that and a lot of time. I'm not hazing or trolling, just asking for information if you would like to share it. I wish you the best and to win your battle for definition, if that indeed exists, by bringing a structured argument before CCP. Good luck
Would love to, you're talking to the guy who made excel sheets of the entire E3 build with stat comparisons for scout classes. But unfortunately I'm at work and have finals. If you want me to prove it its going to be a few days. Or you could just go look in the marketplace. |
mollerz
s1ck3r Corp
277
|
Posted - 2013.05.22 21:32:00 -
[56] - Quote
Knight SoIaire wrote:mollerz wrote:I love playing a minnie scout.
Nova Knives and sneaking around? OHKs. I don't even bother switching to my subby most times.
Plus it's just plain fun. far more rewarding. Maken Tosch has it right. They need to make it faster or give it more Low Slots.
I'm in total agreement. It was puzzling to see only two low slots. I was thinking into the 5+mv/8+spr m/s range as a base as well.
I mean if you are only giving the thing 70 armor at least make it a lot faster.
But it seems the devs have armor all kinds of messed up right now.
|
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
245
|
Posted - 2013.05.22 21:41:00 -
[57] - Quote
SoCal Ninja wrote:Clearly, you haven't even LOOKed at the stats on each suit, you are just theoretically opposing me. And when it comes down to it, Logi ALWAYS beat a scout in their roles because of the bonus fitting ability. A scout can't even use all of their slots with proto level gear, where a logi could use everything a scout can AND have extra to make up its disadvantages or boost the specialized advantage even farther.
TL;DR just read this last paragraph ^
Can't see the stats right now - I know the Logi ones but not the scouts, so I am relying on you to post them or at least point to them. And since the suits are made to not have enough Pg and CPU there is a problem with the game in general, not just the scouts.
Its funny that you're out as well... such is life:)
I hear your points (thanks for speaking to them) and can see that the logi can beat the scouts in certain aspects with modules but taking a Min Scout and a Min Logi could one equip enough proto modules that would balance it in every stat?... As I am not at home and not on my system I cant check at the moment, but could it really beat it on every stat and still have greater health? If that is the case There is a problem.
I'm honestly not familiar enough with the scout stats to understand, thats why i was aking. I get that its time consuming, and usually by the time we do the thread is over - I was just trying to wrap my head around an issue that currently doesn't affect me - it affects you and therefore is a valid problem, just wanted to help.
Not opposing, just wanted to understand. I'll leave you to your discussion. |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
245
|
Posted - 2013.05.22 21:44:00 -
[58] - Quote
SoCal Ninja wrote:Would love to, you're talking to the guy who made excel sheets of the entire E3 build with stat comparisons for scout classes. But unfortunately I'm at work and have finals. If you want me to prove it its going to be a few days. Or you could just go look in the marketplace.
Also, shield recharging delay time is better on one of the logis. The recharging speed is much faster yes, but currently we don't have a caldari scout so they are naturally not good at shield tanking so this advantage doesn't get capitalized on. the recharge speed is not what scouts need, they need a better delay timer, but again Logis can do this better.
Basically this thread wasn't about WHY the logi's are overpowered and outclass Scouts. It was about what I feel after reaching conclusions that many others have about the current state of scout, and talking about what I am personally doing about it. Expect a WHY thread at a different date in time.
Cool. I should have just stayed out of the realm I'm unaccustomed too. I'll look forward to your post. If a logi naturally has a better recharge timer than a scout... that's just sad. |
Liu Kaizong
ZionTCD Unclaimed.
41
|
Posted - 2013.05.22 21:48:00 -
[59] - Quote
I miss the two equipment slots on my Scout suit :( |
Sontie
Ill Omens EoN.
367
|
Posted - 2013.05.22 23:57:00 -
[60] - Quote
I don't believe that the recharge delay on the minmatar logi is better than the minmatar scout... but it might be the same.
Recharge speed is 20 hp/s but in the scout role, you generally don't stand and fight. You would use this suit to stealth hack and drop uplinks and remote explosives.
One glaring weakness of the logi suit is stamina. It can only sprint for 12 seconds base compared to the 20 seconds of the minmatar scout. When it comes to sprinting to objectives, the scout is king. But once there, can it justify it's place in the rest of the fight?
In PC, you don't need to get to the middle objective first, just quick enough to make sure the enemy scout can't hack. Dropping uplinks and remote explosives means you can bring in reinforcements and lock down objectives.
If only they would give us more equipment slots, our lack of combat survivability could be justified. |
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Synthetic Surrogate
Venilen Eugenics Agency
58
|
Posted - 2013.05.23 00:29:00 -
[61] - Quote
Quote: My point is that the overall value of a scout is a tough thing to see when you are focused on winning matches. If a scout's entire resume is "I get you orbital strikes 11% faster, while dying if someone breathes on me firmly.", many squad leaders are going to wish they just had another solid logi with hacking boosters getting those points for them. Plus, if you go back and read my response, you'll see that I am not actually slamming on scouts, but asking for clarification on how an orbital getting lets say 5 to 10 kills per match is somehow better than a good gunner of any stripe.
I am joining WAY late in the conversation, but here is my analysis of the above.
More specifically this point below.
Quote:asking for clarification on how an orbital getting lets say 5 to 10 kills per match is somehow better than a good gunner of any stripe
In its most basic form an orbital = War Points.
In matches such as Skirmish, the more WP the team gets the "better" they are doing. Even more so when it comes to such things as protecting/hacking objectives.
So perhaps it is not the 5 to 10 kills per match that the orbital provides that we should be looking at, but simply the "fact" that they are gaining WP 11% faster by doing their job properly.
If we assume the team with the most WP will win the match on a whole, the team being able to gain those WP at a rate that is 11% faster than the other team "should" give them a better chance of winning that match.
Even more so if we assume those points were gained from hacking objectives (etc), because of how impotant damage over time is in those game modes; as opposed to blowing up cars, getting kills, or healing people.
Just another way of looking at it.
/shrug |
Noc Tempre
Imperfects Negative-Feedback
1589
|
Posted - 2013.05.23 00:33:00 -
[62] - Quote
Cosgar wrote:*cough*cloaking!*cough*
Cloaking will be an all suit thing, not just scouts. |
Delirium Inferno
Edoras Corporation
360
|
Posted - 2013.05.23 01:13:00 -
[63] - Quote
Went half Scout and half Logi with Uprising, but pretty set on going full out Scout with the respec. Like the OP I know I can do better with the logi, but I choose scout anyways. I guess since I know this is the last respec we'll likely ever get I'm just hopeful that the scout will one day be a viable option in competitive play.
Liu Kaizong wrote:I miss the two equipment slots on my Scout suit :( Same. I always carry uplinks with my scout, that's not debatable for me, however I'd like to carry just one more item like in Chromosome. I'd gladly trade a weapon too, since at the moment I run a Shotgun/Flaylock combo but hardly ever use the shotgun. |
SoCal Ninja
IMPSwarm Negative-Feedback
28
|
Posted - 2013.05.23 04:20:00 -
[64] - Quote
Delirium Inferno wrote:Went half Scout and half Logi with Uprising, but pretty set on going full out Scout with the respec. Like the OP I know I can do better with the logi, but I choose scout anyways. I guess since I know this is the last respec we'll likely ever get I'm just hopeful that the scout will one day be a viable option in competitive play. Liu Kaizong wrote:I miss the two equipment slots on my Scout suit :( Same. I always carry uplinks with my scout, that's not debatable for me, however I'd like to carry just one more item like in Chromosome. I'd gladly trade a weapon too, since at the moment I run a Shotgun/Flaylock combo but hardly ever use the shotgun.
Yup, until the scout has its day I'll keep smacking my head against a wall fighting shield stacked logis with TARs that rip me apart as a logi speeds past me with extra HP and equipment, using quad catalyzers. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
2
|
Posted - 2013.05.23 05:06:00 -
[65] - Quote
I ,too, chose to be a scout (well, a Minmatar light frame, as I have no SP, having only been around for under a week). But I chose it due to the fact that the minmatar medium-style frame looks awful, and the light suit design looks quite nice. Terrible reason to pick the dropsuit, I know, but I do well enough (unless I'm up against a team full of vets, then I'm relegated to dying repeatedly).
My biggest gripe as of now is that my Advanced light frame is lacking in CPU&PG, and for some reason, it feels like I'm missing a low slot or something. Light dropsuits are definitely in need of some love. |
Exmaple Core
Hellstorm Inc League of Infamy
348
|
Posted - 2013.05.23 05:25:00 -
[66] - Quote
SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well. its not a bad suit! enjoy it it gets results in pubs and PC with a shotty. but yeah i did scout cuz its not mainstream tooo
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SoCal Ninja
IMPSwarm Negative-Feedback
33
|
Posted - 2013.05.23 09:59:00 -
[67] - Quote
Exmaple Core wrote: its not a bad suit! enjoy it it gets results in pubs and PC with a shotty. but yeah i did scout cuz its not mainstream tooo
My thoughts are that it's not a bad suit. I mean I've been scout since I got my E3 closed beta invite, I don't have a problem putting up some numbers, but what I do have a problem with is that just by comparing the stats I could be far more effective as a Logi roleplaying as a Scout.
Alas... welcome to "ARLogi514 - One Playstyle // One Way" |
recons283
Tok'Ra.
1
|
Posted - 2013.05.23 11:26:00 -
[68] - Quote
I am Consciously choosing Logi over Scout |
Nonya Bizznizz
DUST University Ivy League
10
|
Posted - 2013.05.23 11:27:00 -
[69] - Quote
SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well. FoTM? Try Flavor of The Past 5 Months.
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