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Onesimus Tarsus
Planetary Response Organization
43
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Posted - 2013.05.22 11:38:00 -
[1] - Quote
SoCal Ninja wrote:Cosgar wrote: lower CPU/PG and slot allocation actually helps too, because it forces me to choose what's necessary between what's just extra fluff. Worse is better because its worse. Good argument.
Yeah, the whole "I'm better BECAUSE I'm limited" argument has a "pushing a shopping cart down main street" feel. |
Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 11:47:00 -
[2] - Quote
Panther Alpha wrote:SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well. I going Scout too.... my advice to you will be this ; Forget about K/D ratio, and say hello to WP. Scout is a WP machine.
Maybe, but unless your squad is rock solid and tactically deep, they're going to want you to be running something with more punch and less "I just got killed". |
Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 11:56:00 -
[3] - Quote
Panther Alpha wrote:Onesimus Tarsus wrote:Panther Alpha wrote:SoCal Ninja wrote:Because I'm nuts.
Or hopeful.
Or just stupid.
Logi suits are better than scout in every conceivable way. I would do much better in a logi suit, yet I actively am choosing to not spec into FoTM. May the SG give me strength and I pray for all the brave souls who do as I do. I can only hope that one day scouts find a purpose.
Goodbye HP, I knew thee well. I going Scout too.... my advice to you will be this ; Forget about K/D ratio, and say hello to WP. Scout is a WP machine. Maybe, but unless your squad is rock solid and tactically deep, they're going to want you to be running something with more punch and less "I just got killed". What about orbitals ? ...the scout can build WP's very quickly, faster than any other class.
I for one have never understood the appeal of orbitals. You wait for long minutes to do them, take a wild shot, and hit four, maybe five people. Meanwhile, some snert in a heavy suit just racked up 23 kills, while a tank rolls around and gets 30 more. |
Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 13:18:00 -
[4] - Quote
The scout can build WP's very quickly, faster than any other class.
Faster than 30 kills a match? Most orbitals I see are two-kill hits. |
Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 13:34:00 -
[5] - Quote
Panther Alpha wrote:Onesimus Tarsus wrote:The scout can build WP's very quickly, faster than any other class.
Faster than 30 kills a match? Most orbitals I see are two-kill hits. You know what.... yes, you are right, 30 kills is more important than orbital strikes.. Everyone attack this Corp !! free districts !!
A. My corp wouldn't know what to do with a district if they had one.
2. You didn't refute my point, you just went squee.
IV. I don't set policy for my corp concerning orbital strikes.
B. When I see an orbital strike take out half the map inside the first five minutes of a match, I'll concede the point. Winning matches wins districts, right? Or do they just hand over districts based on orbital strike count? |
Onesimus Tarsus
Planetary Response Organization
43
|
Posted - 2013.05.22 16:43:00 -
[6] - Quote
Synfulwrath wrote:Onesimus Tarsus wrote:Panther Alpha wrote:Onesimus Tarsus wrote:The scout can build WP's very quickly, faster than any other class.
Faster than 30 kills a match? Most orbitals I see are two-kill hits. You know what.... yes, you are right, 30 kills is more important than orbital strikes.. Everyone attack this Corp !! free districts !! A. My corp wouldn't know what to do with a district if they had one. 2. You didn't refute my point, you just went squee. IV. I don't set policy for my corp concerning orbital strikes. B. When I see an orbital strike take out half the map inside the first five minutes of a match, I'll concede the point. Winning matches wins districts, right? Or do they just hand over districts based on orbital strike count? If your going to call people out then... Quote:Faster than 30 kills a match? Most orbitals I see are two-kill hits Yes, you gain WP faster then just getting kills. wtf do you even mean by faster then 30 kills a match? kills are only worth 50 points so 30 kills is only 1500 points. not enough for an orbital. He was saying that using a scout suit you can cap objectives faster and rack up WP faster. not that he would get more kills with orbitals then a heavy. So it is you that misunderstood, dont try to call him out when you dont even know what hes talking about
My point is that the overall value of a scout is a tough thing to see when you are focused on winning matches. If a scout's entire resume is "I get you orbital strikes 11% faster, while dying if someone breathes on me firmly.", many squad leaders are going to wish they just had another solid logi with hacking boosters getting those points for them. Plus, if you go back and read my response, you'll see that I am not actually slamming on scouts, but asking for clarification on how an orbital getting lets say 5 to 10 kills per match is somehow better than a good gunner of any stripe. |
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