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Lance 2ballzStrong
SyNergy Gaming EoN.
1809
|
Posted - 2013.05.21 10:12:00 -
[61] - Quote
lllIIIlI IIIlIl wrote:Lance 2ballzStrong wrote:My troll skills are fine, since I left you guys there still replying even though i said I was out http://i.imgur.com/lUKZr8t.jpg
oh look, another alt
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GLiMPSE X
Gigolos of the Interwebz
34
|
Posted - 2013.05.21 10:13:00 -
[62] - Quote
lllIIIlI IIIlIl wrote:There is no such thing as an FPS formula. There is also no such thing as revolutionary gameplay or redefining the FPS genre. There are only successful games and unsuccessful games. Looking at DUST right now it's pretty obvious where it's going to stand on that spectrum in the next couple of months. And for a game with the mechanics such as DUST, if it doesn't take off after the first ~3 months it never will.
You'll need to define your definition of 'successful'.
The game can grow to 60k concurrent players with a million users and have a 10% p2p rate of 10/month or more and you've got a decent revenue stream.
The f2p model thrives on getting people to stick with their game. Having a passive progression mechanic is enticing to lots of former players to check back in.
Dust may never be as successful as the new cod game that comes out every 6 months in terms of box sales, or have as many concurrent players for those 6 months. But if done correctly and prudently it can still be a very lucrative and 'successful' title for CCP. |
The Robot Devil
BetaMax. CRONOS.
264
|
Posted - 2013.05.21 10:13:00 -
[63] - Quote
Lance 2ballzStrong wrote:GLiMPSE X wrote:Ahh, well, in that case... Your troll skills need work, as does your aptitude in debating.
i like your backtracking... now it's "debating" and not an "argument"...which is it then? Two very different things depending on context at the time of usage. Now don't go and GOOGLE the difference. You seem like a smart fellow...using an alt and all My troll skills are fine, since I left you guys there still replying even though i said I was out
Your troll skills are excellent my friend and I enjoy them daily. |
GLiMPSE X
Gigolos of the Interwebz
34
|
Posted - 2013.05.21 10:14:00 -
[64] - Quote
Lance 2ballzStrong wrote:lllIIIlI IIIlIl wrote:Lance 2ballzStrong wrote:My troll skills are fine, since I left you guys there still replying even though i said I was out http://i.imgur.com/lUKZr8t.jpg oh look, another alt
He shoots... he misses.... awwwwww |
lllIIIlI IIIlIl
Holdfast Syndicate Amarr Empire
38
|
Posted - 2013.05.21 10:14:00 -
[65] - Quote
Lance 2ballzStrong wrote:lllIIIlI IIIlIl wrote:Lance 2ballzStrong wrote:My troll skills are fine, since I left you guys there still replying even though i said I was out http://i.imgur.com/lUKZr8t.jpg oh look, another alt Got banned for 2 months for calling someone a dipshit. like wat is that even? |
Lance 2ballzStrong
SyNergy Gaming EoN.
1809
|
Posted - 2013.05.21 10:15:00 -
[66] - Quote
GLiMPSE X wrote:Lance 2ballzStrong wrote:lllIIIlI IIIlIl wrote:Lance 2ballzStrong wrote:My troll skills are fine, since I left you guys there still replying even though i said I was out http://i.imgur.com/lUKZr8t.jpg oh look, another alt He shoots... he misses.... awwwwww
*facepalm*
After just insulting my troll skilz... |
Elrick Mercer
Onikanabo Brigade Caldari State
34
|
Posted - 2013.05.21 10:15:00 -
[67] - Quote
Odiain Suliis wrote:Elrick Mercer wrote:That looks much better than what we have. I was under the impression that that vid wasn't 'live' gameplay.
It wasn't but it certainly looks better than what we currently have. TBH there is no reason that the game shouldn't play that way now though.
CCP has always falsely advertised Dust. They've been quoted saying combat in Dust is fast and frantic but when you play you move like molasses. Everything about Dust is slow and boring. |
GLiMPSE X
Gigolos of the Interwebz
34
|
Posted - 2013.05.21 10:16:00 -
[68] - Quote
Elrick Mercer wrote:GLiMPSE X wrote:Elrick Mercer wrote:GLiMPSE X wrote:Elrick Mercer wrote:
hope can only get you so far...
Huh!? Did you recently hear this on a lifetime movie and think it would be an appropriate reply? Actually no. It's a fact hope will only get you so far. I had hope 3 years ago that Dust would be a good game but it was screwed when this is what we got. A worse slower version version of Section 8... Fact's can be proven. Can you prove 'hope can only get you so far'? Hope isn't going to put money in my pocket so I can feed my family. Fact Hope isn't going to keep my mother from dying. Fact Hope isn't going to make CCP make a good game. Fact Hope didn't help those victims ravaged by a 2 mile wide hurricane. Fact Hope didn't help the children at Sandy hook. Fact Hoping something good will come of Dust lackadaisical development wont get you anywhere especially if it's already had 3 years on the table. CCP needs to get up and fix it. Hope didn't make CCP fix the frame rate issues in this game. Fact Hope didn't get CCP to fix the vehicle imbalance. Fact Hope didn't get CCP to actually listen to us. Fact But if you some how have magic hope and can do these things then hope away...
You still haven't proven that 'hope can only go so far'
You've proven what hope hasn't done...but have nothing to do to disprove where it stops being effective.
Please. continue.
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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1065
|
Posted - 2013.05.21 10:16:00 -
[69] - Quote
GLiMPSE X wrote:lllIIIlI IIIlIl wrote:There is no such thing as an FPS formula. There is also no such thing as revolutionary gameplay or redefining the FPS genre. There are only successful games and unsuccessful games. Looking at DUST right now it's pretty obvious where it's going to stand on that spectrum in the next couple of months. And for a game with the mechanics such as DUST, if it doesn't take off after the first ~3 months it never will. You'll need to define your definition of 'successful'. The game can grow to 60k concurrent players with a million users and have a 10% p2p rate of 10/month or more and you've got a decent revenue stream. The f2p model thrives on getting people to stick with their game. Having a passive progression mechanic is enticing to lots of former players to check back in. Dust may never be as successful as the new cod game that comes out every 6 months in terms of box sales, or have as many concurrent players for those 6 months. But if done correctly and prudently it can still be a very lucrative and 'successful' title for CCP. Look at the average shelf life of a CoD game, DLC included. Now multiply that times 10, and that's the projected success we should be seeing from dust. Plus you won't have to spend a dime on new content. |
GLiMPSE X
Gigolos of the Interwebz
34
|
Posted - 2013.05.21 10:18:00 -
[70] - Quote
Lance 2ballzStrong wrote:GLiMPSE X wrote:Lance 2ballzStrong wrote:lllIIIlI IIIlIl wrote:Lance 2ballzStrong wrote:My troll skills are fine, since I left you guys there still replying even though i said I was out http://i.imgur.com/lUKZr8t.jpg oh look, another alt He shoots... he misses.... awwwwww *facepalm* After just insulting my troll skilz...
No need to facepalm. It's ok. I can teach ya a few things. I'll take you under my wing! <3 |
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ChromeBreaker
SVER True Blood Unclaimed.
481
|
Posted - 2013.05.21 10:18:00 -
[71] - Quote
Elrick Mercer wrote:Odiain Suliis wrote:Elrick Mercer wrote:That looks much better than what we have. I was under the impression that that vid wasn't 'live' gameplay. It wasn't but it certainly looks better than what we currently have. TBH there is no reason that the game shouldn't play that way now though. CCP has always falsely advertised Dust. They've been quoted saying combat in Dust is fast and frantic but when you play you move like molasses. Everything about Dust is slow and boring.
Trailer... super developer computer with all the settings WAY up. Unimplemented tests and the like... |
Kleanur Guy
SyNergy Gaming EoN.
254
|
Posted - 2013.05.21 10:20:00 -
[72] - Quote
GLiMPSE X wrote:Kleanur Guy wrote:GLiMPSE X wrote:Lance 2ballzStrong wrote:GLiMPSE X wrote:
One could argue that the sooner you realize that CCP as a development studio has a unique way of doing things that you need to come to terms with....the better.
Furthermore, having knee-jerk emotional reactions to gaming balance without looking at data is a quicker route to failure than making informed, educated decisions.
CCP development style suits PC gamers. Pretty sure I said looking @ data while ignoring feedback... so yeah, just looking at data for a FPS has not been working out well has it? It's working fine. Your timelines for perfection is unrealistic. CCP's development style suits gamers that want something more than just the run of the mill clones in their genre. They revolutionized the space sim game and have laid the groundwork to do something great in the fps space. There is no doubt it will take time. Judging from your likes, you have either just joined this game or dont post on the forums like myself. Lance and I have been playing Dust since the very first closed beta build, so we know how CCP develops their game over time, however as he said it is suited for PC gamers. I was optimistic once, like yourself, all the promises of a deeper FPS, all the stories and awesome mind boggling devblogs. But over time, I realised these weren't coming any time soon, its just how CCP develops their game, you know. I've been waiting for this game to become something else, but at this pace, it really won't any time soon, more like soonTM soon. Groundwork is all they have, it isn't an MMO at its core, it is an FPS, so something needs to change. They no longer have the closed beta shield to hide behind, patches to problems like aiming and Tac AR damage need to be dished out faster than they currently are. While I'm not sure what the first portion of your post has to do with the subject at hand, I'll dismiss this and read into your post. I agree, the game will take time, I can see how you would grow impatient. Nothing wrong with that. If it's going to take too long for you, that's fine....understandable even. Some here have more patience, and a realization of the timeline it took for CCP's other games to come to maturity. Dust is light years ahead of EVE with relation to the time it's been in the market. I'm ok playing while I enjoy it and checking back in if i get burnt out. EVE and Dust have a feature that create the 'want' to come back for most gamers. The passive SP is the hook. It will keep the games population growing even as people leave, they'll return for something new down the road and they may stay or not. All it takes is CCP to release something new down the road and the cycle starts again. I am fine with your opinions on timing, I may be a more patient gamer with a more optimistic view...you may not.. Nothing wrong with this, however, as is customary in these types of impasses....can i has your stuffs?
First bit means while you may have played EVE online and know how they developed there, you probably haven't played dust since the first closed beta build, and won't know exactly how CCP develop this game. I can pretty much predict from the patch notes if a nerf will be too much without stats, because its CCP and I have grown to know the,. I haven't grown impatient, just tired. CCP promised a lot in the year of 2013, but I know most of it won't come. If you have been playing the beta, you will know that CCP likes to take their time on gamebreaking problems, overnerfing them while at the same time completely breaking something at the same time I don't know how long you have played the closed/open beta for, but if you have played as long as I have, you know not to expect too much. I haven't grown impatient, I just laugh at how optimistic people are sometimes. |
Elrick Mercer
Onikanabo Brigade Caldari State
34
|
Posted - 2013.05.21 10:21:00 -
[73] - Quote
Cosgar wrote:GLiMPSE X wrote:lllIIIlI IIIlIl wrote:There is no such thing as an FPS formula. There is also no such thing as revolutionary gameplay or redefining the FPS genre. There are only successful games and unsuccessful games. Looking at DUST right now it's pretty obvious where it's going to stand on that spectrum in the next couple of months. And for a game with the mechanics such as DUST, if it doesn't take off after the first ~3 months it never will. You'll need to define your definition of 'successful'. The game can grow to 60k concurrent players with a million users and have a 10% p2p rate of 10/month or more and you've got a decent revenue stream. The f2p model thrives on getting people to stick with their game. Having a passive progression mechanic is enticing to lots of former players to check back in. Dust may never be as successful as the new cod game that comes out every 6 months in terms of box sales, or have as many concurrent players for those 6 months. But if done correctly and prudently it can still be a very lucrative and 'successful' title for CCP. Look at the average shelf life of a CoD game, DLC included. Now multiply that times 10, and that's the projected success we should be seeing from dust. Plus you won't have to spend a dime on new content.
Cod only last a year because Treyarch wants money. So people are now conditioned to buy a COD every year. If you knew people would keep buying the same product year after year wouldn't you do the same?
BF titles usually last for 2 years because that's simply how DICE does it. It's about making money.
And believe it or not I believe Dust is a cash grab anyway for EVE. Notice how once Dust went into beta EVE went over 500,000 subs. There are people I know playing EVE that would've never batted an eye at it until Dust. |
GLiMPSE X
Gigolos of the Interwebz
34
|
Posted - 2013.05.21 10:21:00 -
[74] - Quote
Kleanur Guy wrote:First bit means while you may have played EVE online and know how they developed there, you probably haven't played dust since the first closed beta build, and won't know exactly how CCP develop this game. I can pretty much predict from the patch notes if a nerf will be too much without stats, because its CCP and I have grown to know the,. I haven't grown impatient, just tired. CCP promised a lot in the year of 2013, but I know most of it won't come. If you have been playing the beta, you will know that CCP likes to take their time on gamebreaking problems, overnerfing them while at the same time completely breaking something at the same time I don't know how long you have played the closed/open beta for, but if you have played as long as I have, you know not to expect too much. I haven't grown impatient, I just laugh at how optimistic people are sometimes.
Ok. |
Elrick Mercer
Onikanabo Brigade Caldari State
34
|
Posted - 2013.05.21 10:22:00 -
[75] - Quote
ChromeBreaker wrote:Elrick Mercer wrote:Odiain Suliis wrote:Elrick Mercer wrote:That looks much better than what we have. I was under the impression that that vid wasn't 'live' gameplay. It wasn't but it certainly looks better than what we currently have. TBH there is no reason that the game shouldn't play that way now though. CCP has always falsely advertised Dust. They've been quoted saying combat in Dust is fast and frantic but when you play you move like molasses. Everything about Dust is slow and boring. Trailer... super developer computer with all the settings WAY up. Unimplemented tests and the like...
I highly doubt that was a super dev computer with max settings because BF3 on the console looks better than that. |
Panther Alpha
WarRavens
259
|
Posted - 2013.05.21 10:23:00 -
[76] - Quote
ChromeBreaker wrote:Elrick Mercer wrote:Odiain Suliis wrote:Elrick Mercer wrote:That looks much better than what we have. I was under the impression that that vid wasn't 'live' gameplay. It wasn't but it certainly looks better than what we currently have. TBH there is no reason that the game shouldn't play that way now though. CCP has always falsely advertised Dust. They've been quoted saying combat in Dust is fast and frantic but when you play you move like molasses. Everything about Dust is slow and boring. Trailer... super developer computer with all the settings WAY up. Unimplemented tests and the like...
I talking about the game-play .... isn't that obvious ? I know the graphics are always up in Demo videos.... |
GLiMPSE X
Gigolos of the Interwebz
34
|
Posted - 2013.05.21 10:24:00 -
[77] - Quote
Elrick Mercer wrote: Cod only last a year because Treyarch wants money. So people are now conditioned to buy a COD every year. If you knew people would keep buying the same product year after year wouldn't you do the same?
BF titles usually last for 2 years because that's simply how DICE does it. It's about making money.
And believe it or not I believe Dust is a cash grab anyway for EVE. Notice how once Dust went into beta EVE went over 500,000 subs. There are people I know playing EVE that would've never batted an eye at it until Dust.
They're creating synergistic titles to increase cross game interest, sales, and growth. This is good for their business.
I think you're coming around but you haven't realized it yet. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1065
|
Posted - 2013.05.21 10:25:00 -
[78] - Quote
Elrick Mercer wrote:
Cod only last a year because Treyarch wants money. So people are now conditioned to buy a COD every year. If you knew people would keep buying the same product year after year wouldn't you do the same?
BF titles usually last for 2 years because that's simply how DICE does it. It's about making money.
And believe it or not I believe Dust is a cash grab anyway for EVE. Notice how once Dust went into beta EVE went over 500,000 subs. There are people I know playing EVE that would've never batted an eye at it until Dust.
That's good marketing on CCPs side. Why shell out $60 for a AAA floozie and another $10-30 later to invite her sister DLC when you get Dust 514 for free, never have to pay for new content, dedicated servers, and another game to consider since its in the same universe? |
Elrick Mercer
Onikanabo Brigade Caldari State
34
|
Posted - 2013.05.21 10:26:00 -
[79] - Quote
GLiMPSE X wrote:Elrick Mercer wrote: Cod only last a year because Treyarch wants money. So people are now conditioned to buy a COD every year. If you knew people would keep buying the same product year after year wouldn't you do the same?
BF titles usually last for 2 years because that's simply how DICE does it. It's about making money.
And believe it or not I believe Dust is a cash grab anyway for EVE. Notice how once Dust went into beta EVE went over 500,000 subs. There are people I know playing EVE that would've never batted an eye at it until Dust.
They're creating synergistic titles to increase cross game interest, sales, and growth. This is good for their business. I think you're coming around but you haven't realized it yet.
Yeah well don't expect to much cross game interest if Dust doesn't take off... |
GLiMPSE X
Gigolos of the Interwebz
34
|
Posted - 2013.05.21 10:27:00 -
[80] - Quote
Elrick Mercer wrote:GLiMPSE X wrote:Elrick Mercer wrote: Cod only last a year because Treyarch wants money. So people are now conditioned to buy a COD every year. If you knew people would keep buying the same product year after year wouldn't you do the same?
BF titles usually last for 2 years because that's simply how DICE does it. It's about making money.
And believe it or not I believe Dust is a cash grab anyway for EVE. Notice how once Dust went into beta EVE went over 500,000 subs. There are people I know playing EVE that would've never batted an eye at it until Dust.
They're creating synergistic titles to increase cross game interest, sales, and growth. This is good for their business. I think you're coming around but you haven't realized it yet. Yeah well don't expect to much cross game interest if Dust doesn't take off...
Doesn't need to take off to grow in this scenario. Nothing about dust needs to take off to be successful. It can scale. |
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Elrick Mercer
Onikanabo Brigade Caldari State
34
|
Posted - 2013.05.21 10:28:00 -
[81] - Quote
Cosgar wrote:Elrick Mercer wrote:
Cod only last a year because Treyarch wants money. So people are now conditioned to buy a COD every year. If you knew people would keep buying the same product year after year wouldn't you do the same?
BF titles usually last for 2 years because that's simply how DICE does it. It's about making money.
And believe it or not I believe Dust is a cash grab anyway for EVE. Notice how once Dust went into beta EVE went over 500,000 subs. There are people I know playing EVE that would've never batted an eye at it until Dust.
That's good marketing on CCPs side. Why shell out $60 for a AAA floozie and another $10-30 later to invite her sister DLC when you get Dust 514 for free, never have to pay for new content, dedicated servers, and another game to consider since its in the same universe?
Never said it was a bad marketing ploy. But I believe that they don't really care about Dust and are only trying to use it to up EVE subscriptions.
Even though this game has dedicated servers it runs like a game that is peer to peer. |
ChromeBreaker
SVER True Blood Unclaimed.
481
|
Posted - 2013.05.21 10:28:00 -
[82] - Quote
Panther Alpha wrote:ChromeBreaker wrote:Elrick Mercer wrote:Odiain Suliis wrote:Elrick Mercer wrote: That looks much better than what we have.
I was under the impression that that vid wasn't 'live' gameplay. It wasn't but it certainly looks better than what we currently have. TBH there is no reason that the game shouldn't play that way now though. CCP has always falsely advertised Dust. They've been quoted saying combat in Dust is fast and frantic but when you play you move like molasses. Everything about Dust is slow and boring. Trailer... super developer computer with all the settings WAY up. Unimplemented tests and the like... I talking about the game-play .... isn't that obvious ? I know the graphics are always up in Demo videos....
You mean the completely staged events? "added" graphics? overlayed sound? or something else? |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1065
|
Posted - 2013.05.21 10:31:00 -
[83] - Quote
Elrick Mercer wrote:Cosgar wrote:Elrick Mercer wrote:
Cod only last a year because Treyarch wants money. So people are now conditioned to buy a COD every year. If you knew people would keep buying the same product year after year wouldn't you do the same?
BF titles usually last for 2 years because that's simply how DICE does it. It's about making money.
And believe it or not I believe Dust is a cash grab anyway for EVE. Notice how once Dust went into beta EVE went over 500,000 subs. There are people I know playing EVE that would've never batted an eye at it until Dust.
That's good marketing on CCPs side. Why shell out $60 for a AAA floozie and another $10-30 later to invite her sister DLC when you get Dust 514 for free, never have to pay for new content, dedicated servers, and another game to consider since its in the same universe? Never said it was a bad marketing ploy. But I believe that they don't really care about Dust and are only trying to use it to up EVE subscriptions. Even though this game has dedicated servers it runs like a game that is peer to peer. It's quite the opposite. At fanfest there was barely any new content in EVE Online, most of the work is going into Dust. |
The Robot Devil
BetaMax. CRONOS.
264
|
Posted - 2013.05.21 10:37:00 -
[84] - Quote
Dust isn't very fun but it is full of drama, I do enjoy dust but only in small doses. I can't come close to competing at the top levels but I do have fun trying. After about the third battle it is old to me and I go watch TV to pass the time better. However, I am hooked because I enjoy sci-fi stuff and the thought of a persistent universe with a player driven stories is intriguing. The game will do fine if we stick with it and provide feedback that improves the game as a whole and not one individuals style. People get so I'll about the seeming lack of engagement of the devs and slow fixes and that is good because if we were not mad then it would mean we didn't care. |
Elrick Mercer
Onikanabo Brigade Caldari State
34
|
Posted - 2013.05.21 10:42:00 -
[85] - Quote
Cosgar wrote:Elrick Mercer wrote:Cosgar wrote:Elrick Mercer wrote:
Cod only last a year because Treyarch wants money. So people are now conditioned to buy a COD every year. If you knew people would keep buying the same product year after year wouldn't you do the same?
BF titles usually last for 2 years because that's simply how DICE does it. It's about making money.
And believe it or not I believe Dust is a cash grab anyway for EVE. Notice how once Dust went into beta EVE went over 500,000 subs. There are people I know playing EVE that would've never batted an eye at it until Dust.
That's good marketing on CCPs side. Why shell out $60 for a AAA floozie and another $10-30 later to invite her sister DLC when you get Dust 514 for free, never have to pay for new content, dedicated servers, and another game to consider since its in the same universe? Never said it was a bad marketing ploy. But I believe that they don't really care about Dust and are only trying to use it to up EVE subscriptions. Even though this game has dedicated servers it runs like a game that is peer to peer. It's quite the opposite. At fanfest there was barely any new content in EVE Online, most of the work is going into Dust.
I saw the Fanfest vids and everything they've talked about I've either seen already at the previous fanfest or they are features that were supposed to be here already. |
Laheon
Osmon Surveillance Caldari State
581
|
Posted - 2013.05.21 10:55:00 -
[86] - Quote
Gah, okay, addressing the subject of this thread.
Yes, DUST is not, strictly speaking, EVE Online. However, they are in the same universe, and they are liked, as games. The general theory behind the two games are similar (do what you want, even scam, without any official punishment), and the general structure of the equipment is similar.
This suggests that any mechanics should be similar (not the same), such as damage modifiers, spying mechanics, PC, etc. Now, this isn't to say that the game is perfect at its current stage, but EVE players do know more in-depth of how these things work in Eve online, and therefore in New Eden, and therefore how they should work in DUST 514. Not all of us EVE players abhor FPS's, and have actually played a few in the past.
We can all agree that the controls and some mechanics leave something to be desired, as well as some weapons balance. However, with regards to other in-game mechanics, such as vehicle balance or shield/armor, EVE players have more of a say than CoD or BF users. simply because they have more experience dealing with customising and optimising it. |
KING SALASI
MAJOR DISTRIBUTION
13
|
Posted - 2013.05.21 11:17:00 -
[87] - Quote
I like pointing and clicking in EVE |
Panther Alpha
WarRavens
259
|
Posted - 2013.05.21 11:31:00 -
[88] - Quote
Laheon wrote:Gah, okay, addressing the subject of this thread.
Yes, DUST is not, strictly speaking, EVE Online. However, they are in the same universe, and they are liked, as games. The general theory behind the two games are similar (do what you want, even scam, without any official punishment), and the general structure of the equipment is similar.
This suggests that any mechanics should be similar (not the same), such as damage modifiers, spying mechanics, PC, etc. Now, this isn't to say that the game is perfect at its current stage, but EVE players do know more in-depth of how these things work in Eve online, and therefore in New Eden, and therefore how they should work in DUST 514. Not all of us EVE players abhor FPS's, and have actually played a few in the past.
We can all agree that the controls and some mechanics leave something to be desired, as well as some weapons balance. However, with regards to other in-game mechanics, such as vehicle balance or shield/armor, EVE players have more of a say than CoD or BF users. simply because they have more experience dealing with customising and optimising it.
ROFL.....EVE online gamers have NOT idea of how things work in a FPS game... the balance problems we have right now, are DIRECTLY connected, with trying to make Dust 514 "Feel" like EvE online...
You won't have a "Painter", trying to compose a beautiful, musical masterpiece ? right ? |
The Robot Devil
BetaMax. CRONOS.
265
|
Posted - 2013.05.21 11:44:00 -
[89] - Quote
I am sure no eve players play fps or understand mechanics. That has to be a fact
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Jaron Pollard
Uitraan Diversified Holdings Incorporated
119
|
Posted - 2013.05.21 12:11:00 -
[90] - Quote
The Robot Devil wrote:I am sure no eve players play fps or understand mechanics. That has to be a fact
Care to back this claim up with some evidence? Look up Remiel Pollard in EVE. That's my main |
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