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ChromeBreaker
SVER True Blood Unclaimed.
481
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Posted - 2013.05.21 09:29:00 -
[1] - Quote
Lance 2ballzStrong wrote:GLiMPSE X wrote:
One could argue that the sooner you realize that CCP as a development studio has a unique way of doing things that you need to come to terms with....the better.
Furthermore, having knee-jerk emotional reactions to gaming balance without looking at data is a quicker route to failure than making informed, educated decisions.
CCP development style suits PC gamers. Pretty sure I said looking @ data while ignoring feedback... so yeah, just looking at data for a FPS has not been working out well has it?
Started writing a post... got zoomed by 6 people |
ChromeBreaker
SVER True Blood Unclaimed.
481
|
Posted - 2013.05.21 09:33:00 -
[2] - Quote
Other FPS's are like an explosion... A big Bang... and then an irritating rining in your ears...
Dust is like a chain reaction, building and building, getting stonger until it dwarfs any single pop |
ChromeBreaker
SVER True Blood Unclaimed.
481
|
Posted - 2013.05.21 09:41:00 -
[3] - Quote
Lance 2ballzStrong wrote:ChromeBreaker wrote:Lance 2ballzStrong wrote:GLiMPSE X wrote:
One could argue that the sooner you realize that CCP as a development studio has a unique way of doing things that you need to come to terms with....the better.
Furthermore, having knee-jerk emotional reactions to gaming balance without looking at data is a quicker route to failure than making informed, educated decisions.
CCP development style suits PC gamers. Pretty sure I said looking @ data while ignoring feedback... so yeah, just looking at data for a FPS has not been working out well has it? Started writing a post... got zoomed by 6 people looks at current tank/ dropship / gun balance issues... nah they listen Don't think you know how many threads were made about tanks during chromosome...NONE were taken into consideration. Heavy + HMG? lol... that showed me CCP's data is based on pubstomping noobs. They listen yes... and no
The hurt is strong in this one...
Gun balance needs time and constant tweaking to get it right. Dropships are difficult to balance without creating ways to abuse it. Tanks have always been and always will be contriversial to someone lol, this is not a simple game where you choose a gun, a grenade and start running, everything interacts with everything else in a multitude of ways.
CCP listen... that doesnt mean we're right, or that they have to do anything |
ChromeBreaker
SVER True Blood Unclaimed.
481
|
Posted - 2013.05.21 10:18:00 -
[4] - Quote
Elrick Mercer wrote:Odiain Suliis wrote:Elrick Mercer wrote:That looks much better than what we have. I was under the impression that that vid wasn't 'live' gameplay. It wasn't but it certainly looks better than what we currently have. TBH there is no reason that the game shouldn't play that way now though. CCP has always falsely advertised Dust. They've been quoted saying combat in Dust is fast and frantic but when you play you move like molasses. Everything about Dust is slow and boring.
Trailer... super developer computer with all the settings WAY up. Unimplemented tests and the like... |
ChromeBreaker
SVER True Blood Unclaimed.
481
|
Posted - 2013.05.21 10:28:00 -
[5] - Quote
Panther Alpha wrote:ChromeBreaker wrote:Elrick Mercer wrote:Odiain Suliis wrote:Elrick Mercer wrote: That looks much better than what we have.
I was under the impression that that vid wasn't 'live' gameplay. It wasn't but it certainly looks better than what we currently have. TBH there is no reason that the game shouldn't play that way now though. CCP has always falsely advertised Dust. They've been quoted saying combat in Dust is fast and frantic but when you play you move like molasses. Everything about Dust is slow and boring. Trailer... super developer computer with all the settings WAY up. Unimplemented tests and the like... I talking about the game-play .... isn't that obvious ? I know the graphics are always up in Demo videos....
You mean the completely staged events? "added" graphics? overlayed sound? or something else? |
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