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Makyre Vahliha
The White Hawk Knights
51
|
Posted - 2013.05.18 02:26:00 -
[1] - Quote
I understand that the academy is to help newberries develop a basic understanding of how the game works, but I think 10,000 WP is pushing it a bit. The chatroom is filled with some people wondering and wanting to get into the other game modes only to be let down when they hear "10,000 WP." I have an alt that's in the academy and it doesn't seem fair for the WP to be that slow for me as well. I think it should be reduced in half or change the way newbies can graduate. I have a feeling it might drive some away waiting too long to get into the other game modes. |
Thor Odinson42
Molon Labe. League of Infamy
250
|
Posted - 2013.05.18 02:28:00 -
[2] - Quote
Makyre Vahliha wrote:I understand that the academy is to help newberries develop a basic understanding of how the game works, but I think 10,000 WP is pushing it a bit. The chatroom is filled with some people wondering and wanting to get into the other game modes only to be let down when they hear "10,000 WP." I have an alt that's in the academy and it doesn't seem fair for the WP to be that slow for me as well. I think it should be reduced in half or change the way newbies can graduate. I have a feeling it might drive some away waiting too long to get into the other game modes. That's like 20 matches for a noob. He shouldn't even cap out before he's "graduated". |
Scramble Scrub
Osmon Surveillance Caldari State
218
|
Posted - 2013.05.18 02:28:00 -
[3] - Quote
You can get 10k war points in around 15 to 20 skirmish matches.
Assuming you're able to get 1000 warpoints per game. |
Makyre Vahliha
The White Hawk Knights
51
|
Posted - 2013.05.18 02:30:00 -
[4] - Quote
Thor Odinson42 wrote:Makyre Vahliha wrote:I understand that the academy is to help newberries develop a basic understanding of how the game works, but I think 10,000 WP is pushing it a bit. The chatroom is filled with some people wondering and wanting to get into the other game modes only to be let down when they hear "10,000 WP." I have an alt that's in the academy and it doesn't seem fair for the WP to be that slow for me as well. I think it should be reduced in half or change the way newbies can graduate. I have a feeling it might drive some away waiting too long to get into the other game modes. That's like 20 matches for a noob. He shouldn't even cap out before he's "graduated".
I think it's still a lot. |
Deluxe Edition
TeamPlayers EoN.
200
|
Posted - 2013.05.18 02:30:00 -
[5] - Quote
Makyre Vahliha wrote:I understand that the academy is to help newberries develop a basic understanding of how the game works, but I think 10,000 WP is pushing it a bit. The chatroom is filled with some people wondering and wanting to get into the other game modes only to be let down when they hear "10,000 WP." I have an alt that's in the academy and it doesn't seem fair for the WP to be that slow for me as well. I think it should be reduced in half or change the way newbies can graduate. I have a feeling it might drive some away waiting too long to get into the other game modes.
When they complain, offer them a spot in your squad to fight full proto's over and over again. I wonder how long it will be before they want back in the academy. |
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
148
|
Posted - 2013.05.18 02:31:00 -
[6] - Quote
Based purely on kills, one would only need 200. That actually seems kind of low to me. |
Sloth9230
Reaper Galactic ROFL BROS
1376
|
Posted - 2013.05.18 02:33:00 -
[7] - Quote
That's not high enough. |
Otoky
DIOS EX. Gentlemen's Agreement
83
|
Posted - 2013.05.18 02:33:00 -
[8] - Quote
Today I tried academy with an alt. After 10 game I hit the 10k WP. I had about 640k SP... And with this low SP you have to fight against 10mill+ SP players. I think CCP shoud raise the cap to 50k WP or 2mill SP |
Den-tredje Baron
The Unholy Legion Of DarkStar DARKSTAR ARMY
52
|
Posted - 2013.05.18 02:35:00 -
[9] - Quote
Scramble Scrub wrote:You can get 10k war points in around 15 to 20 skirmish matches.
Assuming you're able to get 1000 warpoints per game.
^^^as above. If you'r doing well you should "graduate" very fast. I'm actually more on the term of opping the limit to a higher amount or giving the new players some kind of mediocre level where proto stuff isn't allowed or where only players with below XXXXX SP or WP can enter. Going from the academy battles into a fight against a full team of squaded up ILL OMENS and .... TUL players are gonna make those guys wish they where still fighting the academy battles. |
Sloth9230
Reaper Galactic ROFL BROS
1376
|
Posted - 2013.05.18 02:35:00 -
[10] - Quote
They should however offer newberries versions of all game modes, not just ambush(I'm guessing it's ambush right?) |
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Makyre Vahliha
The White Hawk Knights
51
|
Posted - 2013.05.18 02:36:00 -
[11] - Quote
Deluxe Edition wrote:Makyre Vahliha wrote:I understand that the academy is to help newberries develop a basic understanding of how the game works, but I think 10,000 WP is pushing it a bit. The chatroom is filled with some people wondering and wanting to get into the other game modes only to be let down when they hear "10,000 WP." I have an alt that's in the academy and it doesn't seem fair for the WP to be that slow for me as well. I think it should be reduced in half or change the way newbies can graduate. I have a feeling it might drive some away waiting too long to get into the other game modes. When they complain, offer them a spot in your squad to fight full proto's over and over again. I wonder how long it will be before they want back in the academy.
Heh, pre-Uprising we never had academy and it was always a blast for most people despite the bugs. But to play in the same kind of match over and over again just wears everyone out. I have ADHD, I don't like routine battles. For example, I would play 2-3 skirmishes, 2-3 domination, 1-2 mercenary and then lot out for a bit. But 20 academy in a row? That means I would play maybe 3-4 academy instants and then log out since it doesn't keep me interested. Yes, it does have mercenary battles but it comes very rarely (at least, for me.) |
Makyre Vahliha
The White Hawk Knights
51
|
Posted - 2013.05.18 02:38:00 -
[12] - Quote
Sloth9230 wrote:They should however offer newberries versions of all game modes, not just ambush(I'm guessing it's ambush right?)
Now, that's more like it. Academy versions of most game modes. +1 |
Otoky
DIOS EX. Gentlemen's Agreement
83
|
Posted - 2013.05.18 02:38:00 -
[13] - Quote
Sloth9230 wrote:They should however offer newberries versions of all game modes, not just ambush(I'm guessing it's ambush right?) Nop, in academy you can try all game mode (its randome). |
Sloth9230
Reaper Galactic ROFL BROS
1376
|
Posted - 2013.05.18 02:39:00 -
[14] - Quote
Otoky wrote:Sloth9230 wrote:They should however offer newberries versions of all game modes, not just ambush(I'm guessing it's ambush right?) Nop, in academy you can try all game mode (its randome). That sounds worse |
Makyre Vahliha
The White Hawk Knights
51
|
Posted - 2013.05.18 02:41:00 -
[15] - Quote
Otoky wrote:Sloth9230 wrote:They should however offer newberries versions of all game modes, not just ambush(I'm guessing it's ambush right?) Nop, in academy you can try all game mode (its randome).
Either I have a glitch playing in the same game mode repeatedly or you're pulling my leg. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
1
|
Posted - 2013.05.18 02:43:00 -
[16] - Quote
I graduated from the Academy after only gaining 95,000 SP (and the 10,000 WP), meaning I only had around 595,000 SP to invest in my skills. Now that I am fighting with the 3 million + SP advanced suits and prototype users, I am completely outclassed. And odds are, most of the new players will find themselves in a similar situation when they "graduate."
To be frank, the WP cap for the Academy needs to increase, so new players can earn the SP they need to actually have a chance to compete. Otherwise, you'll end up like me, lacking SP as you're thrown to the wolves upon graduation. |
Otoky
DIOS EX. Gentlemen's Agreement
83
|
Posted - 2013.05.18 02:46:00 -
[17] - Quote
Vicious Minotaur wrote:I graduated from the Academy after only gaining 95,000 SP (and the 10,000 WP), meaning I only had around 595,000 SP to invest in my skills. Now that I am fighting with the 3 million + SP advanced suits and prototype users, I am completely outclassed. And odds are, most of the new players will find themselves in a similar situation when they "graduate."
To be frank, the WP cap for the Academy needs to increase, so new players can earn the SP they need to actually have a chance to compete. Otherwise, you'll end up like me, lacking SP as you're thrown to the wolves upon graduation. Such as I excepted. Totaly agree with you, WP cap must raise. |
Makyre Vahliha
The White Hawk Knights
51
|
Posted - 2013.05.18 02:46:00 -
[18] - Quote
Vicious Minotaur wrote:I graduated from the Academy after only gaining 95,000 SP (and the 10,000 WP), meaning I only had around 595,000 SP to invest in my skills. Now that I am fighting with the 3 million + SP advanced suits and prototype users, I am completely outclassed. And odds are, most of the new players will find themselves in a similar situation when they "graduate."
To be frank, the WP cap for the Academy needs to increase, so new players can earn the SP they need to actually have a chance to compete. Otherwise, you'll end up like me, lacking SP as you're thrown to the wolves upon graduation.
Okay, I understand this. But I think CCP needs to offer more other things to do rather than just the academy to keep the newberries entertained and other ways to earn SP/WP. |
crazy space 1
Krullefor Organization Minmatar Republic
1197
|
Posted - 2013.05.18 02:48:00 -
[19] - Quote
If you think that's a lot, you Belong in the academy.
ONce ou get better you'll be fighting only noobs you'll be getting 2000 wp a battle. Earn it. |
crazy space 1
Krullefor Organization Minmatar Republic
1197
|
Posted - 2013.05.18 02:49:00 -
[20] - Quote
Makyre Vahliha wrote:Vicious Minotaur wrote:I graduated from the Academy after only gaining 95,000 SP (and the 10,000 WP), meaning I only had around 595,000 SP to invest in my skills. Now that I am fighting with the 3 million + SP advanced suits and prototype users, I am completely outclassed. And odds are, most of the new players will find themselves in a similar situation when they "graduate."
To be frank, the WP cap for the Academy needs to increase, so new players can earn the SP they need to actually have a chance to compete. Otherwise, you'll end up like me, lacking SP as you're thrown to the wolves upon graduation. Okay, I understand this. But I think CCP needs to offer more other things to do rather than just the academy to keep the newberries entertained and other ways to earn SP/WP. PvE
soontm ugh |
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Chankk Saotome
SyNergy Gaming EoN.
288
|
Posted - 2013.05.18 02:49:00 -
[21] - Quote
Makyre Vahliha wrote:. I have ADHD, I don't like routine battles.
DUST is entirely routine at this point, even switching battle modes.
Domination adds some spice but it's just a more massive objective camp than in Skirmish since the entirety of both teams will be at one position the whole time rather than a squad or two vs another squad or two at a regular skirm objective.
Maybe I'm a bit jaded, but the whole thing is pretty stale already. The only variation was back before Uprising when people started throwing points into all kinds of different combat elements and doing weird nonsense, and that was awesome! Now with SP caps so heavily increased, everyone does one thing, and only one thing, and they do that one thing over, and over, and over, and over, and over again ad-infinitum until they can do that one thing a little bit later 1-week, 3-weeks, 5-weeks, 2-months later still...
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Bungholio Cornholio
Ikomari-Onu Enforcement Caldari State
14
|
Posted - 2013.05.18 02:49:00 -
[22] - Quote
Drop 2 Militia Uplinks. Get killed. Hang out in MCC till end of match. Earn about 500 WP per match. Done in 20 matches.
BOOM! |
Makyre Vahliha
The White Hawk Knights
52
|
Posted - 2013.05.18 02:50:00 -
[23] - Quote
crazy space 1 wrote:Makyre Vahliha wrote:Vicious Minotaur wrote:I graduated from the Academy after only gaining 95,000 SP (and the 10,000 WP), meaning I only had around 595,000 SP to invest in my skills. Now that I am fighting with the 3 million + SP advanced suits and prototype users, I am completely outclassed. And odds are, most of the new players will find themselves in a similar situation when they "graduate."
To be frank, the WP cap for the Academy needs to increase, so new players can earn the SP they need to actually have a chance to compete. Otherwise, you'll end up like me, lacking SP as you're thrown to the wolves upon graduation. Okay, I understand this. But I think CCP needs to offer more other things to do rather than just the academy to keep the newberries entertained and other ways to earn SP/WP. PvE soontm ugh
Oh, yeah. I remember reading about something like that. What's wrong with that? Isn't that a good way for the newberries? |
Makyre Vahliha
The White Hawk Knights
52
|
Posted - 2013.05.18 02:51:00 -
[24] - Quote
Bungholio Cornholio wrote:Drop 2 Militia Uplinks. Get killed. Hang out in MCC till end of match. Earn about 500 WP per match. Done in 20 matches.
BOOM!
Not this again. No way. |
Makyre Vahliha
The White Hawk Knights
52
|
Posted - 2013.05.18 02:51:00 -
[25] - Quote
Chankk Saotome wrote:Makyre Vahliha wrote:. I have ADHD, I don't like routine battles. DUST is entirely routine at this point, even switching battle modes. Domination adds some spice but it's just a more massive objective camp than in Skirmish since the entirety of both teams will be at one position the whole time rather than a squad or two vs another squad or two at a regular skirm objective. Maybe I'm a bit jaded, but the whole thing is pretty stale already. The only variation was back before Uprising when people started throwing points into all kinds of different combat elements and doing weird nonsense, and that was awesome! Now with SP caps so heavily increased, everyone does one thing, and only one thing, and they do that one thing over, and over, and over, and over, and over again ad-infinitum until they can do that one thing a little bit later 1-week, 3-weeks, 5-weeks, 2-months later still...
Well, that's very true. You have a point. |
Sloth9230
Reaper Galactic ROFL BROS
1376
|
Posted - 2013.05.18 02:53:00 -
[26] - Quote
Makyre Vahliha wrote:What's wrong with that? It's taken too long to get here. |
Bungholio Cornholio
Ikomari-Onu Enforcement Caldari State
14
|
Posted - 2013.05.18 02:56:00 -
[27] - Quote
Makyre Vahliha wrote:Bungholio Cornholio wrote:Drop 2 Militia Uplinks. Get killed. Hang out in MCC till end of match. Earn about 500 WP per match. Done in 20 matches.
BOOM! Not this again. No way.
And you can do it while washing the dishes, doing the laundry, taking a shower...
|
Fadiia
Tal-Romon Legion Amarr Empire
0
|
Posted - 2013.05.18 02:57:00 -
[28] - Quote
whats the problem? i made 3 matches with my alt and am at 4.5k with a kd of little above 3.7. 4 more games and I'll be in the real world...
really don't see the problem here... |
Heathen Bastard
Kang Lo Directorate Gallente Federation
272
|
Posted - 2013.05.18 02:57:00 -
[29] - Quote
I just wish there was an opt out for the battle academy, started a new alt(was hoping for real customization, drat. And to use vehicles) and I have gotten used to having at least semi-competent allies and enemies.
I SHOULD NOT HAVE THE HIGHEST SCORE ON BOTH TEAMS USING NOTHING BUT MILITIA GEAR. I'm just not that good.
its not even by like a small margin in most cases, at best, there are me and one other person, at 12-1400 WP and no one on either team otherwise breaks 750.
at least I'll get to get back to big kid battles soon. |
Fadiia
Tal-Romon Legion Amarr Empire
0
|
Posted - 2013.05.18 03:00:00 -
[30] - Quote
Makyre Vahliha wrote:Bungholio Cornholio wrote:Drop 2 Militia Uplinks. Get killed. Hang out in MCC till end of match. Earn about 500 WP per match. Done in 20 matches.
BOOM! Not this again. No way.
OR....
**** the other team and be done in 7 games |
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Buster Friently
Rosen Association
456
|
Posted - 2013.05.18 03:05:00 -
[31] - Quote
Scramble Scrub wrote:You can get 10k war points in around 15 to 20 skirmish matches.
Assuming you're able to get 1000 warpoints per game.
Wow, math much? That would be 10 games. 20 games if you only get 500 per match.
|
THUNDERGROOVE
ZionTCD Unclaimed.
44
|
Posted - 2013.05.18 03:08:00 -
[32] - Quote
I'd rather them ditch the Academy and actually do ranked match making. It will make the game more fun for everyone involved. |
Schalac 17
Murderz for hire
141
|
Posted - 2013.05.18 03:08:00 -
[33] - Quote
Scramble Scrub wrote:You can get 10k war points in around 15 to 20 skirmish matches.
Assuming you're able to get 1000 warpoints per game. Your math, it amazes me. |
Buster Friently
Rosen Association
456
|
Posted - 2013.05.18 03:25:00 -
[34] - Quote
THUNDERGROOVE wrote:I'd rather them ditch the Academy and actually do ranked match making. It will make the game more fun for everyone involved.
They've said that they're working on a better matchmaker. |
WyrmHero1945
SyNergy Gaming EoN.
274
|
Posted - 2013.05.18 03:29:00 -
[35] - Quote
Should raise to 100,000 WP. |
Geth Massredux
Defensores Doctrina
347
|
Posted - 2013.05.18 03:39:00 -
[36] - Quote
No no, it should be 40,000 wp... You know these scrubs still suck and we have to carry these scrubs every time.... Im telling you, its annoying
- Geth |
Sloth9230
Reaper Galactic ROFL BROS
1376
|
Posted - 2013.05.18 03:47:00 -
[37] - Quote
WyrmHero1945 wrote:Should raise to 100,000 WP. Think about the dropship pilots, you used to be one! |
DigiOps
Kirkinen Risk Control Caldari State
255
|
Posted - 2013.05.18 04:06:00 -
[38] - Quote
Makyre Vahliha wrote:I think it's still a lot. You'd rather it be fewer? They're likely not going to get past standard level gear when they go on to regular instant battles and get stomped pretty hard. We don't need a battle academy. We need real matchmaking for instant battles, not this lazy solution. God, I hope its temporary. So many games before Dust's time could manage matchmaking. Why is it so difficult to implement? |
Makyre Vahliha
The White Hawk Knights
54
|
Posted - 2013.05.18 04:13:00 -
[39] - Quote
DigiOps wrote:Makyre Vahliha wrote:I think it's still a lot. You'd rather it be fewer? They're likely not going to get past standard level gear when they go on to regular instant battles and get stomped pretty hard. We don't need a battle academy. We need real matchmaking for instant battles, not this lazy solution. God, I hope its temporary. So many games before Dust's time could manage matchmaking. Why is it so difficult to implement?
+1 for real matchmaking instead of battle academy. This will put people on average footing with each other. |
hooc order
Deep Space Republic Gentlemen's Agreement
85
|
Posted - 2013.05.18 04:20:00 -
[40] - Quote
Sloth9230 wrote:They should however offer newberry versions of all game modes, not just ambush(I'm guessing it's ambush right?)
It randomly rotates between the game modes...i saw skirmish and ambush...i did not see decimation...but i only played 5 or so games before i capped on my alt, so it might be in there as well. |
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hooc order
Deep Space Republic Gentlemen's Agreement
85
|
Posted - 2013.05.18 04:23:00 -
[41] - Quote
DigiOps wrote:Makyre Vahliha wrote:I think it's still a lot. You'd rather it be fewer? They're likely not going to get past standard level gear when they go on to regular instant battles and get stomped pretty hard. We don't need a battle academy. We need real matchmaking for instant battles, not this lazy solution. God, I hope its temporary. So many games before Dust's time could manage matchmaking. Why is it so difficult to implement?
Cuz in many ways CCP are idiots.
Seriously just base it on SP and set brackets.
Easiest thing in the world to do. |
DJINN leukoplast
Hellstorm Inc League of Infamy
447
|
Posted - 2013.05.18 04:30:00 -
[42] - Quote
The cool thing about newberries being forced into the academy, is they don't have a chance to accidentally end up in a much tougher match and get slaughtered beyond belief, then end up hating the game and never coming back.
However it did occur to me that new players coming into the game might think that this is all Dust has to offer, and will bail based on their perceived lack of gamemode diversity.
I say give them a chance to play the other modes, but make it so completely new players don't accidentally end up winding up in more difficult modes. Somehow there should be a disclaimer that pops up as they select something other than the academy that basically warns them each time they join that the mode will be filled with players who are of a higher experience level and have better gear. |
LT SHANKS
Amarr Templars Amarr Empire
1
|
Posted - 2013.05.18 04:32:00 -
[43] - Quote
As a new player, it only took me a few hours in total to exit the academy. My KDR by the time I was out was about 3. Since graduating and further playing in the other modes, I have now dropped to 1.10.
I feel that the requirement of 10,000 WP is too little to advance onto the main game. As a Heavy, I find myself getting run over by LAVs, getting sniped by ARs, and getting pummeled into the ground by six man squads. I assume most who exit the academy are experiencing the same things.
The gap in equipment is far too wide for any new player, such as myself, to adjust to. If the WP requirement to exit the academy was set to say, 20,000, then I am sure these aforementioned problems would be lessened as new players would have a better fighting chance as they advance.
Also, I am sure that I am properly playing my role. I always try to stay within a group of three or more as "spray" support. I don't run out into open fields as to avoid being a free kill for snipers. I consistently hug walls for cover when moving around, and I never try to be "Rambo."
With these in mind, I am sure I am correctly playing my role, but when things escalate and I am up against an Assault, Scout, or Logistics user, I find myself being shot down with a few hits by a Tactical Assault Rifle, Scrambler Rifle or Shotgun without ever leaving so much as a dent because my "standard" Heavy Machine Gun is far too weak to even leave a dent in their shields as they sway side to side whilst moving further out of my range.
*Edit*
Now, if I had more time in the academy to build up my character a little more whilst accumulating a little more SP, then I would definitely be a happy camper. |
DigiOps
Kirkinen Risk Control Caldari State
256
|
Posted - 2013.05.18 04:42:00 -
[44] - Quote
hooc order wrote:DigiOps wrote:Makyre Vahliha wrote:I think it's still a lot. You'd rather it be fewer? They're likely not going to get past standard level gear when they go on to regular instant battles and get stomped pretty hard. We don't need a battle academy. We need real matchmaking for instant battles, not this lazy solution. God, I hope its temporary. So many games before Dust's time could manage matchmaking. Why is it so difficult to implement? Cuz in many ways CCP are idiots. Seriously just base it on SP and set brackets. Easiest thing in the world to do. SP doesn't equate to skill. |
Master Jaraiya
Ultramarine Corp Orion Empire
60
|
Posted - 2013.05.18 04:59:00 -
[45] - Quote
DigiOps wrote:hooc order wrote:DigiOps wrote:Makyre Vahliha wrote:I think it's still a lot. You'd rather it be fewer? They're likely not going to get past standard level gear when they go on to regular instant battles and get stomped pretty hard. We don't need a battle academy. We need real matchmaking for instant battles, not this lazy solution. God, I hope its temporary. So many games before Dust's time could manage matchmaking. Why is it so difficult to implement? Cuz in many ways CCP are idiots. Seriously just base it on SP and set brackets. Easiest thing in the world to do. SP doesn't equate to skill.
No but it is a measure by which players could be placed onto a more level playing field.
Think about this...
Vet running all basic gear in a MLT suit having all core skills at max 25% more shield and armor 15% more damage and what 15 percent less dispersion and kick
vs
Noob with same gear with maybe shield and armor lvl 1 and (weapon) operation lvl 1
toe to toe who wins this gunfight?
Now give the vet. all proto gear with the ability to run more modules of better quality and better weapons.
granted player skill plays a part, but it becomes more of a part of the game when there isn't such a disparity between opponents' skill (SP) lvl
Also remember that most of us who have played the game for a month or two at least aren't idiotic enough to go Rambo. We run in organized squads and use tactics.
How well do you think the noobs fair against this? I'll tell you it isn't pretty for them. I know, I was there...still am in some matches when I am faced off against vet players with 10 mil. + SP wearing all proto gear and running in full organized squads.
BTW I have about 5 mil SP...I hate to be the guy with 500k - 2 mil SP facing such a force. |
FarVision1
the xOutKaStx
5
|
Posted - 2013.05.18 05:01:00 -
[46] - Quote
Vicious Minotaur wrote:I graduated from the Academy after only gaining 95,000 SP (and the 10,000 WP), meaning I only had around 595,000 SP to invest in my skills. Now that I am fighting with the 3 million + SP advanced suits and prototype users, I am completely outclassed. And odds are, most of the new players will find themselves in a similar situation when they "graduate."
To be frank, the WP cap for the Academy needs to increase, so new players can earn the SP they need to actually have a chance to compete. Otherwise, you'll end up like me, lacking SP as you're thrown to the wolves upon graduation.
They are working on a better matching system. There should be something between 'Yes I know how to play" and "All gold X's wow I didn't even see him"
|
hooc order
Deep Space Republic Gentlemen's Agreement
85
|
Posted - 2013.05.18 05:05:00 -
[47] - Quote
DigiOps wrote:hooc order wrote:DigiOps wrote:Makyre Vahliha wrote:I think it's still a lot. You'd rather it be fewer? They're likely not going to get past standard level gear when they go on to regular instant battles and get stomped pretty hard. We don't need a battle academy. We need real matchmaking for instant battles, not this lazy solution. God, I hope its temporary. So many games before Dust's time could manage matchmaking. Why is it so difficult to implement? Cuz in many ways CCP are idiots. Seriously just base it on SP and set brackets. Easiest thing in the world to do. SP doesn't equate to skill.
If everyone ran around with basically equal Sp there would be no need to fix this issue.
The problem arises from vast differences in SP not vast differences in player skill. |
Otoky
DIOS EX. Gentlemen's Agreement
83
|
Posted - 2013.05.18 09:35:00 -
[48] - Quote
DigiOps wrote:Makyre Vahliha wrote:I think it's still a lot. You'd rather it be fewer? They're likely not going to get past standard level gear when they go on to regular instant battles and get stomped pretty hard. We don't need a battle academy. We need real matchmaking for instant battles, not this lazy solution. God, I hope its temporary. So many games before Dust's time could manage matchmaking. Why is it so difficult to implement? +1 |
Garrett Blacknova
Codex Troopers
3079
|
Posted - 2013.05.18 10:17:00 -
[49] - Quote
10k WP is fair enough.
If you want to move on earlier, join a squad with someone NOT in Academy.
From 10k to maybe 25k, give people the option to Academy OR a real battle. |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
53
|
Posted - 2013.05.18 10:34:00 -
[50] - Quote
There appears to be a fair few players running alts in the Academy so why not invite those newbs who express an interest in playing in the majors to squad with your real corps. This way they can get a taste of what it is like to run in squads while getting advice from the vets.
I think 10k WP isn't enough if people are only gaining 100k to 250k SP on average before graduating. Especially with the fact that the core skills now cost so much SP. I think you should be able to gain a minimum of 1.5 mil SP before graduating and realistically they will need at least 2.5 mil SP to have any chance at all unless they are one of the 1-5% who have natural FPS skills. Unless they are running in squads as this may trump lone wolf proto players.
However, CCP should create an in game Recruitment function for Corps that would make it easier for newbs to experience the real Dust via sqadding up with vets, on occasion, while still primarily playing in the Academy for most of the time.
oh and the academy should also promote the importance of joining squads and having a mic when playing. |
|
Panther Alpha
WarRavens
228
|
Posted - 2013.05.18 10:48:00 -
[51] - Quote
You joking right ? 10,000 WP is nothing ...and honestly, ones they get out of the "control" environment, and they start to get Pub Stormed by corporations, they will Definitely leave by then.
If anything, new players needs to be in the Battle Academy for longer. 50,000 WP or more. |
Otoky
DIOS EX. Gentlemen's Agreement
84
|
Posted - 2013.05.18 10:48:00 -
[52] - Quote
A'Real Fury wrote:...oh and the academy should also promote the importance of joining squads and having a mic when playing. Yes, yes and frekin yes!
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1003
|
Posted - 2013.05.18 11:12:00 -
[53] - Quote
Making a little playground where newberries can take turns kicking sand in eachother's eyes for a couple of days should not replace the need for a tutorial and even matchmaking. It's like if I let my son shoot cans in the back yard with a red ryder bb gun for a few minutes before handing him a goddamned 700 nitro express! As soon as a new player opens Dust 514, there needs to be a starting instance zone that you can't quit, similar to Elder Scrolls IV Oblivion where the player goes through different weapons, suits and vehicles on a (god I can't believe I'm making this reference) CoD rail style level that gives them a chance to play with everything the game has to offer, hands on with that annoying kitten of a game announcer blabbing in their ear about every little thing they need to do and how to do it. After that mock mission, then and only then should they be allowed to pick their starting race and bloodline and then get thrown into the kiddie pool to get their feet wet. While the new player is busy taking turns with a red berry, shooting each other in the face, a certificate system in place as an (optional) guideline as to what skills to focus on leveling while playing. Each suit, weapon, piece of equipment should have these recommended nodes highlighted on the skill tree with an emphasis on core skills! so they don't make the same mistake most all of us did starting out: getting into a good, expensive suit with an expensive weapon but nothing to show for it. Each battle should have little arrows on what to hack, how to give squad orders, the importance of equipment like up links, nanohives, and most important of all nanite injectors! On top of all this, the WPs needed to "graduate" should be ~100,000 or when the player gets ~5,000,000 SP. Whichever comes first. |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
32
|
Posted - 2013.05.18 11:28:00 -
[54] - Quote
Makyre Vahliha wrote:I understand that the academy is to help newberries develop a basic understanding of how the game works, but I think 10,000 WP is pushing it a bit. The chatroom is filled with some people wondering and wanting to get into the other game modes only to be let down when they hear "10,000 WP." I have an alt that's in the academy and it doesn't seem fair for the WP to be that slow for me as well. I think it should be reduced in half or change the way newbies can graduate. I have a feeling it might drive some away waiting too long to get into the other game modes. this is without a doubt the stupidest thread i have ever seen. i think that wp graduation limit should be raised to 100,000 your talking maybe 20 battles for me 7 battles tops you realize when you graduate you'll be contending in th pub matches with the same people who have been slaughtering across dust for over a year most of us have more than a mill wp ..im approaching 2 mill most of us have between 8-15 mill wp some of us have multiple protos. maybe you should ask your scrubberry friends what they think before you doom them to 10 battles without pro's stomping em and doom them to being sent against us with maybe stnd gear |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
32
|
Posted - 2013.05.18 11:32:00 -
[55] - Quote
hooc order wrote:DigiOps wrote:hooc order wrote:DigiOps wrote:Makyre Vahliha wrote:I think it's still a lot. You'd rather it be fewer? They're likely not going to get past standard level gear when they go on to regular instant battles and get stomped pretty hard. We don't need a battle academy. We need real matchmaking for instant battles, not this lazy solution. God, I hope its temporary. So many games before Dust's time could manage matchmaking. Why is it so difficult to implement? Cuz in many ways CCP are idiots. Seriously just base it on SP and set brackets. Easiest thing in the world to do. SP doesn't equate to skill. If everyone ran around with basically equal Sp there would be no need to fix this issue. The problem arises from vast differences in SP not vast differences in player skill. so what you want is C.O.D STFU this is an mmo rpg fps it requires grinding the basic design of this game allows for the older player to just use better stuff if you want a plaiin old boring and easy fps go back to C.O.D and stop ruining our game with your newb nerf cries |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
32
|
Posted - 2013.05.18 11:37:00 -
[56] - Quote
Cosgar wrote:Making a little playground where newberries can take turns kicking sand in eachother's eyes for a couple of days should not replace the need for a tutorial and even matchmaking. It's like if I let my son shoot cans in the back yard with a red ryder bb gun for a few minutes before handing him a goddamned 700 nitro express!As soon as a new player opens Dust 514, there needs to be a starting instance zone that you can't quit, similar to Elder Scrolls IV Oblivion where the player goes through different weapons, suits and vehicles on a (god I can't believe I'm making this reference) CoD rail style level that gives them a chance to play with everything the game has to offer, hands on with that annoying kitten of a game announcer blabbing in their ear about every little thing they need to do and how to do it. After that mock mission, then and only then should they be allowed to pick their starting race and bloodline and then get thrown into the kiddie pool to get their feet wet. While the new player is busy taking turns with a red berry, shooting each other in the face, a certificate system in place as an (optional) guideline as to what skills to focus on leveling while playing. Each suit, weapon, piece of equipment should have these recommended nodes highlighted on the skill tree with an emphasis on core skills! so they don't make the same mistake most all of us did starting out: getting into a good, expensive suit with an expensive weapon but nothing to show for it. Each battle should have little arrows on what to hack, how to give squad orders, the importance of equipment like up links, nanohives, and most important of all nanite injectors!On top of all this, the WPs needed to "graduate" should be ~100,000 or when the player gets ~5,000,000 SP. Whichever comes first. i agree i believe 5 mill is the avg ammount needed to go proto suit so spread out is should put u at least at adv gear maybe with a proto weapon |
Master Jaraiya
Ultramarine Corp Orion Empire
61
|
Posted - 2013.05.18 11:49:00 -
[57] - Quote
Why is there so much hate directed toward the Idea of placing players on more even ground in terms of SP or gear?
Is it possibly because the vets who have been in game long enough to have 10 mil sp would not be able to achieve easy victories by pubstomping random noobs?
Is it because they do not want to WORK for their victories by fighting players who are comparable in SP and gear?
Do they feel their KDR and wallets being threatened because they KNOW deep down inside that they really do NOT have the amount of skill that they think they do!
Are they afraid their "tactics" (running around the field of battle en masse using all proto gear and crushing anything that gets in their path) would not really work when faced with an opponent with comparable gear and core skills?
Seems if they are so confident in the amount of true player skill they had they would have no problem only battling players with comparable SP and gear.
I think I may be on to something. |
DS 10
G I A N T EoN.
289
|
Posted - 2013.05.18 11:50:00 -
[58] - Quote
One solution could be increasing the SP multiplier in Academy matches to 3x. Then SP isn't as much of an issue. |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
32
|
Posted - 2013.05.18 11:56:00 -
[59] - Quote
Master Jaraiya wrote:Why is there so much hate directed toward the Idea of placing players on more even ground in terms of SP or gear?
Is it possibly because the vets who have been in game long enough to have 10 mil sp would not be able to achieve easy victories by pubstomping random noobs?
Is it because they do not want to WORK for their victories by fighting players who are comparable in SP and gear?
Do they feel their KDR and wallets being threatened because they KNOW deep down inside that they really do NOT have the amount of skill that they think they do!
Are they afraid their "tactics" (running around the field of battle en masse using all proto gear and crushing anything that gets in their path) would not really work when faced with an opponent with comparable gear and core skills?
Seems if they are so confident in the amount of true player skill they had they would have no problem only battling players with comparable SP and gear.
I think I may be on to something. i have been playing this game for over a year WHEN THE CLOSED BETA OPENED we all got full on reset. if you piked up dust jan 13 when it first went open and stuck with it then closed beta testers only had a few weeks advantage. further more if you did not then the sp gap is your own fault this is an rpg where time and dedication do put you on a different lvl. i dont fight srubs i fight pro's those are the real battles the battles that are not boring. and just fyi most of us never move beyond adv gear in pubs because it makes it to easy unless you **** us off. if you dont want to dedicate the time and effort to be on equal equipment footing go back to C.O.D or halo and stop mucking up the forums. the only things that need to be talked about on here are bugs and improvements to the game this game is not a ordinary fps it will never be an ordinary fps so either step up your game and grind out a decent suit or STFU AND GET OUT |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
32
|
Posted - 2013.05.18 11:57:00 -
[60] - Quote
[quote=DS 10]One solution could be increasing the SP multiplier in Academy matches to 3x. Then SP isn't as much of an issue. [/quot now this isnt a bad idea ..i could agree with this ..i was un aware the wp cap for instant academy was so low though they should up that and give new players the time to grind to advanced lvl before facing the pros |
|
Master Jaraiya
Ultramarine Corp Orion Empire
61
|
Posted - 2013.05.18 12:03:00 -
[61] - Quote
ImpureMort wrote:i agree i believe 5 mill is the avg ammount needed to go proto suit so spread out is should put u at least at adv gear maybe with a proto weapon
Not if you are a heavy I know that much!
I have almost exactly 5 mil SP my skills are:
Dropsuit Upgrades 3 Dropsuit Core Upgrades 1 Dropsuit Electronics 1 Dropsuit Engineering 1
Dropsuit Shield Upgrades 5
Dropsuit Armor Upgrades 5 Armor Plating 5 Armor Repair Systems 5
Weaponry 5 Handheld Weapon Upgrades 5
Explosives 1 Grenadier 1 Heavy Weapon Operation 1 HMG Operation 5 HMG Proficiency 1
Sidearm Operation 2 SMG Operation 1 SMG Sharpshooter 1
So I can use complex armor modules, damage mods and proto HMG (i still use standard)
|
ImpureMort
Seykal Expeditionary Group Minmatar Republic
32
|
Posted - 2013.05.18 12:09:00 -
[62] - Quote
Master Jaraiya wrote:ImpureMort wrote:i agree i believe 5 mill is the avg ammount needed to go proto suit so spread out is should put u at least at adv gear maybe with a proto weapon Not if you are a heavy I know that much! I have almost exactly 5 mil SP my skills are: Dropsuit Upgrades 3 Dropsuit Core Upgrades 1 Dropsuit Electronics 1 Dropsuit Engineering 1 Dropsuit Shield Upgrades 5 Dropsuit Armor Upgrades 5 Armor Plating 5 Armor Repair Systems 5 Weaponry 5 Handheld Weapon Upgrades 5 Explosives 1 Grenadier 1 Heavy Weapon Operation 1 HMG Operation 5 HMG Proficiency 1 Sidearm Operation 2 SMG Operation 1 SMG Sharpshooter 1 So I can use complex armor modules, damage mods and proto HMG (i still use standard)
nope they take way more heavy and tank both take allot im a tanker i has 12 mill sp im still not maxed ..it is 5 mill avg just to get the suit ..if you spread it out assuming your going logi or ar you should at least get close to adv. but thats not the point going against proto gear in standard and militia is incredibly hard people have been screaming about it since jan 13th. and only supports extending new player instant battle academy access you can still be pulled into better battles if you have someone willing to run in our pubs with someone who's using lower rate gear. i dont see what the fuss is about. at least in the meantime while ccp works on this game you have somewhere to fight where we cant follow
|
Master Jaraiya
Ultramarine Corp Orion Empire
61
|
Posted - 2013.05.18 12:09:00 -
[63] - Quote
ImpureMort wrote:Master Jaraiya wrote:Why is there so much hate directed toward the Idea of placing players on more even ground in terms of SP or gear?
Is it possibly because the vets who have been in game long enough to have 10 mil sp would not be able to achieve easy victories by pubstomping random noobs?
Is it because they do not want to WORK for their victories by fighting players who are comparable in SP and gear?
Do they feel their KDR and wallets being threatened because they KNOW deep down inside that they really do NOT have the amount of skill that they think they do!
Are they afraid their "tactics" (running around the field of battle en masse using all proto gear and crushing anything that gets in their path) would not really work when faced with an opponent with comparable gear and core skills?
Seems if they are so confident in the amount of true player skill they had they would have no problem only battling players with comparable SP and gear.
I think I may be on to something. i have been playing this game for over a year WHEN THE CLOSED BETA OPENED we all got full on reset. if you piked up dust jan 13 when it first went open and stuck with it then closed beta testers only had a few weeks advantage. further more if you did not then the sp gap is your own fault this is an rpg where time and dedication do put you on a different lvl. i dont fight srubs i fight pro's those are the real battles the battles that are not boring. and just fyi most of us never move beyond adv gear in pubs because it makes it to easy unless you **** us off. if you dont want to dedicate the time and effort to be on equal equipment footing go back to C.O.D or halo and stop mucking up the forums. the only things that need to be talked about on here are bugs and improvements to the game this game is not a ordinary fps it will never be an ordinary fps so either step up your game and grind out a decent suit or STFU AND GET OUT
First of all I do not play CoD or Halo! I have no problem dedicating my time to the game I just would like to see the game grow, but in its current (pubstomp) state it will not because new players will just get frustrated and leave the game. That is why I have been suggesting something like this:
I would like to be able to play on a competitive level not be stomped for showing my face in a battle.
There really needs to be some kind of tier based match making system implemented. There are several posts relating to this already because it is what this game needs for noobs and vets alike.
SP tiers: 500k - 2mil 2mil - 4 mil 4mil - 6 mil 6 mil - 8 mil 8 mil - 10 mil 10 mil and up
I wouldn't mind if players could willingly join a higher tier, but restrict higher tier players from going back to lower tiers and pubstomping. This would place all players into more competitive matches.
As for squads:
If you are in a squad you must play in the tier corresponding to the highest SP ranking player in the squad. Otherwise you would not be able to join the battle. |
Master Jaraiya
Ultramarine Corp Orion Empire
61
|
Posted - 2013.05.18 12:13:00 -
[64] - Quote
ImpureMort wrote:
nope they take way more heavy and tank both take allot im a tanker i has 12 mill sp im still not maxed ..it is 5 mill avg just to get the suit ..if you spread it out assuming your going logi or ar you should at least get close to adv. but thats not the point going against proto gear in standard and militia is incredibly hard people have been screaming about it since jan 13th. and only supports extending new player instant battle academy access you can still be pulled into better battles if you have someone willing to run in our pubs with someone who's using lower rate gear. i dont see what the fuss is about. at least in the meantime while ccp works on this game you have somewhere to fight where we cant follow
If you are talking to me personally then I should inform you I am not in the academy.
|
ImpureMort
Seykal Expeditionary Group Minmatar Republic
32
|
Posted - 2013.05.18 12:15:00 -
[65] - Quote
so what you saying is when a squad or a solo person searches for battle it should put yall with corresponding sp lvl people yes i agree, and im sure ccp is working on something similar in the mean time as it will take time the instant battle academy saves at least the newest players from being stomped. although this is technically not a betaa anymore it is far from complete and personally i think they're are more serious issues that should be worked first like bug s and glitch before the try changing the matchmaking system. pervy sage i deserve my sp i worked for it and i prefer to go against skilled players hell most ims leave pub stomps they are boring and only contribute to skilled players not playing dust anymore. |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
32
|
Posted - 2013.05.18 12:16:00 -
[66] - Quote
Master Jaraiya wrote:ImpureMort wrote:
nope they take way more heavy and tank both take allot im a tanker i has 12 mill sp im still not maxed ..it is 5 mill avg just to get the suit ..if you spread it out assuming your going logi or ar you should at least get close to adv. but thats not the point going against proto gear in standard and militia is incredibly hard people have been screaming about it since jan 13th. and only supports extending new player instant battle academy access you can still be pulled into better battles if you have someone willing to run in our pubs with someone who's using lower rate gear. i dont see what the fuss is about. at least in the meantime while ccp works on this game you have somewhere to fight where we cant follow
If you are talking to me personally then I should inform you I am not in the academy. i would hope so with 5 mill sp lol no im not talking to you directly just in general |
Master Jaraiya
Ultramarine Corp Orion Empire
61
|
Posted - 2013.05.18 12:22:00 -
[67] - Quote
ImpureMort wrote:so what you saying is when a squad or a solo person searches for battle it should put yall with corresponding sp lvl people yes i agree, and im sure ccp is working on something similar in the mean time as it will take time the instant battle academy saves at least the newest players from being stomped. although this is technically not a betaa anymore it is far from complete and personally i think they're are more serious issues that should be worked first like bug s and glitch before the try changing the matchmaking system. pervy sage i deserve my sp i worked for it and i prefer to go against skilled players hell most ims leave pub stomps they are boring and only contribute to skilled players not playing dust anymore.
I respect that dude. I know there are those who think because they have max core skills and run full proto and go pub stomping that it makes them good players.
I guarantee these players are in for a rude awakening.
I really just want all players to have a good experience in DUST and to stick with it. |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
34
|
Posted - 2013.05.18 12:27:00 -
[68] - Quote
ImpureMort wrote:Master Jaraiya wrote:ImpureMort wrote:
nope they take way more heavy and tank both take allot im a tanker i has 12 mill sp im still not maxed ..it is 5 mill avg just to get the suit ..if you spread it out assuming your going logi or ar you should at least get close to adv. but thats not the point going against proto gear in standard and militia is incredibly hard people have been screaming about it since jan 13th. and only supports extending new player instant battle academy access you can still be pulled into better battles if you have someone willing to run in our pubs with someone who's using lower rate gear. i dont see what the fuss is about. at least in the meantime while ccp works on this game you have somewhere to fight where we cant follow
If you are talking to me personally then I should inform you I am not in the academy. i would hope so with 5 mill sp lol no im not talking to you directly just in general i do agree with tweaking the sp system to match people with equal sp its a good idea and one i believe ccp is currently working on. i dont like getting on this forum and seeing people crying about the sp difference between us and them ..i can understand wanting to go against equal player. but the second they start saying closed beta players need to be lowered because they have an advantage because they have been playing longer its an issue this is a work in progress and it isnt a fps its an mmo rpg fps and it will incorporate those aspects. ive spent the past year listening to scrubs whine about the basic principles in this game. mucho respect for picking up this game and getting to 5 mill sp and not being a closed beta player good job. i made an alt a few months ago just to see and understand scrubs hell. and that is why i support upping the sp rewards in instant battle academy ..but i also think it should be available for longer than 7 battles 10 k wp is measly and obtainable ina first sitting. i can understand wanting acess to higher tier matches with the exception being fw you do NOT WANT FW pro que sync and drop in all on the same side believe me you do not wanna face 16 imps when your new. |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
34
|
Posted - 2013.05.18 12:29:00 -
[69] - Quote
Master Jaraiya wrote:ImpureMort wrote:so what you saying is when a squad or a solo person searches for battle it should put yall with corresponding sp lvl people yes i agree, and im sure ccp is working on something similar in the mean time as it will take time the instant battle academy saves at least the newest players from being stomped. although this is technically not a betaa anymore it is far from complete and personally i think they're are more serious issues that should be worked first like bug s and glitch before the try changing the matchmaking system. pervy sage i deserve my sp i worked for it and i prefer to go against skilled players hell most ims leave pub stomps they are boring and only contribute to skilled players not playing dust anymore. I respect that dude. I know there are those who think because they have max core skills and run full proto and go pub stomping that it makes them good players. I guarantee these players are in for a rude awakening. I really just want all players to have a good experience in DUST and to stick with it. those player are already getting they'e rude awakening believe me no one in pc is using anything but proto or officer gear in pc gear does not matter just skill |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
35
|
Posted - 2013.05.18 12:41:00 -
[70] - Quote
when i first started this game there was no instant academy and it was hell i lost more than i won and that slowly changed i know people who have picked up this game and put it down after an hour and that is an issue. if we are all patient and report issues discuss potential way to improve the game and report bugs slowly dust may just fulfill its potential. ijust felt the need to voice my opinion the insant battle academy is not enough and it does not last long enough atm and that is my stance...when you garduate the academy you should have at least 75% of your best suit converted to adv and to do otherwise would just be cruel. now i do like facing people in stnd gear with stnd gear even though my skills give me the edge and i think people should be able to do this. and that is why i wanted them to tier ambush plain old standard ambush imagine if when you selcet ambush it gave you tiers I -V and you could select one and you would not be able to use suits higher than that tier. 1 being militia and 5 being proto. then they should tier the isk rewards accordingly so for example ...if you join tier V you can use proto and under and the base is reawards would cover 1-3 proto suits cost so someone who thinks there fps skills are good enough to handle proto with militia could go into tier V with militia gear and fight and potentially turn a huge profit ...but the could also get completely destroyed its a risk they would have to take. wat do you think of this pervy sage ..im not saying rule out instant battle academy this is just my personal feeling about standard pub ambush |
|
Master Jaraiya
Ultramarine Corp Orion Empire
62
|
Posted - 2013.05.18 13:20:00 -
[71] - Quote
That is what I was suggesting basically.
If you want you could join higher tier matches and fight protos.
You can't join lower tier matches, however. |
ImpureMort
Seykal Expeditionary Group Minmatar Republic
36
|
Posted - 2013.05.18 13:30:00 -
[72] - Quote
Master Jaraiya wrote:That is what I was suggesting basically.
If you want you could join higher tier matches and fight protos.
You can't join lower tier matches, however. i think if your higher tier there should be a battle form where you can fight lower tiers but i believe there should be an equipment cap that way everyone has the option to use the exact same lvl gear ..the only difference would be the enhancment provided by skills i do not agree with pub stomping in protos when the people your fighting cannot even use proto yet but i do believe in pub stomping scrubs with they're own gear |
Master Jaraiya
Ultramarine Corp Orion Empire
66
|
Posted - 2013.05.18 21:57:00 -
[73] - Quote
ImpureMort wrote:Master Jaraiya wrote:That is what I was suggesting basically.
If you want you could join higher tier matches and fight protos.
You can't join lower tier matches, however. i think if your higher tier there should be a battle form where you can fight lower tiers but i believe there should be an equipment cap that way everyone has the option to use the exact same lvl gear ..the only difference would be the enhancment provided by skills i do not agree with pub stomping in protos when the people your fighting cannot even use proto yet but i do believe in pub stomping scrubs with they're own gear
No I disagree because this would only encourage pubstomping. Pit me against a squad of noobs right now and I guarantee I take out the whole squad using only MLT or standard gear. The core skills give such an advantage in and of themselves.
The whole point of an SP based tier system is to place players on more equal footing. Under my suggestions lower tier players would be able to go up and play Mercs in higher Tiers, but not visa versa.
I think this would give way more balance to the game.
|
Mortedeamor
Internal Error. Negative-Feedback
42
|
Posted - 2013.05.18 22:00:00 -
[74] - Quote
Master Jaraiya wrote:ImpureMort wrote:Master Jaraiya wrote:That is what I was suggesting basically.
If you want you could join higher tier matches and fight protos.
You can't join lower tier matches, however. i think if your higher tier there should be a battle form where you can fight lower tiers but i believe there should be an equipment cap that way everyone has the option to use the exact same lvl gear ..the only difference would be the enhancment provided by skills i do not agree with pub stomping in protos when the people your fighting cannot even use proto yet but i do believe in pub stomping scrubs with they're own gear No I disagree because this would only encourage pubstomping. Pit me against a squad of noobs right now and I guarantee I take out the whole squad using only MLT or standard gear. The core skills give such an advantage in and of themselves. The whole point of an SP based tier system is to place players on more equal footing. Under my suggestions lower tier players would be able to go up and play Mercs in higher Tiers, but not visa versa. I think this would give way more balance to the game. either or doesnt really matter to me as i am a tanker but the isk should definitely be tiered to the match lvl as well |
Laheon
Osmon Surveillance Caldari State
540
|
Posted - 2013.05.18 22:01:00 -
[75] - Quote
As for opening topic... Why not allow newberries to have access to both academy and normal?
If they want, they can go and play with the protos, then realise they're horribly outmatched and go back to academy, or like the challenge and play anyway.
In the meantime, raise the WP to about 100k. That would help a fair bit, I would think. |
Maken Tosch
DUST University Ivy League
2349
|
Posted - 2013.05.18 22:02:00 -
[76] - Quote
10,000 WP doesn't seem that bad. It's ok when you consider the WP you gain from hacking objectives and vehicles, killing mercs and vehicles, letting others use your uplinks, repairing a heavy suit, reviving downed team mates, letting your team mates use your nanohives, etc. |
Mortedeamor
Internal Error. Negative-Feedback
42
|
Posted - 2013.05.18 22:10:00 -
[77] - Quote
Laheon wrote:As for opening topic... Why not allow newberries to have access to both academy and normal?
If they want, they can go and play with the protos, then realise they're horribly outmatched and go back to academy, or like the challenge and play anyway.
In the meantime, raise the WP to about 100k. That would help a fair bit, I would think. i agree 10 k wp is 2 hours tops |
Stefan Stahl
Seituoda Taskforce Command Caldari State
78
|
Posted - 2013.05.18 22:13:00 -
[78] - Quote
The academy is Dust's best feature right now. Allow people to stay there longer. The game is a few hundred percent better for it. |
Jin Robot
Polar Gooks
511
|
Posted - 2013.05.18 22:16:00 -
[79] - Quote
No, 10k is not too much. It teaches you to acquire WP, and once you focus on that its is simple to get at least 500/600 a match. On my newberry alt I ran and hacked a letter, than a supply right by it, than a turret. I got in the turret and took two somas out quickly, they where dumb enough to RDV a third one in the same spot. Lots and lots of WP and I had not even joined the front yet. |
Laheon
Osmon Surveillance Caldari State
546
|
Posted - 2013.05.18 22:23:00 -
[80] - Quote
Master Jaraiya wrote:Why is there so much hate directed toward the Idea of placing players on more even ground in terms of SP or gear?
Oh, and regarding this post.. I first played in closed beta, started about mid July. I played until late August/early September, when I had to do some placement work overseas for 6 months, and started up again in March. When I left in September, I probably had about 4m SP, and when I came back, I had 500k. By then, people had already been playing for two months, and I was, judging by SP, horribly outmatched.
For my first few days, I had a KDR of about 0.8. Then I got to about 100 deaths, and my KDR started rising, until it got to about 1.3. Unfortunately, I'm without my PS3 at the moment (and have been so for a month and a half), so when I finally get my PS3 back I'll, yet again, be horribly outmatched. But not too badly, as I'll have my passive SP from that time too.
Point is, I was able to get back into the game that quickly because I already had some experience of it, I already knew how to handle the weapons, I already knew the maps, and I was already used to the game. Newberries don't have that luxury. I can guarantee that if we see an SP reset tomorrow, the vets will have better KDRs than the newberries.
Vets have already created new players and gone on killing sprees in the academy. An SP reset is NOT a good idea. |
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ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
134
|
Posted - 2013.05.18 22:24:00 -
[81] - Quote
Cosgar wrote:On top of all this, the WPs needed to "graduate" should be ~100,000 or when the player gets ~5,000,000 SP. Whichever comes first.
Holy crap, I don't even have 4,000,000 SP.
I'd have more if I hadn't have forgotten to put my passive SP gain on my main before I stopped playing for three months, even though I don' t remember moving it. |
Ydubbs81 RND
Ahrendee Mercenaries
1265
|
Posted - 2013.05.18 22:41:00 -
[82] - Quote
Makyre Vahliha wrote:Thor Odinson42 wrote:Makyre Vahliha wrote:I understand that the academy is to help newberries develop a basic understanding of how the game works, but I think 10,000 WP is pushing it a bit. The chatroom is filled with some people wondering and wanting to get into the other game modes only to be let down when they hear "10,000 WP." I have an alt that's in the academy and it doesn't seem fair for the WP to be that slow for me as well. I think it should be reduced in half or change the way newbies can graduate. I have a feeling it might drive some away waiting too long to get into the other game modes. That's like 20 matches for a noob. He shouldn't even cap out before he's "graduated". I think it's still a lot.
Some things needs to be changed but we don't have to find a niche to complain about. 10K wps is nothing. You can get 2000wps in a skirmish! If they are only collecting 200wps after a full match of skirmish, then they should stay where they are at.
As opposed to trying to stomp with the big boys, get smoked....do not have fun....and then delete Dust off of their PS3 |
Immortal Captain
Seykal Expeditionary Group Minmatar Republic
0
|
Posted - 2013.05.18 22:54:00 -
[83] - Quote
ImpureMort wrote:Master Jaraiya wrote:Why is there so much hate directed toward the Idea of placing players on more even ground in terms of SP or gear?
Is it possibly because the vets who have been in game long enough to have 10 mil sp would not be able to achieve easy victories by pubstomping random noobs?
Is it because they do not want to WORK for their victories by fighting players who are comparable in SP and gear?
Do they feel their KDR and wallets being threatened because they KNOW deep down inside that they really do NOT have the amount of skill that they think they do!
Are they afraid their "tactics" (running around the field of battle en masse using all proto gear and crushing anything that gets in their path) would not really work when faced with an opponent with comparable gear and core skills?
Seems if they are so confident in the amount of true player skill they had they would have no problem only battling players with comparable SP and gear.
I think I may be on to something. i have been playing this game for over a year WHEN THE CLOSED BETA OPENED we all got full on reset. if you piked up dust jan 13 when it first went open and stuck with it then closed beta testers only had a few weeks advantage. further more if you did not then the sp gap is your own fault this is an rpg where time and dedication do put you on a different lvl. i dont fight srubs i fight pro's those are the real battles the battles that are not boring. and just fyi most of us never move beyond adv gear in pubs because it makes it to easy unless you **** us off. if you dont want to dedicate the time and effort to be on equal equipment footing go back to C.O.D or halo and stop mucking up the forums. the only things that need to be talked about on here are bugs and improvements to the game this game is not a ordinary fps it will never be an ordinary fps so either step up your game and grind out a decent suit or STFU AND GET OUT BETA is a test phase, all stats should have been reset for the official release of this game.
Anything that happened before the 14th of may should not count now, the game was not fully released until then. |
Maken Tosch
DUST University Ivy League
2354
|
Posted - 2013.05.18 22:59:00 -
[84] - Quote
Quote:BETA is a test phase, all stats should have been reset for the official release of this game.
Anything that happened before the 14th of may should not count now, the game was not fully released until then.
@Immortal Captain
Please remember that CCP is operating under a very different design philosophy. Just because other games reset the stats on launch it doesn't mean CCP is obligated to do the same thing. Those other companies that do reset the stats generally do it because they felt like it or it was part of a certain norm. But CCP doesn't usually follow norms even if those norms are profitable. |
Laheon
Osmon Surveillance Caldari State
552
|
Posted - 2013.05.18 23:07:00 -
[85] - Quote
Immortal Captain wrote: BETA is a test phase, all stats should have been reset for the official release of this game.
Anything that happened before the 14th of may should not count now, the game was not fully released until then.
Technically *we're* in a test phase. This is the first we've seen of Planetary Conquest. And ADS's. And scrambler rifles. And a lot of other things.
So when do you want that reset? |
Maken Tosch
DUST University Ivy League
2354
|
Posted - 2013.05.18 23:10:00 -
[86] - Quote
Eve Online has been around for 10 years after it's "official launch" in 2003 yet to this day many of its 500,000+ inhabitants consider Eve Online to be in beta yet no one suffered any resets with the exception of a single skills respec that occurred early in its 10-year lifespan. Even then, players retained their stats. |
ZDub 303
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
168
|
Posted - 2013.05.18 23:12:00 -
[87] - Quote
When I first heard 10,000 war points I laughed (seriously? thats like 10-20 games at most).
I feel like newberries should have academy listed as an option until something like 5 million SP, while being able to queue for non-academy game modes at anytime.
Trust me... a new player would rather go back to fighting people with -only- up to 5 million SP once he's faced us protobears with 10-15 million and bankrolls that allow us to use full proto essentially indefinitely. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1011
|
Posted - 2013.05.18 23:13:00 -
[88] - Quote
ZeHealingHurts HurtingHeals wrote:Cosgar wrote:On top of all this, the WPs needed to "graduate" should be ~100,000 or when the player gets ~5,000,000 SP. Whichever comes first. Holy crap, I don't even have 4,000,000 SP. I'd have more if I hadn't have forgotten to put my passive SP gain on my main before I stopped playing for three months, even though I don' t remember moving it. That's why I made it optional. You're either going to be comfortable enough to compete with the pros without being cannon fodder at 100,000 WP or geared enough to hold your own. The SP limit is also good for preventing people from simply milking newberries or being and islander. |
Happy Violentime
OMFGZOMBIESRUN
68
|
Posted - 2013.05.18 23:32:00 -
[89] - Quote
I have an alt that I started on the 14th to test out the scrambler - that alt has over 10,000 wp and no longer has access to instant academy battles.
Took no longer than 3 hrs, and has a total SP of 544,000
Now that alt gets to 'fight' in battles against proto players with 12 times the SP |
Mortedeamor
Internal Error. Negative-Feedback
42
|
Posted - 2013.05.18 23:36:00 -
[90] - Quote
ZDub 303 wrote:When I first heard 10,000 war points I laughed (seriously? thats like 10-20 games at most).
I feel like newberries should have academy listed as an option until something like 5 million SP, while being able to queue for non-academy game modes at anytime.
Trust me... a new player would rather go back to fighting people with -only- up to 5 million SP once he's faced us protobears with 10-15 million and bankrolls that allow us to use full proto essentially indefinitely. i agree i am almost in the 13 mill club now ,....i believe 5 mill is a nice round number average proto suit ..that would put most scrubs witha proto weapon ona decent suits assuming they played they're cards right 10 k wp is laughable lol ...ide say 100k wp before the other pub type appear and still i think the academy should be an option until at least 5 mill |
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Mortedeamor
Internal Error. Negative-Feedback
42
|
Posted - 2013.05.18 23:37:00 -
[91] - Quote
Happy Violentime wrote:I have an alt that I started on the 14th to test out the scrambler - that alt has over 10,000 wp and no longer has access to instant academy battles.
Took no longer than 3 hrs, and has a total SP of 544,000
Now that alt gets to 'fight' in battles against proto players with 12 times the SP our point exactly |
Mortedeamor
Internal Error. Negative-Feedback
42
|
Posted - 2013.05.18 23:39:00 -
[92] - Quote
Anything that happened before the 14th of may should not count now, the game was not fully released until then.[/quote] this will not happen might as well forget about it. this game will have countless things added in over the next few years and just like eve it will always be a work in progress. |
Sloth9230
Reaper Galactic ROFL BROS
1383
|
Posted - 2013.05.18 23:47:00 -
[93] - Quote
Maken Tosch wrote:Quote:BETA is a test phase, all stats should have been reset for the official release of this game.
Anything that happened before the 14th of may should not count now, the game was not fully released until then. @Immortal Captain Please remember that CCP is operating under a very different design philosophy. Just because other games reset the stats on launch it doesn't mean CCP is obligated to do the same thing. Those other companies that do reset the stats generally do it because they felt like it or it was part of a certain norm. But CCP doesn't usually follow norms even if those norms are profitable. Especially when CCP used the whole "no more resets" thing to pull people in |
Ludwig Van AssWhoopin
lMPurity
0
|
Posted - 2013.05.18 23:57:00 -
[94] - Quote
Lol, it took me 6 games to graduate the academy. Best score was 50-3. I must be god or something? |
Patoman Radiant
ZionTCD Unclaimed.
108
|
Posted - 2013.05.19 00:01:00 -
[95] - Quote
They should let Newberrys do both, have to get 10000 WP or so to try new game modes with 'real' player base. Can keep doing academy battles until hit a million SP, and hard locked out of it.
That way they can test the waters, going deeper or back to the shallow part.
Also tweek the numbers to the right ammount. |
Patoman Radiant
ZionTCD Unclaimed.
108
|
Posted - 2013.05.19 00:03:00 -
[96] - Quote
Ludwig Van AssWhoopin wrote:Lol, it took me 6 games to graduate the academy. Best score was 50-3. I must be god or something?
Your a obvious imp alt. 50-3 thats crazy for using the same junk that likely all the bluest of blueberrys have. Though, with the skill level of people learning the game, might be like curb stomping bablies, so not much of a acomplishment. |
ZDub 303
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
168
|
Posted - 2013.05.19 00:17:00 -
[97] - Quote
Patoman Radiant wrote:They should let Newberrys do both, have to get 10000 WP or so to try new game modes with 'real' player base. Can keep doing academy battles until hit a million SP, and hard locked out of it.
That way they can test the waters, going deeper or back to the shallow part.
Also tweek the numbers to the right ammount.
I like that idea... however I still feel like hard lock should be something like 4-5 million. |
Mortedeamor
Internal Error. Negative-Feedback
43
|
Posted - 2013.05.19 00:37:00 -
[98] - Quote
ZDub 303 wrote:Patoman Radiant wrote:They should let Newberrys do both, have to get 10000 WP or so to try new game modes with 'real' player base. Can keep doing academy battles until hit a million SP, and hard locked out of it.
That way they can test the waters, going deeper or back to the shallow part.
Also tweek the numbers to the right ammount. I like that idea... however I still feel like hard lock should be something like 4-5 million. a million sp is not enough even more so in uprising ..5 will put you in an ok place assuming you are playing with a team and dont you could grab a proto gun and should be able to out it ona adv suit ..so long as you dont spread out like a crazy and specialize |
ca ronic
Moffit Bros
12
|
Posted - 2013.05.19 00:57:00 -
[99] - Quote
ccp devs must like to proto stomp noobs with the big corps. lol. Under 1,000,000 skill points and you are paper thin with a bb gun when facing proto duvolle. Around 5,000,000 skill points you can probably start to barely hang in there depending on your actual skill. |
Master Jaraiya
Ultramarine Corp Orion Empire
66
|
Posted - 2013.05.19 01:38:00 -
[100] - Quote
Laheon wrote:Master Jaraiya wrote:Why is there so much hate directed toward the Idea of placing players on more even ground in terms of SP or gear? Oh, and regarding this post.. I first played in closed beta, started about mid July. I played until late August/early September, when I had to do some placement work overseas for 6 months, and started up again in March. When I left in September, I probably had about 4m SP, and when I came back, I had 500k. By then, people had already been playing for two months, and I was, judging by SP, horribly outmatched. For my first few days, I had a KDR of about 0.8. Then I got to about 100 deaths, and my KDR started rising, until it got to about 1.3. Unfortunately, I'm without my PS3 at the moment (and have been so for a month and a half), so when I finally get my PS3 back I'll, yet again, be horribly outmatched. But not too badly, as I'll have my passive SP from that time too. Point is, I was able to get back into the game that quickly because I already had some experience of it, I already knew how to handle the weapons, I already knew the maps, and I was already used to the game. Newberries don't have that luxury. I can guarantee that if we see an SP reset tomorrow, the vets will have better KDRs than the newberries. Vets have already created new players and gone on killing sprees in the academy. An SP reset is NOT a good idea.
Did you not have passive SP accumulating from end of closed beta Jan. 13 to when you picked the game up in march?
Who suggested an SP reset? I'm suggesting an SP Tier based match system go back and read my posts. |
|
Master Jaraiya
Ultramarine Corp Orion Empire
66
|
Posted - 2013.05.19 01:42:00 -
[101] - Quote
Immortal Captain wrote:ImpureMort wrote:Master Jaraiya wrote:Why is there so much hate directed toward the Idea of placing players on more even ground in terms of SP or gear?
Is it possibly because the vets who have been in game long enough to have 10 mil sp would not be able to achieve easy victories by pubstomping random noobs?
Is it because they do not want to WORK for their victories by fighting players who are comparable in SP and gear?
Do they feel their KDR and wallets being threatened because they KNOW deep down inside that they really do NOT have the amount of skill that they think they do!
Are they afraid their "tactics" (running around the field of battle en masse using all proto gear and crushing anything that gets in their path) would not really work when faced with an opponent with comparable gear and core skills?
Seems if they are so confident in the amount of true player skill they had they would have no problem only battling players with comparable SP and gear.
I think I may be on to something. i have been playing this game for over a year WHEN THE CLOSED BETA OPENED we all got full on reset. if you piked up dust jan 13 when it first went open and stuck with it then closed beta testers only had a few weeks advantage. further more if you did not then the sp gap is your own fault this is an rpg where time and dedication do put you on a different lvl. i dont fight srubs i fight pro's those are the real battles the battles that are not boring. and just fyi most of us never move beyond adv gear in pubs because it makes it to easy unless you **** us off. if you dont want to dedicate the time and effort to be on equal equipment footing go back to C.O.D or halo and stop mucking up the forums. the only things that need to be talked about on here are bugs and improvements to the game this game is not a ordinary fps it will never be an ordinary fps so either step up your game and grind out a decent suit or STFU AND GET OUT BETA is a test phase, all stats should have been reset for the official release of this game. Anything that happened before the 14th of may should not count now, the game was not fully released until then.
They did a reset at the end of the CLOSED BETA then started the OPEN BETA in which anyone could participate! Resetting all accounts now would be equivalent to resetting all accounts a year from now...completely unnecessary.
|
Laheon
Osmon Surveillance Caldari State
560
|
Posted - 2013.05.19 01:56:00 -
[102] - Quote
Master Jaraiya wrote:Did you not have passive SP accumulating from end of closed beta Jan. 13 to when you picked the game up in march?
Who suggested an SP reset? I'm suggesting an SP Tier based match system go back and read my posts.
Apologies, I guess I assumed you were talking about an SP reset.
I should have had the passive SP, but when I got on, it wasn't set to active. I don't know why, I was actually kinda annoyed at that.
For the record, I'm also against SP-based tiers. I'm all for the instant battle academy, with a cap of 100k WP, but with an option to join instant battle/FW aswell, just in case you get bored/want a challenge/want to learn. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1013
|
Posted - 2013.05.19 02:56:00 -
[103] - Quote
Sloth9230 wrote:Maken Tosch wrote:Quote:BETA is a test phase, all stats should have been reset for the official release of this game.
Anything that happened before the 14th of may should not count now, the game was not fully released until then. @Immortal Captain Please remember that CCP is operating under a very different design philosophy. Just because other games reset the stats on launch it doesn't mean CCP is obligated to do the same thing. Those other companies that do reset the stats generally do it because they felt like it or it was part of a certain norm. But CCP doesn't usually follow norms even if those norms are profitable. Especially when CCP used the whole "no more resets" thing to pull people in Even if there was a reset on the 14th, it wouldn't stop pub stompers from pub stomping, just slow them down a bit. You can't nerf experience and teamwork. |
Pseudogenesis
Subdreddit Test Alliance Please Ignore
7
|
Posted - 2013.05.19 20:34:00 -
[104] - Quote
The issue is that CCP has to balance it so that the cap is high enough that newberries can get a good grasp of the game's systems, but low enough that veteran assholes can't make an alt and accrue enough skillpoints to go proto in academy and grind new players into dust. |
Laheon
Osmon Surveillance Caldari State
567
|
Posted - 2013.05.19 20:47:00 -
[105] - Quote
Given the numbers in this thread (10k WP for an extra 450k SP), 100k WP is a decent number. Given the weekly SP cap, anyone coming out of the academy should hit about 2mil SP by the time they get to 100k. In the meantime, to prevent boredom, add in the option to join instant battle too. That way, if they complain about playing with scrubs, they can go join the big boys there and see how hard they get stomped. |
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