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Malkai Inos
Seituoda Taskforce Command Caldari State
7
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Posted - 2013.05.07 10:46:00 -
[1] - Quote
So you're saying that CCP has dumbed DUST down without providing any reasoning to this conclusion, other then just asserting that "options are out of the door".
Then you argue that a matchmaking system is missing because new players are regularily destroyed. This i agree with
Next you say you "used proficiency most times to level 4." wich either shows the underlying issue with the SS and SSP skills and why they had to go or something completely different since you again don't provide any reasoning for your arguments.
Same thing with "There was no need for a damage AND range nerf. ". You might be right, but there's no way i can tell because again theres no explanation for this conclusion.
Last up you complement on some of the new additions just to turn your view on "but to destroy an entire class they way you have the Heavy...you went too far" wich is yet another possibly correct point one cannot possibly assess without knowing beforehand how you came to feel that way
" And what's with the chop on LAV's and what the hell happened to the tank rail guns?" Right! What is the chop on LAV's and what the hell happend to the tank rail guns? I don't know and i also can't know where you are going with this from you post.
You are obviusly passionate and knowleadgeble enougth to provide you readers with well constructed arguments on the points that are importand to you. Please do so, so we can have an intelligent discussion of the unerlying issues and lock flamers right out of the door. Thank you. |
Malkai Inos
Seituoda Taskforce Command Caldari State
13
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Posted - 2013.05.07 12:45:00 -
[2] - Quote
Indy Strizer wrote:Where have you been?
Seriously, read some of the other threads lately, if he went into detail on such things, this would've turned out into a totally superfluous rant with details about other things that people have covered already in a ton of other threads. You need to not get caught up and look at the point. His point game is that this game is getting watered down and the RPG elements are making the FPS gameplay suffer.
I have read some those threads and i know there's a number of people who share his opinion, some of whom provided more content for discussion. For this reason i see no point in opening a new thread and reiterating superficial talking points, especially if there's no broad consensus that the arguments they're based on are actually valid, shown by the ongoing discussions in that theads.
One cannot simply make some suppositions, assert that they're true and then go on and build an argument from it, expecting others to look for the facts that support his position.
Arguing that the post would then be overly long is IMHO moot. t's pretty long as it is and there's quite a number of arguments from authority and poularity wich might just be replaced with (f)actual content.
In short: It's the OP's job to prove he's right, not mine. |
Malkai Inos
Seituoda Taskforce Command Caldari State
14
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Posted - 2013.05.07 14:07:00 -
[3] - Quote
BattleCry1791 wrote:OK fanboys, here it is...
As my clanmate Indy put earlier in this thread...there's hundreds of issue specific threads out there already. Oh, you didn't know about the vehicle CPU/PG bug? Best gets to reading fanboi. And in order to list them all would have taken a book. The issues are well known to CCP and the last thing I have to do is go over all of them for the likes of the Carebear crowd. My intention was to put them all in one nice neat box with a bow.
As i already said, it's not everyone else's job to figure out where you might have got you facts from. It's as easy as quoting or linking your sources. If you're unable or unwilling to do so then i have to assume that you're not interested in a fruitfull discussion.
BattleCry1791 wrote:But you want me to expand? Ok.
For all you simple minded gits out there with the "Adapt or Die" or "HTFU"....allow me this question. "Just who the **** do you think you're talking to?" If there is any group of players in the game that is the damned epitome of htfu or Adapt or Die it's members of PFBHz and the Imps/IE and a handful of other console FPS clans that had to figure out EvE in order to flourish here. If we're telling you "This is borked," guess what, it's freakin' Borked. We've seen this happen on other games and we don't want to see it happen here.
Again. Arguments from Authority peppered with some insults are not going to convince anyone who doesn't already agree with you.
BattleCry1791 wrote: MAG was an abject failure in the end. It's why we don't play it anymore. One of it's largest failings was allowing 32 guys from one clan into a pub room against 32 randoms. Can you say pubstomp? Now, while that doesn't happen here in terms of numbers, it happens here in terms of gear. Saw it on MAG and I'm seeing it here...if you don't find a way to separate the new guys from the vets, you're going to see the new guys bail. That kills the playerbase and the pool of money to collect from. This is just commen sense from a business perspective.
That was refreshing. I'll wholeheartedly agree and seen games that have two or three squads from the same corp running for one side. Thats depressing no matter on wich side you are.
BattleCry1791 wrote: As to tanking...right now, if you want to be safe from a tank, just get about 30 feet off the ground. We can't shoot up. Seriously. We can't shoot dropships. I call it a bug because I refuse to believe that CCP did this on purpose. I'd prefer to believe it's incompetence over flagrant breaking of a game mechanic. My dot will be on a guy on a second story platform and my shots are hitting the building 10 feet below him. HOW THE HELL DO YOU MISS THAT IN QA? Does anyone in CCP actually OWN a tank? And why change the rail gun spool? It wasn't broken.
This issue exists with turrets also and seems to come from the reticle and turret beeing aligned towards infinity with your cam. That means that both turret and camera look at the same spot but from different angles. Dunno how to approach this though
BattleCry1791 wrote: Lastly, I'll talk about options and lack there of. If you wanna "b34st it up", if you want to lead on the leaderboard, then 90% of you will have to spec for proto assault, complex shield extenders, and either the Duvolle or Duvolle tactical. The Heavy is now a secondary role with it's new proto HMG damage being below that of the previous build's STD HMG. The MD just got nerfed. The laser, while needing a nerf on the proto got more taken out of it than it needed. And don't get me started on the lack of the other three racial heavy suits and two scout suits. Basically, you don't have options anymore. It's BoD514. And because everyone is shield tanked now, they even nerfed flux grenades. HUNDREDS of items we can put on our suits, and only one real path for domination. At least they nerfed the damn AV grenades.
The realtively high number of Logi Protos point to them beeing the new fotm. Also i managed to both kill Proto Assaults and die to HMGs with my Militia Medic unter appropriate circumstances. We'll see in the next weeks if i gonna share your opinion on this.
The bold approach at the beginning slightly contrasts your more thoughtfull arguments that follow. Allow me to note that writing the first two rebuttals was much less fun than the rest of them. |
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