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Indy Strizer
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
74
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Posted - 2013.05.07 11:56:00 -
[1] - Quote
Overall, I agree with this post for the most part. I've already directed three friends to this game and all have shrugged and forgotten this game, but it was in beta then.
Ghost InShell wrote:So if I understand this correct your angry that people that put more time into the game have better stuff then you have ?
and something about tank driving is bad..
Of course he's angry... What else could a person be?
Oh yeah, that's right apathetic. I've already invited 3 friends to this game and each one shrugged and walked away.
Arramakaian Eka wrote:Matchmaking will always be broken if there aren't enough players - no MM will work with small playerbase, unless you are willing to wait for tens of minutes for a match.
There might (should) be a robust MM system in place already, and it just doesn't work due to small # of players. I surely hope there is, as otherwise Dust is borked.
Never?
I wouldn't be so quick to adopt a defeatist mindset... I'm sure they can fix it and probably have a few ideas already...
Harkon Vysarii wrote:All they'd have to do for a match making system is establish a conflict value system where player can only enter the match using fits that cost below the mission value.
Thats how I imagine mercs and contractors would value missions right. So the Imps could come in and kill people and show their stuff but only if they fit in to the regional conflict value. Then peeps can face off fair and square and not get all "my corp is better than yours" simply because they have proto stuff.
Best idea I've read in a long time honestly...
Malkai Inos wrote:So you're saying that CCP has dumbed DUST down without providing any reasoning to this conclusion, other then just asserting that "options are out of the door".
Then you argue that a matchmaking system is missing because new players are regularily destroyed. This i agree with
Next you say you "used proficiency most times to level 4." wich either shows the underlying issue with the SS and SSP skills and why they had to go or something completely different since you again don't provide any reasoning for your arguments.
Same thing with "There was no need for a damage AND range nerf. ". You might be right, but there's no way i can tell because again theres no explanation for this conclusion.
Last up you complement on some of the new additions just to turn your view on "but to destroy an entire class they way you have the Heavy...you went too far" wich is yet another possibly correct point one cannot possibly assess without knowing beforehand how you came to feel that way
" And what's with the chop on LAV's and what the hell happened to the tank rail guns?" Right! What is the chop on LAV's and what the hell happend to the tank rail guns? I don't know and i also can't know where you are going with this from your post.
You are obviously passionate and knowledgeable enougth to provide you readers with well constructed arguments on the points that are importand to you. Please do so, so we can have an intelligent discussion of the unerlying issues and lock flamers right out of the door. Thank you.
Where have you been?
Seriously, read some of the other threads lately, if he went into detail on such things, this would've turned out into a totally superfluous rant with details about other things that people have covered already in a ton of other threads. You need to not get caught up and look at the point. His point game is that this game is getting watered down and the RPG elements are making the FPS gameplay suffer.
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Indy Strizer
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
74
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Posted - 2013.05.07 11:57:00 -
[2] - Quote
steadyhand amarr wrote:Player failed to adjust to changes Qqs blames ccp is trying to make game like x. So uh do play bf3 or cod to any kind of standard because dust sure as hell not like those game nor is it drifting that way. I can forgive a halo comparison but cod or bf3 your just making excuses or trolling cuz u can't keep up. I expected more from a bunny
Panther Alpha wrote:You words are going to be Hollow, ones this game "FINALLY" becomes popular.
You know what you problem is ? you want this game to be "Exactly" like MAG.... sorry mate, this is DUST 514
Adapt or Die.
Obviously need to get reading comprehension up, reread. We want this game nothing like MAG.
Selinate deux wrote:So dramatic.
However, the quoted section is telling. You're getting your ass handed to you on a 4 mil SP alt? That's because you and your corp (and imperfects, too) are nowhere near as good as you think you are, and it becomes apparent without the full proto gear.
Other than that, who cares. The new build is fine. Keep whining as if the "top players' " opinion is more important than everyone else's, please.
You pretty much just supported what he was saying, the new build is not fine. The gear difference is not fine if it's making not so good players so much more formidable just because of gear differences...
BioClone Ax-45 wrote:First:
....How many times did we tell you not to dumb the game down? How many times did we tell you that catering to casuals will not get you anywhere? Thousands. And you failed to listen. ...
Later:
...And you have no filtering system yet in place. I have had people I know IRL d/l this game, play for an hour, and delete it of their PS3 because they went 0/17 because they got stuck in a game with Proto wearing guys from the closed beta. I was using a 4mill SP Alt today and was getting my ass handed to me....
WTF!
Im agree on some things with you, but re you talking about opposite things.
Dust as EvE will be hard to the new people, but those who will "adapt" to the gamemode will prevail.
Sorry, but beating up on new players in protogear is just as dumb as going up against experienced players in better gear is... Only thing is, new players can't don't have the choice not to do that.
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Indy Strizer
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
77
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Posted - 2013.05.07 16:27:00 -
[3] - Quote
I have to admit, I don't necessarily agree with everything that BattleCry.
Still... I can think of multiple things in this game that might be perceived as "dumbing down" the game by some... For example...
Substituting real FPS skill with the character progression that we have now so that learning the game is a matter of grinding and time... That's not how FPS works, that's how RPG's work. Don't get me wrong, I love how the skills add depth, I love the fitting and getting a variety of suits, I love the options of different gear, but it's so important in the game... Dust is pretty much half FPS, half RPG and not yet MMO, which is okay...
Speaking of variety... I know I only played a few matches, but I pretty much only saw medium frame suits. The game seems to have adopted the philosophy of relegating the other suits and weapons to secondary roles rather than equally viable weapons with the rock, paper, scissors mentality...
Then there was when they started slowing down movement and strafing... Some think it was for different reasons... Some think it was done to accomodate people who can't aim as well or who aren't as well coordinated... Others thought it was to make it take longer for players to get around maps so time invested in moving around the map had more severe tactical consequences...
Oh wait, it's not that because soon after we could just spawn on letters anyways. Teams don't really suffer the consequences of failing to defend an objective... They can just spawn on it again. Sure, you can organize and shift your forces depending on where the enemy team is, but that's all the Skirmish is... Players die on letters and then keep spawning on them.The value of the CRU as a game mechanic is diminished because people don't know how to play...
Speaking of teams... We've been stuck in 4-man squads for so long. I've never seen anybody in quick battles on Dust play as a real organized team, isn't that dumbing the game down? Isn't that hand holding?
Then there's this whole aiming getting messed up... Some might jump to the conclusion it was done so that people who can't aim can play just as badly as everybody else...
Anyways, that's just some stuff off the top of my head. I'm sure people can think of more, I've only played a few matches, so I'm reserving my personal judgement for a while, I will say that I've not enjoyed what I played so far in this build... Still, I think it will get better and I look forward to it. |
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