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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
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CCP Eterne
C C P C C P Alliance
1458
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Posted - 2013.05.02 19:26:00 -
[1] - Quote
Planetary Conquest will be coming out soon. But after feedback from players and internal deliberation, we have decided to hold back just a short bit. Read more about it in this dev blog from CCP FoxFour. |
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CCP FoxFour
C C P C C P Alliance
3344
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Posted - 2013.05.02 19:27:00 -
[2] - Quote
:D Looking forward to seeing what you guys think of this. |
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Pryke Bastion
GunFall Mobilization Covert Intervention
22
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Posted - 2013.05.02 19:29:00 -
[3] - Quote
W00t! First reply! Glad to have a chance to see the system first, still wondering about the limbo of 1 week with skill points just waiting for skills to put them in.
Guess we'll see soon ^_^ |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
315
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Posted - 2013.05.02 19:31:00 -
[4] - Quote
Preparing in 3... 2... 1... |
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RECON BY FIRE
Internal Error. Negative-Feedback
124
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Posted - 2013.05.02 19:32:00 -
[5] - Quote
Most intelligent decision yall have made in weeks. Maybe second most, getting rid of UVT is pretty awesome. Either way good job. |
KryptixX
Imperfects Negative-Feedback
399
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Posted - 2013.05.02 19:33:00 -
[6] - Quote
So you moved it back because it was "unfair" that people were not getting gear? What about Heavies? We have just an awesome choice of what to pick. I mean a whole 2 weapons and 1 dropsuit, how lucky are we? |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
156
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Posted - 2013.05.02 19:33:00 -
[7] - Quote
Happy to take the blame for this one.
Many thanks to CCP for working with the CPM to quickly resolve this issue! |
Thor Odinson42
Planetary Response Organization
109
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Posted - 2013.05.02 19:33:00 -
[8] - Quote
Bravo, this only makes sense! |
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CCP FoxFour
C C P C C P Alliance
3344
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Posted - 2013.05.02 19:35:00 -
[9] - Quote
Glad to hear you guys are excited about this. We know it puts a few peoples plans into disarray and we are sorry about that. In the long run this should hopefully be for the best for everyone. |
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Robert Lanate
Sinq Laison Gendarmes Gallente Federation
0
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Posted - 2013.05.02 19:36:00 -
[10] - Quote
This thread will require popcorn
UPDATE: Still waiting for my PS3 should be next week i hope |
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Gridboss
BetaMax. CRONOS.
192
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Posted - 2013.05.02 19:36:00 -
[11] - Quote
Good decision allowing everyone to get their feet before we get feet on the ground. |
Darkkis78
Darkstar Mercs
13
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Posted - 2013.05.02 19:38:00 -
[12] - Quote
CCP FoxFour wrote:Glad to hear you guys are excited about this. We know it puts a few peoples plans into disarray and we are sorry about that. In the long run this should hopefully be for the best for everyone.
Yeah this was a good idea to give people time to get use to new skills and stuff. |
Kevales
Tronhadar Free Guard Minmatar Republic
4
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Posted - 2013.05.02 19:41:00 -
[13] - Quote
On which date will the performance improvements, spawn camp fixes, and other urgent fixes be released? |
Django Quik
R.I.f.t Orion Empire
388
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Posted - 2013.05.02 19:41:00 -
[14] - Quote
Awesome - thanks for listening guys. Totally glad that we'll have that week to check out the region and prepare our plans. |
Luke Vetri
D3ath D3alers RISE of LEGION
77
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Posted - 2013.05.02 19:43:00 -
[15] - Quote
Excellent decision guys!
I can't think of a single other game (except EvE) where the development teams listen and actively change plans after listening to the player base.
Bacon and beer to all! |
Ryder Azorria
Amarr Templars Amarr Empire
259
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Posted - 2013.05.02 19:45:00 -
[16] - Quote
Kevales wrote:On which date will the performance improvements, spawn camp fixes, and other urgent fixes be released? All the back end stuff comes out May 6th.
Anyway, hurray for CCP making the right call! And hurray for the CPM helping CCP see reason! |
KryptixX
Imperfects Negative-Feedback
399
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Posted - 2013.05.02 19:48:00 -
[17] - Quote
Gridboss wrote:Good decision allowing Assault/Logistics players to get their feet before we get feet on the ground. Fixed that for you. |
Higgs flagrantfool
3dge of D4rkness SoulWing Alliance
47
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Posted - 2013.05.02 19:48:00 -
[18] - Quote
Does this mean that all items will be depoyed on May 6 (e.g. weapons, dropsuits, equipment, etc.)? |
NIKIA BETHUNE
Ill Omens EoN.
156
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Posted - 2013.05.02 19:49:00 -
[19] - Quote
I dont agree but doesnt matter took off work for no reason thx ccp for ******* me |
Nstomper
Disqualified
254
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Posted - 2013.05.02 19:51:00 -
[20] - Quote
hope pc is ready on the 14th |
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CCP FoxFour
C C P C C P Alliance
3344
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Posted - 2013.05.02 19:53:00 -
[21] - Quote
Luke Vetri wrote:Excellent decision guys!
I can't think of a single other game (except EvE) where the development teams listen and actively change plans after listening to the player base.
Bacon and beer to all!
Thank you! I will however pass on the beer. Fanfest only happened last week and I think I am still recovering. :P |
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Olaf the Gutless
DUST University Ivy League
15
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Posted - 2013.05.02 19:53:00 -
[22] - Quote
But I took a week off work? :[
At least the whole build isn't delayed! Back to my meditation... |
Nstomper
Disqualified
254
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Posted - 2013.05.02 19:54:00 -
[23] - Quote
is the fix about afkers getting sp coming in uprising and pc? |
Geth Massredux
Defensores Doctrina
224
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Posted - 2013.05.02 19:58:00 -
[24] - Quote
Quick question- so are we getting new dropsuits weapons still on the 14th? or thats coming the 6th since you moved PC back to the 14th which is good, but it would be better if we get new gear early so when it all goes down on the 14th, most of us would be ready for the onslaught... |
Davy Headhunter
ZionTCD Unclaimed.
0
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Posted - 2013.05.02 19:58:00 -
[25] - Quote
When the new dropsuits will be available? 6th or 14th?
coz in my opinion there is just no point in SP remap on 6th and new items on 14th. |
Olaf the Gutless
DUST University Ivy League
15
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Posted - 2013.05.02 20:01:00 -
[26] - Quote
Davy Headhunter wrote:When the new dropsuits will be available? 6th or 14th?
coz in my opinion there is just no point in SP remap on 6th and new items on 14th.
Pretty sure it says in the blog. |
Ryder Azorria
Amarr Templars Amarr Empire
259
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Posted - 2013.05.02 20:02:00 -
[27] - Quote
Davy Headhunter wrote:When the new dropsuits will be available? 6th or 14th?
coz in my opinion there is just no point in SP remap on 6th and new items on 14th. Last I heard (from CCP) dropsuits on the 6th, guns on the 14th. Don't ask me why. |
LogiBra
Sinq Laison Gendarmes Gallente Federation
24
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Posted - 2013.05.02 20:04:00 -
[28] - Quote
Davy Headhunter wrote:When the new dropsuits will be available? 6th or 14th?
coz in my opinion there is just no point in SP remap on 6th and new items on 14th. Try telling that to a heavy. |
Higgs flagrantfool
3dge of D4rkness SoulWing Alliance
47
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Posted - 2013.05.02 20:05:00 -
[29] - Quote
Olaf the Gutless wrote:Davy Headhunter wrote:When the new dropsuits will be available? 6th or 14th?
coz in my opinion there is just no point in SP remap on 6th and new items on 14th. Pretty sure it says in the blog.
no it does not. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
532
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Posted - 2013.05.02 20:07:00 -
[30] - Quote
Ryder Azorria wrote:Davy Headhunter wrote:When the new dropsuits will be available? 6th or 14th?
coz in my opinion there is just no point in SP remap on 6th and new items on 14th. Last I heard (from CCP) dropsuits on the 6th, guns on the 14th. Don't ask me why.
Moving PC to 5.14 was the first step in fixing the rollout. Move all new gear to 5.6 and we're good. Except for making all logistics bright yellow. I am not Big Bird, but that's an issue for another thread. |
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
359
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Posted - 2013.05.02 20:12:00 -
[31] - Quote
Thx! |
Marston VC
SVER True Blood Unclaimed.
175
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Posted - 2013.05.02 20:19:00 -
[32] - Quote
I don't mind PC moving back at all, but what really bugs me is why we wont get atleast the new drop suits on the 6th..... is it supposed to make it so that things are more fair for the new people who may be moving in?? or is it just in celebration for the release?? I don't really know..... but It aggravates me how im going to have to wait another 10 days keeping over 10 million unallocated points.... well.... unallocated. I mean without the new weapons (especially the scrambler rifle) its going to be difficult for me to test whats best for me..... Idk.... maybe its just me though. |
OgTheEnigma
Seraphim Initiative. CRONOS.
112
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Posted - 2013.05.02 20:23:00 -
[33] - Quote
Thanks for delaying PC, it was definitely the right choice in the circumstances. Plus we now also have enough time to get to grips with most of the changes before all hell breaks lose. |
Django Quik
R.I.f.t Orion Empire
389
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Posted - 2013.05.02 20:30:00 -
[34] - Quote
Bahahaha people seriously took time off so they could do PC on the first day it comes out? You do realise you only get to claim your first district on day one right? You know there won't be any PC fighting until at least 24 hours later? And even then that's only a single match? You don't have several directors in your corp who might be able to do this for you? If not, that's just foolish. |
Geth Massredux
Defensores Doctrina
224
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Posted - 2013.05.02 20:33:00 -
[35] - Quote
Marston VC wrote:I don't mind PC moving back at all, but what really bugs me is why we wont get atleast the new drop suits on the 6th..... is it supposed to make it so that things are more fair for the new people who may be moving in?? or is it just in celebration for the release?? I don't really know..... but It aggravates me how im going to have to wait another 10 days keeping over 10 million unallocated points.... well.... unallocated. I mean without the new weapons (especially the scrambler rifle) its going to be difficult for me to test whats best for me..... Idk.... maybe its just me though. I agree. I just want new amarr medium suit and amarr scrambler rifle and im good. I just want to test out the new gear for those ten more days we have to wait. Still having a ton of skill points waiting for new gear... I would like a dev response to my question- ^ Since PC is getting moved back ten more days are we getting new gear on the 6th? And no it doesnt say anything about gear getting released in the blog... |
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CCP Nullarbor
C C P C C P Alliance
928
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Posted - 2013.05.02 20:33:00 -
[36] - Quote
Also one more thing to note, because of the way the timers work we probably won't see the first actual PC fights until the 16th so you will still get 2 days the figure out the new gear being launched on the 14th.
After that though, its game on :-) |
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Klivve Cussler
Ransoms Incorporated
118
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Posted - 2013.05.02 20:33:00 -
[37] - Quote
Question for the Devs:
Will there be a patch for Eve Online coinciding with the release of PC on Dust, to allow the Eve Pilots to view the status of PC districts?
If so, can you briefly describe/link me to a description of where in the game that will be visible? Planet View? Sovereignty Dashboard? etc. |
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CCP FoxFour
C C P C C P Alliance
3347
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Posted - 2013.05.02 20:35:00 -
[38] - Quote
Klivve Cussler wrote:Question for the Devs:
Will there be a patch for Eve Online coinciding with the release of PC on Dust, to allow the Eve Pilots to view the status of PC districts?
If so, can you briefly describe/link me to a description of where in the game that will be visible? Planet View? Sovereignty Dashboard? etc.
At this time no, EVE players will not be able to directly see the owners of districts. We are thinking of ways to improve this though. |
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gbghg
L.O.T.I.S. RISE of LEGION
1336
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Posted - 2013.05.02 20:37:00 -
[39] - Quote
+1 nice to see CCP listen to the CPM. And it 'll be nice to be able to get used to the new gear/gameplay without having to worry about PC |
Belzeebub Santana
SVER True Blood Unclaimed.
471
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Posted - 2013.05.02 20:37:00 -
[40] - Quote
GJ on ccp for listening but the 14th release of weapons is still an issue for some to be competitive though the first fights won't start till the 15th.
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Naustradamus Oracle
WarRavens
72
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Posted - 2013.05.02 20:38:00 -
[41] - Quote
Finally the Dev Blog
Now if I remember my manners ... I should say "Bout Time!" (Best quality could find :P ) |
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CCP FoxFour
C C P C C P Alliance
3348
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Posted - 2013.05.02 20:38:00 -
[42] - Quote
Belzeebub Santana wrote:GJ on ccp for listening but the 14th release of weapons is still an issue for some to be competitive though the first fights won't start till the 15th.
First fights won't be until the 16th actually. Technical reasons on the backend. I hope to have a dev blog out early next week, or if I am crazy over the weekend. |
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Klivve Cussler
Ransoms Incorporated
119
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Posted - 2013.05.02 20:41:00 -
[43] - Quote
CCP FoxFour wrote:Klivve Cussler wrote:Question for the Devs:
Will there be a patch for Eve Online coinciding with the release of PC on Dust, to allow the Eve Pilots to view the status of PC districts?
If so, can you briefly describe/link me to a description of where in the game that will be visible? Planet View? Sovereignty Dashboard? etc. At this time no, EVE players will not be able to directly see the owners of districts. We are thinking of ways to improve this though.
But they receive bonuses to PI and POS systems due to PC ownership...that'll be a bit awkward.
Anyway, my two cents (or as we say in Canada, a nickel) worth is a PC scan layer on the PI planet view, showing district locations, ownership, and PI, plus a summary of bonuses I'm receiving from this planet. |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
109
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Posted - 2013.05.02 20:47:00 -
[44] - Quote
Is there a metric you guys will be using for opening up additional regions for PC?
Also - certain regions are on the list as "Factional Warfare" regions and were outright dismissed as PC regions, but there are several one-off systems that have Temperate planets that are not involved in FW, will this be taken into account as more regions open up? (An example is Essence Region, Seyllin system having 2 Temperate planets, and is not in the FW warzone) |
trollsroyce
Seraphim Initiative. CRONOS.
328
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Posted - 2013.05.02 20:50:00 -
[45] - Quote
Awesome <3 |
slap26
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
608
|
Posted - 2013.05.02 20:50:00 -
[46] - Quote
why even have a respec on the 6th??? if we get no new content....... |
Higgs flagrantfool
3dge of D4rkness SoulWing Alliance
47
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Posted - 2013.05.02 20:53:00 -
[47] - Quote
CCP Nullarbor wrote:Also one more thing to note, because of the way the timers work we probably won't see the first actual PC fights until the 16th so you will still get 2 days the figure out the new gear being launched on the 14th.
After that though, its game on :-)
Now I am really confused! what in the would are we getting on May 6? Is May 6 when the Respec happens? If it is happening on the 6th and we are not going to get any new items until the 14th, what is the point behind having a respec on the 6th at all? to force every one to play in militia gear for eight days? what is the thinking behind this? Why do the devs seem to be avoiding this question? It is a very simple question. PLEASE ANSWER. |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
109
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Posted - 2013.05.02 21:00:00 -
[48] - Quote
Higgs flagrantfool wrote:CCP Nullarbor wrote:Also one more thing to note, because of the way the timers work we probably won't see the first actual PC fights until the 16th so you will still get 2 days the figure out the new gear being launched on the 14th.
After that though, its game on :-) Now I am really confused! what in the would are we getting on May 6? Is May 6 when the Respec happens? If it is happening on the 6th and we are not going to get any new items until the 14th, what is the point behind having a respec on the 6th at all? to force every one to play in militia gear for eight days? what is the thinking behind this? Why do the devs seem to be avoiding this question? It is a very simple question. PLEASE ANSWER.
From what I read, the only things we aren't getting on the 6th are the 3 new weapons (but I think the skills for them will be seeded) and the new maps. And now they added PC's actual functionality.
We will be getting new graphics, new interfaces, skill respect, new skill tree, new suits, Alliance chat (I hope), Mail system, wallet history, faster load time, new map + PC viewing ability, Factional Warfare (but no devblog on it?) so on and so forth.
Oh and Death to UVTs |
Vexen Arc
OSG Planetary Operations Covert Intervention
12
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Posted - 2013.05.02 21:06:00 -
[49] - Quote
Hey Devs!
Before the writhing masses whip themselves into a frenzy, it would be helpful if someone could let us know why you're doing new content drops and the respec over two days. From this side of the screen, it doesn't seem to make any sense at all.
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BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
109
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Posted - 2013.05.02 21:07:00 -
[50] - Quote
Vexen Arc wrote:Hey Devs!
Before the writhing masses whip themselves into a frenzy, it would be helpful if someone could let us know why you're doing new content drops and the respec over two days. From this side of the screen, it doesn't seem to make any sense at all.
I think since PC was moved to the 14th, the new weapons should probably be added on the 6th... so we can "beta" test them before official launch. Just saying. |
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Parson Atreides
Ahrendee Mercenaries
247
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Posted - 2013.05.02 21:09:00 -
[51] - Quote
I'm glad the delay of a feature by 8 days takes priority over hotfixing AFK farming which is breaking your game.
Just one more reason the 6th is going to be a let down. |
Alcare Xavier Golden
DUST University Ivy League
175
|
Posted - 2013.05.02 21:11:00 -
[52] - Quote
Parson Atreides wrote:I'm glad the delay of a feature by 8 days takes priority over hotfixing AFK farming which is breaking your game.
Just one more reason the 6th is going to be a let down.
Different teams = different responsibilities |
Parson Atreides
Ahrendee Mercenaries
247
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Posted - 2013.05.02 21:17:00 -
[53] - Quote
Alcare Xavier Golden wrote:Parson Atreides wrote:I'm glad the delay of a feature by 8 days takes priority over hotfixing AFK farming which is breaking your game.
Just one more reason the 6th is going to be a let down. Different teams = different responsibilities
AFK farming has been a problem for a while now. They said this decision was based on the efforts of the CPM and community grievances. So either the CPM isn't telling them about AFKing (probably because at least 2 of them do it on a regular basis) or whichever team is behind it doesn't care.
When we get a devblog about the delay of one feature as opposed to the possible solution to an ongoing and game-breaking problem, there's something wrong. |
Khamelaya
The Southern Legion RISE of LEGION
3
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Posted - 2013.05.02 21:17:00 -
[54] - Quote
The dev blog raises several concerns from the player community and the CPM, but then goes on to address only one. It is very confusing.
So Planetary Conquest has been moved to the 14th, excellent, no questions there.
Is that the only change being made? You said one of the concerns raised was the disconnection of skill reset and release of "new content(weapons, dropsuits, etc)". First you previsously told us that the dropsuits and weapons would be getting released at different times. Lumping them together in that sentence is very very confusing. If you don't plan to change the plan, then that all good, but please just say that.
The plan is no longer clear based on this dev blog. I'm sure everyone will want to know the answer to these three questions.
1. Is the skill reset still happening on the 6th? 2. Is all the new equipment that was advertised as being part of uprising still being released on the 6th? 2. Are the 3 new weapons advertised as being for the launch of the game still being released on the 14th? |
Davy Headhunter
ZionTCD Unclaimed.
0
|
Posted - 2013.05.02 21:22:00 -
[55] - Quote
In addition to that all said, i would suggest that CCP does 2 skill resets, so we beta testers can freely try out the new stuff...
So: Deploy all gears and improvements on 6th, reset skill points; Deploy PC and do a new reset of skills.
That way we players will be more likely to try new and crazy stuff... (which btw, i assume is the propose of beta) |
Kevall Longstride
DUST University Ivy League
200
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Posted - 2013.05.02 21:28:00 -
[56] - Quote
Parson Atreides wrote:I'm glad the delay of a feature by 8 days takes priority over hotfixing AFK farming which is breaking your game.
Just one more reason the 6th is going to be a let down.
A let down?
I take it you didn't go to Fanfest then because if you'd played it and *ahem* joined 8 guys who'd never played Dust ever before with 8 that had and helped them to second place in the first ever Dust/Eve tourney, well a let it most certainly ain't.
It still has a lot of lacking UI in the game but its a massive, massive leap from Chromosome.
Let down... Come back here on the 7th and say that.
Seriously though, fair play to the CPM and CCP on this decision. Many we're saying it and it makes perfect sense.
Now, to send my hopefully last corp mail using the currently nightmare way before it comes in working properly on the 6th warning the student body to not go tonto with the SP reset till they're sure what they want to specialise in.
I'll be telling them to get the core skills up to 5 regardless however. |
Higgs flagrantfool
3dge of D4rkness SoulWing Alliance
48
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Posted - 2013.05.02 21:35:00 -
[57] - Quote
Kevall Longstride wrote:Parson Atreides wrote:I'm glad the delay of a feature by 8 days takes priority over hotfixing AFK farming which is breaking your game.
Just one more reason the 6th is going to be a let down. A let down? I take it you didn't go to Fanfest then because if you'd played it and *ahem* joined 8 guys who'd never played Dust ever before with 8 that had and helped them to second place in the first ever Dust/Eve tourney, well a let it most certainly ain't. It still has a lot of lacking UI in the game but its a massive, massive leap from Chromosome. Let down... Come back here on the 7th and say that. Seriously though, fair play to the CPM and CCP on this decision. Many we're saying it and it makes perfect sense. Now, to send my hopefully last corp mail using the currently nightmare way before it comes in working properly on the 6th.
You know what I would have done if I had been able to go to fan fest and play in the tournament? I would have camped in the MCC as a protest. Afk farmers have ruind skirmish to the point of unplayability. I love skirmish but i refuse to play it anymore. |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.02 21:38:00 -
[58] - Quote
So.
Absolutly no new weapons/suits/maps/modes/equpiment on the 6th.
SP Reset on the 6th.
Correct? |
Iron Wolf Saber
BetaMax. CRONOS.
3800
|
Posted - 2013.05.02 21:45:00 -
[59] - Quote
Weapons getting moved to the 6th is still on the table guys, we're not done yet. |
Klivve Cussler
Ransoms Incorporated
119
|
Posted - 2013.05.02 21:46:00 -
[60] - Quote
The way I read it, the only change they've made is that we'll be unable to purchase clone packs until the 14th. All other planned features for the 6th and the 14th remain the same. They're putting the system in place on the 6th, plus the new content that was planned for the 6th, but holding off on actually letting us purchase clone packs and holding districts until the 14th.
And because there can only be one "attack" on a district every 24 hours, the 14th/15th will be taken up with taking unclaimed territory, and the first fight (where one corp attacks a district being held by another corp) will not be until the 16th.
Which should give us plenty of time to figure out which end of a scrambler rifle to use. |
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Parson Atreides
Ahrendee Mercenaries
247
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Posted - 2013.05.02 21:47:00 -
[61] - Quote
Kevall Longstride wrote:Parson Atreides wrote:I'm glad the delay of a feature by 8 days takes priority over hotfixing AFK farming which is breaking your game.
Just one more reason the 6th is going to be a let down. A let down? I take it you didn't go to Fanfest then because if you'd played it and *ahem* joined 8 guys who'd never played Dust ever before with 8 that had and helped them to second place in the first ever Dust/Eve tourney, well a let it most certainly ain't. It still has a lot of lacking UI in the game but its a massive, massive leap from Chromosome. Let down... Come back here on the 7th and say that. Seriously though, fair play to the CPM and CCP on this decision. Many we're saying it and it makes perfect sense. Now, to send my hopefully last corp mail using the currently nightmare way before it comes in working properly on the 6th warning the student body to not go tonto with the SP reset till they're sure what they want to specialise in. I'll be telling them to get the core skills up to 5 regardless however.
I watched the Dust Keynote, CCP presents, some of the (e)Merging economies, the finals in the PvP tournament, the PC presentation, Advancing the core and I think one other thing.
The new weapons won't arrive until the 14th. There's some indication that the new maps and new mode (which is just skirmish with only 1 objective) won't arrive until the 14th. FW which is supposed to draw players away from the train-wreck that is Instant battles has seemingly no incentive to actually playing it. The SP you need to reach the level you're at now has gone up, in some cases significantly. There's been no word on what fix they have planned for AFKing. And now PC won't arrive until the 14th.
What about the 6th interests you? The new mail system? Ha. |
Khamelaya
The Southern Legion RISE of LEGION
3
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Posted - 2013.05.02 21:53:00 -
[62] - Quote
Klivve Cussler wrote:The way I read it, the only change they've made is that we'll be unable to purchase clone packs until the 14th. All other planned features for the 6th and the 14th remain the same. They're putting the system in place on the 6th, plus the new content that was planned for the 6th, but holding off on actually letting us purchase clone packs and holding districts until the 14th.
And because there can only be one "attack" on a district every 24 hours, the 14th/15th will be taken up with taking unclaimed territory, and the first fight (where one corp attacks a district being held by another corp) will not be until the 16th.
Which should give us plenty of time to figure out which end of a scrambler rifle to use.
I agree that this is the most likely way to interpret the devblog, there is certainly some language that confuses the issue. For example
DEVBlog wrote: The skill point respec happens on May 6th, but new content (weapons, dropsuits, etc.) being released on May 14th leaves players a hard choice: Spend skill points to do good now and miss out on the new items, or save the skill points and risk missing out on the first wave of conquest.
New content, dropsuits, released of the 16th. Confusing.
CCP Please clarify. |
Klivve Cussler
Ransoms Incorporated
119
|
Posted - 2013.05.02 22:04:00 -
[63] - Quote
Quote:I agree that this is the most likely way to interpret the devblog, there is certainly some language that confuses the issue. For example
DEVBlog wrote:
The skill point respec happens on May 6th, but new content (weapons, dropsuits, etc.) being released on May 14th leaves players a hard choice: Spend skill points to do good now and miss out on the new items, or save the skill points and risk missing out on the first wave of conquest.
This was in the list of things that were bad about the May 6th PC release, not what they plan to change. I'll admit I didn't think there were any dropsuits coming out on the 14th, though. |
Khamelaya
The Southern Legion RISE of LEGION
3
|
Posted - 2013.05.02 22:17:00 -
[64] - Quote
Klivve Cussler wrote: This was in the list of things that were bad about the May 6th PC release, not what they plan to change. I'll admit I didn't think there were any dropsuits coming out on the 14th, though.
Yes, I realise the context of the quoted paragraph. But the wording was confusing because, as you said, we had previously had no mention of any new dropsuits being released on the 14th. We were told at fanfest that the new dropsuits were coming on the 6th with the rest of the uprising expansion.
It's very likely that it's simply impractical if not impossible to separate the Uprising expansion from the item content that was planned to go with it. Nevertheless, a confirmation would be much appreciated, I'm sure I'm not the only one.
6th - Uprising, dropsuits and skill reset. 14th - Official launch, 3 new weapons and Planetary Conquest is enabled.
Just a yes or no from CCP would do wonders. |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.02 22:32:00 -
[65] - Quote
Khamelaya wrote:
6th - Uprising, dropsuits and skill reset. 14th - Official launch, 3 new weapons and Planetary Conquest is enabled.
Just a yes or no from CCP would do wonders.
http://dust514.com/news/blog/2013/05/the-launch-of-planetary-conquest/
Quote:The skill point respec happens on May 6th, but new content (weapons, dropsuits, etc.) being released on May 14th leaves players a hard choice: Spend skill points to do good now and miss out on the new items, or save the skill points and risk missing out on the first wave of conquest.
I am sorry this makes absolutely no sense to me. What is the point of the 6th now? Why do the reset a week before the new release?
I also don't know why this irritates me so much. |
Kevall Longstride
DUST University Ivy League
200
|
Posted - 2013.05.02 22:39:00 -
[66] - Quote
If your running a corp having a working mail system is a big thing.
The list of improvements in the game are just huge. The game is just so much better. |
Mortedeamor
IMPSwarm Negative-Feedback
16
|
Posted - 2013.05.02 23:20:00 -
[67] - Quote
brilliant great now while your at it why dont you use this time to completely redo those crappy havs we saw for uprising they are a complete joke |
Jak Picholen
L.O.T.I.S. RISE of LEGION
5
|
Posted - 2013.05.03 00:05:00 -
[68] - Quote
I am really not one to get on the forums and rage.
I read dev posts, post a bug or balance discussion intermittently, and that's it.
This announcement, for whatever reason, irks the living hell out of me. It seems irrational, and I'm hoping it is not my inner child just wanting the content Monday not a week later. But to me it seems that this really goes against typical CCP practices. It seemed main thrust of the public outcry I read today wasn't grounded in the skill/weapon time-gap, it was those not on the ball enough to have realized what the region was and do any prep. Those 'not ready' advocating for a date push, regardless of through what avenue they argue their points, are simply leveraging for their own success- a week is a lifetime of additional prep for Dust-side and Eve-side assets to prepare.
The gap for skills is an oddity, sure- but the downsides would be negligible, and will still have to be faced for the week of FW and Pub matches, despite PC being pushed. The main stated issue isn't being addressed. Not to mention that because of the issue with timers in code, spoken about by FoxFour more than once means that 48 hours will elapse, essentially, before first PC battles. That means assuming 6th as release, the 8th would be first conflict, less than a week before weapons content drops on the 14th. The skill point sink for any one of these weapons (610K @ 'x2') could be earned between passive and active during the 2 'weeks' worth or cap spanned by this gap.
I am not making accusations at CCP or anyone advocating for the push, just feels like a ninja nerf to the numerous corps and alliances I know are prepared, and have been, for quite some time. I was taught a long time ago to trust your gut- and this just feels like FORUMWHINE= ACTION.
I love CCP for engaging its customers in the way it does, I brag on their business model- and have even stole some of their tricks for engaging customers to use at the software company I work for (CSM clone of customer stakeholders is in the works at my firm). I deal with customers and custom software requests every day myself. From this I know that there is such a thing as being too responsive to customers- especially if it goes against the other half of the CCP corporate mentality many of us admire:
HTFU |
gbghg
L.O.T.I.S. RISE of LEGION
1342
|
Posted - 2013.05.03 00:39:00 -
[69] - Quote
Jak Picholen wrote:I am really not one to get on the forums and rage.
I read dev posts, post a bug or balance discussion intermittently, and that's it.
This announcement, for whatever reason, irks the living hell out of me. It seems irrational, and I'm hoping it is not my inner child just wanting the content Monday not a week later. But to me it seems that this really goes against typical CCP practices. It seemed main thrust of the public outcry I read today wasn't grounded in the skill/weapon time-gap, it was those not on the ball enough to have realized what the region was and do any prep. Those 'not ready' advocating for a date push, regardless of through what avenue they argue their points, are simply leveraging for their own success- a week is a lifetime of additional prep for Dust-side and Eve-side assets to prepare.
The gap for skills is an oddity, sure- but the downsides would be negligible, and will still have to be faced for the week of FW and Pub matches, despite PC being pushed. The main stated issue isn't being addressed. Not to mention that because of the issue with timers in code, spoken about by FoxFour more than once means that 48 hours will elapse, essentially, before first PC battles. That means assuming 6th as release, the 8th would be first conflict, less than a week before weapons content drops on the 14th. The skill point sink for any one of these weapons (610K @ 'x2') could be earned between passive and active during the 2 'weeks' worth or cap spanned by this gap.
I am not making accusations at CCP or anyone advocating for the push, just feels like a ninja nerf to the numerous corps and alliances I know are prepared, and have been, for quite some time. I was taught a long time ago to trust your gut- and this just feels like FORUMWHINE= ACTION.
I love CCP for engaging its customers in the way it does, I brag on their business model- and have even stole some of their tricks for engaging customers to use at the software company I work for (CSM clone of customer stakeholders is in the works at my firm). I deal with customers and custom software requests every day myself. From this I know that there is such a thing as being too responsive to customers- especially if it goes against the other half of the CCP corporate mentality many of us admire:
HTFU Have to disagree with you jak, while this might screw over some people who had booked time off work etc, this is a good thing. It gives us time to get used to how everything works in the new build, and have some time where we can just give feedback as to how everything behaves without having to worry about PC. |
arimal lavaren
L.O.T.I.S. RISE of LEGION
205
|
Posted - 2013.05.03 01:41:00 -
[70] - Quote
I'm not really understanding why this is the solution instead of just releasing the guns on the 6th. |
|
NIKIA BETHUNE
Ill Omens EoN.
161
|
Posted - 2013.05.03 01:41:00 -
[71] - Quote
gbghg wrote:Jak Picholen wrote:I am really not one to get on the forums and rage.
I read dev posts, post a bug or balance discussion intermittently, and that's it.
This announcement, for whatever reason, irks the living hell out of me. It seems irrational, and I'm hoping it is not my inner child just wanting the content Monday not a week later. But to me it seems that this really goes against typical CCP practices. It seemed main thrust of the public outcry I read today wasn't grounded in the skill/weapon time-gap, it was those not on the ball enough to have realized what the region was and do any prep. Those 'not ready' advocating for a date push, regardless of through what avenue they argue their points, are simply leveraging for their own success- a week is a lifetime of additional prep for Dust-side and Eve-side assets to prepare.
The gap for skills is an oddity, sure- but the downsides would be negligible, and will still have to be faced for the week of FW and Pub matches, despite PC being pushed. The main stated issue isn't being addressed. Not to mention that because of the issue with timers in code, spoken about by FoxFour more than once means that 48 hours will elapse, essentially, before first PC battles. That means assuming 6th as release, the 8th would be first conflict, less than a week before weapons content drops on the 14th. The skill point sink for any one of these weapons (610K @ 'x2') could be earned between passive and active during the 2 'weeks' worth or cap spanned by this gap.
I am not making accusations at CCP or anyone advocating for the push, just feels like a ninja nerf to the numerous corps and alliances I know are prepared, and have been, for quite some time. I was taught a long time ago to trust your gut- and this just feels like FORUMWHINE= ACTION.
I love CCP for engaging its customers in the way it does, I brag on their business model- and have even stole some of their tricks for engaging customers to use at the software company I work for (CSM clone of customer stakeholders is in the works at my firm). I deal with customers and custom software requests every day myself. From this I know that there is such a thing as being too responsive to customers- especially if it goes against the other half of the CCP corporate mentality many of us admire:
HTFU Have to disagree with you jak, while this might screw over some people who had booked time off work etc, this is a good thing. It gives us time to get used to how everything works in the new build, and have some time where we can just give feedback as to how everything behaves without having to worry about PC. how much time is needed? You have two full days before your first fight anyway your point is invalid.
|
NIKIA BETHUNE
Ill Omens EoN.
161
|
Posted - 2013.05.03 01:42:00 -
[72] - Quote
arimal lavaren wrote:I'm not really understanding why this is the solution instead of just releasing the guns on the 6th. Best idea. If the cpm does this then they earn my respect. Otherwise I feel they are pointless lap dogs. |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.03 01:56:00 -
[73] - Quote
arimal lavaren wrote:I'm not really understanding why this is the solution instead of just releasing the guns on the 6th.
This or pushing the reset to the 14th. There is no reason to have it on the 6th. |
NIKIA BETHUNE
Ill Omens EoN.
161
|
Posted - 2013.05.03 01:58:00 -
[74] - Quote
XXfootnoteXX wrote:arimal lavaren wrote:I'm not really understanding why this is the solution instead of just releasing the guns on the 6th. This or pushing the reset to the 14th. There is no reason to have it on the 6th. Why not have it all on the 14th? Ur taking away the main course anyway. |
Azure Iceblade
The Sentinels of Equestria
0
|
Posted - 2013.05.03 03:39:00 -
[75] - Quote
I like the changes listed, I love the idea of Planetary conquest. I assume the districts are, like areas, divided on the planet, either by terrain or some territorial line drawn in the sand, displayed with highlights as you hover your cursor over it?
It's a fun idea, honestly I like how you want to incorporate EvE more into the Dust Universe, since that was the rough idea all along.
I'm wondering about how many worlds we'd start at, since giving us only a few starter planets in this particular galaxy for us to fight over would quickly become a attrition war which the 'larger' corps would always win. I understand that's only fair, which leads me to wonder if you could update a few small things.
For one, friend lists should display when they last were logged on, or if they are in a match, same for Corp lists, to help with organization.
The 'locked' district after capture idea was interesting. So, I assume, you can only reconfigure these districts to how you like, like, for instance, one entire planet based around research production, or clone production only, but only after you win a fight in defending a district?....
Also I am curious as to your plans for....well, the best way to phrase this is a throwback to the intro scene, where the one female clone raises/joins an army, with the many dropships swarming the skies...it was very invigorating and extremely awesome and cool.
A sight, I hope, will someday be made a reality on the battlefield. Yes ships are kinda expensive but it's freaking awesome too. So, with this in mind, I am wondering if you will be including things such as vehicle en masse warp points, "Hanger" Infrastructure development...
Ok...it's a little crazy, but bear with me. Say, just for instance, you are a corp leader leading an attack on a new planet, to conquer a district, would it be possible to establish a 'line' of dropships being flown in for your army to mount up? The same question can go to a leader building a Hanger, with ships and other vehicles already loaded and ready to be grabbed by the defending members of his corp?
I posit this question for several reasons. 1: Adding a new dynamic to how to 'invade' a region, 2: to question whether interplanetary clone exporting and vehicle exporting, can become a viable method of strategy, adding to the depth and the action of the game. And finally, 3: to question whether these options can be integrated into the 'buildings' of the game's terrain itself, since you already stated that the structures such as Research or Production, would be different, and have some impact on the battlefield itself (I assume that these structures could also be damaged in some way, since it IS a battlefield, and friendly fire IS active, or will be) And so I am hoping that in future updates, perhaps in a year, or when ever it is functionally possible, to expand so that each district on these large planets, can have more then one structurally significant operation or defensive means.
This idea is already in place, whether your team realizes it or not. Turret deployment, for instance, of Missile and Railgun Instillations is already a very real occurance, in which most maps which feature a "Base" such as the research depot map, with it's A B and C points inside the base, in a rough triangle formation, while D and E are outside, one per side of the conflict...it is most likely that when joining this map, there will be at least four or more turrets arranged in a rough ring around the installation, as if to defend it....This makes perfect sense in that the "Base" should have defenses. Now, my idea, is capitalizing on that 'common sense' and expanding into other means, such as, as I said, a hanger facility, with vehicles already deployed for convenience of the defending squads. This also causes Planetary Bombardment calls to require far more strategy, which I assume will be a more regular occurrence since we will now have a larger amount of players able to join and aid in the fight. Thus, more Warpoints for the squad leaders.
Hope this makes sense, I await some replies. |
RECON BY FIRE
Internal Error. Negative-Feedback
128
|
Posted - 2013.05.03 03:44:00 -
[76] - Quote
Azure Iceblade wrote:I like the changes listed, I love the idea of Planetary conquest. I assume the districts are, like areas, divided on the planet, either by terrain or some territorial line drawn in the sand, displayed with highlights as you hover your cursor over it?
It's a fun idea, honestly I like how you want to incorporate EvE more into the Dust Universe, since that was the rough idea all along.
I'm wondering about how many worlds we'd start at, since giving us only a few starter planets in this particular galaxy for us to fight over would quickly become a attrition war which the 'larger' corps would always win. I understand that's only fair, which leads me to wonder if you could update a few small things.
For one, friend lists should display when they last were logged on, or if they are in a match, same for Corp lists, to help with organization.
The 'locked' district after capture idea was interesting. So, I assume, you can only reconfigure these districts to how you like, like, for instance, one entire planet based around research production, or clone production only, but only after you win a fight in defending a district?....
Also I am curious as to your plans for....well, the best way to phrase this is a throwback to the intro scene, where the one female clone raises/joins an army, with the many dropships swarming the skies...it was very invigorating and extremely awesome and cool.
A sight, I hope, will someday be made a reality on the battlefield. Yes ships are kinda expensive but it's freaking awesome too. So, with this in mind, I am wondering if you will be including things such as vehicle en masse warp points, "Hanger" Infrastructure development...
Ok...it's a little crazy, but bear with me. Say, just for instance, you are a corp leader leading an attack on a new planet, to conquer a district, would it be possible to establish a 'line' of dropships being flown in for your army to mount up? The same question can go to a leader building a Hanger, with ships and other vehicles already loaded and ready to be grabbed by the defending members of his corp?
I posit this question for several reasons. 1: Adding a new dynamic to how to 'invade' a region, 2: to question whether interplanetary clone exporting and vehicle exporting, can become a viable method of strategy, adding to the depth and the action of the game. And finally, 3: to question whether these options can be integrated into the 'buildings' of the game's terrain itself, since you already stated that the structures such as Research or Production, would be different, and have some impact on the battlefield itself (I assume that these structures could also be damaged in some way, since it IS a battlefield, and friendly fire IS active, or will be) And so I am hoping that in future updates, perhaps in a year, or when ever it is functionally possible, to expand so that each district on these large planets, can have more then one structurally significant operation or defensive means.
This idea is already in place, whether your team realizes it or not. Turret deployment, for instance, of Missile and Railgun Instillations is already a very real occurance, in which most maps which feature a "Base" such as the research depot map, with it's A B and C points inside the base, in a rough triangle formation, while D and E are outside, one per side of the conflict...it is most likely that when joining this map, there will be at least four or more turrets arranged in a rough ring around the installation, as if to defend it....This makes perfect sense in that the "Base" should have defenses. Now, my idea, is capitalizing on that 'common sense' and expanding into other means, such as, as I said, a hanger facility, with vehicles already deployed for convenience of the defending squads. This also causes Planetary Bombardment calls to require far more strategy, which I assume will be a more regular occurrence since we will now have a larger amount of players able to join and aid in the fight. Thus, more Warpoints for the squad leaders.
Hope this makes sense, I await some replies.
Youre new here aren't you? |
Patoman Radiant
ZionTCD Unclaimed.
75
|
Posted - 2013.05.03 03:51:00 -
[77] - Quote
I disagree with the decision, but whiners wanted it, so we have it.
|
IgniteableAura
Pro Hic Immortalis RISE of LEGION
19
|
Posted - 2013.05.03 04:14:00 -
[78] - Quote
Terrible decision.....
Guess I need to whine moar.
PTFO....this is new Eden. You expressed publicly the launch of PC was on the 6th. Those who were organized planned ahead, even made sacrifices in real life to account for it. Spending time and green face paper to facilitate rapid action.
It's either a cop out from ccp as they were not actually ready to deploy PC. Or they took the advice of few and made the decision for many. If it was actually CPM, they have already shown their poor sense of judgement. |
Snagman 313
Carbon 7
51
|
Posted - 2013.05.03 07:28:00 -
[79] - Quote
Hmmm...
I can see where CCP are coming from but unless the gear is released on the 6th with the update and SP reset I think it'll be very quiet in New Eden until the 14th as there's no point for guys to spend SP on new stuff and have to play using existing gear I guess most will just take some time away from dust. However Ironwolf has already mentioned that not everything has been confirmed for the 6th yet which probably explains the lack of a solid answer from CCP about what's being released at the time, so if they listened once maybe they'll listen again and release the gear on the 6th allowing us a week of trails and planning before PC goes live. TBH it doesn't really affect me as I'm a heavy and get sweet FA this time round other than a few tweaks here and there from what I've seen, so I'll just have to respec as I am now and go with it for the time being but for the other guys I think it'll be a bit of a shame if they don't get the new gear on the 6th.
Regards
Snag |
Levi McDaniel
The Phoenix Federation
8
|
Posted - 2013.05.03 08:02:00 -
[80] - Quote
CCP, Replies were made that it was a good idea a while back ago by CCP Developers, I am just wondering, are we going to see Corp Roles and Corp Wallets in uprising.
and I'd rather not hear, SOONGäó as it tends to disappoint people. a Simple yes or no will do. |
|
Robert Lanate
Sinq Laison Gendarmes Gallente Federation
0
|
Posted - 2013.05.03 08:37:00 -
[81] - Quote
CCP FoxFour wrote:Klivve Cussler wrote:Question for the Devs:
Will there be a patch for Eve Online coinciding with the release of PC on Dust, to allow the Eve Pilots to view the status of PC districts?
If so, can you briefly describe/link me to a description of where in the game that will be visible? Planet View? Sovereignty Dashboard? etc. At this time no, EVE players will not be able to directly see the owners of districts. We are thinking of ways to improve this though.
|
DeeJay One
BetaMax. CRONOS.
19
|
Posted - 2013.05.03 08:40:00 -
[82] - Quote
XXfootnoteXX wrote:arimal lavaren wrote:I'm not really understanding why this is the solution instead of just releasing the guns on the 6th. This or pushing the reset to the 14th. There is no reason to have it on the 6th. You can't move the reset, because all the skills have changed, suit classes have changed etc. It would mean that the entire patch has to be moved to the 14th.
The point of having the main engine and backend patch on the 6th is to test it for us before the whole marketing campaign starts, to avoid another SimCity/Defiance style launch. You absolutely need a week of massive testing to get see if any last minute patches are needed on the 14th (in EVE these are one time events, but for some reason we can't have SiSi on PS3 to do that :/). |
Sparrow 1
The Southern Legion RISE of LEGION
0
|
Posted - 2013.05.03 10:01:00 -
[83] - Quote
Im happy that Planetary Conquest coming on the 14th of may |
ChromeBreaker
SVER True Blood Unclaimed.
425
|
Posted - 2013.05.03 10:13:00 -
[84] - Quote
DEV Blog wrote:The skill point respec happens on May 6th, but new content (weapons, dropsuits, etc.) being released on May 14th leaves players a hard choice: Spend skill points to do good now and miss out on the new items, or save the skill points and risk missing out on the first wave of conquest.
This is still a major issue... whats happening? am i going to have to save my skill point for when everything comes out out? |
Bendtner92
Imperfects Negative-Feedback
519
|
Posted - 2013.05.03 10:18:00 -
[85] - Quote
ChromeBreaker wrote:DEV Blog wrote:The skill point respec happens on May 6th, but new content (weapons, dropsuits, etc.) being released on May 14th leaves players a hard choice: Spend skill points to do good now and miss out on the new items, or save the skill points and risk missing out on the first wave of conquest. This is still a major issue... whats happening? am i going to have to save my skill points for when everything comes out out? The suits are coming the 6th.
Weapons are still coming the 14th though, but I heard they were working on getting them out the 6th instead. |
Django Quik
R.I.f.t Orion Empire
394
|
Posted - 2013.05.03 11:06:00 -
[86] - Quote
This announcement is about PC being moved back to the 14th. The timing of the respec and release of new items is a whole separate issue, so can we discuss that elsewhere?
The main point about PC being moved back is that now there is much less chance of network/install issues messing up people's ability to get in on the initial landgrab that will be a manic 30 minutes at most before all districts are taken.
Really the skills and items are entirely irrelevant to the launch of PC and it's a massive diversion for everyone that they were even mentioned in this dev blog. |
Bad Heal
The Sound Of Freedom Renegade Alliance
1
|
Posted - 2013.05.03 12:00:00 -
[87] - Quote
Activating Miltitia Gear |
EnIgMa99
Imperfects Negative-Feedback
263
|
Posted - 2013.05.03 12:56:00 -
[88] - Quote
thanks foxfour for putting PC on the 14th |
Gaus Penfield
S.e.V.e.N. Gentlemen's Agreement
9
|
Posted - 2013.05.03 13:15:00 -
[89] - Quote
I completely agree with this decision. |
Immovable 0bject
DIOS EX.
4
|
Posted - 2013.05.03 14:01:00 -
[90] - Quote
Thanks CCP for listening and doing what you could to make it better for everyone! |
|
Immovable 0bject
DIOS EX.
4
|
Posted - 2013.05.03 14:05:00 -
[91] - Quote
ChromeBreaker wrote:DEV Blog wrote:The skill point respec happens on May 6th, but new content (weapons, dropsuits, etc.) being released on May 14th leaves players a hard choice: Spend skill points to do good now and miss out on the new items, or save the skill points and risk missing out on the first wave of conquest. This is still a major issue... whats happening? am i going to have to save my skill points for when everything comes out out?
Really its not that big of a deal. Just save your skill points if you want to use a new weapon. The problem before was you would have to fight in PC without having a maxed weapon. Now you do not have to worry about that.
|
NAV HIV
The Generals EoN.
196
|
Posted - 2013.05.03 14:22:00 -
[92] - Quote
Cant wait. Looking forward to some good battles |
Soraya Xel
New Eden's Most Wanted Gentlemen's Agreement
61
|
Posted - 2013.05.03 14:48:00 -
[93] - Quote
Is CCP planning on rolling out ALL districts for being claimed at the end of downtime on the 14th? As opposed to a more balanced, staggered rollout by timer. |
Fannomos
Off Shore Accounting
6
|
Posted - 2013.05.03 15:16:00 -
[94] - Quote
So hold on here, if there are temperate planets in Faction Warfare space then I guess we shouldn't expect there to be one day 7000 planets to go to but maybe a small fraction of that? I'm still expecting to see only 250 districts to start off with.
One thing I've noticed about this forum and whining is that people have the attention spans and memories of the same mass public that watches the 5 o'clock news. Everybody forgot about the efforts needed to rebuild after an earthquake because supposedly a flu bug has claimed 4 lives. And here everyone who said 80m was too hard to acquire for small corps is onto the next rant that May6 does not equal May14. I guess you got your stack of 80m ISK bills ready then huh?
Who cares about guns?! I just want the nano needle that revives tanks for the 6th!! (that rumor started here)
And the silver lining is that DUST 514 comes out 2013, 514. Come on isn't that genius!? Am I the only one who thinks that's cool or what?!!!! |
Raz Sidona
Department of Defence Planetary Response Force Eternal Syndicate
5
|
Posted - 2013.05.03 15:36:00 -
[95] - Quote
This still doesnt answer alot of other concerns players have about planetary conquest. DEVs, what will happen to items in our inventory such as officer weapons and black eagle suits that have no value? |
xaerael Kabiel
Immobile Infantry
41
|
Posted - 2013.05.03 15:40:00 -
[96] - Quote
Knowing the skill tree for stuff and exp costs would still be really cool... It *was* promised. |
Doctor Nihk
D3ath D3alers RISE of LEGION
0
|
Posted - 2013.05.03 17:13:00 -
[97] - Quote
Wow im actually annouyed enough at this point to make my first post ever.. Gj ccp. Can we get a reply please from a dev? What exactly is being released on 6th. A straight answer would be great. Apparently you take great pride in listening to your players so listen.. We would like a reply to this question. Please. <3
Oh btw.. Thanks for the bright yellow target on my head and booking time off work for no reason. Cheers. |
Soldner VonKuechle
SAM-MIK
4
|
Posted - 2013.05.03 17:42:00 -
[98] - Quote
CCP's maniacal plan to have the Tear Extractors work near 150% is going spectacularly well.
Pushing PC back, still in essence, won't do much to harm and help anyways plan of launch PC in the first place. None of the small-medium corps dare enter into that cluster f*** at launch, they'll all wait till the DUST settles (unintentional then intentional pun) look at the storm in MH and decide if to join the fray or wait another period of time, possibly 3 months, before more planets open up.
Until then friends, PEW PEW PEW PEW. |
Django Quik
R.I.f.t Orion Empire
396
|
Posted - 2013.05.03 18:07:00 -
[99] - Quote
Raz Sidona wrote:This still doesnt answer alot of other concerns players have about planetary conquest. DEVs, what will happen to items in our inventory such as officer weapons and black eagle suits that have no value? That's nothing to do with Planetary Conquest - that's Uprising. And it's already been stated that special event items will not be removed. |
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CCP FoxFour
C C P C C P Alliance
3379
|
Posted - 2013.05.04 12:35:00 -
[100] - Quote
For those still wondering about what is coming in on the 6th and what is coming on the 14th see this dev blog: http://dust514.com/news/blog/2013/05/whats-coming-in-uprising-launch-and-beyond |
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Ambiuris Zinum
EL Azteca Empire
5
|
Posted - 2013.05.07 16:01:00 -
[101] - Quote
Hi every on. First of all good gob CCP. I have a few questions.
1: will find the company that sell the clones in the Market ?
2: In the star map how do we know what planits are with the districts ?
Thank you for your help :) |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
341
|
Posted - 2013.05.10 15:48:00 -
[102] - Quote
Ambiuris Zinum wrote:Hi every on. First of all good gob CCP. I have a few questions.
1: will find the company that sell the clones in the Market ?
2: In the star map how do we know what planits are with the districts ?
Thank you for your help :)
As it seems that you haven't gotten the answer yet, at least via this thread, I'll give quick answers that should be pretty accurate:
A1: the company (Genolution) and the clones won't be on market. The system to buy them is far easier: * At new starmap, access a planet and a district and open context menu for that district. * In context menu there should be an option "buy a clone pack and attack this district" (wording will be different)
A2: At star map, you must first go to solar system view which shows all the planets in system. Any planet with districts will be shown color other than grey to indicate the owner of the districts. At May 14th, every low sec temperate planet at region Molden Heath will have accessible districts. (out of game tip: DOTLAN map service shows nicely regional temperate planets: http://evemaps.dotlan.net/map/Molden_Heath#temperate ) |
Sponglyboy Squaredoo
Not Guilty EoN.
46
|
Posted - 2013.05.14 04:02:00 -
[103] - Quote
To be on the safe side and organization, Please make it so it isn't even possible for allied corps to attack each other |
Mavado V Noriega
SyNergy Gaming EoN.
3136
|
Posted - 2013.05.14 04:22:00 -
[104] - Quote
Sponglyboy Squaredoo wrote:To be on the safe side and organization, Please make it so it isn't even possible for allied corps to attack each other
no need for that really.
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Sponglyboy Squaredoo
Not Guilty EoN.
48
|
Posted - 2013.05.14 10:45:00 -
[105] - Quote
Mavado V Noriega wrote:Sponglyboy Squaredoo wrote:To be on the safe side and organization, Please make it so it isn't even possible for allied corps to attack each other no need for that really.
Lol im referring to the smaller corps who aren't really sure of what they may get into. Could work out for us since this is a new mechanic & anything is possible. |
Django Quik
R.I.f.t Orion Empire
471
|
Posted - 2013.05.14 10:51:00 -
[106] - Quote
Sponglyboy Squaredoo wrote:Mavado V Noriega wrote:Sponglyboy Squaredoo wrote:To be on the safe side and organization, Please make it so it isn't even possible for allied corps to attack each other no need for that really. Lol im referring to the smaller corps who aren't really sure of what they may get into. Could work out for us since this is a new mechanic & anything is possible. If you don't trust your allies enough to not attack you, you're allied to the wrong people. |
KURILOFF ROMARIO
Bragian Order Amarr Empire
1
|
Posted - 2013.05.14 11:24:00 -
[107] - Quote
-í-+-Ä-+-+-+-¦-+ -é-+-¦-¦ -+-Ç-+-¦-¦-Ä-é! |
Kuriloff Kuriloff
Vacuum Cleaner. LLC RUST415
0
|
Posted - 2013.05.14 11:26:00 -
[108] - Quote
-ò-ë-æ -¦-¦-¦ -+-Ç-+-¦-¦-Ä-é!=) |
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