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Cyn Bruin
Imperfects Negative-Feedback
799
|
Posted - 2013.04.18 20:27:00 -
[1] - Quote
The reason i state this in the title is because I believe it.
The 3-6 month release cycle will backfire. Most FPS titles know you have to update content at regular intervals. As a customer if you wait 1/2 a year for new content in a game, odds are, you will buy a "shiny new" game and forget about said old game.
If the new build is mind blowingly awesome, our boredom might be relieved for 1-2 months.
If the new build is average, alot will see this as a sign of bad development and move on to something with a future.
If the new build is horrible, we will look at each other and nod our heads knowingly and then move on.
With delays in content that take this long, you (CCP) are shooting yourselves in the head (cash register). If the new build is bad, why would anyone waste more time on this?
Ways to fix it:
1. Scrap the 3-6 month updates for big builds. Update with less content, more often.
2. I hate to mention other shooters, but take a page from BF3 or CoD. Roll out NEW (not reconfigured) new MAP packs bi-monthly (every 2 months for vocabulary impaired).
3. Roll out 1 new game mode bi-monthly (theres that word again). If this Domination game mode CCP is introducing is just like the one they had out there 3 months or so ago, no thanks. How hard is it to put one objective on the map and call it a new game mode... pretty easy i guess.
4. Communicate to the player base your ideas and "supposed" time frames. Your paying customers would love to give you their opinions and pay to do so, listen well and don't blow it off. As an example: Closed beta testers letting you know this game wasn't ready for open beta.
A few more i'll add later... |
Covert Clay
Red Star. EoN.
9
|
Posted - 2013.04.18 20:38:00 -
[2] - Quote
I like how everyone on these forums are always so POSITIVE. |
lordjanuz
Norwegian Dust514 Corporation
106
|
Posted - 2013.04.18 20:42:00 -
[3] - Quote
Covert Clay wrote:I like how everyone on these forums are always so POSITIVE.
There is times to be positive and times to be negative....just saying. |
Sev Alcatraz
The Tritan Industries RISE of LEGION
210
|
Posted - 2013.04.18 20:43:00 -
[4] - Quote
Never could take an imperfect seriously and never will this in my eyes is just concentrated negativity |
Regular Trooper
Rebelles A Quebec Orion Empire
8
|
Posted - 2013.04.18 20:45:00 -
[5] - Quote
Good point cyn also good idea to fix it |
Kira Lannister
Hellstorm Inc League of Infamy
765
|
Posted - 2013.04.18 20:48:00 -
[6] - Quote
Another Imperfect Crybaby Thread.
Jeez the new build isn't even out yet and your crying about it. Just quit the game so you can stop QQing. |
SoTa of PoP
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.04.18 20:50:00 -
[7] - Quote
Sev Alcatraz wrote:Never could take an imperfect seriously and never will this in my eyes is just concentrated negativity Thanks for not adding to the negativity and not being a hypocrite at all. Gotta think positively eh? |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
96
|
Posted - 2013.04.18 20:50:00 -
[8] - Quote
Covert Clay wrote:I like how everyone on these forums are always so POSITIVE.
I can agree with you, but understand that these are some shiny happy people compared to some forums I've seen........ |
Buster Friently
Rosen Association
282
|
Posted - 2013.04.18 20:52:00 -
[9] - Quote
Here's the thing. Compared the the developers of said CoD and BF3, CCP is a pretty small company. This means a few things.
First, CCP probably can't develop content as fast as those big companies. Second, CCP doesn't need as many customers as those big companies. Third, every time there is an update to Dust, Dust will be the new shiny, so people will check it out, if even for a little while. So long as actual progress is being made, this will likely be enough to maintain a modest but growing playerbase - much like Eve. |
Maken Tosch
OPERATIVES OF THE GOAT
2031
|
Posted - 2013.04.18 20:53:00 -
[10] - Quote
Are you saying all console players are too stupid to have any patience at all to wait 6 measly months? Don't insult our intelligence. Not all console players are like that. |
|
Protoman Is God
Red and Silver Hand Amarr Empire
33
|
Posted - 2013.04.18 20:54:00 -
[11] - Quote
Buster Friently wrote:Here's the thing. Compared the the developers of said CoD and BF3, CCP is a pretty small company. This means a few things.
First, CCP probably can't develop content as fast as those big companies. Second, CCP doesn't need as many customers as those big companies. Third, every time there is an update to Dust, Dust will be the new shiny, so people will check it out, if even for a little while. So long as actual progress is being made, this will likely be enough to maintain a modest but growing playerbase - much like Eve.
The last time DUST was "new and shiny" was back during the october update. |
Buster Friently
Rosen Association
282
|
Posted - 2013.04.18 20:55:00 -
[12] - Quote
Protoman Is God wrote:Buster Friently wrote:Here's the thing. Compared the the developers of said CoD and BF3, CCP is a pretty small company. This means a few things.
First, CCP probably can't develop content as fast as those big companies. Second, CCP doesn't need as many customers as those big companies. Third, every time there is an update to Dust, Dust will be the new shiny, so people will check it out, if even for a little while. So long as actual progress is being made, this will likely be enough to maintain a modest but growing playerbase - much like Eve. The last time DUST was "new and shiny" was back during the october update.
And it will be again, on May 6th. I'm not saying it'll be awesome (I don't know), but it will be new and shiny - at least for a little while. |
SoTa of PoP
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.04.18 20:55:00 -
[13] - Quote
Buster Friently wrote:Second, CCP doesn't need as many customers as those big companies. . lol... |
Regular Trooper
Rebelles A Quebec Orion Empire
8
|
Posted - 2013.04.18 20:55:00 -
[14] - Quote
Protoman Is God wrote:Buster Friently wrote:Here's the thing. Compared the the developers of said CoD and BF3, CCP is a pretty small company. This means a few things.
First, CCP probably can't develop content as fast as those big companies. Second, CCP doesn't need as many customers as those big companies. Third, every time there is an update to Dust, Dust will be the new shiny, so people will check it out, if even for a little while. So long as actual progress is being made, this will likely be enough to maintain a modest but growing playerbase - much like Eve. The last time DUST was "new and shiny" was back during the october update. True story |
Buster Friently
Rosen Association
282
|
Posted - 2013.04.18 20:57:00 -
[15] - Quote
SoTa of PoP wrote:Buster Friently wrote:Second, CCP doesn't need as many customers as those big companies. . lol...
Well, they don't. |
Marston VC
SVER True Blood Unclaimed.
151
|
Posted - 2013.04.18 21:00:00 -
[16] - Quote
Cyn Bruin wrote:The reason i state this in the title is because I believe it.
The 3-6 month release cycle will backfire. Most FPS titles know you have to update content at regular intervals. As a customer if you wait 1/2 a year for new content in a game, odds are, you will buy a "shiny new" game and forget about said old game.
If the new build is mind blowingly awesome, our boredom might be relieved for 1-2 months.
If the new build is average, alot will see this as a sign of bad development and move on to something with a future.
If the new build is horrible, we will look at each other and nod our heads knowingly and then move on.
With delays in content that take this long, you (CCP) are shooting yourselves in the head (cash register). By waiting 6 months to put out new content, you are relying on your player base to "invent" ways to make the game playable. If noone likes the new build, we have to wait another 6 months for new toys? Who wants to do that...
Ways to fix it:
1. Scrap the 3-6 month updates for big builds. Update with less content, more often.
2. I hate to mention other shooters, but take a page from BF3 or CoD. Roll out NEW (not reconfigured) new MAP packs bi-monthly (every 2 months for vocabulary impaired).
3. Roll out 1 new game mode bi-monthly (theres that word again). If this Domination game mode CCP is introducing is just like the one they had out there 3 months or so ago, no thanks. How hard is it to put one objective on the map and call it a new game mode... pretty easy i guess.
4. Communicate to the player base your ideas and "supposed" time frames. Your paying customers would love to give you their opinions and pay to do so, listen well and don't blow it off. As an example: Closed beta testers letting you know this game wasn't ready for open beta.
A few more i'll add later...
This is a MAJOR foundation laying build that needed time to be organized and set up. And its not like they've done nothing these past few months. They've done dozens of patches, and changed/ tweaked things as far as gameplay goes and what not. An example of what happens when you try to rush things out would be the sound update they did a month or two back. That update was cool for the first two minutes of every game before my audio would start to explode and die.
You have to understand how development works too. Its not like CCP has a 100 man team that has a list of things to do. They DONT just go and knock one thing out at a time (because if they did your idea would be totally plausible), but rather.... they have dozens of small 5 to 10 man teams working on differn't projects all at once. Many of these teams (im sure) fully utilize the time their given to insure the quality of the content their creating.
Again try and look at what happened with the audio update when they tried releasing that as a stand alone thing..... not good. Now think about how much better it could be a few months later when they release it at the same time everything else is.
Now ill admit that this scenario does not challenge the first part of your argument (the one relating to people getting bored), but I like to think that things will be alright in that respect. CCP hasn't even begun what I consider an advertisement campaign. Yes there are thing here and there but really the game is still in beta and so I question why there trying to get people into it at all right now. Will see though, will see. |
Julius Vindice
Anonymous Killers Mercenary Corporation
57
|
Posted - 2013.04.18 21:04:00 -
[17] - Quote
Why so serious?
CCP is doing their best, they're like amish people trying to build a smartphone from scratch. They ain't a army o workers living in their cubicles or studios.
This Julius Vindice repley is brought to you by...
BACON!!! |
mikegunnz
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
519
|
Posted - 2013.04.18 21:07:00 -
[18] - Quote
I wouldn't worry too much about many rushing out to grab the next "shiny new" title. If they do, they weren't going to be in this game for the long haul anyway. Especially since this game is a different experience than say BF3 or COD.
I'd even say a player can play both Dust and BF3 concurrently. IMO, BF3 is pick up and play. No real time investment needed. No long term consequences. Dust makes you want to invest time, SP, isk/money. You play in part for the FPS experience but more so for the persistent consequences and changes to the Dust world.
That said, I do agree that if there's going to be an update every 6months... it better have more content. The addition of new gear is nice, but there should have been at least 4 new maps brought to the table. |
slypie11
Planetary Response Organisation
159
|
Posted - 2013.04.18 21:11:00 -
[19] - Quote
I'd be fine waiting a year if the game actually had some content. I could deal with the current weapons, vehicles, and even imbalances if we had more than two things to do and six places to them. Think about it. All uprising is adding is one game mode (if you can call it that) that not everyone can play, two weapons, some revamped skills, some weapon tweeks and some new maps( I think). Now thats all well and good, but there's still next to nothing to do. You still have play the same boring and often broken game modes hours on end to get ahead. |
Buster Friently
Rosen Association
284
|
Posted - 2013.04.18 21:15:00 -
[20] - Quote
slypie11 wrote:I'd be fine waiting a year if the game actually had some content. I could deal with the current weapons, vehicles, and even imbalances if we had more than two things to do and six places to them. Think about it. All uprising is adding is one game mode (if you can call it that) that not everyone can play, two weapons, some revamped skills, some weapon tweeks and some new maps( I think). Now thats all well and good, but there's still next to nothing to do. You still have play the same boring and often broken game modes hours on end to get ahead.
Well, in their defense, they are also adding PC, and with it the ability to build planetary structures. I think, though I may be wrong, rudimentary player trading is coming as well.
I also think it would be nice to get more content, but will I continue to play based on what's announced? yeah.
Keep in mind also, it takes a lot longer, typically, to build the foundations of whole new mechanics (PC, trading, PVE) then it does to iterate on them. |
|
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1166
|
Posted - 2013.04.18 21:18:00 -
[21] - Quote
Maken Tosch wrote:Are you saying all console players are too stupid to have any patience at all to wait 6 measly months? Don't insult our intelligence. Not all console players are like that. Six to eight months isn't "nothing", and you question stupidity yet follow Contraband even after the PRO scam he had. |
Thor Odinson42
OPERATIVES OF THE GOAT
83
|
Posted - 2013.04.18 21:26:00 -
[22] - Quote
If its a successful as I think it'll be CCP can bring some of the talent from those other games. |
Grezkev
The Red Guards EoN.
189
|
Posted - 2013.04.18 21:49:00 -
[23] - Quote
Ran out of popcorn.
If you get bored with the game, no one is keeping you here... |
Floyd20 Azizora
L.O.T.I.S.
0
|
Posted - 2013.04.18 21:51:00 -
[24] - Quote
at some point down the line ccp will finish they map gen thing, which will hopefully mean every match will be on a different map. |
Nstomper
Intara Direct Action Caldari State
213
|
Posted - 2013.04.18 21:53:00 -
[25] - Quote
No need to add more later i already got so bored reading your first one op |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
86
|
Posted - 2013.04.18 22:26:00 -
[26] - Quote
Icy Tiger wrote:Maken Tosch wrote:Are you saying all console players are too stupid to have any patience at all to wait 6 measly months? Don't insult our intelligence. Not all console players are like that. Six to eight months isn't "nothing", and you question stupidity yet follow Contraband even after the PRO scam he had. Dayuum
Ontopic: i agree with mike. |
Mavado V Noriega
SyNergy Gaming EoN.
2771
|
Posted - 2013.04.18 22:31:00 -
[27] - Quote
lol cyn what game u know releases content regularly? bf3 released dlc every 3-4 months cod is pretty much the same thing |
Protoman Is God
Red and Silver Hand Amarr Empire
33
|
Posted - 2013.04.18 22:49:00 -
[28] - Quote
Mavado V Noriega wrote:lol cyn what game u know releases content regularly? bf3 released dlc every 3-4 months cod is pretty much the same thing
COD Assassins creed Gundam Battle Operation Uncharted NBA2k maxpayne Red Dead Redemption GTAV |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
77
|
Posted - 2013.04.18 23:03:00 -
[29] - Quote
Kira Lannister wrote:Another Imperfect Crybaby Thread.
Jeez the new build isn't even out yet and your crying about it. Just quit the game so you can stop QQing.
Scanners detect fanboi proficiency 2, INB4 levels reach 5(IWS sighting). |
Zyrus Amalomyn
Militaires-Sans-Frontieres
92
|
Posted - 2013.04.18 23:05:00 -
[30] - Quote
Cyn Bruin wrote:The reason i state this in the title is because I believe it.
The 3-6 month release cycle will backfire. Most FPS titles know you have to update content at regular intervals. As a customer if you wait 1/2 a year for new content in a game, odds are, you will buy a "shiny new" game and forget about said old game.
If the new build is mind blowingly awesome, our boredom might be relieved for 1-2 months.
If the new build is average, alot will see this as a sign of bad development and move on to something with a future.
If the new build is horrible, we will look at each other and nod our heads knowingly and then move on.
With delays in content that take this long, you (CCP) are shooting yourselves in the head (cash register). By waiting 6 months to put out new content, you are relying on your player base to "invent" ways to make the game playable. If noone likes the new build, we have to wait another 6 months for new toys? Who wants to do that...
Ways to fix it:
1. Scrap the 3-6 month updates for big builds. Update with less content, more often.
2. I hate to mention other shooters, but take a page from BF3 or CoD. Roll out NEW (not reconfigured) new MAP packs bi-monthly (every 2 months for vocabulary impaired).
3. Roll out 1 new game mode bi-monthly (theres that word again). If this Domination game mode CCP is introducing is just like the one they had out there 3 months or so ago, no thanks. How hard is it to put one objective on the map and call it a new game mode... pretty easy i guess.
4. Communicate to the player base your ideas and "supposed" time frames. Your paying customers would love to give you their opinions and pay to do so, listen well and don't blow it off. As an example: Closed beta testers letting you know this game wasn't ready for open beta.
A few more i'll add later...
... so you want this game to be more like COD, and neglect to realize there ARE no static maps, only procedurally generated maps?
2/10 trolling.
|
|
Schalac 17
D3LTA FORC3 Orion Empire
20
|
Posted - 2013.04.18 23:07:00 -
[31] - Quote
Protoman Is God wrote:Mavado V Noriega wrote:lol cyn what game u know releases content regularly? bf3 released dlc every 3-4 months cod is pretty much the same thing COD Assassins creed Gundam Battle Operation Uncharted NBA2k maxpayne Red Dead Redemption GTAV All those games are doing is selling you the rest of the game. You ever notice how games come in smaller packages now and then they have 50 DLC that you have to pay for? Yeah, it's called fleecing. Hey buy this $60 game, and for $40 more you can have this super awesome "elite" perk that lets you download the rest of the game for ~FREE~!!! Or you'll have to pay $100 for the same content later ....
The games market sickens me this day. |
Yay Adski
Sanmatar Kelkoons Minmatar Republic
189
|
Posted - 2013.04.18 23:09:00 -
[32] - Quote
Mavado V Noriega wrote:lol cyn what game u know releases content regularly? bf3 released dlc every 3-4 months cod is pretty much the same thing Cod releases things every couple of months. New camo's, titles, maps etc. |
Cyn Bruin
Imperfects Negative-Feedback
812
|
Posted - 2013.04.18 23:15:00 -
[33] - Quote
Covert Clay wrote:I like how everyone on these forums are always so POSITIVE.
Howdy Covert, I have been positive. Please look waaaay back in my post history if you have the time, I was a banner waving disciple of CCP's "futuristic" shooter... and part of me still is i guess, otherwise why put in the effort to cry so much.
Maken Tosch wrote:Are you saying all console players are too stupid to have any patience at all to wait 6 measly months? Don't insult our intelligence. Not all console players are like that.
Howdy Maken, that was kind of a reach to consider me insulting you and ALL FPS players. I'm suggesting a majority of people that have invested a year playing this game and not seen much progress, might look elsewhere for entertainment if said patch doesn't deliver and the playerbase has to wait another 6 months.
Marston VC wrote:This is a MAJOR foundation laying build that needed time to be organized and set up. And its not like they've done nothing these past few months. They've done dozens of patches, and changed/ tweaked things as far as gameplay goes and what not. An example of what happens when you try to rush things out would be the sound update they did a month or two back. That update was cool for the first two minutes of every game before my audio would start to explode and die.
Now ill admit that this scenario does not challenge the first part of your argument (the one relating to people getting bored), but I like to think that things will be alright in that respect. CCP hasn't even begun what I consider an advertisement campaign. Yes there are thing here and there but really the game is still in beta and so I question why there trying to get people into it at all right now. Will see though, will see.
Howdy Marston, the small things they have done these past few months haven't had a positive affect on the game imo. I never used to have this bad of connection (lag) issues in previous builds, altho there was 1 worse.
Remember how cool running Craterlake was a year ago? How much faster the gameplay was, what a bad heavy I was... good times. Where is that game?
Over the past year they have systematically dumbed the gameplay down. You still getting "caught" on flat terrain and having to jump to move forward? Nah, me neither. If this MAJOR foundation build just turns out to be average (PC) will this be a success? What would you like to see happen, what is your dream scenario Marston? :)
mikegunnz wrote:I'd even say a player can play both Dust and BF3 concurrently. IMO, BF3 is pick up and play. No real time investment needed. No long term consequences. Dust makes you want to invest time, SP, isk/money. You play in part for the FPS experience but more so for the persistent consequences and changes to the Dust world.
That said, I do agree that if there's going to be an update every 6months... it better have more content. The addition of new gear is nice, but there should have been at least 4 new maps brought to the table.
Howdy Mike, Totally agree with you about playing different games. Currently playing a few different games to alleviate the boredom of DUST. One hard thing to reconcile is this game is F2P, so "putting it down" is far fetched. Small content additions at regular intervals would be a great addition to this game. |
Nexus Tau
DIOS EX.
30
|
Posted - 2013.04.18 23:27:00 -
[34] - Quote
Cyn Bruin wrote:The reason i state this in the title is because I believe it.
The 3-6 month release cycle will backfire. Most FPS titles know you have to update content at regular intervals. As a customer if you wait 1/2 a year for new content in a game, odds are, you will buy a "shiny new" game and forget about said old game.
If the new build is mind blowingly awesome, our boredom might be relieved for 1-2 months.
If the new build is average, alot will see this as a sign of bad development and move on to something with a future.
If the new build is horrible, we will look at each other and nod our heads knowingly and then move on.
With delays in content that take this long, you (CCP) are shooting yourselves in the head (cash register). By waiting 6 months to put out new content, you are relying on your player base to "invent" ways to make the game playable. If noone likes the new build, we have to wait another 6 months for new toys? Who wants to do that...
Ways to fix it:
1. Scrap the 3-6 month updates for big builds. Update with less content, more often.
2. I hate to mention other shooters, but take a page from BF3 or CoD. Roll out NEW (not reconfigured) new MAP packs bi-monthly (every 2 months for vocabulary impaired).
3. Roll out 1 new game mode bi-monthly (theres that word again). If this Domination game mode CCP is introducing is just like the one they had out there 3 months or so ago, no thanks. How hard is it to put one objective on the map and call it a new game mode... pretty easy i guess.
4. Communicate to the player base your ideas and "supposed" time frames. Your paying customers would love to give you their opinions and pay to do so, listen well and don't blow it off. As an example: Closed beta testers letting you know this game wasn't ready for open beta.
A few more i'll add later... OH. MY. GOD. And I thought Imperfects couldn't any worse.
Comparing CCP to BF3 and COD, lowest intelligence level EVER.
I can wait a WHOLE STINKING YEAR for a add-on pack, update, or a new game, you are just being 'Impatient'.
|
Protoman Is God
Red and Silver Hand Amarr Empire
33
|
Posted - 2013.04.18 23:38:00 -
[35] - Quote
Nexus Tau wrote:Cyn Bruin wrote:The reason i state this in the title is because I believe it.
The 3-6 month release cycle will backfire. Most FPS titles know you have to update content at regular intervals. As a customer if you wait 1/2 a year for new content in a game, odds are, you will buy a "shiny new" game and forget about said old game.
If the new build is mind blowingly awesome, our boredom might be relieved for 1-2 months.
If the new build is average, alot will see this as a sign of bad development and move on to something with a future.
If the new build is horrible, we will look at each other and nod our heads knowingly and then move on.
With delays in content that take this long, you (CCP) are shooting yourselves in the head (cash register). By waiting 6 months to put out new content, you are relying on your player base to "invent" ways to make the game playable. If noone likes the new build, we have to wait another 6 months for new toys? Who wants to do that...
Ways to fix it:
1. Scrap the 3-6 month updates for big builds. Update with less content, more often.
2. I hate to mention other shooters, but take a page from BF3 or CoD. Roll out NEW (not reconfigured) new MAP packs bi-monthly (every 2 months for vocabulary impaired).
3. Roll out 1 new game mode bi-monthly (theres that word again). If this Domination game mode CCP is introducing is just like the one they had out there 3 months or so ago, no thanks. How hard is it to put one objective on the map and call it a new game mode... pretty easy i guess.
4. Communicate to the player base your ideas and "supposed" time frames. Your paying customers would love to give you their opinions and pay to do so, listen well and don't blow it off. As an example: Closed beta testers letting you know this game wasn't ready for open beta.
A few more i'll add later... OH. MY. GOD. And I thought Imperfects couldn't any worse. Comparing CCP to BF3 and COD, lowest intelligence level EVER. I can wait a WHOLE STINKING YEAR for a add-on pack, update, or a new game, you are just being 'Impatient'.
Ohh look another scrub thats going to cry when his stuff is taken from him. |
Mavado V Noriega
SyNergy Gaming EoN.
2771
|
Posted - 2013.04.18 23:39:00 -
[36] - Quote
Protoman Is God wrote:Mavado V Noriega wrote:lol cyn what game u know releases content regularly? bf3 released dlc every 3-4 months cod is pretty much the same thing COD Assassins creed Gundam Battle Operation Uncharted NBA2k maxpayne Red Dead Redemption GTAV
actually doesnt cod release stuff every 3 months? with 4 planned dlcs every year? Uncharted is prob the only legit one on that list that releases reg content in less than 3 months
GTA V isnt out btw.................... |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1319
|
Posted - 2013.04.18 23:39:00 -
[37] - Quote
i'll just state again what i said in another post.
Debate about content updates and the rate to which they're done is irrelevant as long as CCP still needs to work on the core of the game aka physics, engine, graphics, stability etc..
Most of the games you're comparing it to are games that are released Gold and dont require much work on the technical core of the game.
Dust is obviously behind schedule and content update is mixed with technical fix and improvements that obviously lower the involvment in the content part.
Also, we're talking about a developper that has no experience on PS3 in the first place. Yes they hired people who have that experience but it's still very different than a dedicated studio who has a whole team and process use to those tool. And it's even worse with PS3 and its freakin architecture that even best devs took years to master.
Also part of the content update is reworking some stuff based on what we said was wrong (hopefully) so that's kind of an invisible addition to content that still takes a lot of time.
Dust needs to reach its release and catch the rythm it s confortable with after that before we can judge their ability to keep us addicted to the game. Dont get me wrong, i'm as bored as you are knowing we'll be stuck with that damn skirmish 2.0 and variations for another few month.... But then i take a step back and try to see every part of this as a whole and it makes more sense then. Sometimes i just dont manage to do it and i rant all day. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
271
|
Posted - 2013.04.18 23:41:00 -
[38] - Quote
One of the big differences we're overlooking in the development models is thus:
With a lot of these games they spend two or three years developing it, then release, put out a few add-ons/map packs/whatever every few months, and then start from scratch on another three year development for the sequel. The result is that once every three years you get basically the same game, but with updated graphics.
Compare this with CCP. They've spent three years developing DUST. Then they're going to push out an expansion every six months or so adding on to the original game. There will be no sequel, only improvements to this game. Three years down the road we will have a vastly improved product, with far more features and capabilities than most other titles. And the gulf will only widen from there. |
Mavado V Noriega
SyNergy Gaming EoN.
2771
|
Posted - 2013.04.18 23:42:00 -
[39] - Quote
Yay Adski wrote:Mavado V Noriega wrote:lol cyn what game u know releases content regularly? bf3 released dlc every 3-4 months cod is pretty much the same thing Cod releases things every couple of months. New camo's, titles, maps etc.
map pack dlcs come every 3 months loltitles lolcamos not sure if srs adski.......... if ur playin a FPS for those things and wonder why FPS have gone to **** in recent years then smh |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
375
|
Posted - 2013.04.18 23:43:00 -
[40] - Quote
No. There are enough games which cater to the lowest common denominator, and try to make everyone happy - and ending up being meh for everyone.
I'd rather play a deep, demanding planetary conquest gameplay, than get back to the abortion of a game BF3 was. It took everything BF2 did well, dumbed it down, and added flashy graphics.
Figures that an imp would start such a thread. |
|
GeneralButtNaked
ZionTCD Legacy Rising
340
|
Posted - 2013.04.18 23:48:00 -
[41] - Quote
Arramakaian Eka wrote:
I'd rather play a deep, demanding planetary conquest gameplay, than get back to the abortion of a game BF3 was. It took everything BF2 did well, dumbed it down, and added flashy graphics.
Deep? Equip shields, assault suit, AR, and AV grenades. Enjoy. Now go play your two game modes.
Demanding? Only on your wallet if you want to keep up with the most committed supremacy goods buyers. PC is going ot be a spending spree, but not of ISK.
The funny thing about BF3 is that it wasn't the game that drove me away, it was the people. Too many idiots, trolls and badmins. I didn't really like the suppression mechanics, but it was never as bad as some people screamed about.
Heck most of my BF3 gripes had to do with EA and their awful servers than with the game itself. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
281
|
Posted - 2013.04.19 00:07:00 -
[42] - Quote
Grezkev wrote:Ran out of popcorn.
If you get bored with the game, no one is keeping you here...
You know i used to say the same thing on MAG forums....then MAG ran out of players..... |
Surt gods end
Demon Ronin
1
|
Posted - 2013.04.19 00:19:00 -
[43] - Quote
May 6 is going to be interesting. DUST 514 is an MMO, that's trying to be a FPS. But instead of trying to keep the "CORE" of what makes a FPS a FPS, Its really a MMO at heart. On may 6 when it comes out, it's going to be looked at and judge as a.. wait for it.. FPS. And then everyone on here will either be "sniker" or " they don't understand the game! It's not cod, or BF3 waaaaa!!" You know what it's not also? It's not MAG. Nor is it SOCOM. Nor a list of GREAT FPS out there. I know cause I've been there day one in a lot of em. (Valor baby) "sniff, sniff.. it should be on pc" Yeah.. And then it'll be judged as a .. wait for it.. FPS. LOL
And did I hear some one say that they will wait a year?! Don't **** in my cup and call it tea! 4 months is patients. A year?! That's watching paint dry. come eve players you know what I mean? *drum sounds* Ok, ok couldn't help myself. sorry. lol
DUST 514 is not unique, nor trending on new ground. Not as much as EVE is. PC or console on MAY 6 It will be the FPS FANS that will judge. Not the mmo fans. Not Fans of Cod, or BF. But Those that know what a CORE FPS is from the days of yore (pc) To the crazy console fps craze of now.
On a last note, and off topic. You SEVERS wish you were VALOR! YEAH BABY! For grunts!
|
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
375
|
Posted - 2013.04.19 00:22:00 -
[44] - Quote
GeneralButtNaked wrote:Arramakaian Eka wrote:
I'd rather play a deep, demanding planetary conquest gameplay, than get back to the abortion of a game BF3 was. It took everything BF2 did well, dumbed it down, and added flashy graphics.
Deep? Equip shields, assault suit, AR, and AV grenades. Enjoy. Now go play your two game modes. Demanding? Only on your wallet if you want to keep up with the most committed supremacy goods buyers. PC is going ot be a spending spree, but not of ISK. The funny thing about BF3 is that it wasn't the game that drove me away, it was the people. Too many idiots, trolls and badmins. I didn't really like the suppression mechanics, but it was never as bad as some people screamed about. Heck most of my BF3 gripes had to do with EA and their awful servers than with the game itself.
I was talking about the future Dust, something it will be hopefully within a year, not the beta.
BF3 was a great CoD clone. But it was not a BF2 successor. |
Maken Tosch
OPERATIVES OF THE GOAT
2038
|
Posted - 2013.04.19 00:39:00 -
[45] - Quote
Cyn Bruin wrote:
Howdy Maken, that was kind of a reach to consider me insulting you and ALL FPS players. I'm suggesting a majority of people that have invested a year playing this game and not seen much progress, might look elsewhere for entertainment if said patch doesn't deliver and the playerbase has to wait another 6 months.
Perhaps it was kind of a reach to say what I said. It's just that your OP came across as somewhat overgeneralizing how console players are. Pardon me for shooting off like that then.
@Icy
Um, I'm just going to pretend you didn't say that about me by virtue of the fact that what you said about me is completely unrelated to the topic we are having right now. |
GeneralButtNaked
ZionTCD Legacy Rising
340
|
Posted - 2013.04.19 01:04:00 -
[46] - Quote
Arramakaian Eka wrote: I was talking about the future Dust, something it will be hopefully within a year, not the beta.
BF3 was a great CoD clone. But it was not a BF2 successor.
Nothing was going to be a BF2 successor, especially when it had to be developed for consoles.
Leave talking about future Dust to the devs, they got that covered. Lets deal with current dust. |
Cyn Bruin
Imperfects Negative-Feedback
813
|
Posted - 2013.04.19 01:08:00 -
[47] - Quote
Zyrus Amalomyn wrote: ... so you want this game to be more like COD, and neglect to realize there ARE no static maps, only procedurally generated maps?
Howdy Zyrus, Not even close to what I typed, please re-read.
Nexus Tau wrote:Comparing CCP to BF3 and COD, lowest intelligence level EVER.
I can wait a WHOLE STINKING YEAR for a add-on pack, update, or a new game, you are just being 'Impatient'.
Howdy Nexus, Not even close to what I typed, speaking of intelligence. I'll slow it down for you... I didn't say anything comparing the GAMEPLAY of these 3, I stated they should look how other games are doing it with bi-monthly content releases.
Laurent Cazaderon wrote:i'll just state again what i said in another post. Debate about content updates and the rate to which they're done is irrelevant as long as CCP still needs to work on the core of the game aka physics, engine, graphics, stability etc.. Dust is obviously behind schedule and content update is mixed with technical fix and improvements that obviously lower the involvment in the content part. Also, we're talking about a developper that has no experience on PS3 in the first place. Yes they hired people who have that experience but it's still very different than a dedicated studio who has a whole team and process use to those tool. And it's even worse with PS3 and its freakin architecture that even best devs took years to master. But then i take a step back and try to see every part of this as a whole and it makes more sense then. Sometimes i just dont manage to do it and i rant all day.
Howdy Caz, they have had alot of time to get the general core of the game stable, still hasn't happened.
Having no experience in the their intended marketplace isn't an excuse for a poor product. They entered into the FPS waters on their own. As cynical as I am of this game right now, I hope I eat every f'n word I type and the game becomes amazing.
Arramakaian Eka wrote:No. There are enough games which cater to the lowest common denominator, and try to make everyone happy - and ending up being meh for everyone.
I'd rather play a deep, demanding planetary conquest gameplay, than get back to the abortion of a game BF3 was. It took everything BF2 did well, dumbed it down, and added flashy graphics.
Figures that an imp would start such a thread.
I agree, with your first sentence whole heartedly. If you look back on some of the changes that were made, it reflects your statement well.
I'd rather play a deep, demanding planetary conquest game mode too, hopefully our dreams come true.
Well... yeah.
|
Mr Zitro
Imperfects Negative-Feedback
461
|
Posted - 2013.04.19 01:32:00 -
[48] - Quote
Come on Cyn, even I know not to use logic on the forums! |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
683
|
Posted - 2013.04.19 01:46:00 -
[49] - Quote
Pointing out facts attracts the fanboys like feral dogs. Don't do it.
It makes me incredulous the amount of BS people put up with in DUST compared to another game. The community is really readily willing to set a low bar of achievment for CCP, and its not helping the game grow. |
mikegunnz
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
526
|
Posted - 2013.04.19 02:01:00 -
[50] - Quote
xxwhitedevilxx M wrote:Grezkev wrote:Ran out of popcorn.
If you get bored with the game, no one is keeping you here... You know i used to say the same thing on MAG forums....then MAG ran out of players.....
+1000
It's one thing to defend a game from trolls/haters/etc.
It's another to make statements like "no one is keeping you here" or the usual "go to COD", etc. Especially when the OP has valid criticisms. If the CCP doesn't fix broken parts of the game, develop new content (maps/gear/etc) and continue to polish gameplay in a timely manner, slowly players will migrate away. Some never to return. This hurts games like this, which already have a smaller gamer population than the big sellers like (dare I say ) COD and BF3. |
|
slypie11
Planetary Response Organisation
160
|
Posted - 2013.04.19 02:15:00 -
[51] - Quote
This game just needs more to do. The reason why people can't get enough of CoD and BF3 is because of their variety. You get bored with one mode or map, move on to the next. Lets be honest. At this point, PC won't be anything special. It's just skirmish, except it costs money and it has districts. After that, there's another variation on skirmish and poof, your out of things to do. There just isn't enough content for a self-sufficient game. |
Nexus Tau
DIOS EX.
30
|
Posted - 2013.04.19 02:52:00 -
[52] - Quote
Protoman Is God wrote:Nexus Tau wrote:Cyn Bruin wrote:The reason i state this in the title is because I believe it.
The 3-6 month release cycle will backfire. Most FPS titles know you have to update content at regular intervals. As a customer if you wait 1/2 a year for new content in a game, odds are, you will buy a "shiny new" game and forget about said old game.
If the new build is mind blowingly awesome, our boredom might be relieved for 1-2 months.
If the new build is average, alot will see this as a sign of bad development and move on to something with a future.
If the new build is horrible, we will look at each other and nod our heads knowingly and then move on.
With delays in content that take this long, you (CCP) are shooting yourselves in the head (cash register). By waiting 6 months to put out new content, you are relying on your player base to "invent" ways to make the game playable. If noone likes the new build, we have to wait another 6 months for new toys? Who wants to do that...
Ways to fix it:
1. Scrap the 3-6 month updates for big builds. Update with less content, more often.
2. I hate to mention other shooters, but take a page from BF3 or CoD. Roll out NEW (not reconfigured) new MAP packs bi-monthly (every 2 months for vocabulary impaired).
3. Roll out 1 new game mode bi-monthly (theres that word again). If this Domination game mode CCP is introducing is just like the one they had out there 3 months or so ago, no thanks. How hard is it to put one objective on the map and call it a new game mode... pretty easy i guess.
4. Communicate to the player base your ideas and "supposed" time frames. Your paying customers would love to give you their opinions and pay to do so, listen well and don't blow it off. As an example: Closed beta testers letting you know this game wasn't ready for open beta.
A few more i'll add later... OH. MY. GOD. And I thought Imperfects couldn't any worse. Comparing CCP to BF3 and COD, lowest intelligence level EVER. I can wait a WHOLE STINKING YEAR for a add-on pack, update, or a new game, you are just being 'Impatient'. Ohh look another scrub thats going to cry when his stuff is taken from him. You should stop talking about youself like that, CCP is a small company, we can't expect them to be on 24/7. They are managing two games at the same time, how are they suppose to release those kind of minor updates when they don't even have enough people to do the job? |
low genius
The Sound Of Freedom Renegade Alliance
17
|
Posted - 2013.04.19 03:22:00 -
[53] - Quote
sounds like this OP is ready to start his own game company.
go do it, buddy! |
Azalea Rheya
Red and Silver Hand Amarr Empire
0
|
Posted - 2013.04.19 03:55:00 -
[54] - Quote
Um, the game hasn't been released yet, OP.
Are you a console or PC gamer or both? Because if you're primarily console, you won't know that CCP is treating this like a PC game release. There's betas. These are tests for certain things they don't even mention to you. Then, when the game goes 'gold' or is 'live' the live schedule of updates begins. The 'updates' you've been getting in Dust so far have been beta updates, and are not considered time sensitive. They're test sensitive. In other words, the developers release them as they work on things in-house. They clear a hurdle, update, and repeat.
Once again, you're not playing a released game. This is only a test.
Beep. |
Winsaucerer
The Southern Legion RISE of LEGION
35
|
Posted - 2013.04.19 03:59:00 -
[55] - Quote
Cyn Bruin wrote: bi-monthly (every 2 months for vocabulary impaired). ... 3. Roll out 1 new game mode bi-monthly (theres that word again)
Well, doesn't this just make you sound like a ****?
Oxford dictionary says that it means both twice a month and every two months. So does this site. Ambiguous wording in this case has nothing to do with vocabulary impairment. Don't know why your comments irritated me, but they did. |
2-Ton Twenty-One
Imperfects Negative-Feedback
492
|
Posted - 2013.04.19 04:13:00 -
[56] - Quote
Apples and oranges.
The games development speed is unaffected by your levels of disappointment.
COD (activations) is a company with 4000 employers and a $2.8 revenue in 2008. Activation blizzard is 7000 people and a revenue of 4.856 billion
CCP has 70 in shanghai (dusts dev team) and a total employee count of 600 all in.
halo had 300 people developing (bungie)
CCP cant compete with that dev team size.
Also They have to go through Sony QA for all new content and builds, so its better to do bigger builds.
6 month builds is what your going to get, stop whining
I'm sure they know a lot more then you about game development.....
Get used to it. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
79
|
Posted - 2013.04.19 04:40:00 -
[57] - Quote
2-Ton Twenty-One wrote:Apples and oranges.
The games development speed is unaffected by your levels of disappointment.
COD (activations) is a company with 4000 employers and a $2.8 revenue in 2008. Activation blizzard is 7000 people and a revenue of 4.856 billion
CCP has 70 in shanghai (dusts dev team) and a total employee count of 600 all in.
halo had 300 people developing (bungie)
CCP cant compete with that dev team size.
Also They have to go through Sony QA for all new content and builds, so its better to do bigger builds.
6 month builds is what your going to get, stop whining
I'm sure they know a lot more then you about game development.....
Get used to it.
Except how to make a fun, engaging, challenging game with tight, well built mechanics and core gameplay, how to engage and properly maintain excitement in their audience and how to effectively manage PR issues. EXCEPT all of that you are right they DO know more about game development. |
Mr Zitro
Imperfects Negative-Feedback
462
|
Posted - 2013.04.19 04:53:00 -
[58] - Quote
Keyser Soze VerbalKint wrote:2-Ton Twenty-One wrote:Apples and oranges.
The games development speed is unaffected by your levels of disappointment.
COD (activations) is a company with 4000 employers and a $2.8 revenue in 2008. Activation blizzard is 7000 people and a revenue of 4.856 billion
CCP has 70 in shanghai (dusts dev team) and a total employee count of 600 all in.
halo had 300 people developing (bungie)
CCP cant compete with that dev team size.
Also They have to go through Sony QA for all new content and builds, so its better to do bigger builds.
6 month builds is what your going to get, stop whining
I'm sure they know a lot more then you about game development.....
Get used to it. Except how to make a fun, engaging, challenging game with tight, well built mechanics and core gameplay, how to engage and properly maintain excitement in their audience and how to effectively manage PR issues. EXCEPT all of that you are right they DO know more about game development. Lol I haven't seen a beating that bad since Unreal |
Sylvana Nightwind
Expert Intervention Caldari State
277
|
Posted - 2013.04.19 05:10:00 -
[59] - Quote
I guess not everyone understands "development cycle" term. Not a single shooter on PS3 got updates so quickly as DUST does. And it will continue to get updates for many years - for free. Sure, might not mean a lot but this ain't PC game (yet) where you can patch in major content whenever you feel like it (because SONY).
Also, why do eve/dust players feel so entitled? :D I've noticed so much rage and "I DEMAND THIS RIGHT NOW" posts in the recent months that it is amazing. But then again - it is coming from "negative feedback" alliance :P
Oh, and you forgot planetary conquest that will keep things dynamic all the time. Players will fight over territory all the time.
ALL. THE. TIME. |
Ydubbs81 RND
Ahrendee Mercenaries
1052
|
Posted - 2013.04.19 05:53:00 -
[60] - Quote
Sylvana Nightwind wrote: Oh, and you forgot planetary conquest that will keep things dynamic all the time. Players will fight over territory all the time.
ALL. THE. TIME.
Yes, I think that people are forgetting this aspect of the game. In other shooters, if you are not in a clan battle, all that you have are meaningless pub matches. BF3 started out with how many maps? And how many game modes? Once you get bored of the pub matches after 2 months of regular play, then you start trying to entertain yourself by going after dog tags for every weapon, etc.
Planetary Conquest will ensure corp battles constantly. Faction warfare matches will actually be affecting something. You may hold a district and then lose it...and then fight to regain it and do it all over again. Battles have been bumped up to 16v16, pub matches will be bumped up to 24v24. I really can go on.....
The issue with the game is not content but gameplay satisfaction. If the gameplay is great, movements more smooth, etc then there will be no issue. Many people enjoyed MAG with only 3 game modes, 3 maps, and 2 updates. Sure, numbers were never like COD but there were reasons for that. I don't expect CCP to rehaul Dust but if they can actually improve gameplay then we would have nothing to worry about.
And to be honest...gameplay really isn't that bad. For me, personally, if they can make the movements more smooth, increase the movement speed a bit, and increase the number of players on the battlefield.....I'd be contented |
|
Mavado V Noriega
SyNergy Gaming EoN.
2772
|
Posted - 2013.04.19 06:03:00 -
[61] - Quote
Ydubbs81 RND wrote:Sylvana Nightwind wrote: Oh, and you forgot planetary conquest that will keep things dynamic all the time. Players will fight over territory all the time.
ALL. THE. TIME.
Yes, I think that people are forgetting this aspect of the game. In other shooters, if you are not in a clan battle, all that you have are meaningless pub matches. BF3 started out with how many maps? And how many game modes? Once you get bored of the pub matches after 2 months of regular play, then you start trying to entertain yourself by going after dog tags for every weapon, etc. Planetary Conquest will ensure corp battles constantly. Faction warfare matches will actually be affecting something. You may hold a district and then lose it...and then fight to regain it and do it all over again. Battles have been bumped up to 16v16, pub matches will be bumped up to 24v24. I really can go on..... The issue with the game is not content but gameplay satisfaction. If the gameplay is great, movements more smooth, etc then there will be no issue. Many people enjoyed MAG with only 3 game modes, 3 maps, and 2 updates. Sure, numbers were never like COD but there were reasons for that. I don't expect CCP to rehaul Dust but if they can actually improve gameplay then we would have nothing to worry about. And to be honest...gameplay really isn't that bad. For me, personally, if they can make the movements more smooth, increase the movement speed a bit, and increase the number of players on the battlefield.....I'd be contented
This. game just lacks polish PC and FW actually being persistent and affecting something already gives ppl a reason to log in. Idk about other ppl but pubs are very boring to me in every game after a while of playing it lik dubbs said for 2 months or so u start to look for more or move onto the next new shiny game.
Im not one of those trophy hunters or medal seekers so for me if pubs are boring then game better have some sort of indepth clan system which tbh all games have failed to deliver since KZ2.....hopefully on May 6th i can put DUST up there with an engaging clan/corp w/e mode to keep ppl engaged |
Rei Shepard
Spectre II
156
|
Posted - 2013.04.19 06:27:00 -
[62] - Quote
The only content idd like to actually see in Dust 514 is a solid 60+ FPS, then ill be good to entertain myself for a the next year, this sub 20 FPS screws with my aim. |
Sylvana Nightwind
Expert Intervention Caldari State
279
|
Posted - 2013.04.19 06:42:00 -
[63] - Quote
To be honest I have highest hopes in Uprising build. But we will see. I got my hd stream purchased, getting ready to see that new polished stuff in 1080p live. |
Aeon Amadi
WarRavens
1163
|
Posted - 2013.04.19 06:49:00 -
[64] - Quote
Dust 514 was never supposed to be about new content or new maps.
It's a PERSISTENT and IMMERSIVE world that is linked to an already existing game. The only reason it's **** boring right now is because we don't have planetary conquest and meaningful things to do besides SP/ISK farming.
This new build is implementing that and the game is going to change dramatically - if you don't like that sort of thing just bugger off and play something else, no-one is stopping you. They never promised that this would be the most instantly gratifying thing in the world, they just promised that this would be the most immersive and long-lived FPS on the market that fills a niche role that no other game currently has. |
Wicked Glory
Internal Error. Negative-Feedback
144
|
Posted - 2013.04.19 07:00:00 -
[65] - Quote
Didn't read. Agree with the title. pce |
Rei Shepard
Spectre II
156
|
Posted - 2013.04.19 07:07:00 -
[66] - Quote
Aeon Amadi wrote:Dust 514 was never supposed to be about new content or new maps.
It's a PERSISTENT and IMMERSIVE world that is linked to an already existing game. The only reason it's **** boring right now is because we don't have planetary conquest and meaningful things to do besides SP/ISK farming.
This new build is implementing that and the game is going to change dramatically - if you don't like that sort of thing just bugger off and play something else, no-one is stopping you. They never promised that this would be the most instantly gratifying thing in the world, they just promised that this would be the most immersive and long-lived FPS on the market that fills a niche role that no other game currently has.
+1, i agree, also most FPS players are Sprinters, quick kills, quick cheevos, quick gunplay, quick new game so they get to do their 100 levels all over again, slightly diffrent game but -> instant Gratification all over again.
While Dust is a Marathon, and the people who are bored of this current build will quickly be bored of the next build and so on.
|
Doublewarned
Company of Marcher Lords Amarr Empire
0
|
Posted - 2013.04.19 07:10:00 -
[67] - Quote
Floyd20 Azizora wrote:at some point down the line ccp will finish they map gen thing, which will hopefully mean every match will be on a different map.
I would like to point out this has been scrapped in favor of handcrafted maps that will be delivered at a rate of 1/6months. |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1321
|
Posted - 2013.04.19 07:10:00 -
[68] - Quote
Mr Zitro wrote:Come on Cyn, even I know not to use logic on the forums!
Really ? Cause 90% of your post is rant without any logic or constructive addition. |
Doublewarned
Company of Marcher Lords Amarr Empire
0
|
Posted - 2013.04.19 07:11:00 -
[69] - Quote
Surt gods end wrote:May 6 is going to be interesting. DUST 514 is an MMO, that's trying to be a FPS. But instead of trying to keep the "CORE" of what makes a FPS a FPS, Its really a MMO at heart. On may 6 when it comes out, it's going to be looked at and judge as a.. wait for it.. FPS. And then everyone on here will either be "sniker" or " they don't understand the game! It's not cod, or BF3 waaaaa!!" You know what it's not also? It's not MAG. Nor is it SOCOM. Nor a list of GREAT FPS out there. I know cause I've been there day one in a lot of em. (Valor baby) "sniff, sniff.. it should be on pc" Yeah.. And then it'll be judged as a .. wait for it.. FPS. LOL And did I hear some one say that they will wait a year?! Don't **** in my cup and call it tea! 4 months is patients. A year?! That's watching paint dry. come eve players you know what I mean? *drum sounds* Ok, ok couldn't help myself. sorry. lol DUST 514 is not unique, nor trending on new ground. Not as much as EVE is. PC or console on MAY 6 It will be the FPS FANS that will judge. Not the mmo fans. Not Fans of Cod, or BF. But Those that know what a CORE FPS is from the days of yore (pc) To the crazy console fps craze of now. On a last note, and off topic. You SEVERS wish you were VALOR! YEAH BABY! For grunts!
There is no MMO at the heart of DUST. Maybe someday, but today it is a mere lobby shooter. |
Doublewarned
Company of Marcher Lords Amarr Empire
0
|
Posted - 2013.04.19 07:12:00 -
[70] - Quote
Laurent Cazaderon wrote:Mr Zitro wrote:Come on Cyn, even I know not to use logic on the forums! Really ? Cause 90% of your post is rant without any logic or constructive addition.
Reading fail... |
|
THE GREY CARDINAL
PSU GHOST SYNDICATE
50
|
Posted - 2013.04.19 07:20:00 -
[71] - Quote
Good grief, the gossamer like predictions of some of you doom and gloomers are embarrasing haha. So tired of people QQing because CCP's timetable doesn't match their unrealistic expectations. If you are tired of the game, see ya. All I need to do is glimpse to the future of the EVE Universe and see the potential, then I have all the patience in the world to let this badass F2P game grow.
I am extremely optimisitic for DUST 514 and think it is destined to be one of the craziest/deepest/most badass sci-fi IPs in gaming. Seeing as CCP doesn't ask for an entry fee, I'm not gonna get my lil panties in bunch because the development cycle isn't quick enough for me. |
LoveNewlooy
WarRavens
13
|
Posted - 2013.04.19 07:21:00 -
[72] - Quote
stop adding new stuff and fix the low fps problem geez |
Doublewarned
Company of Marcher Lords Amarr Empire
0
|
Posted - 2013.04.19 07:23:00 -
[73] - Quote
Arramakaian Eka wrote:No. There are enough games which cater to the lowest common denominator, and try to make everyone happy - and ending up being meh for everyone.
I'd rather play a deep, demanding planetary conquest gameplay, than get back to the abortion of a game BF3 was. It took everything BF2 did well, dumbed it down, and added flashy graphics.
Figures that an imp would start such a thread.
So would I. Someone should try and make one since none exist at the moment. |
2-Ton Twenty-One
Imperfects Negative-Feedback
492
|
Posted - 2013.04.19 07:31:00 -
[74] - Quote
Keyser Soze VerbalKint wrote:2-Ton Twenty-One wrote:Apples and oranges.
The games development speed is unaffected by your levels of disappointment.
COD (activations) is a company with 4000 employers and a $2.8 revenue in 2008. Activation blizzard is 7000 people and a revenue of 4.856 billion
CCP has 70 in shanghai (dusts dev team) and a total employee count of 600 all in.
halo had 300 people developing (bungie)
CCP cant compete with that dev team size.
Also They have to go through Sony QA for all new content and builds, so its better to do bigger builds.
6 month builds is what your going to get, stop whining
I'm sure they know a lot more then you about game development.....
Get used to it. Except how to make a fun, engaging, challenging game with tight, well built mechanics and core gameplay, how to engage and properly maintain excitement in their audience and how to effectively manage PR issues. EXCEPT all of that you are right they DO know more about game development.
Lol your still here, they will get their money, they already have.
CCP knows your not going anywhere, they are doing all this to spite you. :D
And there are tons of games like that out there with everything you want in them. So why are you here?
CCP can hide behind the beta for a long time, and even when they can't EA has paved the way for bad games along time ago, still made a boatload of cash anyways, its the future of online gaming.
Basically, gun to my head, no matter what your probably going to be disappointed, even you seem to indicate that is the most likely outcome, so unless your plan is to be here to yell "I told you so" in a really loud smug way even though everyone else sees it coming as much as you do, I don't really gather what your hoping to get out of it.
Its like waiting for your boss to fire you from a job you hate, you know its coming, why you still hanging around? For that promotion you know your never going to get?
You the loser that sits around waiting for your girlfriend to lose the weight and give a good bj? complain all you want games development is on their shoulders not yours. Nothing you do is gonna legitimately change the outcome. any feedback and opinions you have are not unique you know that right? there are millions of people with the exact same ones, you just happen to be the one wasting your time on this game you dislike so much.
Leave and CCP might work harder to get you back. Do you always buy/use products you don't like in protest of how much they suck? |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1321
|
Posted - 2013.04.19 07:33:00 -
[75] - Quote
Cyn Bruin wrote:Laurent Cazaderon wrote:i'll just state again what i said in another post. Debate about content updates and the rate to which they're done is irrelevant as long as CCP still needs to work on the core of the game aka physics, engine, graphics, stability etc.. Dust is obviously behind schedule and content update is mixed with technical fix and improvements that obviously lower the involvment in the content part. Also, we're talking about a developper that has no experience on PS3 in the first place. Yes they hired people who have that experience but it's still very different than a dedicated studio who has a whole team and process use to those tool. And it's even worse with PS3 and its freakin architecture that even best devs took years to master. But then i take a step back and try to see every part of this as a whole and it makes more sense then. Sometimes i just dont manage to do it and i rant all day. Howdy Caz, they have had alot of time to get the general core of the game stable, still hasn't happened. Having no experience in the their intended marketplace isn't an excuse for a poor product. They entered into the FPS waters on their own. As cynical as I am of this game right now, I hope I eat every f'n word I type and the game becomes amazing.
You well know there is the "should be" and then the "is". Sadly the time they anticipated was needed to have a core game on par with a PS3 shooter has been way too underestimated. When you have that fact, that they hardly hid to be honest, you can't have the same approach.
Also, you mention poor product but afawk the game still isnt out. Maybe they should have extend the closed beta ? Maybe they needed more players to keep on improving at a different scale. But the point is, it aint a commercial product yet.
So yeah next build for me is not about content. It's still about getting the game to feel like it is current gen. Either graphics (me no care but hey), control feel, animations, smoothness, etc.
And on those matter, i'll be very eager to throw stone at them if it still feels way behind what it should be.
Then, i'll biatch about content even more
And let's talk content a while : next build will brought new suits, new vehicle (enforcer and probably assault DS), new weapons. In the number, it may not be much but they also say they re-vamped skills, the system behind it, items, weapons.
Having lurked on SiSi last nigh, prices seems to have been adjusted. Skill bonuses regarding weapons have changed, so have they for vehicles. They, imo, even changed how soon some skills can be reach that will help balancing the game NPE. (for example shield control seems to now be shield upgrade and sound like it's the first skill in the shield progression, allowing a young player to get +25% in shield pretty soon). All this work on skills, attributes and such is a ghost work that doesnt shine as new but still requires a damn amount of work.
Then there's FW revamped with EVE based auto-seeding of the fights (would like to know more) and PC that most people biatch about (me included) even though it will be a BETA-PC (as the game is beta).
When you think of it. it's not that bad. We all hope for much more and that's okay but sometimes we should just stop and take what's to take.
anyway, moot. |
Rasatsu
Much Crying Old Experts
608
|
Posted - 2013.04.19 07:36:00 -
[76] - Quote
Is this thread the yearly gathering of dumb?
OP basically fails hard in not even knowing that CCP will be streaming game asset and (python) code updates between builds, and only the hardcoded stuff is really dependent on new builds. |
Doublewarned
Company of Marcher Lords Amarr Empire
0
|
Posted - 2013.04.19 07:40:00 -
[77] - Quote
Rasatsu wrote:Is this thread the yearly gathering of dumb?
OP basically fails hard in not even knowing that CCP will be streaming game asset and (python) code updates between builds, and only the hardcoded stuff is really dependent on new builds.
Whose dumb? The man who examines and exposes the gap between what is promised and what is delivered, or the person who says the other is ignorant... |
Judge Rhadamanthus
Kapow Heavy Industries
66
|
Posted - 2013.04.19 07:54:00 -
[78] - Quote
Cyn Bruin wrote:bi-monthly (every 2 months for vocabulary impaired).
Bi-monthly can mean two times a month or every two months. Clarification of the term as cited is needed but not to assist the unknowing masses but to ensure clarity for all.
|
Gemini Cuspid
Amarr Templars Amarr Empire
3
|
Posted - 2013.04.19 08:28:00 -
[79] - Quote
Keyser Soze VerbalKint wrote:2-Ton Twenty-One wrote:Apples and oranges.
The games development speed is unaffected by your levels of disappointment.
COD (activations) is a company with 4000 employers and a $2.8 revenue in 2008. Activation blizzard is 7000 people and a revenue of 4.856 billion
CCP has 70 in shanghai (dusts dev team) and a total employee count of 600 all in.
halo had 300 people developing (bungie)
CCP cant compete with that dev team size.
Also They have to go through Sony QA for all new content and builds, so its better to do bigger builds.
6 month builds is what your going to get, stop whining
I'm sure they know a lot more then you about game development.....
Get used to it. Except how to make a fun, engaging, challenging game with tight, well built mechanics and core gameplay, how to engage and properly maintain excitement in their audience and how to effectively manage PR issues. EXCEPT all of that you are right they DO know more about game development.
Can't really think of many games in general that fit this criteria let alone any game that has a multi-player function to it. BF, COD and Homefront still suffered from irritating movement and mechanics issues. So here's the funny thing when it comes to people bit**ing about games:
Sit down and think of a "game" to make. Write down said rules and objectives from there on. Then try to make it appealing to people. Sure the game sounds good in your head but its like the 99% of the population that thinks they can sing, leave it to the shower and let it stay there because any idea you come up with will suck and just won't work.
Square-Enix can make a fun game with Tomb-Raider but god knows what went on with FF14. Sim City...not going to even travel that route. We can complain about how much a company sucks because they know absolute squat about making a game that doesn't do anything and keeps their audience unengaged and uninformed but ironically enough none of us probably has any experience in making a game except the few that care to tout around their GM status in Dungeon and Dragons.
So I'm not here to white~knight but its both comical and equally depressing that we all feel more than special enough to complain about how a game is made when we know little to nothing about how to either make a game let alone program one and without the slightest clue of finding a way to appeal to 99.9% of the wants of players who post how much this game sucks. Then again you could just NOT play at all and save your energy from whining and focus it toward playing with something that makes you happy and hey if it involves some kleenex and tissue, so be it! I still preferred MAG over Dust and MAG still had tons of issues that never got resolved either... |
Rasatsu
Much Crying Old Experts
608
|
Posted - 2013.04.19 08:45:00 -
[80] - Quote
Doublewarned wrote:Rasatsu wrote:Is this thread the yearly gathering of dumb?
OP basically fails hard in not even knowing that CCP will be streaming game asset and (python) code updates between builds, and only the hardcoded stuff is really dependent on new builds. Whose dumb? The man who examines and exposes the gap between what is promised and what is delivered, or the person who says the other is ignorant... I'd say it's the one that doesn't understand how CCP will be / is pushing updates, a deal they made with Sony that is unique in the console world and doesn't bind them to the 3-6 month build release cycle.
Be more dumb. |
|
Doublewarned
Company of Marcher Lords Amarr Empire
0
|
Posted - 2013.04.19 08:49:00 -
[81] - Quote
Rasatsu wrote:Doublewarned wrote:Rasatsu wrote:Is this thread the yearly gathering of dumb?
OP basically fails hard in not even knowing that CCP will be streaming game asset and (python) code updates between builds, and only the hardcoded stuff is really dependent on new builds. Whose dumb? The man who examines and exposes the gap between what is promised and what is delivered, or the person who says the other is ignorant... I'd say it's the one that doesn't understand how CCP will be / is pushing updates, a deal they made with Sony that is unique in the console world and doesn't bind them to the 3-6 month build release cycle. Be more dumb.
But they have no demonstrated history of actually using the capability. Just more judging DUST by potential instead of extrapolating history. But if I call you dumb too that makes me right and you wrong by your logic, correct? |
Rasatsu
Much Crying Old Experts
608
|
Posted - 2013.04.19 08:51:00 -
[82] - Quote
Doublewarned wrote:But they have no demonstrated history of actually using the capability. Just more judging DUST by potential instead of extrapolating history. But if I call you dumb too that makes me right and you wrong by your logic, correct? lol
They have.
http://www.youtube.com/watch?v=-ViF6JRNjTk
Just for you. |
Takahiro Kashuken
Red Star. EoN.
251
|
Posted - 2013.04.19 10:48:00 -
[83] - Quote
Cyn Bruin wrote:
Ways to fix it:
1. Scrap the 3-6 month updates for big builds. Update with less content, more often.
2. I hate to mention other shooters, but take a page from BF3 or CoD. Roll out NEW (not reconfigured) new MAP packs bi-monthly (every 2 months for vocabulary impaired).
3. Roll out 1 new game mode bi-monthly (theres that word again). If this Domination game mode CCP is introducing is just like the one they had out there 3 months or so ago, no thanks. How hard is it to put one objective on the map and call it a new game mode... pretty easy i guess.
4. Communicate to the player base your ideas and "supposed" time frames. Your paying customers would love to give you their opinions and pay to do so, listen well and don't blow it off. As an example: Closed beta testers letting you know this game wasn't ready for open beta.
A few more i'll add later...
1. Hm less content more often, CCP isnt exactly a big company and also remember they are making another MMO aswell as maintaning EVE and improving DUST
2. New maps, and if they are rushed and laggy to play on you will be the 1st to complain and cry about how CCP should have done it better and not rushed it
3. lol want new mode get one not happy cry about it want another one
I prefer CCP way of doing things atm, not rushed out and trying to fix the core of the game while adding a few things here and ther, its not release still beta and they are still tinkering things
Its nt like COD they are not as big as EA and its linking with another game on another platfrom so its not like rehashing CODMW28 |
Deskalkulos Ildigan
CrimeWave Syndicate
119
|
Posted - 2013.04.19 10:50:00 -
[84] - Quote
wait a second. I thought that a long term goal was to create maps using the heightmaps from the planets in EVE. . . Wouldn't that make mappacks redundant? Also one gamemode every two months? This is a very good way to kill a game by averting gamers. Unless people distribute evenly between all modes, you will end up with fed up players, because "no one plays mode x, only dumb mode y" (even though they don't think mode y is dumb at all. But they prefer mode x so they have to hate mode y that gets all the attention). New people wouldn't know what gamemode to play, they couldn't play most of the modes because no one ever plays it, so they could probably end up thinking: "game is dead, only 2 modes are played evar" . imho. |
Doublewarned
Company of Marcher Lords Amarr Empire
1
|
Posted - 2013.04.19 10:59:00 -
[85] - Quote
Deskalkulos Ildigan wrote:wait a second. I thought that a long term goal was to create maps using the heightmaps from the planets in EVE. . . Wouldn't that make mappacks redundant? Also one gamemode every two months? This is a very good way to kill a game by averting gamers. Unless people distribute evenly between all modes, you will end up with fed up players, because "no one plays mode x, only dumb mode y" (even though they don't think mode y is dumb at all. But they prefer mode x so they have to hate mode y that gets all the attention). New people wouldn't know what gamemode to play, they couldn't play most of the modes because no one ever plays it, so they could probably end up thinking: "game is dead, only 2 modes are played evar" . imho.
That goal was scrapped. Maybe one day it shall be revived. So no, there is no "secret catalog" of maps we merely haven't seen yet. |
Mavado V Noriega
SyNergy Gaming EoN.
2775
|
Posted - 2013.04.19 11:27:00 -
[86] - Quote
Rei Shepard wrote:The only content idd like to actually see in Dust 514 is a solid 60+ FPS, then ill be good to entertain myself for a the next year, this sub 20 FPS screws with my aim.
achieving a stable 30 would be nice seeing as ONLY cod runs at 60fps on console and every other console shooter is run at 30fps |
Salazar Skye-fire
Villore Sec Ops Gallente Federation
87
|
Posted - 2013.04.19 11:30:00 -
[87] - Quote
id rather get real content over a longer wait period then some crappy, half done, COD DLC wanabe.
why snack then having a full meal. |
Django Quik
R.I.f.t
347
|
Posted - 2013.04.19 11:32:00 -
[88] - Quote
Doublewarned wrote:Deskalkulos Ildigan wrote:wait a second. I thought that a long term goal was to create maps using the heightmaps from the planets in EVE. . . Wouldn't that make mappacks redundant? Also one gamemode every two months? This is a very good way to kill a game by averting gamers. Unless people distribute evenly between all modes, you will end up with fed up players, because "no one plays mode x, only dumb mode y" (even though they don't think mode y is dumb at all. But they prefer mode x so they have to hate mode y that gets all the attention). New people wouldn't know what gamemode to play, they couldn't play most of the modes because no one ever plays it, so they could probably end up thinking: "game is dead, only 2 modes are played evar" . imho. That goal was scrapped. Maybe one day it shall be revived. So no, there is no "secret catalog" of maps we merely haven't seen yet.
Don't know where you got that information because that's never been officially stated. It was last stated as a goal back in the 'Seeding the Universe' video, which is admittedly pretty old. But it has never been officially scrapped. It will likely not happen for a long long time if it does but they have given some details about how a huge amount of procedural variation will make the game more expansive.
As for complaints of lack of content - no one here has said that they played BF/COD/MW/MAG or any of the other mentioned games while they were in actual development beta, so you have no idea how quickly or often they released new content before they went live. This is going to be a bigger game than any of those but that means it's going to take a lot of time and effort to get it to that point.
There is a lot to do and a lot to test - at the moment (during the testing phase) everything has to be tested at the correct pace for the appropriate amount of time. Once release hits (proper full release with all the planned release features) CCP may well have a plan in place to provide more content quicker; afterall they can already stream smaller updates directly without needing to do big patches that have to go through Sony QA.
I fully agree there is a lot still broken and boring about this game and the relief will not be hugely lasting after we get Uprising because PC is still essentially skirmish and only corp officers will be involved in the strategy elements and new weapons/vehicles will only add so much to the game. However, the promise that this game has is limitless.
Also, one massive point to remember is that this is F2P - that means that people who do get bored or fed up after a couple of months have no barrier to re-entry when some new content does come. You don't have to spend -ú40 or $60 or whatever to try out the new stuff in a sequel to see if you'll like it - you can just download and pop back anytime you fancy. This you can not do when COD releases a new game or even DLC that you have to pay for! |
Daedric Lothar
Onslaught Inc
255
|
Posted - 2013.04.19 11:43:00 -
[89] - Quote
This game will probably just turn into EVE.
I started playing EVE when it first came out, got really bored because the game takes forver to do stuff. quit
Started playing a year later because of shiny new updates, got bored because it takes forever to do stuff, quit
Picked it up two years later, because space ships really are freaking cool and I like scifi stuff and I think I had just finished watching Battlestar Galactica. Got bored because I didn't have time to make $$ in game so I always Plexed and when you Plex in the game and lose what you spent a plex on it makes you realize you just lost real cash, quit.
Picked it back up a year later, because space ships are cool and the game isn't some carebear MMO. Got bored because I couldn't find a good active corp that wasn't some drama BS, quit
etc etc etc.
As you can see, I always run away, and yet I always come back. Its a love/hate thing. I've heard alot of people do the same thing I do, so lets try to assume this is normal. if this game can draw 500k fans that all keep leaving and coming back at random times. Then you would probably be looking at an active population of like 40k with like 10k people on at any given time.
Since its free to play you can probably inflate those numbers a bit. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
82
|
Posted - 2013.04.19 12:26:00 -
[90] - Quote
2-Ton Twenty-One wrote:Keyser Soze VerbalKint wrote:2-Ton Twenty-One wrote:Apples and oranges.
The games development speed is unaffected by your levels of disappointment.
COD (activations) is a company with 4000 employers and a $2.8 revenue in 2008. Activation blizzard is 7000 people and a revenue of 4.856 billion
CCP has 70 in shanghai (dusts dev team) and a total employee count of 600 all in.
halo had 300 people developing (bungie)
CCP cant compete with that dev team size.
Also They have to go through Sony QA for all new content and builds, so its better to do bigger builds.
6 month builds is what your going to get, stop whining
I'm sure they know a lot more then you about game development.....
Get used to it. Except how to make a fun, engaging, challenging game with tight, well built mechanics and core gameplay, how to engage and properly maintain excitement in their audience and how to effectively manage PR issues. EXCEPT all of that you are right they DO know more about game development. Lol your still here, they will get their money, they already have. CCP knows your not going anywhere, they are doing all this to spite you. :D And there are tons of games like that out there with everything you want in them. So why are you here? CCP can hide behind the beta for a long time, and even when they can't EA has paved the way for bad games along time ago, still made a boatload of cash anyways, its the future of online gaming.
Basically, gun to my head, no matter what your probably going to be disappointed, even you seem to indicate that is the most likely outcome, so unless your plan is to be here to yell "I told you so" in a really loud smug way even though everyone else sees it coming as much as you do, I don't really gather what your hoping to get out of it.Its like waiting for your boss to fire you from a job you hate, you know its coming, why you still hanging around? For that promotion you know your never going to get? You the loser that sits around waiting for your girlfriend to lose the weight and give a good bj? complain all you want games development is on their shoulders not yours. Nothing you do is gonna legitimately change the outcome. any feedback and opinions you have are not unique you know that right? there are millions of people with the exact same ones, you just happen to be the one wasting your time on this game you dislike so much. Leave and CCP might work harder to get you back. Do you always buy/use products you don't like in protest of how much they suck?
Leaving in mass exodus kills small niches games like this (MAG is just one of many recent titles that comes to mind) contrary to popular belief i want CCP to succeed and be showered in money for their efforts hence the criticism. Point is players are already leaving or have you not noticed every other match lags because the regions are being forced to play together since there aren't enough players to maintain region isolation. Moreover PC if it is lackluster will be the straw that breaks the games back, the reality this game was pretty much dead 2 months ago when everyone was frustrated over the lack of new content and then Uprising was announced and that calmed people down a bit until now when they are beginning to learn that there isn't much of anything being added to game. PC sounds great in theory glad people are hyped for it but is it enough to sustain if its just skirmish with land deeds?
Your solution is to simply quit and leave and never come back (Are you sure you are an IMPerfect and not a troll account i don't any real IMPS that simply grin and bear it). Our point is we are close to doing that and aren't remotely close to the only ones, that happens game is dead. The servers will be back to E3/Replication levels of suck with rubber banding issues and such that will make the game utterly unplayable/enjoyable for the remainder who stay behind.
Need proof?
Go fire up Uncharted 2, 3, Killzone 3(2 actually has more players because its has gasp Dedicated servers), Socom 4 , MAG, Brink, ACB, ACR, at this point even AC3. Once the playerbase drops to low enough level the games simply can't support solid connections because to generate a large enough pool to make matchmaking even worthwhile or PC games solid enough to enjoy will simply not exist.
But go ahead keep burying your head down and continue on being a complacent sheep too afraid to make waves. BAAAAAH |
|
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
82
|
Posted - 2013.04.19 12:32:00 -
[91] - Quote
Gemini Cuspid wrote:Keyser Soze VerbalKint wrote:2-Ton Twenty-One wrote:Apples and oranges.
The games development speed is unaffected by your levels of disappointment.
COD (activations) is a company with 4000 employers and a $2.8 revenue in 2008. Activation blizzard is 7000 people and a revenue of 4.856 billion
CCP has 70 in shanghai (dusts dev team) and a total employee count of 600 all in.
halo had 300 people developing (bungie)
CCP cant compete with that dev team size.
Also They have to go through Sony QA for all new content and builds, so its better to do bigger builds.
6 month builds is what your going to get, stop whining
I'm sure they know a lot more then you about game development.....
Get used to it. Except how to make a fun, engaging, challenging game with tight, well built mechanics and core gameplay, how to engage and properly maintain excitement in their audience and how to effectively manage PR issues. EXCEPT all of that you are right they DO know more about game development. Can't really think of many games in general that fit this criteria let alone any game that has a multi-player function to it. BF, COD and Homefront still suffered from irritating movement and mechanics issues. So here's the funny thing when it comes to people bit**ing about games: Sit down and think of a "game" to make. Write down said rules and objectives from there on. Then try to make it appealing to people. Sure the game sounds good in your head but its like the 99% of the population that thinks they can sing, leave it to the shower and let it stay there because any idea you come up with will suck and just won't work. Square-Enix can make a fun game with Tomb-Raider but god knows what went on with FF14. Sim City...not going to even travel that route. We can complain about how much a company sucks because they know absolute squat about making a game that doesn't do anything and keeps their audience unengaged and uninformed but ironically enough none of us probably has any experience in making a game except the few that care to tout around their GM status in Dungeon and Dragons. So I'm not here to white~knight but its both comical and equally depressing that we all feel more than special enough to complain about how a game is made when we know little to nothing about how to either make a game let alone program one and without the slightest clue of finding a way to appeal to 99.9% of the wants of players who post how much this game sucks. Then again you could just NOT play at all and save your energy from whining and focus it toward playing with something that makes you happy and hey if it involves some kleenex and tissue, so be it! I still preferred MAG over Dust and MAG still had tons of issues that never got resolved either...
We have, go see feedback and suggestion and search every post since closed beta.
You're welcome.
|
Noc Tempre
Imperfects Negative-Feedback
1303
|
Posted - 2013.04.19 13:23:00 -
[92] - Quote
Django Quik wrote:Doublewarned wrote:Deskalkulos Ildigan wrote:wait a second. I thought that a long term goal was to create maps using the heightmaps from the planets in EVE. . . Wouldn't that make mappacks redundant? Also one gamemode every two months? This is a very good way to kill a game by averting gamers. Unless people distribute evenly between all modes, you will end up with fed up players, because "no one plays mode x, only dumb mode y" (even though they don't think mode y is dumb at all. But they prefer mode x so they have to hate mode y that gets all the attention). New people wouldn't know what gamemode to play, they couldn't play most of the modes because no one ever plays it, so they could probably end up thinking: "game is dead, only 2 modes are played evar" . imho. That goal was scrapped. Maybe one day it shall be revived. So no, there is no "secret catalog" of maps we merely haven't seen yet. Don't know where you got that information because that's never been officially stated. It was last stated as a goal back in the 'Seeding the Universe' video, which is admittedly pretty old. But it has never been officially scrapped. It will likely not happen for a long long time if it does but they have given some details about how a huge amount of procedural variation will make the game more expansive. As for complaints of lack of content - no one here has said that they played BF/COD/MW/MAG or any of the other mentioned games while they were in actual development beta, so you have no idea how quickly or often they released new content before they went live. This is going to be a bigger game than any of those but that means it's going to take a lot of time and effort to get it to that point. There is a lot to do and a lot to test - at the moment (during the testing phase) everything has to be tested at the correct pace for the appropriate amount of time. Once release hits (proper full release with all the planned release features) CCP may well have a plan in place to provide more content quicker; afterall they can already stream smaller updates directly without needing to do big patches that have to go through Sony QA. I fully agree there is a lot still broken and boring about this game and the relief will not be hugely lasting after we get Uprising because PC is still essentially skirmish and only corp officers will be involved in the strategy elements and new weapons/vehicles will only add so much to the game. However, the promise that this game has is limitless. Also, one massive point to remember is that this is F2P - that means that people who do get bored or fed up after a couple of months have no barrier to re-entry when some new content does come. You don't have to spend -ú40 or $60 or whatever to try out the new stuff in a sequel to see if you'll like it - you can just download and pop back anytime you fancy. This you can not do when COD releases a new game or even DLC that you have to pay for!
Actually, it was. They was an interview not to long ago that included a "behind the scenes" look at how the "random" maps were made. They are all hand made, and are happy tho release one new one every 3-6 months. That is DUST moving forward. No procedural generation at all. There will be "sockets" that swap a few buildings, but the terrain itself will remain static. It's sad because that's opposite what it should be. |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
378
|
Posted - 2013.04.19 13:47:00 -
[93] - Quote
Noc Tempre wrote:Django Quik wrote:Doublewarned wrote:Deskalkulos Ildigan wrote:wait a second. I thought that a long term goal was to create maps using the heightmaps from the planets in EVE. . . Wouldn't that make mappacks redundant? Also one gamemode every two months? This is a very good way to kill a game by averting gamers. Unless people distribute evenly between all modes, you will end up with fed up players, because "no one plays mode x, only dumb mode y" (even though they don't think mode y is dumb at all. But they prefer mode x so they have to hate mode y that gets all the attention). New people wouldn't know what gamemode to play, they couldn't play most of the modes because no one ever plays it, so they could probably end up thinking: "game is dead, only 2 modes are played evar" . imho. That goal was scrapped. Maybe one day it shall be revived. So no, there is no "secret catalog" of maps we merely haven't seen yet. Don't know where you got that information because that's never been officially stated. It was last stated as a goal back in the 'Seeding the Universe' video, which is admittedly pretty old. But it has never been officially scrapped. It will likely not happen for a long long time if it does but they have given some details about how a huge amount of procedural variation will make the game more expansive. As for complaints of lack of content - no one here has said that they played BF/COD/MW/MAG or any of the other mentioned games while they were in actual development beta, so you have no idea how quickly or often they released new content before they went live. This is going to be a bigger game than any of those but that means it's going to take a lot of time and effort to get it to that point. There is a lot to do and a lot to test - at the moment (during the testing phase) everything has to be tested at the correct pace for the appropriate amount of time. Once release hits (proper full release with all the planned release features) CCP may well have a plan in place to provide more content quicker; afterall they can already stream smaller updates directly without needing to do big patches that have to go through Sony QA. I fully agree there is a lot still broken and boring about this game and the relief will not be hugely lasting after we get Uprising because PC is still essentially skirmish and only corp officers will be involved in the strategy elements and new weapons/vehicles will only add so much to the game. However, the promise that this game has is limitless. Also, one massive point to remember is that this is F2P - that means that people who do get bored or fed up after a couple of months have no barrier to re-entry when some new content does come. You don't have to spend -ú40 or $60 or whatever to try out the new stuff in a sequel to see if you'll like it - you can just download and pop back anytime you fancy. This you can not do when COD releases a new game or even DLC that you have to pay for! Actually, it was. They was an interview not to long ago that included a "behind the scenes" look at how the "random" maps were made. They are all hand made, and are happy tho release one new one every 3-6 months. That is DUST moving forward. No procedural generation at all. There will be "sockets" that swap a few buildings, but the terrain itself will remain static. It's sad because that's opposite what it should be.
Balancing procedural maps is pretty much impossible. That will mean that good portion (majority?) of procedurally generated maps will be won by the side who gets better tactical advantage due to roll of the random generator. If you thought the QQ against SVER in MAG was bad, imagine it when people get a map where they spawn on an open field while enemy spawns in caves with turrets.
Then again, better players will get better at exploiting these tactical advantages, and mitigate disadvantages. And in the big picture, it will even out in the long term as everyone is as likely to get an advantage 50% of the time, disadvantage 50% of the time.
I would at least like to see procedural map mode, as that's something that hasn't been done before in FPSs to my knowledge. |
Aighun
Zumari Force Projection Caldari State
734
|
Posted - 2013.04.19 14:16:00 -
[94] - Quote
Cyn Bruin wrote:The reason i state this in the title is because I believe it.
...
A few more i'll add later...
Oh goody. Another one of these threads. You could have saved yourself the time and effort it took to write out and format your post and just written, CCP moar gamez NOWWWWW!!!!! You FAIL!!!
Instant gratification in games inevitably leads to boredom and stale gameplay as quickly if not more quickly than waiting a while for something that might actually be interesting. The reason most games need to force feed their players new content is because the games have no substance.
Dust 514 hasn't really seen anything new since last fall. By your own logic no one should be playing. But people are even going so far as to AFK farm in anticipation of new content. Why would they do that if they weren't invested in or looking forward to new content? Sure, they are not playing in matches or shooting other players, but they are still taking the time to log in.
I am not sure you understand some of the basic concepts behind things like maps in this game. They aren't meant to be those mini mall paint ball mazes you shoot people in like COD or the filling box of donuts maps you get with Battlefield where once you play them for a few weeks you move on to new maps and never play the old maps you don't really care for. Only to stop playing any of the old maps once Battlefield 12 gets released.
Why do we even need "Game Modes" in this game at all beyond instant battle pub matches? Isn't it meant to be a sandbox? I am more looking forward to gameplay where players have the tools to invent their own game modes.
Why don't players pay attention? Do they need the developers to personally visit them at home give the players milk and cookies and explain everything going on with the game to the players as if the players were 5 year olds? The reason CCP decided to go into "open beta" was that they had decided to move Dust onto tranquility. They couldn't really make further progress on the test server. There was too much that needed testing with game stability on the actual game server that they could not test until the game was actually running on that server.
CCP themselves knew the game was far from "ready" for "open beta." But when they moved the game to Tranquility they decided to lift the NDA because there is another game on that same server. And Dust interacts with that other game. It is called EVE. So instead of trying to keep Dust or parts of Dust in a "closed beta" and try to figure out how to deal with the parts of Dust that interacted with EVE or anything that was part of the shared world, item information, etc. under the "closed beta" umbrella they decided to open up the game.
Maybe they needed more players. Maybe they don't do things like other companies, where "open beta" means that the game has already been packaged and shipped to retail outlets and is about to be released and no further changes can be made until the first major patch. Which is usually something that tries to fix a bunch of stuff that should have been fixed before the game was released anyway.
What you really seem to be saying is that if Dust doesn't put out on the first date, you aren't going to stick around. Well, good luck with that. In gaming as well as in life.
I am not saying that Dust 514 is anything to write home about, or that it will ever be the game we had dreamed of playing when we first say some of the game trailers. But May 6th is not a make or break. And content churn won't make the game any better or worse in and of itself. If the new content is good, it will make the game better. If the new content is bad, it will make the game worse. No matter how often it updates.
Finally, the game is designed so that eventually new content can be streamed into the game when it is available. So your entire post may be moot anyways. The three to six month update cycle is one thing one CCP employee mentioned (David Reid during IGN live game demo) but CCP have also very often mentioned the "streaming in content" thing often enough to indicate that they are looking at entirely new ways to provide game content. So May 6th is no big deal for a game meant to last decades. |
Noc Tempre
Imperfects Negative-Feedback
1303
|
Posted - 2013.04.19 14:25:00 -
[95] - Quote
Arramakaian Eka wrote:Noc Tempre wrote:Django Quik wrote:Doublewarned wrote:Deskalkulos Ildigan wrote:wait a second. I thought that a long term goal was to create maps using the heightmaps from the planets in EVE. . . Wouldn't that make mappacks redundant? Also one gamemode every two months? This is a very good way to kill a game by averting gamers. Unless people distribute evenly between all modes, you will end up with fed up players, because "no one plays mode x, only dumb mode y" (even though they don't think mode y is dumb at all. But they prefer mode x so they have to hate mode y that gets all the attention). New people wouldn't know what gamemode to play, they couldn't play most of the modes because no one ever plays it, so they could probably end up thinking: "game is dead, only 2 modes are played evar" . imho. That goal was scrapped. Maybe one day it shall be revived. So no, there is no "secret catalog" of maps we merely haven't seen yet. Don't know where you got that information because that's never been officially stated. It was last stated as a goal back in the 'Seeding the Universe' video, which is admittedly pretty old. But it has never been officially scrapped. It will likely not happen for a long long time if it does but they have given some details about how a huge amount of procedural variation will make the game more expansive. As for complaints of lack of content - no one here has said that they played BF/COD/MW/MAG or any of the other mentioned games while they were in actual development beta, so you have no idea how quickly or often they released new content before they went live. This is going to be a bigger game than any of those but that means it's going to take a lot of time and effort to get it to that point. There is a lot to do and a lot to test - at the moment (during the testing phase) everything has to be tested at the correct pace for the appropriate amount of time. Once release hits (proper full release with all the planned release features) CCP may well have a plan in place to provide more content quicker; afterall they can already stream smaller updates directly without needing to do big patches that have to go through Sony QA. I fully agree there is a lot still broken and boring about this game and the relief will not be hugely lasting after we get Uprising because PC is still essentially skirmish and only corp officers will be involved in the strategy elements and new weapons/vehicles will only add so much to the game. However, the promise that this game has is limitless. Also, one massive point to remember is that this is F2P - that means that people who do get bored or fed up after a couple of months have no barrier to re-entry when some new content does come. You don't have to spend -ú40 or $60 or whatever to try out the new stuff in a sequel to see if you'll like it - you can just download and pop back anytime you fancy. This you can not do when COD releases a new game or even DLC that you have to pay for! Actually, it was. They was an interview not to long ago that included a "behind the scenes" look at how the "random" maps were made. They are all hand made, and are happy tho release one new one every 3-6 months. That is DUST moving forward. No procedural generation at all. There will be "sockets" that swap a few buildings, but the terrain itself will remain static. It's sad because that's opposite what it should be. Balancing procedural maps is pretty much impossible. That will mean that good portion (majority?) of procedurally generated maps will be won by the side who gets better tactical advantage due to roll of the random generator. If you thought the QQ against SVER in MAG was bad, just imagine it when dust bunnies get a map where they spawn on an open field while enemy spawns in caves with turrets. The screenshots and youtube videos of the one-sided maps would likely ruin the game's reputation irredeemably. Then again, better players will get better at exploiting these tactical advantages, and mitigate disadvantages. And in the big picture, it will even out in the long term as everyone is as likely to get an advantage 50% of the time, disadvantage 50% of the time. But gamers' stupidity (and whining) knows no bounds, so the screenies mentioned earlier would kill the game no matter what the reality is. I would at least like to see procedural map mode, as that's something that hasn't been done before in FPSs to my knowledge.
Pretty much. Imbalanced maps are the only thing that would actually make space different. Learning the map, scouting before the attack, even intel on how they set up defenses would drive the meta. Instead we get "balanced" maps that honestly are worse than MAG's whenever they aren't symmetrical. |
Django Quik
R.I.f.t
348
|
Posted - 2013.04.19 14:52:00 -
[96] - Quote
I'm not going to bother multi-quoting everyone who's posted since me above but here's my response:
CCP never ruled out procedural mapping or procedurally varied maps, they simply said that they are currently only doing handrafted maps.
Entirely procedural maps are extremely difficult to get right period but not impossible if you implement a tight enough ruleset and test it thoroughly enough, they are entirely possible.
Procedural variation is much easier and can be done as so:
1) Create lots and lots of what are essentially puzzle pieces of terrain with hills, rocks, ditches, flats, building sockets, anything you can think of. 2) Label each one in accordance to its shape/size/cover/etc 3) Set which labels can connect to each other 4) Create or use 'height maps' where the puzzle pieces align to the label definitions on the height maps.
It's still not simple but it can be done and by all the things I've heard from CCP it is something that they are gradually working towards and would guarantee hundreds if not thousands of maps. |
Sleepy Zan
Internal Error. Negative-Feedback
2192
|
Posted - 2013.04.19 15:01:00 -
[97] - Quote
Sev Alcatraz wrote:Never could take an imperfect seriously and never will this in my eyes is just concentrated negativity So if he was in another corp that makes his opinion more valid |
ReGnUM Public Relations
Imperfects Public Relations
144
|
Posted - 2013.04.19 15:05:00 -
[98] - Quote
Sleepy Zan wrote:Sev Alcatraz wrote:Never could take an imperfect seriously and never will this in my eyes is just concentrated negativity So if he was in another corp that makes his opinion more valid
Can I has your account I grind for yous |
Sleepy Zan
Internal Error. Negative-Feedback
2192
|
Posted - 2013.04.19 15:21:00 -
[99] - Quote
ReGnUM Public Relations wrote:Sleepy Zan wrote:Sev Alcatraz wrote:Never could take an imperfect seriously and never will this in my eyes is just concentrated negativity So if he was in another corp that makes his opinion more valid Can I has your account I grind for yous I'll think about it, it could be possible that I might not bother getting a new ps3 actually. But if I give it to you you can use nothing but a sniper no matter the range. |
ReGnUM Public Relations
Imperfects Public Relations
145
|
Posted - 2013.04.19 15:34:00 -
[100] - Quote
Sleepy Zan wrote:ReGnUM Public Relations wrote:Sleepy Zan wrote:Sev Alcatraz wrote:Never could take an imperfect seriously and never will this in my eyes is just concentrated negativity So if he was in another corp that makes his opinion more valid Can I has your account I grind for yous I'll think about it, it could be possible that I might not bother getting a new ps3 actually. But if I give it to you you can use nothing but a sniper no matter the range.
I will carry on the dream Zan o7 |
|
Sleepy Zan
Internal Error. Negative-Feedback
2192
|
Posted - 2013.04.19 15:38:00 -
[101] - Quote
ReGnUM Public Relations wrote:Sleepy Zan wrote:ReGnUM Public Relations wrote:Sleepy Zan wrote:Sev Alcatraz wrote:Never could take an imperfect seriously and never will this in my eyes is just concentrated negativity So if he was in another corp that makes his opinion more valid Can I has your account I grind for yous I'll think about it, it could be possible that I might not bother getting a new ps3 actually. But if I give it to you you can use nothing but a sniper no matter the range. I will carry on the dream Zan o7 May your point and click fire true o7 |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
82
|
Posted - 2013.04.19 16:07:00 -
[102] - Quote
Sleepy Zan wrote:ReGnUM Public Relations wrote:Sleepy Zan wrote:Sev Alcatraz wrote:Never could take an imperfect seriously and never will this in my eyes is just concentrated negativity So if he was in another corp that makes his opinion more valid Can I has your account I grind for yous I'll think about it, it could be possible that I might not bother getting a new ps3 actually. But if I give it to you you can use nothing but a sniper no matter the range.
Get a used one from gamestop, ebay, or amazon prolly find one for like 50-$100 and then trade in that hunker when ps4 drops so we can go rule destiny and killzone together |
Noc Tempre
Imperfects Negative-Feedback
1303
|
Posted - 2013.04.20 00:38:00 -
[103] - Quote
Sleepy Zan wrote: May your point and click fire true o7
I miss you ... no homo |
The Robot Devil
BetaMax. CRONOS.
107
|
Posted - 2013.04.20 06:58:00 -
[104] - Quote
Aeon Amadi wrote:Dust 514 was never supposed to be about new content or new maps.
It's a PERSISTENT and IMMERSIVE world that is linked to an already existing game. The only reason it's **** boring right now is because we don't have planetary conquest and meaningful things to do besides SP/ISK farming.
This new build is implementing that and the game is going to change dramatically - if you don't like that sort of thing just bugger off and play something else, no-one is stopping you. They never promised that this would be the most instantly gratifying thing in the world, they just promised that this would be the most immersive and long-lived FPS on the market that fills a niche role that no other game currently has.
+1 |
Domingo Cervezas
Cult of the Warrior
18
|
Posted - 2013.04.20 08:29:00 -
[105] - Quote
This post is rubbish. CCP has been putting out updates on a 6 month cycle for years. Considering EVE is going strong for 10 years now, I see no problemo. |
The Robot Devil
BetaMax. CRONOS.
107
|
Posted - 2013.04.20 08:31:00 -
[106] - Quote
Daedric Lothar wrote:This game will probably just turn into EVE.
I started playing EVE when it first came out, got really bored because the game takes forver to do stuff. quit
Started playing a year later because of shiny new updates, got bored because it takes forever to do stuff, quit
Picked it up two years later, because space ships really are freaking cool and I like scifi stuff and I think I had just finished watching Battlestar Galactica. Got bored because I didn't have time to make $$ in game so I always Plexed and when you Plex in the game and lose what you spent a plex on it makes you realize you just lost real cash, quit.
Picked it back up a year later, because space ships are cool and the game isn't some carebear MMO. Got bored because I couldn't find a good active corp that wasn't some drama BS, quit
etc etc etc.
As you can see, I always run away, and yet I always come back. Its a love/hate thing. I've heard alot of people do the same thing I do, so lets try to assume this is normal. if this game can draw 500k fans that all keep leaving and coming back at random times. Then you would probably be looking at an active population of like 40k with like 10k people on at any given time.
Since its free to play you can probably inflate those numbers a bit.
That and there is something like 70 M PS3s and counting.
|
The Robot Devil
BetaMax. CRONOS.
107
|
Posted - 2013.04.20 08:40:00 -
[107] - Quote
Noc Tempre wrote:Django Quik wrote:Doublewarned wrote:Deskalkulos Ildigan wrote:wait a second. I thought that a long term goal was to create maps using the heightmaps from the planets in EVE. . . Wouldn't that make mappacks redundant? Also one gamemode every two months? This is a very good way to kill a game by averting gamers. Unless people distribute evenly between all modes, you will end up with fed up players, because "no one plays mode x, only dumb mode y" (even though they don't think mode y is dumb at all. But they prefer mode x so they have to hate mode y that gets all the attention). New people wouldn't know what gamemode to play, they couldn't play most of the modes because no one ever plays it, so they could probably end up thinking: "game is dead, only 2 modes are played evar" . imho. That goal was scrapped. Maybe one day it shall be revived. So no, there is no "secret catalog" of maps we merely haven't seen yet. Don't know where you got that information because that's never been officially stated. It was last stated as a goal back in the 'Seeding the Universe' video, which is admittedly pretty old. But it has never been officially scrapped. It will likely not happen for a long long time if it does but they have given some details about how a huge amount of procedural variation will make the game more expansive. As for complaints of lack of content - no one here has said that they played BF/COD/MW/MAG or any of the other mentioned games while they were in actual development beta, so you have no idea how quickly or often they released new content before they went live. This is going to be a bigger game than any of those but that means it's going to take a lot of time and effort to get it to that point. There is a lot to do and a lot to test - at the moment (during the testing phase) everything has to be tested at the correct pace for the appropriate amount of time. Once release hits (proper full release with all the planned release features) CCP may well have a plan in place to provide more content quicker; afterall they can already stream smaller updates directly without needing to do big patches that have to go through Sony QA. I fully agree there is a lot still broken and boring about this game and the relief will not be hugely lasting after we get Uprising because PC is still essentially skirmish and only corp officers will be involved in the strategy elements and new weapons/vehicles will only add so much to the game. However, the promise that this game has is limitless. Also, one massive point to remember is that this is F2P - that means that people who do get bored or fed up after a couple of months have no barrier to re-entry when some new content does come. You don't have to spend -ú40 or $60 or whatever to try out the new stuff in a sequel to see if you'll like it - you can just download and pop back anytime you fancy. This you can not do when COD releases a new game or even DLC that you have to pay for! Actually, it was. They was an interview not to long ago that included a "behind the scenes" look at how the "random" maps were made. They are all hand made, and are happy tho release one new one every 3-6 months. That is DUST moving forward. No procedural generation at all. There will be "sockets" that swap a few buildings, but the terrain itself will remain static. It's sad because that's opposite what it should be.
I like that the actual terrain will stay the same and the buildings change. Players should be able to move structures around but the roads, mountains and valleys should stay the same. |
Noc Tempre
Imperfects Negative-Feedback
1304
|
Posted - 2013.04.20 09:19:00 -
[108] - Quote
The Robot Devil wrote:
I like that the actual terrain will stay the same and the buildings change. Players should be able to move structures around but the roads, mountains and valleys should stay the same.
You don't get it. There is no PGC. There are maps with a few sockets that can be switched out. So the terrain will always be the same, and the location of the buildings will always be the same, you just get a few variations on what those buildings actually are. |
BlG MAMA
PLAYSTATION4
53
|
Posted - 2013.04.20 11:08:00 -
[109] - Quote
AURUM items need to get out of Dust514 , im dissapointed and i feel lied by CCP " bu bu iz cosmethicsss".
F2P with a catch and that is P2W because CCP needs your money , 60$ for the game is not enough , they need more.
Can you say : G R E E D ?
Weak minded people with money is the AIDS of humanity.
|
Surt gods end
Demon Ronin
2
|
Posted - 2013.04.20 11:59:00 -
[110] - Quote
It seems that the general feeling with a lot of people here is that DUST WILL GET BETTER...... IN 8 YEARS. And apparently that's just fine. But you know what? As much as it boggles my mind, and even by standards boggles other MMO players mind, is that EVE DOES have a player base!
If Dust is considered as an MMO first, and then I guess it wouldn't matter if it fails miserably as a FPS. So why not? I'll say will succeed too... in 10 years.
I'm sure a lot of you are ok with that. I'm looking at you eve players |
|
Mortedeamor
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
7
|
Posted - 2013.04.20 12:14:00 -
[111] - Quote
Sev Alcatraz wrote:Never could take an imperfect seriously and never will this in my eyes is just concentrated negativity
i dunno seem accurate to me.
|
Superhero Rawdon
Bloodwolves Battalion
15
|
Posted - 2013.04.20 16:32:00 -
[112] - Quote
Domingo Cervezas wrote:This post is rubbish. CCP has been putting out updates on a 6 month cycle for years. Considering EVE is going strong for 10 years now, I see no problemo.
ok. but this isnt EVE, and CCP isnt catering to PC (computer) players here. theyre catering to FPS players for the most part, on CONSOLE. some changes/adjustments have to b made, me thinks.
there are some things that as Dust players we have to get over, but waiting so long between updates/new builds isnt one of them i think we should have to deal with.
again, changes and adjustments have to b made in the way they do things. |
charlesnette dalari
Creative Killers
190
|
Posted - 2013.04.20 16:55:00 -
[113] - Quote
Buster Friently wrote:slypie11 wrote:I'd be fine waiting a year if the game actually had some content. I could deal with the current weapons, vehicles, and even imbalances if we had more than two things to do and six places to them. Think about it. All uprising is adding is one game mode (if you can call it that) that not everyone can play, two weapons, some revamped skills, some weapon tweeks and some new maps( I think). Now thats all well and good, but there's still next to nothing to do. You still have play the same boring and often broken game modes hours on end to get ahead. Well, in their defense, they are also adding PC, and with it the ability to build planetary structures. I think, though I may be wrong, rudimentary player trading is coming as well. I also think it would be nice to get more content, but will I continue to play based on what's announced? yeah. Keep in mind also, it takes a lot longer, typically, to build the foundations of whole new mechanics (PC, trading, PVE) then it does to iterate on them.
No player trading this build according to the Reddit ama which I think is a huge mistake since it dramatically reduces the profit of PC further making it for larger corps only. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
87
|
Posted - 2013.04.20 17:37:00 -
[114] - Quote
Takahiro Kashuken wrote:
I prefer CCP way of doing things atm, not rushed out and trying to fix the core of the game while adding a few things here and ther, its not release still beta and they are still tinkering things
Except they dont... have you noticed that for walking around a mound you get gtiched in a "permafall state"? Have you seen a swarm missle barrage just doing a swanton dive in front of a enemy installation and dealing it zero damage? Or that "im poking my head out to be sniped, but not really" Those glitches are over 8 months old... if not more.
Fixing the core? My latino ass says otherwise. |
Cyn Bruin
Imperfects Negative-Feedback
877
|
Posted - 2013.05.06 19:48:00 -
[115] - Quote
Sooo... Everyone feeling good about the update? Don't have new weps, maps or PC yet, but update has set us on the right path, correct?
|
Surt gods end
Demon Ronin
57
|
Posted - 2013.05.06 19:52:00 -
[116] - Quote
Ydubbs81 RND wrote:Sylvana Nightwind wrote: Oh, and you forgot planetary conquest that will keep things dynamic all the time. Players will fight over territory all the time.
ALL. THE. TIME.
Yes, I think that people are forgetting this aspect of the game. In other shooters, if you are not in a clan battle, all that you have are meaningless pub matches. BF3 started out with how many maps? And how many game modes? Once you get bored of the pub matches after 2 months of regular play, then you start trying to entertain yourself by going after dog tags for every weapon, etc. Planetary Conquest will ensure corp battles constantly. Faction warfare matches will actually be affecting something. You may hold a district and then lose it...and then fight to regain it and do it all over again. Battles have been bumped up to 16v16, pub matches will be bumped up to 24v24. I really can go on..... The issue with the game is not content but gameplay satisfaction. If the gameplay is great, movements more smooth, etc then there will be no issue. Many people enjoyed MAG with only 3 game modes, 3 maps, and 2 updates. Sure, numbers were never like COD but there were reasons for that. I don't expect CCP to rehaul Dust but if they can actually improve gameplay then we would have nothing to worry about. And to be honest...gameplay really isn't that bad. For me, personally, if they can make the movements more smooth, increase the movement speed a bit, and increase the number of players on the battlefield.....I'd be contented
Yeeeah buddy about that movement and speed.. (just played new build)
|
Cyn Bruin
Imperfects Negative-Feedback
877
|
Posted - 2013.05.06 20:51:00 -
[117] - Quote
Now we have lower SP gain to go with higher tier SP sinks, no bueno.
Sharpshooting needed a nerf, but not this bad.
Anyone have any positive things to say yet? |
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