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Iron Wolf Saber
BetaMax. CRONOS.
3419
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Posted - 2013.04.14 22:52:00 -
[1] - Quote
Well since CCP stole the player founded CPM (under bonus rewards second paragraph) name I guess I cannot use that anymore.
This week's topic of discussion is how much are you willing to pay for Dust 514?
This is all going to be hypothetical scenarios so to shape up the conversation up a bit Ill lay some grounds.
The current content (as in pertaining to quality of the game not items) of Dust 514 shouldn't be a factor in this discussion there is more emphasis on the long term plans so current content detracts from the discussion.
Hypothetical payer, even if you don't pay a dime for this game in reality fancy us with the notion if you where given the option to spend money on this game what if when where you can use that money for.
Now that the ground is set a bit, time for some discussion topics.
1. What items do you feel is absolutely need or want to spend Aurum on? Give reasons on current, or even new options if you need to.
2. Do you think there is a Dust 514 equivalent to a 'subscription?' Explain why you must purchase these items regularly. Explain so explain what purchases are 'subscription like' or part of that subscription then the price point you would like to pay for it.
3. What items you consider extra purchases? Things outside the 'subscription' and would buy on a whim of need or wants? How long do you see paying for these items? What price factors would they be in order for you to continue to pay them?
4. Would a fair price for consumable based on average user loss of similar items per week be a good base point? For example a full drop suit fitting made of Aurum costs $5 dollars a week in losses. Give your examples and pricings.
5. Are you more willing to pay for permanent items or enhancements over consumable items? Items like a market licence which can double the amount of items you can sell? Or with current examples the BPOs of militia items? |
Arkena Wyrnspire
Turalyon Plus
50
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Posted - 2013.04.14 23:03:00 -
[2] - Quote
1. Boosters are the most important thing, but they're not really 'needed'. I spend nearly all of my aurum on these. 2. No, I don't feel like dust is a subscription game. I suppose you could see it that way if you had an obsession with maxing your SP though. 3. I see items like the aurum tanks and dropsuits/modules as extras. I get some with my spare aurum from buying boosters. 4. I don't really use full aurum suits, so I can't really offer much of an opinion there. 5. Yes, definitely. Things with lasting or unique effects, like boosters, are important. (Not P2W of course). |
Garrett Blacknova
Codex Troopers
2500
|
Posted - 2013.04.14 23:09:00 -
[3] - Quote
1. Personally, I find that BPOs are the most valuable of AUR items - something that will last, that lets me make free "kitten around" fits that I can use with no risk. If I'm having a bad game, and lost a few expensive suits, or a tank, I can safely turn around and say "Right, no more ISK outgoings" and keep playing to make (some of) my money back, while not spending any more. I don't mind that they're barely a step above the Starter Fits, because they're still free.
2. Kind of. For people who want to run Prototype gear all the time, there are limits on your ability to actually fund that desire. Unless you're a truly top-level player, you can't run pure Protosuits at a constant profit - UNLESS you buy some AUR gear to cut those ISK costs in exchange for real money cost. As long as Protoype gear remains ISK-inefficient, there will be AUR players who run real-money gear to keep themselves on the cutting edge without breaking the in-game bank.
3. For someone who treats their main suit fitting as a subscription, any off-skilled gear would be an "extra" outside of that, because you're not using it consistently.
4. I think, for Dropsuits, a fully maxed-out AUR Prototype (advanced skill prereqs) everything fit should never cost more than US$2.00 - Vehicles can be more - maybe $3.00 to $5.00 - it doesn't make sense to charge more than that when you're losing that gear with every death.
5. I wouldn't personally buy a market licence, and I'm not sure I like the idea of it existing in a game where the marketplace is a core gameplay element. BPOs are a great one-time purchase (or potentially up to 3-time purchase), but I'd take issue with them if they included anything beyond Standard level stats. |
HIV in yourHAV
Zumari Force Projection Caldari State
2
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Posted - 2013.04.14 23:09:00 -
[4] - Quote
No. |
Phoenix Archer 128
Better Hide R Die
158
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Posted - 2013.04.14 23:19:00 -
[5] - Quote
1) Need? Nothing. I don't feel like I have to spend AUR on anything. Its purely a want for me.
2) The only thing that comes close, IMO, are boosters or UVTs. If you want a price-point for this, the total should be $6-$10/month, as they are only a fraction of the items available and still optional.
3) All AUR consumables would fall into this category, no doubt. They are just there, for me, to use as I'm training their ISK skill-level equivalent, and once I hit that point they stop being used.
4) Per week...based on 30-day subscriptions of around $12-$20 in EVE (depends on exactly how you're subscribing...and not counting ISK-based PLEX, and I know it can be even lower in the paid amount too) we have a $2.80 to $4.67 a week for that. There's your 'value per week' goal.
5) Much more willing for BPO (non-consumable; even if lesser quality than the ISK equivalent) and "vanity" items. |
Goon ReGnUM
Immobile Infantry
27
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Posted - 2013.04.14 23:26:00 -
[6] - Quote
Im willing to spend $ 15 month on this game. If they ever make a membership system. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
70
|
Posted - 2013.04.14 23:35:00 -
[7] - Quote
Iron Wolf Saber wrote:Well since CCP stole the player founded CPM (under bonus rewards second paragraph) name I guess I cannot use that anymore. This week's topic of discussion is how much are you willing to pay for Dust 514? This is all going to be hypothetical scenarios so to shape up the conversation up a bit Ill lay some grounds. The current content (as in pertaining to quality of the game not items) of Dust 514 shouldn't be a factor in this discussion there is more emphasis on the long term plans so current content detracts from the discussion. Hypothetical payer, even if you don't pay a dime for this game in reality fancy us with the notion if you where given the option to spend money on this game what if when where you can use that money for. Now that the ground is set a bit, time for some discussion topics. Feel free to bring your own topics or free form the following. 1. What items do you feel is absolutely need or want to spend Aurum on? Give reasons on current, or even new options if you need to. 2. Do you think there is a Dust 514 equivalent to a 'subscription?' Explain why you must purchase these items regularly. Explain so explain what purchases are 'subscription like' or part of that subscription then the price point you would like to pay for it. 3. What items you consider extra purchases? Things outside the 'subscription' and would buy on a whim of need or wants? How long do you see paying for these items? What price factors would they be in order for you to continue to pay them? 4. Would a fair price for consumable based on average user loss of similar items per week be a good base point? For example a full drop suit fitting made of Aurum costs $5 dollars a week in losses. Give your examples and pricing and time frames. 5. Are you more willing to pay for more expensive permanent items or enhancements over a much cheaper consumable items? Items like a market licence which can double the amount of items you can sell? Or with current examples the BPOs of militia items?
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Iron Wolf Saber
BetaMax. CRONOS.
3419
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Posted - 2013.04.14 23:46:00 -
[8] - Quote
added another topic since people keep coining it. |
Thog A Kuma
Planetary Response Organisation
60
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Posted - 2013.04.14 23:54:00 -
[9] - Quote
I currently spend $20US per month, I haven't used all of it each month ever, I seem to be building it up. This and Eve are the only two games I play (sadly my Main PC is down with a motherboard issue and my laptop cannot handle EVE well so all I do EVE side for now is grind skills)
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GeneralButtNaked
ZionTCD Legacy Rising
299
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Posted - 2013.04.15 00:17:00 -
[10] - Quote
1. The need to spend on anything is not one I feel. Although I can see how some people who need to be out front can feel compelled to spend money on monthly boosters to not fall behind the leaders.
2. Yes, for those who are really into Dust, the subscription costs you $20, for that you get a 30 active and passive booster, 19,000 aurum and some assorted goodies.
3. All the items are extras. Until we get player trading I am avoiding buying anything, including other merc packs. Might as well just grind my SP in my BPOs so that I can stack ISK.
4. Those types of price adjustments need to be made from CCP. They have the real data on how the suits and items are bought and used. They could give you a much more reasonable number.
5. With my first merc pack, I bought a Raven and Sever BPO to cover my suit purchases for the long term. Anything permanent would obviously be preferred, but I can clearly see why offering ADV or PRO BPO's would destroy the game economy. The current system actually works pretty well as long as you remove the supremacy goods.
6. Don't they have a deal for Eve players? I heard someone on the mic in team chat watching a video about it, talking about the perks. So if you add in the cost of a Plex to your merc pack, that makes it a pretty expensive service to be paying for. Even if there is no such deal(I could have misheard), the merc pack a month plan seems to be the direction CCP wants people to go in. |
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Casius Hakoke
Fenrir's Wolves
70
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Posted - 2013.04.15 01:08:00 -
[11] - Quote
Iron Wolf Saber wrote:6. Would you feel okay if dust 514 had a 'membership' subscription program? What items would make it worth it at the prices you imagine? Should all items int he membership pack be buy able by non members? Should membership be discounted vs the normal aur store?
Ok, I could see dust in the future having an optional membership fee. Kind of like what Star Trek Online did where 'gold' members who paided a sub fee would get a few perks. But for the most part stay the same. The only perk I could see really would be built in active and passive boosters for around $15 dollars a month. Pretty much it would be cheaper to have the sub if you only use aurum for the boosters than to buy the merc pack. |
GeneralButtNaked
ZionTCD Legacy Rising
300
|
Posted - 2013.04.15 01:10:00 -
[12] - Quote
Casius Hakoke wrote: The only perk I could see really would be built in active and passive boosters for between $15 and $20 dollars.
Merc pack does that with 19000 Aurum and some goodies to spare. |
Casius Hakoke
Fenrir's Wolves
70
|
Posted - 2013.04.15 01:11:00 -
[13] - Quote
GeneralButtNaked wrote:Casius Hakoke wrote: The only perk I could see really would be built in active and passive boosters for between $15 and $20 dollars.
Merc pack does that with 19000 Aurum and some goodies to spare.
Exactly, some people look at it as a sub fee. But I did just edit the post for that reason, as I forgot that the merc pack is $20 already. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
136
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Posted - 2013.04.15 01:12:00 -
[14] - Quote
$100 a week! CCP Keep up the good work! You guys are marketing geniuses! |
Johnny Guilt
Algintal Core Gallente Federation
64
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Posted - 2013.04.15 01:22:00 -
[15] - Quote
Currently im not willing to put money on this BETA,but later i may put $15 down for aurm for a Cool looking standerd suits i wont lose to time. |
Wrath Red-Feather
Foxhound Corporation
20
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Posted - 2013.04.15 02:05:00 -
[16] - Quote
10-15, I mean to be honest. I pay 15$ a month for DCUO(another ps3 mmo) and all I get is free DLC and an uncapped wallet. |
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CCP FoxFour
C C P C C P Alliance
3077
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Posted - 2013.04.15 02:13:00 -
[17] - Quote
I always like these kind of discussions. Don't think many people from the office will have a chance to respond due to Uprising and Fanfest but I know I am watching. :D |
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Government CheeseBurger
OPERATIVES OF THE GOAT
410
|
Posted - 2013.04.15 02:26:00 -
[18] - Quote
I usually am a 1 game player. If dust can keep up on good content updates I have no problem paying 60-100 USD a year. |
Mithridates VI
DUST 411
824
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Posted - 2013.04.15 02:34:00 -
[19] - Quote
>>1. What items do you feel is absolutely need or want to spend Aurum on? Give reasons on current, or even new options if you need to.
I don't currently need to spend AUR on anything.
>>2. Do you think there is a Dust 514 equivalent to a 'subscription?' Explain why you must purchase these items regularly.
Boosters are subscriptionesque. They're more flexible than a subscription but they're still treated as a pre-paid Gold Membership.
>>Explain so explain what purchases are 'subscription like' or part of that subscription then the price point you would like to pay for it.
Are you on crack?
>>3. What items you consider extra purchases? Things outside the 'subscription' and would buy on a whim of need or wants? How long do you see paying for these items? What price factors would they be in order for you to continue to pay them?
I don't like AUR gear, I don't think it's worthwhile. Cosmetic items would be the only extra purchases I anticipate purchasing. Prolly wouldn't pay much attention to the price.
I have no feels on question 4.
>>5. Are you more willing to pay for more expensive permanent items or enhancements over a much cheaper consumable items? Items like a market licence which can double the amount of items you can sell? Or with current examples the BPOs of militia items?
Yes. I bought all of the BPOs because I'm rolling in dough (lolnotreally) and restocking bores me.
>>6. Would you feel okay if dust 514 had a 'membership' subscription program? What items would make it worth it at the prices you imagine? Should all items int he membership pack be buy able by non members? Should membership be discounted vs the normal aur store?
I wouldn't mind. I'd prefer that members get cosmetics and free UVT/booster for duration of subscription, rather than other exclusive items. Yes all items should be purchasable by everyone. Membership should be cheaper than purchasing all of the included items individually.
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Rynoceros
One-Armed Bandits Atrocitas
7
|
Posted - 2013.04.15 02:44:00 -
[20] - Quote
NPC Storyline Packs with exclusive BPOs and exclusive PvP Maps
$20 - $30 each, 1 or 2 a year
I'm in. |
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Skihids
The Tritan Industries RISE of LEGION
1181
|
Posted - 2013.04.15 03:06:00 -
[21] - Quote
1. The UVT is the only must have item for anyone in a corp. It really helps bind everyone together and the experience would truly be incomplete without it.
2. The closest thing are the boosters and UVT because anyone using them will keep them going just like a subscription. $10 per month is about my long term limit, though at present it runs about $15 per month if you use merc packs.
3. BPO's are the only other extra I would consider. No matter how inexpensive I would be bothered by each AUR fitting loss to the point that I wouldn't enjoy the game.
4. A decent player should be able to sustain himself on in game earned ISK. A mercenary earns money for his services, he doesn't pay out if pocket to fight for someone else. No matter how many battles I won, I would consider myself a failure if I had to conistantly buy my victories. CCP needs to make money, but buying suits gives the wrong vibe because it destroys the feeling of being a successful mercenary.
5. Permanent items or enhancements
6. I would see long term UVT/Booster use subscriptions as OK, but most everything else would be open to charges of P2W.
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Ninjanomyx
Imperfects Negative-Feedback
27
|
Posted - 2013.04.15 03:46:00 -
[22] - Quote
The current Pricing Model is definitely Satisfactory to me. I only buy BPOs & Boosters as I am not a fan of Consumables as they eventually & inevitably are an investment that is lost. I would definitely regret my initial investment (Both Time & Money) if DUST were to add a Subscription Model based upon my past experiences with DC Universe Online.
DCUO started as a Subscription Only after initially investing in a $60 Disc just to play. I accepted this as it was my 1st time allowing myself to get sucked into a Pay-to-Play MMO. Then.....all hell broke loose as they announced Free-to-Play, thus devaluing the $60 Disc to $0. Then they made it so a Sub was essentially Pay-to-Rent as DLC rolled in. Finally.......the "Nail in the Coffin" was added in the form of Pay-to-Win PvE as Raids & other otherwise Time Limited Content was nullified by "Wallet Spam". This devalued the Time Investment.......and then came Pay-to-Win PvP, as they added 2 Tiers of PvP Gear at the same time and made it so 1 was only obtainable once Daily (Through Marks over time) or through "Wallet Spam".
With Competitive Play tainted......DCUO lost its dimly lit last bastion of hope to the abyss as it went from P2P to P2P+P2W w/ Microtransactions (Cash Grab Mode). This is when my faith in the world of MMO died. I came to DUST 514 b/c it started Free-to-Play & has no "Rent System" in place. This allows me to comfortably live with the Microtransactions as most of them are lost upon Death. It also became the main Selling Point for me since even as a Free-to-Play Player you can get a sense of satisfaction knowing you cost someone else IRL Currency. Keep the Model as is & I'll luv ya 4eva, get into Greed Mode & I'll bane your existences!!!!!!!! Keep it fancy CCP, pinky up :P |
Tyrin Tonious
Seituoda Taskforce Command Caldari State
9
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Posted - 2013.04.15 04:27:00 -
[23] - Quote
For content, I would only pay for BPO's, I only hope to see basic ones or lvl 2's at the most, anything higher would probably destroy the game's economy.
I would buy Active and Passive a long with UVT but I would ultimately like to see that become a neat little package for 15, or 20 (but in a package so I don't have to make up several purchases to get the desired effect.) with some Aurum included, maybe a sub like that with a monthly Aurum stipend as long as you're subbed. |
Gunner Nightingale
Internal Error. Negative-Feedback
501
|
Posted - 2013.04.15 05:35:00 -
[24] - Quote
I have dropped $120 into this game to support CCP if its ends up being a waste so be it i got disposable income. But i didn't drop it all at once the merc packs i bought were bought over time. The most recent 2 purchases this week because of the sale on 30 day boosters.
Now since there is SP CAP these boosters arent going to crush people until they let loose the unrestricted rollover system unless they plan to still maintain a throttle at the top end of the gloabal SP pool. But by then hopefully player driven market will be avaiable and thsi stuff will be avaiable with ISK and P2W QQers have no legs to stand on, no that they do anyway. Remember all the QQ about how he vet to noob discrepancy was unfair 3 months ago and we said just wait you only get wider not taller.
Yea so it works the model works it just needs more worthwhile content to justify the money.
I will add any subscription model should mirror very close to Sony PS+, a fixed 1 3 6 and 12 month option like they have with eve that provides boosters, gear and exclusive collectables(the collectable especially as that will be an amazing market driving force for secondary trade, additionally subscription should provide joint eve access as lets face thats the purpose right.
Thats how you tie the two worlds closer together, if you already have a EVE account then its like go play dust we are giving you a bunch of goodies dust side and to have fun with. The major and i cant stress how major this is make sure it balaces out right with EVE economy if you are going to allow EVE-Dust transfer.
Oh in terms of why EVE is a good selling point to Dust players it allows for easier management of corp function not yet avaialble dust side i know SoonGäó. So for instance right now a 3 month EVE subscription is $30 and you get a free frigate. Okay make it so i can get all the merc pack goodies and a few other things to get dusters onto eve and vice versa. This of course requires a linked account system to be in place for that to occur. Something that needs to be able to kept private to limit issues with metagamers of course.
However as we all know the standard of Dust is it has to function as if there was no EVE so this suggestion above is not a great long term strategy its a good short term one. Why does this work well look at PS+ so many games are there that you would otherwise pay for are available to you deeply discunted or free but much much later than the retail release date.
Same concept you are getting access to features not yet fully realized dust side sooner, features that though anyone could to argue is P2W really its pay for convenience no different then people who pay for TS or Ventrillo or websites or other "tools" that make playing the game easier. That is all EVE to me is btw its just a tool for me to bash fools with my pew pew. Ive never undocked and i dont ever intend to. |
William HBonney
Imperfects Negative-Feedback
324
|
Posted - 2013.04.15 05:54:00 -
[25] - Quote
With each new update I would like it if they offered respecing I think that people would buy into that pretty easily. Even if there is no new content I would love to respect from time to time to fight the...I am only an assault boredom that is bound to attack anyone who would play for an extended amount of time. |
Gunner Nightingale
Internal Error. Negative-Feedback
501
|
Posted - 2013.04.15 05:59:00 -
[26] - Quote
William HBonney wrote:With each new update I would like it if they offered respecing I think that people would buy into that pretty easily. Even if there is no new content I would love to respect from time to time to fight the...I am only an assault boredom that is bound to attack anyone who would play for an extended amount of time.
Agreed boredom does kill this game. I think thats another price point. Pay to respec. But limit the number of uses in addtion to 1 maybe 2 respec a year.
It creates fresh new gameplay and keeps people logging on until they are supermaxed characters. |
noob 45
Syndicate of Gods
35
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Posted - 2013.04.15 06:42:00 -
[27] - Quote
CCP FoxFour wrote:I always like these kind of discussions. Don't think many people from the office will have a chance to respond due to Uprising and Fanfest but I know I am watching. :D
Thats good business after all. This is pretty much a free focus group of your target audience answering a basic question that is probably considered when determining how much to spend on marketing. I figured this game would be an effort to revive the EVE playerbase by getting some of us DUSTers to try it out, but I'm sure the microtransaction side of this game can, has, and will generate a nice stream of revenue on its own.
Personally I just bought my 3rd merc pack just to re-activate 2 months worth of passive boosters which will be all I need. I justified my first merc pack by the fact that this is a free-to-play game that was fun and holding my attention, and has a lot of potential. The 2nd one I got that $10 psn appreciation code and already had 10 in the wallet so minus well.
My brother bought 2 merc packs and some aurum for the same reasons. Little $5-15 purchases don't break the bank as that is as much as you would spend going to a movie or something, and has the potential to accumlate more over time than the flat $60 game.
Another avenue that I could imagine as a microtransaction that would be accepted openly by the community and wouldn't affect gameplay would be aesthetics. Some customizable dropsuit additions such as unique helms, visors, or possibly backplates additions are an idea. I understand that the variations in suit and vehicle colors depends on the meta levels, but I know a lot of drivers and pilots that would love to be able to paint their ride or make it look unique in some sort of way. |
Yeva Kalsani
Reckoners
29
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Posted - 2013.04.15 06:44:00 -
[28] - Quote
1. Don't feel like you need anything. BPOs for free fittings or Skill Boosters because these two things are basically permanent, so anything that follows the model of "spend real money, get something permanent" seems like a fair deal.
2. Not necessarily. Skill boosters are about the only thing.
3. BPOs and permanent vanity items only.
4. I don't know, and don't really care about that.
5. Yes to the first, definitely no to a market license.
6. It would be okay as long as the game remains open to non-subscribers. Discounts for membership could be something like some non-BPO items worth a total of 1500 AUR per month, and ongoing UVTs as long as you stay a subscriber, and I'd consider it if it was the equivalent of paying the price of 30-day active and passive skill boosters combined every month. Because as it stands, I don't like the idea of paying extra for UVTs, but if they added them as a bonus to something else like a subscription and some chump AUR, it might be worth a consideration to me. I'm leaning on the idea that the stuff for subscribers should not be exclusive. Not everybody is comfortable with subscriptions and they'd probably pay the same amount of money at once, rather than over time. |
trollsroyce
Seraphim Initiative. CRONOS.
293
|
Posted - 2013.04.15 06:59:00 -
[29] - Quote
1) I am a fundamentalist in the purity of the market. NO ITEMS should be bought for cash. EVE economy functions only, because all equipment used in war is player made. Dust would function only, if all equipment is ISK based. Right now in order to be the best player or alliance you can, you need to use aurum gear exclusively to save up isk for PC infrastructure and clones. Economic warfare is by default broken, and the cancer dust has in its economy must never be linked to EVE in order to keep it pure. A direct analogy would be EVE players injecting ships in the economy by aurum; the game would never handle that.
2) Subscription model is much better, and bonuses should only be in SP generation or any other thing that do not rot the isk warfare. |
Lord-of-the-Dreadfort
The Lions Guard
0
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Posted - 2013.04.15 07:00:00 -
[30] - Quote
CCP FoxFour wrote:I always like these kind of discussions. Don't think many people from the office will have a chance to respond due to Uprising and Fanfest but I know I am watching. :D
he's EVERYWHERE!! |
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