Pages: 1 2 [3] 4 5 6 7 8 9 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Yeva Kalsani
Reckoners
14
|
Posted - 2013.03.29 08:14:00 -
[61] - Quote
Kyromus Lyndis Kytaar wrote:Telling meta gamers to go play another game based on something as stringent as dusts active skillpoints has to be one of 'the' stupidest things I've herd. Yeah, passive points are enough for a casual gamer, but we want to meta game, and to do that, at least at the moment, is through skillpoints. And don't give us the bullshit, "Oh you just want to pad your lead and don't want scrubs to catch up to your level." Average players aren't on our level. Period. No amount of skillpoints will change that. I pubstomp on a fresh character when overly bored, less than 1 mill skillpoints and I rock almost everyone I come across. And on Kyro, I'm one of the few imperfects still rocking standard suits because I'm waiting for the new bloody build to come out so I can determine which proto dropsuit will better suit my play style. Meta game bitches. We do it in hopes that the game will improve, and guess what? Meta gamers are a huge part of any game, they invest time and money into the game, and companies like that. I mean who cares about a pub match? When I play with friends new to dust they don't notice afk farmers, hell, I don't notice them. All my friends notice is getting rolled by sexy black dropsuits and prototype weapons. We are ruining the game? Grow up. Posts like these sum up the entire essence of what I find stupid about people defending AFK-farming. Thing is, people could AFK-farm for all I care. But the silly defenses written to justify it are ridiculous. You do realize all they amount to is bragging about yourselves, right? That there is no substance to what you're saying as an excuse? Because anybody who complains that you're damaging the game actually has a legitimate complaint, because you're damaging their fun?
And by the way, I've seen it all now. I've seen people AFK-farming in Ambush. Any map with high towers, they call up a Dropship, park it on a high tower, and AFK-farm up there.
|
ICECREAMK1NG
WARRIORS 1NC
441
|
Posted - 2013.03.29 08:29:00 -
[62] - Quote
So that fact that skirmish hasn't worked for a month, isn't a major issue they've felt compelled to fix then.
The game being garbage and busted at the same time, I would have thought is a fairly major issue that needs fixing.[/quote]
That's kinda beside the point. As long as people are playing, CCP will have data to work with. The gameplay means nothing if players aren't actually using it.[/quote]
Hardly. It's the whole point, why lose suits for nothing, I don't blame people at all for doing it, they are probably as sick of ambush as i am. |
Jedd Brown
Villore Sec Ops Gallente Federation
20
|
Posted - 2013.03.29 08:33:00 -
[63] - Quote
So it's only one good solution I think- SP for DOING SOMETHING not for time spending in battle. |
Chunky Munkey
Amarr Templars Amarr Empire
330
|
Posted - 2013.03.29 08:40:00 -
[64] - Quote
ICECREAMK1NG wrote:So that fact that skirmish hasn't worked for a month, isn't a major issue they've felt compelled to fix then. The game being garbage and busted at the same time, I would have thought is a fairly major issue that needs fixing.
That's kinda beside the point. As long as people are playing, CCP will have data to work with. The gameplay means nothing if players aren't actually using it.[/quote]
Hardly. It's the whole point, why lose suits for nothing, I don't blame people at all for doing it, they are probably as sick of ambush as i am.[/quote]
Lose suits for nothing? Why have them in the first place for nothing? Plus there's this little thing called playing the game, that we incidentally all promised to do in the Ts & Cs of the beta. |
ICECREAMK1NG
WARRIORS 1NC
441
|
Posted - 2013.03.29 08:44:00 -
[65] - Quote
Chunky Munkey wrote:ICECREAMK1NG wrote:So that fact that skirmish hasn't worked for a month, isn't a major issue they've felt compelled to fix then. The game being garbage and busted at the same time, I would have thought is a fairly major issue that needs fixing. That's kinda beside the point. As long as people are playing, CCP will have data to work with. The gameplay means nothing if players aren't actually using it.
Hardly. It's the whole point, why lose suits for nothing, I don't blame people at all for doing it, they are probably as sick of ambush as i am.[/quote]
Lose suits for nothing? Why have them in the first place for nothing? Plus there's this little thing called playing the game, that we incidentally all promised to do in the Ts & Cs of the beta.[/quote]
I don't mind losing suits if my stats count, as they do in ambush, but why lose them in skirmish for nothing.
You can't play the game if the game is busted. I'll play when it's fixed thanks. |
Timbo101
KILL-EM-QUICK RISE of LEGION
2
|
Posted - 2013.03.29 08:46:00 -
[66] - Quote
hahahahahhahahahaha what> i habe no ider maan. but i have fun |
Rusty Shallows
Creative Killers
27
|
Posted - 2013.03.29 09:03:00 -
[67] - Quote
Yeva Kalsani wrote:And by the way, I've seen it all now. I've seen people AFK-farming in Ambush. Any map with high towers, they call up a Dropship, park it on a high tower, and AFK-farm up there. That is beyond awesome.
Depending on the teams we have some Ambush matches that are already farming. |
Nixus5
Aurora Collective Shadow Theory.
0
|
Posted - 2013.03.29 09:45:00 -
[68] - Quote
I have participated in every battle I've played, and started dust a little over a month ago I believe. I've read about ppl going AFK but haven't seen anyone doing it, so I'm curious as to how this works. Is AFK only possible in Skirmish? I pretty much only play Ambush so based on what I've read I'm guessing thats why I haven't seen anyone AFK. Another question I have is how does someone actually go AFK? Do they just have to sit in the MCC the entire game? And finally can you get banned for doing this?
BTW sorry for such a newberry question. I don't plan on ever going AFK but I'd at least like to know how this all works. Thanks |
The Medic Droid
The Phoenix Federation
15
|
Posted - 2013.03.29 10:58:00 -
[69] - Quote
I was in a match earlier today; went 13 kills 9 deaths and accrued 2025 war points. It was a close battle, we were neck and neck with the enemy team, but ultimately we lost.
Five players were hanging out in the MCC the entire match. Five players that could have turned the tide and helped us to win.
I lose 120,000 isk whenever I die, so I lost 1,080,000 isk from that battle (I was awarded 299,035 isk at the end of the battle). I healed the wounded, revived the fallen, and resupplied the vanguard at every chance. I broke my bank trying to win, matched the enemy blow for blow, and was denied a victory because of the inaction of five people.
And yet the only argument for this practice is "the game is broken," "the game is boring," or "they don't want to lose suits for nothing."
I would like to hear an actual compelling argument. It is very annoying to lose under these circumstances. |
ICECREAMK1NG
WARRIORS 1NC
441
|
Posted - 2013.03.29 11:48:00 -
[70] - Quote
The Medic Droid wrote:I was in a match earlier today; went 13 kills 9 deaths and accrued 2025 war points. It was a close battle, we were neck and neck with the enemy team, but ultimately we lost.
Five players were hanging out in the MCC the entire match. Five players that could have turned the tide and helped us to win.
I lose 120,000 isk whenever I die, so I lost 1,080,000 isk from that battle (I was awarded 299,035 isk at the end of the battle). I healed the wounded, revived the fallen, and resupplied the vanguard at every chance. I broke my bank trying to win, matched the enemy blow for blow, and was denied a victory because of the inaction of five people.
And yet the only argument for this practice is "the game is broken," "the game is boring," or "they don't want to lose suits for nothing."
I would like to hear an actual compelling argument. It is very annoying to lose under these circumstances.
You just pointed out another good one yourself.
The stupidly small squad size means you have to play alongside 12 dumba$$es most games.
It's a pub game............. Who tf cares, and win or lose means sod all. |
|
Corn In TheSkidmark
Expert Intervention Caldari State
58
|
Posted - 2013.03.29 13:16:00 -
[71] - Quote
I am going to continue AFK farming because I can, and I really don't give a **** about all of you that are against it, go cry somewhere else or go play Angry Birds or something. LOL, tryhards. |
Kam Elto
KILL-EM-QUICK RISE of LEGION
9
|
Posted - 2013.03.29 13:45:00 -
[72] - Quote
Corn In TheSkidmark wrote:I am going to continue AFK farming because I can, and I really don't give a **** about all of you that are against it, go cry somewhere else or go play Angry Birds or something. LOL, tryhards. Lol. The person sitting in the MCC doing nothing so he doesn't fall behind the SP curve is calling others tryhards. Douchebaggery at it's finest. |
Gunner Nightingale
Internal Error. Negative-Feedback
420
|
Posted - 2013.03.29 14:07:00 -
[73] - Quote
The Medic Droid wrote:I was in a match earlier today; went 13 kills 9 deaths and accrued 2025 war points. It was a close battle, we were neck and neck with the enemy team, but ultimately we lost.
Five players were hanging out in the MCC the entire match. Five players that could have turned the tide and helped us to win.
I lose 120,000 isk whenever I die, so I lost 1,080,000 isk from that battle (I was awarded 299,035 isk at the end of the battle). I healed the wounded, revived the fallen, and resupplied the vanguard at every chance. I broke my bank trying to win, matched the enemy blow for blow, and was denied a victory because of the inaction of five people.
And yet the only argument for this practice is "the game is broken," "the game is boring," or "they don't want to lose suits for nothing."
I would like to hear an actual compelling argument. It is very annoying to lose under these circumstances.
The compelling reason is in your own argument. There is a reason why there is a downturn in activity among the veteran community. (by veteran i mean every leet player and every player whose character has over 4-5M SP or has been playing since Jan 22nd Open Beta but more so ALL CLOSED TESTERS).
We have been doing this for months. We've been dealing with the gameplay bugs and having to deal with the minefield of players who simply don't know what they are doing.
Add to this our competitive nature means we would do the same as you to secure the W. But in the end suits, salvage, and ISK are all COMMODITIES that will factor in the upcoming build (6 weeks). When a person can earn nearly the same levels of all of these things from AFKing as they can actually trying to play and gain at ZERO risk people are going to do that because to them the PUB match is not the game. Its the only mode we have now for nearly a year.
People are building stockpiles and warchests. As ive said when PC/FW comes both of which will allow for SP/ISK gain as well you will see much of this AFK community disappearing from pubs anyway. Those that would AFK in pubs will also likely play to hit cap as fast as possible to focus on PC/FW.
Point is this "widespread" problem will self-resolve in 6 weeks. |
Corn In TheSkidmark
Expert Intervention Caldari State
58
|
Posted - 2013.03.29 14:14:00 -
[74] - Quote
Kam Elto wrote:Corn In TheSkidmark wrote:I am going to continue AFK farming because I can, and I really don't give a **** about all of you that are against it, go cry somewhere else or go play Angry Birds or something. LOL, tryhards. Lol. The person sitting in the MCC doing nothing so he doesn't fall behind the SP curve is calling others tryhards. Douchebaggery at it's finest.
I don't sit in the MCC, I climb halfway up a ladder |
sharted pantaloon
Zumari Force Projection Caldari State
37
|
Posted - 2013.03.29 14:16:00 -
[75] - Quote
The Medic Droid wrote:I was in a match earlier today; went 13 kills 9 deaths and accrued 2025 war points. It was a close battle, we were neck and neck with the enemy team, but ultimately we lost.
Five players were hanging out in the MCC the entire match. Five players that could have turned the tide and helped us to win.
I lose 120,000 isk whenever I die, so I lost 1,080,000 isk from that battle (I was awarded 299,035 isk at the end of the battle). I healed the wounded, revived the fallen, and resupplied the vanguard at every chance. I broke my bank trying to win, matched the enemy blow for blow, and was denied a victory because of the inaction of five people.
And yet the only argument for this practice is "the game is broken," "the game is boring," or "they don't want to lose suits for nothing."
I would like to hear an actual compelling argument. It is very annoying to lose under these circumstances.
So, what your saying is that people should continue to AFK so that you can continue to practice at a disadvantage and intimately have the mad skills to win these games. |
Illuminaughty-696
Omega Risk Control Services
234
|
Posted - 2013.03.29 14:37:00 -
[76] - Quote
DS 10 wrote:Nomed Deeps wrote:I'll make it simple for the author: - Anybody who wants CCP to succeed where this game lasts for years as intended is against AFKing. - Anybody who only cares about their self staying ahead in SP in the short term is for AFKing. I say that with pure confidence as AFKers are ruining Skirmish play for other players who actually want to play the game. Those that have been with DUST a while will stick with it through this crap but new players will simply move on to the next game rather than endure the extensive AFKing going on. I like that way of thinking. It's ruining Skirmish to an extent. CCP will hopefully do something about it. Until then, I'll chill in Ambush OmS.
+1 x 2. My thoughts exactly. I only really have fun with ambush these days as a result, which is ironic, because ambush was (and could be argued to still be) the worst battle type. |
BASSMEANT
ZionTCD Legacy Rising
184
|
Posted - 2013.03.29 14:40:00 -
[77] - Quote
lol
all because you guys are scared of V2K...
Peace B |
Garrett Blacknova
Codex Troopers
2200
|
Posted - 2013.03.29 15:45:00 -
[78] - Quote
The Medic Droid wrote:I lose 120,000 isk whenever I die, so I lost 1,080,000 isk from that battle You should probably work on that.
I can lose THREE TANKS and spend less than that with some of my fittings. I have one where I can lose 4 and still be well below that figure. |
Illuminaughty-696
Omega Risk Control Services
235
|
Posted - 2013.03.29 16:09:00 -
[79] - Quote
Taken from a thread that got locked because it was 'similar' to this one - title was: Against AFK Farming? Play Ambush instead.
It's what I've started doing (except when my squad mates really, really get grumpy with me for queuing us up for ambush all day). And you know what? No AFK farmers (that I've noticed), snipers are at an acceptable ratio, and the battles tend to be pretty intense.
The adjusted spawning mechanisms, while not quite where I'd like them to be, are leaps and bounds beyond what they were a few months back. I played in one match where the flow of battle shifted into portions of the map they never had before and it was awesome.
While it still needs work, the spawn locations for each side seem to adjust based on where the battle is taking place and it can be pretty fun. Again, at times, it breaks down and goes to crap, but in comparison to skirmish and all it's problems (admittedly problems created by the player base rather than design), it's fun more often than not.
Anyway, I don't intend to play skirmish unless my corp mates demand it and even then at most on a 3 to 1 ratio. Try it if you're tired of the people in skirmish that aren't there to play, just to AFK SP farm, TK, or join the sniper hordes.
Eventually CCP will address the issues with skirmish (again, player created issues), but for now you'll find me in ambush. |
Corn In TheSkidmark
Expert Intervention Caldari State
58
|
Posted - 2013.03.29 17:19:00 -
[80] - Quote
I even have my 6 yr old nephew AFK farming for me when he comes over, gotta teach em while they are young, don't want him growing up all "waaa waaa, I'm soooo upset. Someone is playing a game differently than I want them too " I cannot believe how many people in this community think there is some sort of honor in online gaming. I have a real life to attend to and cannot waste time caring about what some stranger thinks about how I don't assist them and they lose. Big deal. Get over it. It is a game. |
|
sharted pantaloon
Zumari Force Projection Caldari State
37
|
Posted - 2013.03.29 17:29:00 -
[81] - Quote
Also, if you do manage to kill someone who is AFK and they get kicked from the match, you are only making it so they will be farming longer than they would otherwise. Though I'm sure there are some people farming for ISK and items, most are doing it for SP only. It's no big deal to them if they get kicked from the game. They'll just join the next one... and continue cleaning the house, reading a book, watching netflix, masturbating, planning to take over the world or whatever they were doing while farming.
|
semperfi1999
Internal Error. Negative-Feedback
394
|
Posted - 2013.03.29 17:37:00 -
[82] - Quote
Chunky Munkey wrote:semperfi1999 wrote: My main issue is more with the people who spend their time complaining about AFKers and arguing against AFKers rather than taking CCP to task. If people dont realize that this is the result of putting in place a socialistic system of gaining SP then those people need to go read up on the differences between socialism and capitalism.
A "socialistic system of gaining sp"? I think you're the one who needs to read up on the term. Socialism means common ownership. You seem to have it confused with the Fox News definition of "getting paid for nothing". A category which passive sp fits far better than AFK farming.
No I am using the term socialism which is an overarching idea of which there are many different philosophies some of which the state has ownership of property or the citizens have common ownership of property. I am speaking on the aspect of socialism that uses any of various economic and political philosophies that support social equality and equal distribution of income (IE SP) based on contribution (time in game). Since the majority of SP is earned by time in game and they only threw a small bone to the good players to be able to earn a little more SP than horrible players this system encourages good players to do no better than the bad players. AFKing in the MCC is actually playing better than many players as you have not decreased the clone count wherease many bad players easily go 0-8 and thus not only did they not help their team but they ONLY hurt their team.
Frankly I dont care if people AFK or not. CCP built the system with the idea that going 0/0/0 will still get you SP in the game so what if good players decide to take CCP up on their offer and go 0/0/0 while they do other things. VS the people who play the game and go 0/8/0 and gain the same amount of SP. Like I keep saying if you have issues bring them to CCP and tell them to change the system to reward good play. Otherwise all they are doing is rewarding time in game. |
Utsuru Kaiju
IMPSwarm Negative-Feedback
17
|
Posted - 2013.03.29 17:49:00 -
[83] - Quote
As the game is right now, it's a completely legitimate mechanic. Although I don't particularly favor AFK farming, I'm certainly not against it. Some times people have important things to do or extreme circumstances that won't let them sit down and play.
I for one had a back injury for over a week and had no choice, I couldn't hardly get out of bed. Since we're set up with this whole "SP cap" system you sort of have to get those SP if you want to remain relevant. I've only played since mid February when I first learned about the open beta, so I was behind to begin with. I don't want to get even more behind. |
DUST Fiend
Sinq Laison Gendarmes Gallente Federation
2169
|
Posted - 2013.03.29 17:57:00 -
[84] - Quote
Utsuru Kaiju wrote:it's a completely legitimate mechanic
::facepalm:: |
semperfi1999
Internal Error. Negative-Feedback
394
|
Posted - 2013.03.29 18:08:00 -
[85] - Quote
Baal Omniscient wrote:semperfi1999 wrote:gbghg wrote:People have the right to afk if they want to, however I also have the right to TK them and get them kicked from the game. so stuff balances out in the end. I love this. Talk about your double standard. You use a glitch to kill your team who are going AFK because CCP made the SP gain tied to time spent in game. Now I dont care you can try this all you want. I have yet to be killed while AFKing because it would take a proto nade to kill me. On top of that if you hop up on the fence in the MCC then you cant kill me with a nade no matter how hard you try. In the end I just find it humurous that people who claim that some people are exploiting the purposeful SP mechanic that CCP put into place will then use a glitch from something that CCP did not intend to kill people who are taking advantage of the intended SP mechanism. In the end they are exactly what they claim AFKers to be...... Eh, maybe. I see 3 key differences though. 1) 1 side uses abuses the SP system for their own gain, using the SP system in a way that wasn't intended. The other side works to inconvenience those who do so by using an unintended in game effect of over cooking a grenade. In ither words, motive is very different between the two and the motive is what anti-AFKers find so despicable. Using it to better yourself at the expense of your team. 2) As I was saying, motive. One side abuses a game mechanic in a way that it was never intended to be used for personal gain to the detriment of their team, the other side uses a bug in a game mechanic to punish those who are abusing a game mechanic in a way that it was never intended to be used to personal gain to the detriment of their team. 3) One side harms their teams chances of winning, the other side attempts to remove the inactive players so new (hopefully active) players can take their place. So, other than.. you know... everything important..... you are totally right. Keep up the good work.
1) So only motive matters? If you steal from a bank for personal gain or because you want to give that money to a charity set up for a kid who needs a new kidney do you think morally there is a difference? If you do then I cant help you and we will have to agree to disagree because in both instances the person stealing is not only doing something illegal but also doing something morally reprehensible.
2) Actually it is using this system exactly as intended. The intention of CCP is that time in game gains you far more SP than what you do in the game. Using this mechanism bad players gain virtually the same amount of SP as good players. So good players choose not to play well (by AFKing) and get the same rewards as the bad player (who the system was designed for).
3) Players who play a whole game and go 0/8/0 harm their team more than AFKers do. So what should we do with all the players who have played a 20 minute game and only died and maybe collected 300 WP for that entire game? Should they also be removed from the game so that someone else can take their place who will be (hopefully) more up to the task of at least holding circle more frequently?
|
Matticus Monk
Ordus Trismegistus
9
|
Posted - 2013.03.29 18:56:00 -
[86] - Quote
I love these threads.
Relative to my own personal gameplay experience, I don't care if people AFK farm. I expect a lot of people to be selfish, uncaring tools that will justify behavior which is detrimental to others.
If you are AFK farming you are hogging a spot in that match that someone else could be using. Why you do it or how you justify it is irrelevant to me; you have your reasons - good for you.
This obviously bothers people and I can see why.
I think it's funny, if you are AFK'ing for more than the 5 minutes it takes to go the bathroom, get a drink, kiss your wife or swat your cat off the counter then your using the game for your benefit at the expense of the team and the gameplay of others. You've proven your a self-centered, selfish individual (not that I expect you to care.) It says even more about the kind of person you are when you come here and post your justifications for it.... |
Chunky Munkey
Amarr Templars Amarr Empire
332
|
Posted - 2013.03.29 19:09:00 -
[87] - Quote
ICECREAMK1NG wrote:Chunky Munkey wrote:ICECREAMK1NG wrote:So that fact that skirmish hasn't worked for a month, isn't a major issue they've felt compelled to fix then. The game being garbage and busted at the same time, I would have thought is a fairly major issue that needs fixing. That's kinda beside the point. As long as people are playing, CCP will have data to work with. The gameplay means nothing if players aren't actually using it. Hardly. It's the whole point, why lose suits for nothing, I don't blame people at all for doing it, they are probably as sick of ambush as i am.
Lose suits for nothing? Why have them in the first place for nothing? Plus there's this little thing called playing the game, that we incidentally all promised to do in the Ts & Cs of the beta.[/quote]
I don't mind losing suits if my stats count, as they do in ambush, but why lose them in skirmish for nothing.
You can't play the game if the game is busted. I'll play when it's fixed thanks.[/quote]
But you still think you're entitled to the sp I'm guessing. If you're only playing for stats, then play ambush.
|
Chunky Munkey
Amarr Templars Amarr Empire
332
|
Posted - 2013.03.29 19:11:00 -
[88] - Quote
semperfi1999 wrote:Chunky Munkey wrote:semperfi1999 wrote: My main issue is more with the people who spend their time complaining about AFKers and arguing against AFKers rather than taking CCP to task. If people dont realize that this is the result of putting in place a socialistic system of gaining SP then those people need to go read up on the differences between socialism and capitalism.
A "socialistic system of gaining sp"? I think you're the one who needs to read up on the term. Socialism means common ownership. You seem to have it confused with the Fox News definition of "getting paid for nothing". A category which passive sp fits far better than AFK farming. No I am using the term socialism which is an overarching idea of which there are many different philosophies some of which the state has ownership of property or the citizens have common ownership of property. I am speaking on the aspect of socialism that uses any of various economic and political philosophies that support social equality and equal distribution of income (IE SP) based on contribution (time in game). Since the majority of SP is earned by time in game and they only threw a small bone to the good players to be able to earn a little more SP than horrible players this system encourages good players to do no better than the bad players. AFKing in the MCC is actually playing better than many players as you have not decreased the clone count wherease many bad players easily go 0-8 and thus not only did they not help their team but they ONLY hurt their team. Frankly I dont care if people AFK or not. CCP built the system with the idea that going 0/0/0 will still get you SP in the game so what if good players decide to take CCP up on their offer and go 0/0/0 while they do other things. VS the people who play the game and go 0/8/0 and gain the same amount of SP. Like I keep saying if you have issues bring them to CCP and tell them to change the system to reward good play. Otherwise all they are doing is rewarding time in game.
Evidently you can stretch the meaning of a word into anything you want. |
Illuminaughty-696
Omega Risk Control Services
235
|
Posted - 2013.03.29 19:14:00 -
[89] - Quote
Corn In TheSkidmark wrote:I even have my 6 yr old nephew AFK farming for me when he comes over, gotta teach em while they are young, don't want him growing up all "waaa waaa, I'm soooo upset. Someone is playing a game differently than I want them too " I cannot believe how many people in this community think there is some sort of honor in online gaming. I have a real life to attend to and cannot waste time caring about what some stranger thinks about how I don't assist them and they lose. Big deal. Get over it. It is a game.
Wow. You're right. We should all hack the game and use aim bots. Pfft. It may all be in where you draw the line but plenty of us draw it in such a manner that AFK farming is either on the line or well past it.
It's not about you AFK farming. It's about the fact that the game is designed to balance teams quantitatively (and in theory qualitatively). If people are AFK farming, then that borks the system. The battle ends up skewed and the careful balance the developers are attempting to create to make the game fun for everyone goes out the window. If you don't get that, and based on your post it's clear you don't, then meh.
I gauran-frikkin-tee you CCP didn't intend for AFK farming to be possible and will eventually find a way to address it. The fact is, most AFK farmers know this, choose to do it anyway, because they are for the most part self-serving people who don['t actually care about the game or improving it (as your post arguably proves). I'm sure some random guy will say he's doing it to bring attention to to the issue to which I say, sure you are.
Regardless, have fun abusing the system while you can. On the plus side, CCP is now aware of the issue. Better now than on release.
|
Chinduko
KILL-EM-QUICK RISE of LEGION
26
|
Posted - 2013.03.29 19:22:00 -
[90] - Quote
Makuta Miserix wrote:I still think you should be able to push them out of the MCC.
This would be a good option or remove the MCC as an optional spawn point. Makes us spawn on the ground. |
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 :: one page |
First page | Previous page | Next page | Last page |