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Thread Statistics | Show CCP posts - 0 post(s) |
Deluxe Edition
Like a Boss.
71
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Posted - 2013.03.24 17:48:00 -
[1] - Quote
Just curious how a to explain an on contact grenade that can only be bought with real money as anything other than pay to win. |
Laheon
Osmon Surveillance Caldari State
223
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Posted - 2013.03.24 17:50:00 -
[2] - Quote
DUST isn't P2W as it's still open beta. Why is that relevant? There are plans to make everything available to buy with both isk and AUR. Well. It'll be a player-driven market, so that people can buy AUR items with AUR and sell them on to other players for isk. |
Lance 2ballzStrong
SyNergy Gaming
950
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Posted - 2013.03.24 17:55:00 -
[3] - Quote
Personally I find the Proto suits available at lvl 3 the bigger joke.
The nades... yeeeea... buying a merc pack and getting 50 shotguns, which needs to SP to use, and nades that can only be bought with real money....
CCP said they looked at LoL (league of legends) as their inspiration to F2P, but I have yet to see anything cosmetic to buy. Everything has been "pay to get earlier" or "pay to get stuff not in the in game market".
I understand it's a business, but when there's no new updates, and the only thing being updated constantly is the number of AUR items, it comes across a bit "gimme gimme" from CCP.
But w/e... maybe one day CCP brings those nades on a proto lvl or something...or not. |
ImperfectFan514
IMPSwarm Negative-Feedback
103
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Posted - 2013.03.24 17:56:00 -
[4] - Quote
fused locust grenades aren't as good as the higher tiered grenades. |
Thog A Kuma
Planetary Response Organisation Test Friends Please Ignore
45
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Posted - 2013.03.24 17:57:00 -
[5] - Quote
Make a mistake with the fused grenade and you'll see "pay to lose" I hate the damn fused grenades and my inability to throw and shoot ambidextrously.
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Lance 2ballzStrong
SyNergy Gaming
950
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Posted - 2013.03.24 17:57:00 -
[6] - Quote
ImperfectFan514 wrote:fused locust grenades aren't as good as the higher tiered grenades.
exploding on contact > cooking a nade |
GoD-NoVa
Imperfects Negative-Feedback
218
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Posted - 2013.03.24 17:58:00 -
[7] - Quote
Dust is not P2W the fused locus grenades are gay tho but they arent game breaking because hardly anyone uses them. but i still think they dont belong in dust. by the way, anyone who spends real money on items other than the SP boosters are just plain dumb because its a waste of money |
ImperfectFan514
IMPSwarm Negative-Feedback
103
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Posted - 2013.03.24 18:00:00 -
[8] - Quote
Lance 2ballzStrong wrote:ImperfectFan514 wrote:fused locust grenades aren't as good as the higher tiered grenades. exploding on contact > cooking a nade
not necessarily true when you actually know how to use the higher tiered grenades. |
gbghg
L.O.T.I.S. Legacy Rising
804
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Posted - 2013.03.24 18:02:00 -
[9] - Quote
GoD-NoVa wrote:Dust is not P2W the fused locus grenades are gay tho but they arent game breaking because hardly anyone uses them. but i still think they dont belong in dust. by the way, anyone who spends real money on items other than the SP boosters are just plain dumb because its a waste of money you forgot UVT's, their the only other thing you should spend AURUM on |
Lance 2ballzStrong
SyNergy Gaming
950
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Posted - 2013.03.24 18:06:00 -
[10] - Quote
ImperfectFan514 wrote:Lance 2ballzStrong wrote:ImperfectFan514 wrote:fused locust grenades aren't as good as the higher tiered grenades. exploding on contact > cooking a nade not necessarily true when you actually know how to use the higher tiered grenades.
by the time you throw your 1 higher tiered nade, i could throw 2 fused nades. I'm not online now to check, but I think it does 400HP dmg. I can do 800 dmg to you by the time you throw 1 at me after cooking. A proto nades does 600 I think, not sure.
Even if the proto nades does more dmg with 2 nades, it takes longer. Toss 2 fused nades before a gunfight...I've seen many scrubs do this to great effect. Can't deny the explode on contact is a great advantage over cooking a nade.
The explode on contact is better in gun fights.
Both have their pros and cons, but I'm mainly talking about CQC 1v1's.
Just my opinion. |
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
262
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Posted - 2013.03.24 18:09:00 -
[11] - Quote
The same to end all P2W threads: Just buy it with isk when the market is here. |
Laheon
Osmon Surveillance Caldari State
223
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Posted - 2013.03.24 18:10:00 -
[12] - Quote
Frankly, I stay away from grenades. Apart from AV grenades. I love AV grenades. |
Logi Bro
ZionTCD Legacy Rising
976
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Posted - 2013.03.24 18:14:00 -
[13] - Quote
KEROSIINI-TERO wrote:The same to end all P2W threads: Just buy it with isk when the market is here.
I actually prefer the, "No matter if they are killing you, people that pay real money for in-game items are still losing," end to P2W arguments. |
Deluxe Edition
Like a Boss.
72
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Posted - 2013.03.24 18:16:00 -
[14] - Quote
Lance 2ballzStrong wrote:Personally I find the Proto suits available at lvl 3 the bigger joke.
The nades... yeeeea... buying a merc pack and getting 50 shotguns, which needs no SP to use, and nades that can only be bought with real money....
CCP said they looked at LoL (league of legends) as their inspiration for their F2P outlook, but I have yet to see anything cosmetic to buy. Everything has been "pay to get earlier" or "pay to get stuff not in the in game market".
I understand it's a business, but when there's no new updates, and the only thing being updated constantly is the number of AUR items, it comes across a bit "gimme gimme" from CCP.
But w/e... maybe one day CCP brings those nades on a proto lvl or something...or not.
^This |
Laheon
Osmon Surveillance Caldari State
223
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Posted - 2013.03.24 18:19:00 -
[15] - Quote
To be fair, the easiest thing to implement is a new item, be it weapon or module. New textures and models don't have to be made, and they can be churned out like they're on a conveyor belt.
Whereas game mechanics and whatnot are fairly difficult to get right. As well as building new maps, new dropsuits, vehicles, etc. |
Moon Cricket Bob
Planetary Response Organisation Test Friends Please Ignore
26
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Posted - 2013.03.24 18:20:00 -
[16] - Quote
I haven't ran into many of them, but yeah there annoying. Cooking nades can't really compete against instant explosions so I have no idea why they can't be available to everyone. Also getting the timing down on the regular locus ones to emulate fused grenades takes a little practice on the timing. |
ImperfectFan514
IMPSwarm Negative-Feedback
103
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Posted - 2013.03.24 18:25:00 -
[17] - Quote
Lance 2ballzStrong wrote:ImperfectFan514 wrote:Lance 2ballzStrong wrote:ImperfectFan514 wrote:fused locust grenades aren't as good as the higher tiered grenades. exploding on contact > cooking a nade not necessarily true when you actually know how to use the higher tiered grenades. by the time you throw your 1 higher tiered nade, i could throw 2 fused nades. I'm not online now to check, but I think it does 400HP dmg. I can do 800 dmg to you by the time you throw 1 at me after cooking. A proto nades does 600 I think, not sure. Even if the proto nades does more dmg with 2 nades, it takes longer. Toss 2 fused nades before a gunfight...I've seen many scrubs do this to great effect. Can't deny the explode on contact is a great advantage over cooking a nade. The explode on contact is better in gun fights. Both have their pros and cons, but I'm mainly talking about CQC 1v1's. Just my opinion.
CQC 1v1's Higher tiered grenades always work better than the fused locus grenades. |
Lance 2ballzStrong
SyNergy Gaming
954
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Posted - 2013.03.24 18:26:00 -
[18] - Quote
Laheon wrote:To be fair, the easiest thing to implement is a new item, be it weapon or module. New textures and models don't have to be made, and they can be churned out like they're on a conveyor belt.
Whereas game mechanics and whatnot are fairly difficult to get right. As well as building new maps, new dropsuits, vehicles, etc.
So they put in AUR items?
Funny you mentioned weapons are easy to put in... where's the Scrambler rifle and the Flaylock pistol? Weren't those announced months ago...at least it feels like months.
It sounds like I'm bashing CCP, but I'm one of MANY beta players that are frustrated by the lack of content.... no lack of AUR content though |
Lance 2ballzStrong
SyNergy Gaming
954
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Posted - 2013.03.24 18:27:00 -
[19] - Quote
ImperfectFan514 wrote:Lance 2ballzStrong wrote:ImperfectFan514 wrote:Lance 2ballzStrong wrote:ImperfectFan514 wrote:fused locust grenades aren't as good as the higher tiered grenades. exploding on contact > cooking a nade not necessarily true when you actually know how to use the higher tiered grenades. by the time you throw your 1 higher tiered nade, i could throw 2 fused nades. I'm not online now to check, but I think it does 400HP dmg. I can do 800 dmg to you by the time you throw 1 at me after cooking. A proto nades does 600 I think, not sure. Even if the proto nades does more dmg with 2 nades, it takes longer. Toss 2 fused nades before a gunfight...I've seen many scrubs do this to great effect. Can't deny the explode on contact is a great advantage over cooking a nade. The explode on contact is better in gun fights. Both have their pros and cons, but I'm mainly talking about CQC 1v1's. Just my opinion. CQC 1v1's Higher tiered grenades always work better than the fused locus grenades.
Well, goodluck with that. |
Green Living
Pink Fluffy Bounty Hunterz
113
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Posted - 2013.03.24 18:28:00 -
[20] - Quote
Aurum, do more faster. |
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Altina McAlterson
TRUE TEA BAGGERS
408
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Posted - 2013.03.24 18:30:00 -
[21] - Quote
Deluxe Edition wrote:Just curious how a to explain an on contact grenade that can only be bought with real money as anything other than pay to win. It can also be bought with ISK when the market goes up. So that's why it isn't P2W. And they removed the ISK variant and I assume it will be returning at some time in the future. Also removed the Packed Locus Grenades. Think that's what they were called anyway. And that logic aside you only get 50 of them with the merc pack and you still lose them when you die so honestly it's only a slight advantage for a short time anyway.
Lance 2ballzStrong wrote:Personally I find the Proto suits available at lvl 3 the bigger joke.
They don't really bother me, honestly. There's only 2 types of people running those: People that are too stupid to fit or use them correctly and players that are just screwing around and would have killed you no matter what they were using.
I screw around with them sometimes but I've only used those suits consistently in a single corp battle we had yesterday since I wanted to try out the officer AR's for the first time and figured might as well use the super awesome suits too. Sure, it gave me a noticeable edge (not that it did me any good. respect to those guys for coming correct...you know who you are. vgg) but it wasn't anything close to game breaking.
Personally I think more people should run them so I get lots and lots of ISK after the battle. Took on a team running the AUR proto heavy suits right around when they came out and walked away with almost 700k that match. |
Lance 2ballzStrong
SyNergy Gaming
956
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Posted - 2013.03.24 18:30:00 -
[22] - Quote
Green Living wrote:Aurum, do more faster.
Or
"Buy stuff not in the game market"
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Laheon
Osmon Surveillance Caldari State
223
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Posted - 2013.03.24 18:31:00 -
[23] - Quote
Lance, they're entirely new types of weapons. New weapons, i.e. the Exile AR, uses the same models and mechanics as any other AR. The model is there, they just need to make a new texture, which takes nowhere near as long as building the mechanics of a new weapon from scratch.
Then they can at least get some testing done in-house on balance, then send it to us for further testing. It takes time. |
Zekain Kade
BetaMax. CRONOS.
1054
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Posted - 2013.03.24 18:32:00 -
[24] - Quote
We had thukker nades for isk, which the same,thing for a lv five made, but it was removed because of balance issues. |
Lance 2ballzStrong
SyNergy Gaming
956
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Posted - 2013.03.24 18:37:00 -
[25] - Quote
Laheon wrote:Lance, they're entirely new types of weapons. New weapons, i.e. the Exile AR, uses the same models and mechanics as any other AR. The model is there, they just need to make a new texture, which takes nowhere near as long as building the mechanics of a new weapon from scratch.
Then they can at least get some testing done in-house on balance, then send it to us for further testing. It takes time.
CCP does testing???
Remember the sound issues a while back? "oh hey guys, we're putting in new sounds in the game"... only to find out that HMG's made no sounds, and shotguns would be heard after you're dead. Among other sound issues.
You can stand there and defend CCP if you want, that's your right, but I'm not changing my stance.
They announced new weapons, and new suits for next build, got everyone excited, people saving up SP to get these new things. Like everything CCP announces, they mean it's coming within 6 months.
Not to worry, we'll be getting more AUR suits and weapons before the next build. That should keep everyone happy and playing / TESTING the beta. |
Boomer Dues Mortis
D3ath D3alers RISE of LEGION
47
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Posted - 2013.03.24 18:52:00 -
[26] - Quote
My biggest issue with Aur items are the weapons that do more dmg for less skill points invested into that item set. I'm just amazed they have not added aur tanks yet. |
Lance 2ballzStrong
SyNergy Gaming
956
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Posted - 2013.03.24 19:05:00 -
[27] - Quote
Boomer Dues Mortis wrote:My biggest issue with Aur items are the weapons that do more dmg for less skill points invested into that item set. I'm just amazed they have not added aur tanks yet.
SoonGäó |
Deluxe Edition
Like a Boss.
74
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Posted - 2013.03.24 19:11:00 -
[28] - Quote
Lance 2ballzStrong wrote:Boomer Dues Mortis wrote:My biggest issue with Aur items are the weapons that do more dmg for less skill points invested into that item set. I'm just amazed they have not added aur tanks yet. SoonGäó
SoonGäóer than any meaningful content.
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Heathen Bastard
Kang Lo Directorate Gallente Federation
60
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Posted - 2013.03.24 19:12:00 -
[29] - Quote
Zekain Kade wrote:We had thukker nades for isk, which the same,thing for a lv five made, but it was removed because of balance issues.
so aur users get to keep using something that was removed for being too OP? that's pretty much the definition of pay to win. |
GeneralButtNaked
ZionTCD Legacy Rising
199
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Posted - 2013.03.24 19:20:00 -
[30] - Quote
I love the response from the defenders of this stuff.
"When the market comes in"
"Once we can trade"
And so on.
All this really says it that it is unbalanced now, but sometime in the future CCP will get around to fixing it.
After they have gotten paid though. The reason why this game went OB without a market was so that CCP could grab that money. |
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