Pages: 1 2 [3] 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Lance 2ballzStrong
SyNergy Gaming
905
|
Posted - 2013.03.22 04:58:00 -
[61] - Quote
gbghg wrote:Lance 2ballzStrong wrote:Vance Alken wrote:More interior fights would be cool, but that should be due to base design, not some silly gamemode limitation. "game mode limitation"? You do realize nobody is suggesting to take out a game mode right? The point of this is give players a choice. Last time I checked, having more game modes = more things to do. I still can't comprehend why people have a problem with adding another game mode just for infantry?!!... like... honestly, what's the big deal? As others have said it sets a bad precedent, and a lot of people will end up playing it extensively and not see the need to invest in AV, right now getting stomped by a tank gives people good motivation to invest in AV. And stop complaining about having to die to switch to an AV fit, his tank is much more expensive than your suit. Besides it teaches players they have to be adaptable and be able to deal with different situations instead of pure infantry on infantry, what ccp need to do is improve the map designs, make them larger so we have more space to move around in and make area's where only infantry can access so people can have close range brawls they want.
No offense, but that argument is dumb. I have Proto FG and never play Ambush to learn I need it. I have Adv AV nades, never played Ambush to know I need it.
I had Swarm launchers lvl 2 while I was using militia assault suits. You're telling me, people NEED to play Ambush to learn they need AV?
I still think infantry players would benefit from infantry vs infantry servers. People against this are tankers, or people too lazy to hunt tanks on skirmish. |
Deluxe Edition
Like a Boss.
65
|
Posted - 2013.03.22 05:01:00 -
[62] - Quote
How about ranked Ambush where we are matched up based on a ratio such as WP / Death. The problem right now isn't that tanks are OP, its that the teams are sometimes wildly imbalanced and this spawn system having major flaws, which leads to good tankers being able to farm newberries and eventually an entire team when they start spawning on top of each other. I don't know if you noticed but when good players vs good players very often a tank will go down with team work and good posiitoning.
Ambush isn't broken because of tanks, its broken because I have 6mil + skill points and am fighting opponents with less than 2 mil a majority of the time. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
444
|
Posted - 2013.03.22 05:02:00 -
[63] - Quote
Lance 2ballzStrong wrote:https://forums.dust514.com/default.aspx?g=posts&m=633845#post633845 [REQUEST] Changes to Ambush and Ambush OMS - new modes such as infantry only on ambush. https://forums.dust514.com/default.aspx?g=posts&t=63337&find=unreadUpdate: This is being considered. Yes! Didn't know why people were so against this...well the people besides the tank spamming leet players who farm kills on Ambush. People who are looking for a quick gun on gun game mode, can finally do so without the fair of tank / LAV spamming. People arguing about it's too much like "CoD"... really? So CoD is the only game ever made that's infantry only? Plus it's another game mode, not THE ONLY GAME MODE. You have a choice between Infantry only Ambush, or normal Ambush. Want to spam your tanks? Ambush. Want to get raped by tanks being followed by infantry? Ambush. Want gun on gun action, Infantry only Ambush. It's a win win imo. I wish someone can tell me what's wrong with that.
Posted back when we got advanced technology and we discovered that instead of tossing dirt clods that advanced technology such as rocks was much better.
Anywho heres the original thread asking for infantry only maps:
https://forums.dust514.com/default.aspx?g=posts&t=43416 |
gbghg
L.O.T.I.S. Legacy Rising
765
|
Posted - 2013.03.22 05:04:00 -
[64] - Quote
Lance 2ballzStrong wrote:gbghg wrote:Lance 2ballzStrong wrote:Vance Alken wrote:More interior fights would be cool, but that should be due to base design, not some silly gamemode limitation. "game mode limitation"? You do realize nobody is suggesting to take out a game mode right? The point of this is give players a choice. Last time I checked, having more game modes = more things to do. I still can't comprehend why people have a problem with adding another game mode just for infantry?!!... like... honestly, what's the big deal? As others have said it sets a bad precedent, and a lot of people will end up playing it extensively and not see the need to invest in AV, right now getting stomped by a tank gives people good motivation to invest in AV. And stop complaining about having to die to switch to an AV fit, his tank is much more expensive than your suit. Besides it teaches players they have to be adaptable and be able to deal with different situations instead of pure infantry on infantry, what ccp need to do is improve the map designs, make them larger so we have more space to move around in and make area's where only infantry can access so people can have close range brawls they want. No offense, but that argument is dumb. I have Proto FG and never play Ambush to learn I need it. I have Adv AV nades, never played Ambush to know I need it. I had Swarm launchers lvl 2 while I was using militia assault suits. You're telling me, people NEED to play Ambush to learn they need AV? I still think infantry players would benefit from infantry vs infantry servers. People against this are tankers, or people too lazy to hunt tanks on skirmish. I never said they have to play ambush, I said they have to come up against tanks, in either ambush or skirmish. I was saying that getting stomped in an ambush match when you have no AV is a good way to learn just how important it is have a decent AV fitting. and neither of those things apply to me so don't genralise |
gbghg
L.O.T.I.S. Legacy Rising
765
|
Posted - 2013.03.22 05:07:00 -
[65] - Quote
Tech Ohm Eaven wrote:Lance 2ballzStrong wrote:https://forums.dust514.com/default.aspx?g=posts&m=633845#post633845 [REQUEST] Changes to Ambush and Ambush OMS - new modes such as infantry only on ambush. https://forums.dust514.com/default.aspx?g=posts&t=63337&find=unreadUpdate: This is being considered. Yes! Didn't know why people were so against this...well the people besides the tank spamming leet players who farm kills on Ambush. People who are looking for a quick gun on gun game mode, can finally do so without the fair of tank / LAV spamming. People arguing about it's too much like "CoD"... really? So CoD is the only game ever made that's infantry only? Plus it's another game mode, not THE ONLY GAME MODE. You have a choice between Infantry only Ambush, or normal Ambush. Want to spam your tanks? Ambush. Want to get raped by tanks being followed by infantry? Ambush. Want gun on gun action, Infantry only Ambush. It's a win win imo. I wish someone can tell me what's wrong with that. Posted back when we got advanced technology and we discovered that instead of tossing dirt clods that advanced technology such as rocks was much better. Anywho heres the original thread asking for infantry only maps: https://forums.dust514.com/default.aspx?g=posts&t=43416 I'll support infantry only maps or ones where vehicle's are at an extreme disadvantage but not a separate game mode |
Deluxe Edition
Like a Boss.
65
|
Posted - 2013.03.22 05:07:00 -
[66] - Quote
I don't think its a good idea to ostracize a portion of the community in a game mode. |
Sloth9230
Reaper Galactic
542
|
Posted - 2013.03.22 05:11:00 -
[67] - Quote
gbghg wrote: You're right I am thinking more along future weapon lines on the second point, and i'll concede the first point
Like I said in my edit, we shouldn't balance for these alternate modes. Weapon balance should be based on FW, not pub matches. That might make some weapons OP in public matches, it might not, I can't really say for sure, but I don't think weapons should be balanced around Instant battles. Though I think more map variety like you suggested would go long way in partially fixing that.
|
Baal Omniscient
L.O.T.I.S. Legacy Rising
357
|
Posted - 2013.03.22 05:12:00 -
[68] - Quote
gbghg wrote: making an infantry only mode would affect lav's and dropships as well, some ambush maps are actually pretty fun to call lav's in and they make a good addition. but as i said before it comes done to poor map design, i mean manus peak practically screams for tanks to be called in but a couple of others (can't remember the names) have area's where only infantry can access while tanks are restricted to the outskirts and roads, these are the best maps as gives tankers the opportunity to get kills as enemy infantry moves about while also giving infantry a haven from the tank. we need more maps like this
*cough* Ok, so if you are referring to communication, biomass, etc., then I have to say no. The enclosed areas are not havens from tanks. Infantry are corralled there, pushed back by tank blasters and their splash damage combined with basic infantry support, allowing enemy infantry to safely approach and grenade spam, then rush in to mop up the remaining injured players. And since the new spawn system is the way it is, this now becomes a spawn camp area unless people get smart enough to wait until the last person in that area dies before they spawn in..
Until better maps are made then having OMS for everything and vanilla for non-tank related engagements is a solid mid-ground while we wait for these maps to be streamed in. |
Sloth9230
Reaper Galactic
542
|
Posted - 2013.03.22 05:14:00 -
[69] - Quote
Deluxe Edition wrote:I don't think its a good idea to ostracize a portion of the community in a game mode. Do you go to burger joint and ask for sushi?
Sloth9230 wrote:Let me try and use an analogy.
If I go to a sushi place, am I going to ask for a hamburger? No. Does the existence of a sushi place mean that I can't get a burger elsewhere? No. If I want a burger, then I'll just go to a place that sells burgers. I'm not going to have the place shut down just because they don't have burgers.
If you want to use a vehicle then you wouldn't be interested in an infantry only mode anyway, why would that make anyone feel left out? My friends know I hate fish, so they don't invite me to seafood places, that doesn't bother me, because I DON"T LIKE FISH. The only way it would be "giving a good chunk of the player base the finger" would be if alternatives didn't exist. You're saying that certain modes shouldn't exist because not everyone would play them, really? That's like someone who only plays single player asking for multi-player to get cut just because they don't care for it.
|
gbghg
L.O.T.I.S. Legacy Rising
766
|
Posted - 2013.03.22 05:20:00 -
[70] - Quote
Baal Omniscient wrote:gbghg wrote: making an infantry only mode would affect lav's and dropships as well, some ambush maps are actually pretty fun to call lav's in and they make a good addition. but as i said before it comes done to poor map design, i mean manus peak practically screams for tanks to be called in but a couple of others (can't remember the names) have area's where only infantry can access while tanks are restricted to the outskirts and roads, these are the best maps as gives tankers the opportunity to get kills as enemy infantry moves about while also giving infantry a haven from the tank. we need more maps like this
*cough* Ok, so if you are referring to communication, biomass, etc., then I have to say no. The enclosed areas are not havens from tanks. Infantry are corralled there, pushed back by tank blasters and their splash damage combined with basic infantry support, allowing enemy infantry to safely approach and grenade spam, then rush in to mop up the remaining injured players. And since the new spawn system is the way it is, this now becomes a spawn camp area unless people get smart enough to wait until the last person in that area dies before they spawn in.. Until better maps are made then having OMS for everything and vanilla for non-tank related engagements is a solid mid-ground while we wait for these maps to be streamed in. was actually referring to skim junction and the map that has b inside the tower, but what you described was what tanks and infantry working together can do, the main problem there is that the spawn system keeps dropping everyone into the **** |
|
Baal Omniscient
L.O.T.I.S. Legacy Rising
357
|
Posted - 2013.03.22 05:20:00 -
[71] - Quote
Deluxe Edition wrote:I don't think its a good idea to ostracize a portion of the community in a game mode. Says Mr. Gunnlogi.
Tell you what. Add another game mode where you ride the bolas into battle in your vehicles, no one can exit the vehicle, and it's for vehicles only. I guarantee you that 90% of infantry won't feel ostracized. Sure, some AV players might feel a bit left out, but they can still run in skirmish and OMS to find vehicles, so they can get over it. Same goes here. Vehicle drivers can find plenty of targets in Skirmish and OMS. You'll get over it.
Heavy vehicles are too overbearing for game modes where you have to die in order to equip AV. |
Sloth9230
Reaper Galactic
542
|
Posted - 2013.03.22 05:23:00 -
[72] - Quote
Baal Omniscient wrote: Heavy vehicles are too overbearing for game modes where you have to die in order to equip AV.
Especially when the only mode where that happens is also the one that's only determined by clone count i.e. deaths |
Baal Omniscient
L.O.T.I.S. Legacy Rising
357
|
Posted - 2013.03.22 05:30:00 -
[73] - Quote
gbghg wrote:Baal Omniscient wrote:gbghg wrote: making an infantry only mode would affect lav's and dropships as well, some ambush maps are actually pretty fun to call lav's in and they make a good addition. but as i said before it comes done to poor map design, i mean manus peak practically screams for tanks to be called in but a couple of others (can't remember the names) have area's where only infantry can access while tanks are restricted to the outskirts and roads, these are the best maps as gives tankers the opportunity to get kills as enemy infantry moves about while also giving infantry a haven from the tank. we need more maps like this
*cough* Ok, so if you are referring to communication, biomass, etc., then I have to say no. The enclosed areas are not havens from tanks. Infantry are corralled there, pushed back by tank blasters and their splash damage combined with basic infantry support, allowing enemy infantry to safely approach and grenade spam, then rush in to mop up the remaining injured players. And since the new spawn system is the way it is, this now becomes a spawn camp area unless people get smart enough to wait until the last person in that area dies before they spawn in.. Until better maps are made then having OMS for everything and vanilla for non-tank related engagements is a solid mid-ground while we wait for these maps to be streamed in. was actually referring to skim junction and the map that has b inside the tower, but what you described was what tanks and infantry working together can do, the main problem there is that the spawn system keeps dropping everyone into the **** Skim junction still ends up pinning infantry inside bravo, which leads to the grenade spam, and the inevitable mop up/spawn camp.
Even if the spawn system worked perfectly, it still leaves infantry spawning either in the open (tank fodder) or in an enclosed area (grenade fodder). A comprehensive spawn overhaul would help, but it would not solve the issue of being unable to handle a tank without hindering your ability to deal with infantry or losing a fitting.
And as for AV grenades, most people use locust or flux grenades until they see a need for them since grenades are so useful for dealing with infantry. And when a vehicle comes out? Well, have to lose my fitting to deal with it, gotta die now. If you start in with AV grenades, you lose most of your ability to handle entrenched enemies (unless you use a mass driver oc). |
knight of 6
ZionTCD Legacy Rising
101
|
Posted - 2013.03.23 03:05:00 -
[74] - Quote
i'd be willing to compromise.
Though IGÇÖm strongly against further dividing the community by adding "infantry only" anything. i have no malice against supply depots (in fact i really like them). i would support a buff to the HP of existing supply depots and the addition of new supply depots to normal ambush game modes. supply depots represent areas of tactical importance on ambush maps and add an interesting dynamic to matches. these points are of equal importance to tankers as infantry. (little known fact sitting next to a supply depot in a tank will slowly heal the tanks armor).
there seems to be some misconception as to why tankers don't drop their tanks in OMS matches and to a lessened degree in skirmish matches. i can tell you right now it's not because of supply depots. the only threat a supply depot posses to tankers is AV nade spam. the reason you don't see blaster tanks in oms or skirmish (as frequently) is large railgun installations. blasters aren't effective when it comes to dealing high damage over a short time. so even 4000 ehp turret emplacements pose a serious threat to them let alone the 3 or 4 on the map at once and even unmanned they shoot at us effectively doubling the av on the field without enemy forces having to dedicate more clones to take it down. to a certain point i expect a lot of AV and built my tank to take it. that said i really like the AV - tank balance right now and i'm not sure how lots more AV would effect it.
BTW, 3 is the magic number where av becomes fun, one with a forge, one with a swarm, one with AV nades, VS a really nice standard tank (has some proto mod on it). |
Ninjanomyx
Imperfects Negative-Feedback
23
|
Posted - 2013.03.23 05:23:00 -
[75] - Quote
The main reason people refer to those in favor of "Infantry Only Ambush" as "CoDtards" is b/c those who wish for such a Mode are inflexible Lemmings who want the *Insert Generic AAA Shooter* Experience in a Title which clearly has no home for it. If you all are so adamant about preserving your "Rambotard Fantasies" then by all means.......do it on any other Game which clearly caters to said behaviors. You simply want to grind "Meat" all day w/ Protosuits/Weapons w/o a clear Risk so you can finally equip Fused Locust Grenades & be "Team-Fire Gods" vs the rest of the Underdeveloped Community. I assure you that a good "Ground Game" Player with actual Skill/Logic has no issue Surviving & Killing with Tanks against them, & often kill more often b/c they learn to use Cover & Positioning, can move about the Map more freely, &/or swap to AV Nades to keep "Threats" @ bay. Flexibility??? WTH is that you ask??? Get Good.
People are so caught up in the FPS portion of this Title that they forget this is to be delivered as an MMO. Asking for such an ignorant choice of Mode only further diverts Development Attention away from the initial focus/vision of DUST 514. It also disincentives the Community from adapting and diversifying, resulting in a Player Base that will inevitably fail @ Endgame due to the lack of need for any actual Teamplay/Specialization. The only "Teamplay" this may promote is Zerg Warfare. You will all still QQ about "Blueberry Pie" KSing & wasting Clones for going "Lone Wolf" with a 1-24 KDR just the same as you do for being the only one AVing w/ Militia Swarms expecting to Solo a Tank, then proceed to QQ about your Team sucking for not all going AV at once b/c you did & went 0-12.
This proposal also promotes inevitable Segregation (Rosa Parks & MLK Jr. just shed a tear on the back of a Unicorn caught in a Bear Trap......), as we will also need *Insert Vehicle/Dropsuit/Weapon/Mods/Tier Here* Mode in order to.....at the very least....present a step back into Separate-But-Equal times. Are we seriously catering to the babies that QQ everytime anything kills them??? Apparently so...... Suicide is OP.....it Instakills and can be accessed freely through the UI with only the Soft-Counter of Logic & Chance/Luck. Nerf Sepuku, Buff Intelligence plox!!!!!! It only takes 1 Proto Forge or a sneaky AV Nader to wreak havok on a Tank. Not everyone on the Team needs to go AV......just 1, 2 at most. 1 good AV Specialist can quite easily pin down a Tank for an entire Match if left unchecked.
This is Chess......not Checkers people. I'm sure a "Pawns Only" Chess Match would be "Delightfully Engaging"..... It is the fault of the Player Base/Community for coming unprepared, along with multiple other clearcut Broken Mechanics that provide ample supply of "Beer Goggles" which provide the Illusion of many things being "OP". Once those Broken Mechanics are Fixed, then, and only then.....will we truly be able to guage what is and is not OP.
If this grossly incompetent Request gets Greenlit.....then just give me an SP Respec b/c I refuse to be limited in Game-Mode Access which inevitability devalues my Investments (Both Time/Choice & IRL Financial). Game-Modes are solely based on Community Participation. If all Infantry go into "Infantry Only Ambush" then the other Game-Modes suffer due to lack of Presence. This is a Space Shooter & an MMO, not "Hoof it, Pew Pew or QQ R-US".
TL;DR: Cut the Kitten, HTFU, Adapt or Die. |
Deluxe Edition
Like a Boss.
70
|
Posted - 2013.03.23 05:28:00 -
[76] - Quote
Baal Omniscient wrote:Deluxe Edition wrote:I don't think its a good idea to ostracize a portion of the community in a game mode. Says Mr. Gunnlogi. Tell you what. Add another game mode where you ride the bolas into battle in your vehicles, no one can exit the vehicle, and it's for vehicles only. I guarantee you that 90% of infantry won't feel ostracized. Sure, some AV players might feel a bit left out, but they can still run in skirmish and OMS to find vehicles, so they can get over it. Same goes here. Vehicle drivers can find plenty of targets in Skirmish and OMS. You'll get over it. Heavy vehicles are too overbearing for game modes where you have to die in order to equip AV.
Up until 2 weeks ago I was exclusively assault, and now I play 50/50 depending on my mood. I only went tanks because we lack one in our corp and its been hurting us in corp battles. |
Baal Omniscient
L.O.T.I.S. Legacy Rising
360
|
Posted - 2013.03.23 05:37:00 -
[77] - Quote
Deluxe Edition wrote:Baal Omniscient wrote:Deluxe Edition wrote:I don't think its a good idea to ostracize a portion of the community in a game mode. Says Mr. Gunnlogi. Tell you what. Add another game mode where you ride the bolas into battle in your vehicles, no one can exit the vehicle, and it's for vehicles only. I guarantee you that 90% of infantry won't feel ostracized. Sure, some AV players might feel a bit left out, but they can still run in skirmish and OMS to find vehicles, so they can get over it. Same goes here. Vehicle drivers can find plenty of targets in Skirmish and OMS. You'll get over it. Heavy vehicles are too overbearing for game modes where you have to die in order to equip AV. Up until 2 weeks ago I was exclusively assault, and now I play 50/50 depending on my mood. I only went tanks because we lack one in our corp and its been hurting us in corp battles. I was just ribbing you on that, it seems everyone these days has at least a FEW skills into vehicles. Nothing wrong with it. |
lordjanuz
Norwegian Dust514 Corporation
91
|
Posted - 2013.03.23 10:23:00 -
[78] - Quote
Soo its going to be a fake mode were infantery will not have to deal with tanks. Thats not a good school for them, so how to deal with real battles. Next , modes : no snipers, no laser, no heavy.
|
Garrett Blacknova
Codex Troopers
2095
|
Posted - 2013.03.23 11:47:00 -
[79] - Quote
I've considered AV to be one of my primary roles since I first started playing DUST.
I enjoy it, I'm good at it, and Ambush is my favourite mode.
I hope CCP "considering" this only means they'll be putting a "no vehicles" modifier onto the upcoming arena mode they're considering, because tanks in Ambush are AWESOME fun.
When you're under attack by 4 enemy tanks, and you manage to leave only one alive, it's a great feeling. And that only really happens - or CAN happen - in Ambush. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
366
|
Posted - 2013.03.23 16:50:00 -
[80] - Quote
lordjanuz wrote:Soo its going to be a fake mode were infantery will not have to deal with tanks. Thats not a good school for them, so how to deal with real battles. Next , modes : no snipers, no laser, no heavy. Ambush is already a "fake" mode where players do not have to deal with objectives. It is not a good school for teaching them how to deal with real battles.
If you want to learn to play Dust well you should probably be playing Skirmish, which best simulates Faction Warfare battles.
I hope we get an infantry mode. I think a lot of players would enjoy it and it would offer some much needed variety to the game. |
|
ImperfectFan514
IMPSwarm Negative-Feedback
102
|
Posted - 2013.03.23 17:25:00 -
[81] - Quote
Moonracer2000 wrote:lordjanuz wrote:Soo its going to be a fake mode were infantery will not have to deal with tanks. Thats not a good school for them, so how to deal with real battles. Next , modes : no snipers, no laser, no heavy. Ambush is already a "fake" mode where players do not have to deal with objectives. It is not a good school for teaching them how to deal with real battles. If you want to learn to play Dust well you should probably be playing Skirmish, which best simulates Faction Warfare battles. I hope we get an infantry mode. I think a lot of players would enjoy it and it would offer some much needed variety to the game.
dumbest post of the day by far. At least in ambush, Everybody actually has to play the damn game versus AFKing up in the MCC. |
Blackie 71
Ground Pounders Inc.
7
|
Posted - 2013.03.23 17:28:00 -
[82] - Quote
Lance 2ballzStrong wrote:https://forums.dust514.com/default.aspx?g=posts&m=633845#post633845
People who are looking for a quick gun on gun game mode, can finally do so without the fair of tank / LAV spamming. People arguing about it's too much like "CoD"... really? So CoD is the only game ever made that's infantry only? Plus it's another game mode, not THE ONLY GAME MODE.
What the heck is even wrong with an FPS being like COD? It's one of the best FPS out there. |
gbghg
L.O.T.I.S. Legacy Rising
790
|
Posted - 2013.03.23 17:41:00 -
[83] - Quote
Blackie 71 wrote:Lance 2ballzStrong wrote:https://forums.dust514.com/default.aspx?g=posts&m=633845#post633845
People who are looking for a quick gun on gun game mode, can finally do so without the fair of tank / LAV spamming. People arguing about it's too much like "CoD"... really? So CoD is the only game ever made that's infantry only? Plus it's another game mode, not THE ONLY GAME MODE.
What the heck is even wrong with an FPS being like COD? It's one of the best FPS out there. *cough*generic fps with an over promotion on sole play and k/dr*cough* |
Knight SoIaire
Better Hide R Die
88
|
Posted - 2013.03.23 18:37:00 -
[84] - Quote
Yay, now we can play Infantry VS Infantry battles!
How....... exciting......
Am I the only one whos not interested in this?
Atleast tanks add a dynamic to the battlefield in Ambush, its better than seeing ARs everywhere. |
Garrett Blacknova
Codex Troopers
2105
|
Posted - 2013.03.23 18:40:00 -
[85] - Quote
Kills per... doctor?
That would be an interesting stat.
Yes, I know what you meant, but I'm sleep-deprived (it's almost 8am. I'm not normally up this late), and that was the first thing that came to mind when I saw it. |
Vermaak Doe
SVER True Blood Unclaimed.
605
|
Posted - 2013.03.23 18:40:00 -
[86] - Quote
I read this post elsewhere, since the main argument is infantry have to die to change classes wouldn't it be quite a bit easier to remove regular ambush than segregating players? |
gbghg
L.O.T.I.S. Legacy Rising
790
|
Posted - 2013.03.23 18:42:00 -
[87] - Quote
Garrett Blacknova wrote:Kills per... doctor? That would be an interesting stat. Yes, I know what you meant, but I'm sleep-deprived (it's almost 8am. I'm not normally up this late), and that was the first thing that came to mind when I saw it. aah that wonderful period where sleep deprivation does weird things to your thinking processes |
Unit-775
Villore Sec Ops Gallente Federation
36
|
Posted - 2013.03.23 18:45:00 -
[88] - Quote
Knight SoIaire wrote:Yay, now we can play Infantry VS Infantry battles!
How....... exciting......
Am I the only one whos not interested in this?
Atleast tanks add a dynamic to the battlefield in Ambush, its better than seeing ARs everywhere.
no your not the only one.
Was to be expected to have the one trick ponys getting what they want.
Proves the point of whining gets results. |
Sloth9230
Reaper Galactic
574
|
Posted - 2013.03.23 18:54:00 -
[89] - Quote
Unit-775 wrote: Proves the point of whining gets results.
Dude, no one is whining. We want an infantry only mode because it would be fun, that's it, you got something against fun punk? |
EKH0 0ne
RestlessSpirits
1
|
Posted - 2013.03.23 18:56:00 -
[90] - Quote
Sloth9230 wrote:Unit-775 wrote: Proves the point of whining gets results.
Dude, no one is whining. We want an infantry only mode because it would be fun, that's it, you got something against fun punk?
NERD FIGHT!!!!
P.S. I thought thats why none of you guys like Call of Duty |
|
|
|
|
Pages: 1 2 [3] 4 :: one page |
First page | Previous page | Next page | Last page |